Difference between revisions of "Dragon's Fury"

From Sega Retro

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| licensor=[[Naxat Soft]]
 
| licensor=[[Naxat Soft]]
 
| system=[[Sega Mega Drive]]
 
| system=[[Sega Mega Drive]]
| sounddriver=
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| sounddriver=T.S v1.30 (Technosoft)
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
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}}
 
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{{stub}}'''''{{PAGENAME}}''''' is a pinball game ghost-developed by [[Compile]] under license from [[Naxat Soft]] originally for the TurboGrafx-16, as part of Naxat's ''Crush'' series of pinball games. [[Technosoft]] acquired a license to port the game to the [[Sega Mega Drive]], calling it '''''Devil Crash MD''''' (デビルクラッシュMD) and releasing it in Japan. They would then license it to [[Tengen]] for localization overseas; Tengen censored a few graphics deemed too Satanic for western audiences and released the final product as '''''Dragon's Fury''''' in the US and Europe (hence the page name) despite the TurboGrafx-16 version having been released internationally beforehand. While Naxat furthered the series itself, Tengen would later release a sequel, ''[[Dragon's Revenge]]'', not under license from anyone.
+
{{stub}}'''''{{PAGENAME}}''''' is a pinball game ghost-developed by [[Compile]] under license from [[Naxat Soft]] originally for the TurboGrafx-16, as part of Naxat's ''Crush'' series of pinball games. [[Technosoft]] acquired a license to port the game to the [[Sega Mega Drive]], calling it '''''Devil Crash MD''''' (デビルクラッシュMD) and releasing it in Japan. They would then license it to [[Tengen]] for localization overseas; Tengen censored a few graphics deemed too Satanic for western audiences and released the final product as '''''Dragon's Fury''''' in the US and Europe (hence the page name) despite the TurboGrafx-16 version having been released internationally beforehand as '''''Devil's Crush'''''. While Naxat furthered the series itself, Tengen would later release a sequel, ''[[Dragon's Revenge]]'', not under license from anyone.
  
 
==Gameplay==
 
==Gameplay==
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{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 1
 
| title=Bonus Stage 1
| screenshot=DevilCrash_BonusStage1.png
+
| screenshot=DevilCrash BonusStage1.png
 
| desc=Destroy the dragons shooting fire at you.
 
| desc=Destroy the dragons shooting fire at you.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 2
 
| title=Bonus Stage 2
| screenshot=DevilCrash_BonusStage2.png
+
| screenshot=DevilCrash BonusStage2.png
 
| desc=Destroy three coffins filled with bats.
 
| desc=Destroy three coffins filled with bats.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 3
 
| title=Bonus Stage 3
| screenshot=DevilCrash_BonusStage3.png
+
| screenshot=DevilCrash BonusStage3.png
 
| desc=Destroy the enemies around the two "eyes" to destroy the enemy within.
 
| desc=Destroy the enemies around the two "eyes" to destroy the enemy within.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 4
 
| title=Bonus Stage 4
| screenshot=DevilCrash_BonusStage4.png
+
| screenshot=DevilCrash BonusStage4.png
 
| desc=Destroy the three skulls at the top of the screen.
 
| desc=Destroy the three skulls at the top of the screen.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 5
 
| title=Bonus Stage 5
| screenshot=DevilCrash_BonusStage5.png
+
| screenshot=DevilCrash BonusStage5.png
 
| desc=The floor is littered with blue dots, and enemies will swarm out from the building in the background. Destroy an enemy while it is hovering over a blue dot to turn that dot red. Mark all the dots red to clear the stage. There are other targets; what they do if they are all cleared is unknown (TODO).
 
| desc=The floor is littered with blue dots, and enemies will swarm out from the building in the background. Destroy an enemy while it is hovering over a blue dot to turn that dot red. Mark all the dots red to clear the stage. There are other targets; what they do if they are all cleared is unknown (TODO).
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bonus Stage 6
 
| title=Bonus Stage 6
| screenshot=DevilCrash_BonusStage6.png
+
| screenshot=DevilCrash BonusStage6.png
 
| desc=Destroy the monster shooting fireballs by hitting its head.
 
| desc=Destroy the monster shooting fireballs by hitting its head.
 
}}
 
}}

Revision as of 18:35, 20 November 2023

n/a

  • NTSC-U/PAL
  • NTSC-J

DragonsFury Title.png

DevilCrashMD MD JP Title.png

Devil Crash MD/Dragon's Fury
System(s): Sega Mega Drive
Publisher: Technosoft (Japan), Tengen (US, Europe)
Developer:
Distributor: Domark (EU)
Licensor: Naxat Soft
Original system(s): PC Engine
Developer(s) of original games: Naxat Soft, Compile
Sound driver: T.S v1.30 (Technosoft)
Genre: Action[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,800 (7,004)6,800e[2] T-18053
Sega Mega Drive
US
$54.9554.95[3][4] 301034-0150
Sega Mega Drive
EU
301034-0150
Sega Mega Drive
PT
Sega Mega Drive
UK
£39.9939.99[5][6] 301034-0150
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Dragon's Fury is a pinball game ghost-developed by Compile under license from Naxat Soft originally for the TurboGrafx-16, as part of Naxat's Crush series of pinball games. Technosoft acquired a license to port the game to the Sega Mega Drive, calling it Devil Crash MD (デビルクラッシュMD) and releasing it in Japan. They would then license it to Tengen for localization overseas; Tengen censored a few graphics deemed too Satanic for western audiences and released the final product as Dragon's Fury in the US and Europe (hence the page name) despite the TurboGrafx-16 version having been released internationally beforehand as Devil's Crush. While Naxat furthered the series itself, Tengen would later release a sequel, Dragon's Revenge, not under license from anyone.

