Difference between revisions of "Ghouls'n Ghosts"
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Revision as of 12:46, 7 May 2012
Ghouls'n Ghosts | |||||
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System(s): Sega Mega Drive, Sega Master System, Virtual Console | |||||
Publisher: Sega | |||||
Developer: Capcom, Sega | |||||
Genre: Action | |||||
Number of players: 1 | |||||
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CERO
Missing Parameter! |
Ghouls'n Ghosts, called Daimakaimura (大魔界村) in Japan, is an arcade platformer developed by Capcom and is the sequel to Ghost'n Goblins. It first appeared in December 1988, and was subsequently ported to the Sega Mega Drive, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, Sharp X68000, SuperGrafx and ZX Spectrum. It follows the knight Arthur who must restore souls stolen by the evil Lucifer (including that of his lover, Princess Prin Prin).
Though it is considered a classic, Ghouls'n Ghosts is notoriously difficult thanks to the constant waves of enemies and traps despite Arthur only having a couple of hit points.
For a while, the Sega Mega Drive version (released in 1989 and ported and published by Sega) was considered the most accurate home port of the game, and was a selling point for the Mega Drive console. This version has since been re-released as part of the Wii's Virtual Console service.
Physical Scans
Mega Drive Version
87 | |
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Based on 37 reviews |
Master System Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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76 | |
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Based on 23 reviews |
External Links
- 1 player games
- Old content rating field
- Use romtable template
- All games
- Old-style rating (ace)
- Old-style rating (asm)
- Rating without source
- Old-style rating (cvg)
- Old-style rating (hobbyconsolas)
- Old-style rating (joystick)
- Old-style rating (mm)
- Old-style rating (playerone)
- Old-style rating (pp)
- Update ratings template
- 7 old ratings
- Old-style rating (egm)
- 6 old ratings
- Sega Channel Games
- Virtual Console Games
- Mega-Tech Games