Difference between revisions of "Langrisser"

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| vc_rrp_jp=700{{ref|http://web.archive.org/web/20071130192940/http://vc.sega.jp:80/vc_langrisser/}}
 
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|projectegg_date_jp=2015-03-31<ref>https://www.amusement-center.com/project/egg/game/?product_id=1277</ref>
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|projectegg_rrp_jp=880
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|projectegg_code_jp=NCS0020
 
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| otherformats={{NonSega|SCDROM2}}

Revision as of 09:15, 18 April 2024

n/a

  • NTSC-J
  • NTSC-U

Langrisser MDTitleScreen.png

Warsong title.png

Langrisser
System(s): Sega Mega Drive, Virtual Console
Publisher: Masaya (Japan), Treco (US), Samsung (South Korea)
Developer:
Supporting companies:
Genre: Simulation[1], RPG[2]

















Series: Langrisser series
Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥7,300 (7,519)7,300e[3][2] T-25103
Sega Mega Drive
US
T-24046
Sega Mega Drive
KR
GM4056JT
Wii Virtual Console
JP
700pts700[6]
CERO: A
Project Egg
JP
¥880880 NCS0020
Non-Sega versions

This short article is in need of work. You can help Sega Retro by adding to it.


Langrisser (Japanese: ラングリッサー, Korean: 랑그릿사) is a turn-based strategy RPG developed by CareerSoft, a division of NCS. It is the first game in the Langrisser series and the only game to be released outside Japan and Korea — released in the US by Treco under the name Warsong.

This game was later remade with Langrisser II in Langrisser: Dramatic Edition for the Sega Saturn, which was in turn included in the Langrisser Tribute compilation, also for the Saturn.

Gameplay

The game has fairly complex gameplay mechanics which are difficult to explain in a few paragraphs.

Each map begins with a story exposition sequence, followed by a "Battle Preparations" screen, where the player is shown each of his playable story characters. On this screen, the player can assign the characters up to eight generic soldiers to command - each under a different "class" with advantages and disadvantages - and then equip items, and assign the starting positions for each character on the battle map.

After this, the player gets more plot exposition and then his first player phase. The player can move any of his character (including the generic soldiers, who can optionally be AI-controlled) around the map and fight enemy units. Battle Maps take on an appearance resembling standard top-down RPGs, and have complex terrain rules. When a unit goes into combat, a new screen shows up which displays the outcome of the encounter. When a unit is completely wiped out, experience points are rewarded to the commander of the victorious troops, which are used to gain levels and change into one of the multiple, branching character classes, each with combat advantages and disadvantages. When a player ends his turn or runs out of units to move, the enemy phase begins.

Each map has a context-based objective, ranging from escaping an area, to defeating a commander, to surviving a certain amount of turns. When the objective is met, the player advances to the next map. The player gets a Game Over if the Lord-class character, Ledin (Known as Garrett in the US release Warsong), is slain in combat, or if there is a failure to fulfill a certain context-sensitive objective, such as protecting a certain unit.

In this game, a story character who is defeated in battle is dead for the rest of the game. This trait is not followed in latter Langrisser-series games.

Versions

Besides the title of the game, Warsong also changed the names of all the characters and many of the items. The graphics were also redone, altering the anime-esque look of the original game into more "masculine" character designs.

Localised names

Also known as
Language Localised Name English Translation
English (US) Warsong Warsong
Japanese ラングリッサー Langrisser
Korean 랑그릿사

Comparisons

Main article: Langrisser/Comparisons.

Production credits

  • Producer: H.Suzuki, M.Takasugi
  • Assistant Producer: H.Satoh
  • Programmer: K.Zouza, T.Ohya, M.Momose
  • Graphic Designer: M.Suzuki, Y.Ikeda
  • Character Designer: T.Urusibara
  • Music Composer: CUBE
  • Thanks To: H.Yamamoto, H.Tsuda, N.Kawakami, Y.Higuchi, MORIYAH, T.Saito, NACCAI
  • Executive Director: Y.Sirakura
Langrisser
©1991 NCS Corp.
All rights reserved
Source:
In-game credits (JP)
Langrisser MD credits.pdf
[8]


Digital manuals

Magazine articles

Main article: Langrisser/Magazine articles.

