Difference between revisions of "Makoto Osaki"

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'''Makoto Osaki''' is a developer at [[AM2]] originally involved with stage design work.  His first major project was ''[[Daytona USA 2]]'', where he served as Director.
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'''Makoto Osaki''' (大崎 誠) is a developer at [[AM2]] mainly involved with the "Virtua" games as well as its racing titles.  Originally involved with stage design work, his first major project was ''[[Virtua Fighter Kids]]'', where he served as Director.  He would later shift to racers such as ''[[Scud Race]]'' and ''[[Daytona USA 2]]'' (serving again as Director for the latter).
  
Towards the end of the '90s, Osaki's role shifted to that of a supervisor, showing the most prominence in ''[[Shenmue II]]''.  Following this, though, he would take on many executive roles as a producer (''[[The King of Route 66]]'') and once more as a director (''[[OutRun 2]]'', ''[[Virtua Quest]]'', ''[[Virtua Fighter 5]]'').
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Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in ''[[Shenmue II]]''.  Following this, though, he would take on many executive roles as a producer (''[[The King of Route 66]]'') and once more as a director (''[[OutRun 2]]'', ''[[Virtua Quest]]'', ''[[Virtua Fighter 5]]'').
  
 
==Production History==
 
==Production History==
 
* ''[[Virtua Cop]]'' (Arcade Version) (1994) — Design Support
 
* ''[[Virtua Cop]]'' (Arcade Version) (1994) — Design Support
 
* ''[[Virtua Fighter 2]]'' (Arcade Version) (1994) — Stage designer (Designers)
 
* ''[[Virtua Fighter 2]]'' (Arcade Version) (1994) — Stage designer (Designers)
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* ''[[Virtua Fighter Kids]]'' (1996) — Director
 
* ''[[Scud Race]]'' (1996) — Designer
 
* ''[[Scud Race]]'' (1996) — Designer
 
* ''[[Daytona USA 2: Battle on the Edge]]'' (1998) — Director
 
* ''[[Daytona USA 2: Battle on the Edge]]'' (1998) — Director

Revision as of 21:43, 12 August 2012

Makoto Osaki (大崎 誠) is a developer at AM2 mainly involved with the "Virtua" games as well as its racing titles. Originally involved with stage design work, his first major project was Virtua Fighter Kids, where he served as Director. He would later shift to racers such as Scud Race and Daytona USA 2 (serving again as Director for the latter).

Towards the end of the '90s, Osaki's role shifted again to that of a supervisor, showing the most prominence in Shenmue II. Following this, though, he would take on many executive roles as a producer (The King of Route 66) and once more as a director (OutRun 2, Virtua Quest, Virtua Fighter 5).

Production History