Difference between revisions of "Yoshitaka Kawabata"
From Sega Retro
(divisions: Changed Sega CS3 to direct to Sega CS3 (1996-1999)) |
(Changed Employment) |
||
Line 5: | Line 5: | ||
| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
| divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]] | | divisions=[[Sega CS3 (1996-1999)|Sega CS3]], [[Sega Software R&D Dept. 8]] | ||
}} | }} | ||
{{Employment | {{Employment | ||
− | | company=[[Sonic Team (company)]] | + | | company=[[Sonic Team (company)|Sonic Team]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Games]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2020)|Sega]] | ||
}} | }} | ||
| role=Programmer | | role=Programmer | ||
Line 20: | Line 29: | ||
[[Category:Use ProductionHistory template]] | [[Category:Use ProductionHistory template]] | ||
− | |||
* ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Tools & Library Programmers | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) — Tools & Library Programmers | ||
* ''[[Valkyria Chronicles 4]]'' (2018) — Development Support | * ''[[Valkyria Chronicles 4]]'' (2018) — Development Support |
Revision as of 05:08, 29 October 2023
Yoshitaka Kawabata |
---|
Employment history:
Divisions:
|
Role(s): Programmer |
This teeny-tiny article needs some work. You can help us by expanding it.
Yoshitaka Kawabata (川畑 嘉貴)
Production history
- Burning Rangers (Saturn; 1998) — Programmer[1]
- Sonic Adventure (Dreamcast; 1998) — Field programmers
- Sonic Adventure (Dreamcast; 1998) — Story sequence programmer
- Samba de Amigo (NAOMI; 1999) — Programmers
- Samba de Amigo (Dreamcast; 2000) — Programmer
- Samba de Amigo (Dreamcast; 2000) — Programmers
- Samba de Amigo Ver.2000 (NAOMI; 2000) — Programmers
- Samba de Amigo Ver.2000 (Dreamcast; 2000) — Programmer
- Sonic Adventure 2: Battle (GameCube; 2001) — Chao Program Support
- Sonic Adventure 2: Battle (GameCube; 2001) — Library Support
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Graphic Engine Programmers
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Main Programmer
- Billy Hatcher and the Giant Egg (GameCube; 2003) — Lead System & Character Programmer
- Sega Superstars (PlayStation 2; 2004) — Special Thanks
- Sonic the Hedgehog (PlayStation 3; 2006) — Chief Programmers
- Sonic the Hedgehog (Xbox 360; 2006) — Chief Programmers
- Sonic and the Secret Rings (Wii; 2007) — Tool / Library Support
- Mario & Sonic at the Olympic Games (Wii; 2007) — Programmers
- Mario & Sonic at the Olympic Games (Nintendo DS; 2008) — Programmers
- Sonic and the Black Knight (Wii; 2009) — Technical Programmers
- Sonic and the Black Knight (Wii; 2009) — Character Programmers
- Sonic Colours (Wii; 2010) — Lead Programmer
- Sonic Lost World (Wii U; 2013) — Programmer
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Programmers
- Sonic Runners (iOS; 2015) — Technical Support
- Sonic Runners (Android; 2015) — Technical Support
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Tools & Library Programmers
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Development Support
- Sega Ages Sonic the Hedgehog (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Thunder Force IV (Nintendo Switch; 2018) — Special Thanks
- Sega Ages Phantasy Star (Nintendo Switch; 2018) — Special Thanks
- Sega Ages OutRun (Nintendo Switch; 2018) — Special Thanks
- Team Sonic Racing (PlayStation 4; 2019) — Development Support
- Puyo Puyo Champions (Nintendo Switch; 2018) — Project Support
- Shin Sakura Taisen (PlayStation 4; 2019) — Technical Support
- Sonic at the Olympic Games (iOS; 2020) — Technical Director
- Sonic at the Olympic Games (Android; 2020) — Technical Director
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Programmers
- Sonic Colours: Ultimate (Xbox One; 2021) — Lead Programmer
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Lead Programmer
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Lead Programmer
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Lead Programmer
- Sonic Origins (PlayStation 4; 2022) — Development Support
- Sonic Origins (PlayStation 5; 2022) — Development Support
- Sonic Origins (Xbox One; 2022) — Development Support
- Sonic Origins (Nintendo Switch; 2022) — Development Support
- Sonic Colours: Ultimate (Steam; 2023) — Lead Programmer
- Sonic Superstars (PlayStation 4; 2023) — Technical Directors
- Sonic Superstars (PlayStation 5; 2023) — Technical Directors
- Sonic Superstars (Nintendo Switch; 2023) — Technical Directors
- Sonic Superstars (Epic Games Store; 2023) — Technical Directors
- Puyo Puyo Puzzle Pop (Apple TV; 2024) — Technical Director
- Sonic X Shadow Generations (PlayStation 5; 2024) — Title Program Managers
- Sonic X Shadow Generations (Xbox One; 2024) — Title Program Managers
- Sonic X Shadow Generations (Nintendo Switch; 2024) — Title Program Managers
- Mario & Sonic at the Rio 2016 Olympic Games (2016) — Tools & Library Programmers
- Valkyria Chronicles 4 (2018) — Development Support
References
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS3 (1996-1999) staff members
- Sega Software R&D Dept. 8 staff members
- Sonic Team (company) employees
- Sega Corporation (2000-2015) employees
- Sega Games employees
- Sega Corporation (2020) employees
- Programmers
- All people
- Sub-stubs
- Use ProductionHistory template
- Lead Programmers