Difference between revisions of "Takeshi Sano"
From Sega Retro
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{{PersonBob | {{PersonBob | ||
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| birthplace=Ozu, Ehime, Japan{{ref|1=https://www.facebook.com/profile.php?id=100004412014744&sk=about_places}} | | birthplace=Ozu, Ehime, Japan{{ref|1=https://www.facebook.com/profile.php?id=100004412014744&sk=about_places}} | ||
− | | dob= | + | | dob=1964/1965{{ref|1=https://web.archive.org/web/20030214230753/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm}} |
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− | {{sub-stub}}'''{{PAGENAME}}''' (佐野 威) is a graphic designer at [[Sega]]. The first game he worked on was ''[[Scramble Spirits]]''.{{ref|https://web.archive.org/web/20030214230753/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm}} | + | {{sub-stub}}'''{{PAGENAME}}''' (佐野 威) is a graphic designer at [[Sega]]. The first game he worked on was ''[[Scramble Spirits]]''.{{ref|https://web.archive.org/web/20030214230753/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm}} He was the lead artist for ''[[Title Fight]]'', ''[[Hard Dunk]]'' and ''[[Cyber Troopers Virtual-On]]''. At [[Hitmaker]], he was involved in recruiting new artists, like [[Shingo Sudo]]{{ref|https://web.archive.org/web/20030214230753/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm}}. |
==Production history== | ==Production history== | ||
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==External links== | ==External links== | ||
+ | * [https://web.archive.org/web/*/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm Hito Maker entry #88] | ||
* [https://www.facebook.com/profile.php?id=100004412014744 {{PAGENAME}} on Facebook] | * [https://www.facebook.com/profile.php?id=100004412014744 {{PAGENAME}} on Facebook] | ||
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 02:16, 16 April 2024
Takeshi Sano |
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Place of birth: Ozu, Ehime, Japan[1] |
Date of birth: 1964/1965[2] (age 59-60) |
Employment history: Sega Enterprises (1988[2] – )
Divisions:
Divisions:
|
Role(s): Artist, designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Takeshi Sano (佐野 威) is a graphic designer at Sega. The first game he worked on was Scramble Spirits.[2] He was the lead artist for Title Fight, Hard Dunk and Cyber Troopers Virtual-On. At Hitmaker, he was involved in recruiting new artists, like Shingo Sudo[2].
Production history
- Scramble Spirits (System 24; 1988) — 作画 (as のさ)
- Scramble Spirits (System 24; 1988) — Video Graphics (as Nosa)
- Golden Axe (System 16; 1989) (as Sanoyoiyoi)
- Title Fight (System 32; 1993) — Graphics (as T.Sano)
- Hard Dunk (System 32; 1994) — Graphic (as 佐野 威)
- Cyber Troopers Virtual-On (Model 2; 1996) — Graphics
- Last Bronx (Model 2; 1996) — Designer
- Dennou Senki Virtual-On Oratorio Tangram M.S.B.S. Ver. 5.2 (Model 3; 1998) — AM R&D Dept.#3
- Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.4 (Model 3; 1999) — AM R&D Dept.#3
- Jambo! Safari (NAOMI; 1999) — special thanks to
- Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.4 (Dreamcast; 1999) — Designer (as Mamoru Sano)
- Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.66 (NAOMI; 2000) (as Mamoru Sano)
- Air Trix (Hikaru; 2001) — Designers
- Derby Owners Club Online (Windows PC; 2004) — Artists
- Manic Panic Ghosts (NAOMI; 2007) — Special Thanks To
- Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On (PlayStation 2; 2007) — Special Thanks
- Cyber Troopers Virtual-On: Oratorio Tangram M.S.B.S. Ver. 5.66 (Xbox 360; 2009) — Designer
- Virtua Tennis 4 (Wii; 2011) — Character Artists
- Virtua Tennis 4 (Windows PC; 2011) — Character Artists
- Virtua Tennis 4 (PlayStation 3; 2011) — Character Artists
- Virtua Tennis 4 (Xbox 360; 2011) — Character Artists
- D×2: Shin Megami Tensei Liberation (Android; 2018) — リードアーティスト (as 佐野 威)
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — リードアーティスト (as 佐野 威)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — 悪魔モデル (as 佐野 威)
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — 悪魔モデル (as 佐野 威)
- D×2: Shin Megami Tensei Liberation (Android; 2018) — Demon Models
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — Demon Models
External links
References
- ↑ https://www.facebook.com/profile.php?id=100004412014744&sk=about_places
- ↑ 2.0 2.1 2.2 2.3 2.4 http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt88.htm (Wayback Machine: 2003-02-14 23:07)