Promotional material

Main article: Langrisser/Promotional material.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[9]
Aktueller Software Markt (DE)
85
[10]
Beep! MegaDrive (JP) NTSC-J
78
[11]
Consoles + (FR)
88
[12]
Console XS (UK) NTSC-J
80
[13]
Famitsu (JP) NTSC-J
68
[14]
GamePro (US) NTSC-U
92
[4]
Games-X (UK)
70
[15]
Hippon Super (JP) NTSC-J
70
[16]
Mega Drive Fan (JP) NTSC-J
80
[17]
Megablast (DE)
80
[18]
Mega Fun (DE) NTSC-U
89
[19]
Mega Play (US) NTSC-U
60
[20]
MegaTech (UK) NTSC-U
85
[21]
Play Time (DE)
87
[22]
Power Play (DE)
88
[23]
Sega Pro (UK) NTSC
80
[24]
Sega Pro (UK) NTSC-U
80
[25]
Sega Saturn Magazine (JP) NTSC-J
86
[26]
Tricks 16 bit (RU)
77
[27]
Video Games (DE)
88
[28]
Sega Mega Drive
79
Based on
21 reviews

Langrisser

Mega Drive, JP
Langrisser MD JP Box.jpg
Cover
Langrisser MD JP CartTop.jpg
Langrisser MD JP Cart.jpg
Cart
Langrisser MD JP Manual.pdf
Manual
Mega Drive, US
Warsong MD US Box.jpg
Cover
Warsong md us cart.jpg
Cart
Warsong MD US Manual.pdf
Manual
Warsong MD US pcb.jpg
PCB
Mega Drive, KR
Langrisser MD KR cover.jpg
Cover
Langrisser MD KR cart.jpg
Cart

Technical information

Main article: Langrisser/Technical information.

External links

References

  1. 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  2. 2.0 2.1 File:Langrisser MD JP Box.jpg
  3. Beep! MegaDrive, "March 1991" (JP; 1991-02-08), page 23
  4. 4.0 4.1 GamePro, "February 1992" (US; 199x-xx-xx), page 56
  5. https://www.nintendo.co.jp/wii/vc/software/05.html (Wayback Machine: 2018-03-05 23:22)
  6. http://vc.sega.jp:80/vc_langrisser/ (Wayback Machine: 2007-11-30 19:29)
  7. https://www.amusement-center.com/project/egg/game/?product_id=1277
  8. File:Langrisser MD credits.pdf
  9. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 260
  10. Aktueller Software Markt, "November 1991" (DE; 1991-10-11), page 152
  11. Beep! MegaDrive, "May 1991" (JP; 1991-04-08), page 28
  12. Consoles +, "Avril 1992" (FR; 1992-0x-xx), page 100
  13. Console XS, "June/July 1992" (UK; 1992-04-23), page 136
  14. Famitsu, "" (JP; 1991-0x-xx), page 1
  15. Games-X, "5th-11th March 1992" (UK; 1992-03-05), page 22
  16. Hippon Super, "May 1991" (JP; 1991-04-04), page 40
  17. Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 85
  18. Megablast, "4/93" (DE; 1993-09-29), page 42
  19. Mega Fun, "06/92" (DE; 1992-0x-xx), page 32
  20. Mega Play, "March/April 1992" (US; 1992-0x-xx), page 63
  21. MegaTech, "April 1992" (UK; 1992-03-20), page 26
  22. Play Time, "5/92" (DE; 1992-04-08), page 92
  23. Power Play, "5/92" (DE; 1992-04-15), page 142
  24. Sega Pro, "April 1992" (UK; 1992-03-19), page 48
  25. Sega Pro, "April 1993" (UK; 1993-03-11), page 68
  26. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  27. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 18
  28. Video Games, "3/91" (DE; 1991-09-06), page 88


Langrisser

Langrisser MDTitleScreen.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1991-10-01



Langrisser games for Sega systems
Sega Mega Drive
Langrisser (1991) | Langrisser II (1994)
Sega Saturn
Langrisser III (1996) | Langrisser IV (1997) | Langrisser: Dramatic Edition (1998) | Langrisser V: The End of Legend (1998) | Langrisser Tribute (1998)
Sega Dreamcast
Langrisser Millennium (1999)