Gameplay

The goal of the game is to accumulate as many points as possible by defeating hordes of enemies and other objects in each part of the table without losing all your balls. By default, the D-pad buttons each shoot the left flipper, B shoots the right, and A tilts; this can be configured in the Options menu. Holding B charges a new ball for launch. Each section of the table has portals into bonus stages (see below). Completing the six regular bonus stages takes you to a seventh table which must be cleared by destroying all the on-screen bosses to win the game.

The game ends with a loss when you lose all your balls; in typical arcade fashion, there is a high score screen where winning players enter their initials. Before the game actually ends, you are given a "LAST CHANCE" to increase your score — point values between 0 and 1000 shuffle quickly on screen; hit B to choose the point value you want. You can get a new ball after a certain number of points, even on the LAST CHANCE (though if you get a bonus ball in the LAST CHANCE, you will not get another LAST CHANCE after losing it).

Pressing A while paused gives you a password you may use to return to the game later. Pressing B while paused shows a more detailed HUD. Pressing C while paused shows the top 5 scores.

Passwords collected from the TurboGrafx-16 version are incompatible with the Mega Drive version and vice versa. To move the password cursor when entering a password, hold B while using the D-pad.

The Options menu is accessible by pressing A+ START  in Devil Crash MD, but is made directly accessible from the title screen in Dragon's Fury.

Bonus Stages

Each portal takes you to a bonus stage; which one depends on a number of preconditions. You have one ball to complete the mission in each bonus stage, but even if you lose that ball, you will still receive points for playing the bonus stage. In some cases, pockets on the sides of each table shoot the ball out again when entered; in others, you will have two sets of flippers. Completing a bonus stage successfully wins you a jackpot of points and a different colored ball.

DevilCrash BonusStage1.png

Bonus Stage 1
Destroy the dragons shooting fire at you.

DevilCrash BonusStage2.png

Bonus Stage 2
Destroy three coffins filled with bats.

DevilCrash BonusStage3.png

Bonus Stage 3
Destroy the enemies around the two "eyes" to destroy the enemy within.

DevilCrash BonusStage4.png

Bonus Stage 4
Destroy the three skulls at the top of the screen.

DevilCrash BonusStage5.png

Bonus Stage 5
The floor is littered with blue dots, and enemies will swarm out from the building in the background. Destroy an enemy while it is hovering over a blue dot to turn that dot red. Mark all the dots red to clear the stage. There are other targets; what they do if they are all cleared is unknown (TODO).

DevilCrash BonusStage6.png

Bonus Stage 6
Destroy the monster shooting fireballs by hitting its head.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Dragon's Fury Dragon's Fury
English (US) Dragon's Fury Dragon's Fury
Japanese デビルクラッシュMD Devil Crash MD

Production credits

Source:
In-game credits (JP)

Magazine articles

Main article: Dragon's Fury/Magazine articles.

Promotional material

Main article: Dragon's Fury/Promotional material.

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[7]
ACE (UK) NTSC-J
50
[8]
Bad Influence! (UK) PAL
93
[9]
Beep! MegaDrive (JP) NTSC-J
80
[10]
Consoles + (FR)
89
[11]
Console XS (UK) NTSC-J
91
[12]
Computer & Video Games (UK) NTSC-J
93
[13]
Electronic Gaming Monthly (US) NTSC-U
68
[14]
Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
60
[15]
Mean Machines: The Essential Sega Guide (UK)
92
[16]
FX (UK)
90
[17]
Game Mania (UK)
87
[18]
GamePro (US) NTSC-U
88
[3]
Games-X (UK)
90
[19]
Game Zone (UK) NTSC-J
80
[20]
Game Zone (UK)
89
[21]
Hippon Super (JP) NTSC-J
80
[22]
Hobby Consolas (ES)
88
[23]
Joypad (FR) NTSC-J
93
[24]
Joypad (FR)
91
[25]
Joystick (FR) NTSC-J
88
[26]
Sega Mega Drive Advanced Gaming (UK)
87
[27]
Sega Mega Drive Advanced Gaming (UK) PAL
87
[28]
Mega Drive Fan (JP) NTSC-J
71
[29]
Mega (UK) PAL
83
[30]
Mega Play (US) NTSC-U
70
[31]
MegaTech (UK) NTSC-J
92
[32]
Micromanía (segunda época) (ES)
78
[33]
Mean Machines (UK) NTSC-J
92
[34]
Mean Machines Sega (UK)
90
[35]
Player One (FR)
88
[36]
Play Time (DE)
81
[37]
Power Up! (UK)
92
[38]
Power Play (DE)
77
[39]
Sega Power (UK) PAL
90
[40]
Sega Pro (UK) NTSC-J
92
[41]
Sega Pro (UK) PAL
85
[42]
Sega Force (SE)
92
[43]
Sega Force (UK) PAL
93
[44]
Sega Saturn Magazine (JP) NTSC-J
82
[45]
Supersonic (FR)
91
[46]
Tricks 16 bit (RU)
80
[47]
VideoGames & Computer Entertainment (US) NTSC-U
80
[4]
Video Games (DE)
73
[48]
Sega Mega Drive
83
Based on
44 reviews

