Difference between revisions of "Mazin Saga: Mutant Fighter"
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==Story== | ==Story== | ||
− | {{ScreenThumb|Mazin Saga, Introduction.png|width=200|Mazinger Z}} | + | {{ScreenThumb|Mazin Saga, Introduction.png|width=200|Mazinger-Z}} |
In 1999, the Biobeast Force, led by Godkaiser Hell, swiftly and successfully destroys the Earth's current state of existence in a matter of months, driving the few survivors underground. One such survivor, Dr. Koji Kabuto, creates the Mazinger-Z, a suit of armor he wears to become capable of battling the Biobeasts to save what remains of Earth. | In 1999, the Biobeast Force, led by Godkaiser Hell, swiftly and successfully destroys the Earth's current state of existence in a matter of months, driving the few survivors underground. One such survivor, Dr. Koji Kabuto, creates the Mazinger-Z, a suit of armor he wears to become capable of battling the Biobeasts to save what remains of Earth. | ||
Revision as of 05:22, 6 March 2022
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Mazin Saga: Mutant Fighter | |||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega (Japan, Europe), VIC Tokai (US) | |||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Almanic, Team "Saga", ALU | |||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Dynamic Planning | |||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SMPS Z80 | |||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||
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Mazin Saga: Mutant Fighter, called MazinSaga (マジンサーガ) in Japan and Mazin Wars in Europe, is a beat-'em-up developed by Sega in 1993 for the Sega Mega Drive to tie into the MazinSaga manga series.
Contents
Story
In 1999, the Biobeast Force, led by Godkaiser Hell, swiftly and successfully destroys the Earth's current state of existence in a matter of months, driving the few survivors underground. One such survivor, Dr. Koji Kabuto, creates the Mazinger-Z, a suit of armor he wears to become capable of battling the Biobeasts to save what remains of Earth.
Gameplay
The first three segments of each stage follows the conventional beat-'em-up format, and the fourth segment is a boss fight that more closely resembles a one-on-one fighting game. The Mazinger-Z can change size, and the boss characters are much larger than it in the beat-'em-up segments.
In the beat-'em-up segments, the Mazinger-Z can walk with and and can move forward and backward in the plane with and . It can dash with and . It jumps with and attacks with . Depending on the distance to the opponent, the attack can be a throw, a kick, or a sword slash. Pressing multiple times in sequence performs a combo; pressing repeatedly quickly performs the "wall of steel," a rapid series of sword thrusts. The Mazinger-Z can also attack after jumping and do a diving stab with + while in mid-air. It can do a wider cut by attacking after a dash or a spinning slash by attacking in the air while dashing. It also has a special attack executed with that hits enemies around it at the cost of some health.
During the boss segment, gameplay changes to a fighting game format. In these fights, the Mazinger-Z moves with and and crouches with . It guards with , attacks with , and jumps with . Blocked special attacks still inflict a small amount of damage. Pressing a direction while attacking changes the attack. For example, holding away from the opponent while attacking performs a wide slash, and pressing with attacking performs an upward slash.
The Mazinger-Z is defeated when it loses all of its health. If the player has extra lives remaining, it is revived. In the beat-'em-up sections, it is revived in place after a moment; in the fighting sections, the fight starts over. If the player runs out of lives, the game ends but can be continued from the beginning of the stage as long as the player has continues remaining. The player can choose the number of starting lives and continues as well as the difficulty level (Easy, Normal, or Hard) in the options. The player is awarded extra lives at 100,000, 300,000, and 700,000 points.