Dragon's Fury

Mega Drive, JP
DragonsCrush MD JP Box.jpg
Cover
DevilCrashMD MD JP CartTop.jpg
DragonsCrush MD JP Cart.jpg
Cart
Devilcrash md jp manual.pdf
Manual
Mega Drive, US
DragonsFury MD US Box.jpg
Cover
Dragonsfury md us cart.jpg
Cart
DragonsFury MD US Manual.pdf
Manual
Mega Drive, EU
DragonsFury MD EU Box.jpg
Cover
DragonsFury MD EU Cart.jpg
Cart
Mega Drive, FR

Dragon's Fury MD FR Manual.pdf
Manual
Mega Drive, PT
DragonsFury MD PT cover.jpg
Cover
Mega Drive, SE rental (HENT black)
DragonsFury MD SE Box Rental.jpg
Cover
Mega Drive, AU

Technical information

Main article: Dragon's Fury/Technical information.

References

  1. 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  2. Beep! MegaDrive, "August 1991" (JP; 1991-07-08), page 139
  3. 3.0 3.1 3.2 GamePro, "July 1992" (US; 1992-xx-xx), page 48
  4. 4.0 4.1 VideoGames & Computer Entertainment, "August 1992" (US; 1992-0x-xx), page 54
  5. 5.0 5.1 5.2 Computer Trade Weekly, "" (UK; 1992-09-28), page 6
  6. Sega Power, "September 1992" (UK; 1992-08-06), page 27
  7. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 58
  8. ACE, "January 1992" (UK; 1991-12-08), page 102
  9. Bad Influence!, "Christmas 1992" (UK; 1992-11-19), page 52
  10. Beep! MegaDrive, "November 1991" (JP; 1991-10-08), page 36
  11. Consoles +, "Novembre 1991" (FR; 1991-11-07), page 64
  12. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  13. Computer & Video Games, "December 1991" (UK; 1991-11-15), page 56
  14. Electronic Gaming Monthly, "July 1992" (US; 1992-xx-xx), page 22
  15. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 306
  16. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 39
  17. FX (UK) (+0:00)
  18. Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
  19. Games-X, "31st October-6th November 1991" (UK; 1991-10-31), page 34
  20. Game Zone, "December 1991" (UK; 1991-11-22), page 56
  21. Game Zone, "August 1992" (UK; 1992-07-xx), page 16
  22. Hippon Super, "November 1991" (JP; 1991-10-04), page 89
  23. Hobby Consolas, "Noviembre 1992" (ES; 1992-xx-xx), page 128
  24. Joypad, "Décembre 1991" (FR; 1991-11-19), page 78
  25. Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 161
  26. Joystick, "Novembre 1991" (FR; 1991-1x-xx), page 172
  27. Sega Mega Drive Advanced Gaming, "September 1992" (UK; 1992-xx-xx), page 40
  28. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  29. Mega Drive Fan, "January 1992" (JP; 1991-12-07), page 101
  30. Mega, "October 1992" (UK; 1992-09-17), page 60
  31. Mega Play, "August 1992" (US; 1992-0x-xx), page 64
  32. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 34
  33. Micromanía (segunda época), "Enero 1993" (ES; 199x-xx-xx), page 56
  34. Mean Machines, "July 1992" (UK; 1992-06-27), page 52
  35. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  36. Player One, "Octobre 1992" (FR; 1992-10-10), page 86
  37. Play Time, "1/93" (DE; 1992-12-09), page 96
  38. Power Up!, "Saturday, October 17, 1992" (UK; 1992-10-17), page 1
  39. Power Play, "1/92" (DE; 1991-12-11), page 174
  40. Sega Power, "September 1992" (UK; 1992-08-06), page 26
  41. Sega Pro, "December 1991" (UK; 1991-11-21), page 62
  42. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  43. Sega Force, "2/92" (SE; 1992-11-19), page 20
  44. Sega Force, "September 1992" (UK; 1992-08-13), page 32
  45. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  46. Supersonic, "Novembre 1992" (FR; 1992-xx-xx), page 15
  47. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 58
  48. Video Games, "4/91" (DE; 1991-12-06), page 24
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