Stages
Tokyo | |
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India | |
Europe | |
New York | |
Egypt | |
The Counterattack | |
This stage consists of fights against all of the bosses from the previous five stages. | |
The Last Battle | |
Items
Life Chakra | |
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Restores a portion of health. | |
Invincible | |
Makes the Mazinger-Z invincible for a short duration. | |
1-Up | |
Gives the player an extra life. | |
Gold Dust | |
Gives the player 1,000 bonus points. | |
Crystal | |
Gives the player 5,000 bonus points. |
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Mazin Wars | Mazin Wars |
English (US) | Mazin Saga: Mutant Fighter | Mazin Saga: Mutant Fighter |
Japanese | マジンサーガ | MazinSaga |
Production credits
- Original Author: Go Nagai
- Planner: Takashi Nagai
- Chief Programmer: Yozi Iwashita
- Programmer: Hiromitsu Shioya
- Game Designed by: Team "Saga"
- Object Graphic Designer: Naoyuki Hayakawa
- BG Graphic Designer: Yasuo Wakatsuki
- Assistant Graphic Designer: Hidetoshi Fujioka, Takehito Suzuki
- Music Composer and Sound Creator: Kazuo Sawa
- Sound Support: Hiromitsu Shioya
- Special Thanks: Tadashi Makimura, Nanako Geya, Masaru Miyashita, Masumi Goto
- Directors: Takashi Yoneda, Tommy Bon Bon, Satsuki Mizuno
- Producer: Kenzi Nagai
- Program and Graphic: Almanic Corp.
- Planning and Production: Dynamic Planning, Inc.
- ©Dynamic Planning, Inc. 1993
- ©Sega 1993
- Presented by: Sega
Magazine articles
- Main article: Mazin Saga: Mutant Fighter/Magazine articles.
Promotional material
also published in:
- Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)[5]
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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77 | |
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Based on 29 reviews |
Mega Play version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
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1MB | 1992-12 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1992-12 | Cartridge (EU) | ||||||||||
✔ |
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1MB | 1992-12 | Cartridge (JP) | ||||||||||
? |
|
1MB | 1992-12 | Page |
References
- ↑ File:MSMF MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ 3.0 3.1 3.2 Computer & Video Games, "August 1993" (UK; 1993-07-15), page 63
- ↑ 4.0 4.1 Mega, "July 1993" (UK; 1993-06-17), page 49
- ↑ Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 103
- ↑ MegaTech, "June 1993" (UK; 1993-05-20), page 65
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 126
- ↑ Beep! MegaDrive, "March 1993" (JP; 1993-02-08), page 23
- ↑ Consoles +, "Juillet/Août 1993" (FR; 1993-0x-xx), page 138
- ↑ Computer + Video Giochi, "Aprile 1993" (IT; 1993-xx-xx), page 102
- ↑ Electronic Gaming Monthly, "December 1993" (US; 1993-xx-xx), page 51
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 68
- ↑ Game Power, "Maggio 1993" (IT; 1993-0x-xx), page 55
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 64
- ↑ Hippon Super, "March 1993" (JP; 1993-02-04), page 38
- ↑ Joypad, "Juillet/Août 1993" (FR; 1993-0x-xx), page 86
- ↑ Sega Mega Drive Advanced Gaming, "August 1993" (UK; 1993-06-24), page 42
- ↑ Mega, "July 1993" (UK; 1993-06-17), page 48
- ↑ Mega Force, "Ete 1993" (FR; 1993-0x-xx), page 112
- ↑ Mega Fun, "05/93" (DE; 1993-0x-xx), page 62
- ↑ MegaTech, "June 1993" (UK; 1993-05-20), page 32
- ↑ Mean Machines Sega, "July 1993" (UK; 1993-05-25), page 70
- ↑ Player One, "Juillet/Août 1993" (FR; 1993-07-10), page 50
- ↑ ProGames, "Setembro 1993" (BR; 1993-0x-xx), page 28
- ↑ Sega Power, "July 1993" (UK; 1993-06-03), page 56
- ↑ Sega Pro, "August 1993" (UK; 1993-07-08), page 62
- ↑ Sega Zone, "July 1993" (UK; 1993-06-xx), page 34
- ↑ Sega Force, "July 1993" (UK; 1993-05-27), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 86
- ↑ Sonic the Comic, "7th August 1993" (UK; 1993-08-07), page 10
- ↑ Supergame, "Junho 1993" (BR; 1993-06-xx), page 18
- ↑ Supersonic, "Juillet/Août 1993" (FR; 1993-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 112
- ↑ Video Games, "8/93" (DE; 1993-07-28), page 102
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