Difference between revisions of "After Burner Climax"

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| publisher=[[Sega]]
 
| developer=[[Sega AM2]] {{PSN}}{{XBLA}} [[AM Ishoku Team]] {{iOS}} [[Fishing Cactus]]
 
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Additionally, the game includes a Team Play Mode for linked cabinets. In this mode players team up to fight the enemy, with a winner being declared at the end of each round based on the score achieved during the stage.
 
Additionally, the game includes a Team Play Mode for linked cabinets. In this mode players team up to fight the enemy, with a winner being declared at the end of each round based on the score achieved during the stage.
  
==Cabinet variants==
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==Versions==
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===Cabinet variants===
 
The arcade version of ''After Burner Climax'' was made available in three types of cabinet. The standard version is a sit-down cabinet with no motion features. The standard motion model provides side-to-side motion, and an optional display housing is available for linked units. The deluxe motion model tilts to provide motion in all directions, and is fitted with a widescreen, high definition LCD monitor rather than the standard definition CRT monitors of the other models.
 
The arcade version of ''After Burner Climax'' was made available in three types of cabinet. The standard version is a sit-down cabinet with no motion features. The standard motion model provides side-to-side motion, and an optional display housing is available for linked units. The deluxe motion model tilts to provide motion in all directions, and is fitted with a widescreen, high definition LCD monitor rather than the standard definition CRT monitors of the other models.
  
 
==Production credits==
 
==Production credits==
===XBLA/PSN Version===
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===Xbox Live Arcade and PSN versions===
 
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{{multicol|
 
'''Producer:''' [[Noriyuki Shimoda]]<br/>
 
'''Producer:''' [[Noriyuki Shimoda]]<br/>
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</gallery>
 
</gallery>
  
==Digital Manuals==
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==Digital manuals==
 
<gallery>
 
<gallery>
 
AfterBurnerClimax Lindbergh Manual Standard.pdf|Standard cabinet
 
AfterBurnerClimax Lindbergh Manual Standard.pdf|Standard cabinet
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==Physical scans==
 
==Physical scans==
===Lindbergh Version===
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===Lindbergh version===
 
{{ScanArcade
 
{{ScanArcade
 
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Revision as of 08:21, 24 March 2016

n/a

AfterBurnerClimax title.png

After Burner Climax
System(s): Sega Lindbergh, PlayStation 3 (PSN), Xbox 360, iOS, Android
Publisher: Sega
Developer:
Genre: Shooting

















Release Date RRP Code
Google Android OS
JP
Google Android OS
US
$2.992.99
iOS
JP
iOS
US
$2.992.99
iOS
EU
CERO
Missing Parameter!

After Burner Climax (アフターバーナークライマックス) is an arcade game in the After Burner series developed by Sega AM2 and released on Sega Lindbergh arcade hardware in 2006. The game casts the player as a member of the G.H.O.S.T. squadron's Brave Fangs Aero Team, acting under UN authority to counter a hostile state's nuclear threat.

In December of 2014 the game was de-listed from Xbox Live Arcade and the PlayStation Network.

Gameplay

The game plays similarly to After Burner II with some mechanical additions, the most prominent of which is the "Climax Mode". When the Climax bar is filled, players are able to slow time and gain a much larger targeting reticule by pushing the throttle to its maximum. The player also gains an armor meter, which allows the player to take multiple hits before losing a life. Other new game features include a combo-based scoring system, an indoor stage, a limited branching path progression structure and a pre-game choice of aircraft.

Additionally, the game includes a Team Play Mode for linked cabinets. In this mode players team up to fight the enemy, with a winner being declared at the end of each round based on the score achieved during the stage.

Versions

Cabinet variants

The arcade version of After Burner Climax was made available in three types of cabinet. The standard version is a sit-down cabinet with no motion features. The standard motion model provides side-to-side motion, and an optional display housing is available for linked units. The deluxe motion model tilts to provide motion in all directions, and is fitted with a widescreen, high definition LCD monitor rather than the standard definition CRT monitors of the other models.

Production credits

Xbox Live Arcade and PSN versions

Producer: Noriyuki Shimoda
Director: Masahide Kawakami
Lead Planner: Yoshiki Kanoh
Lead Programmer: Masayuki Sumi
Lead Artist: Seiji Aoki
Planners: Toshihide Ozeki, Tatsumi Yoshida
Programmers: Takuji Masuda, Yukinori Kaneko, Masanori Sakurai, Tsuguharu Nagasawa, Kensuke Itou
CG Artists:

Aircraft Model: Akihito Hiroyoshi, Tomoyuki Tsukishima, Shinichi Chiba
Field Design: Norikazu Hirai, Genta Takahashi, Shinya Inoue, Satoshi Andou, Hisanori Ohyama
Effect Design: Ryo Shibasaki
Character Design: Akihito Hiroyoshi
2D Graphics Design: Kazuya Suzuki, Daisuke Ueoka, Erika Aihara
Movie: Shungo Seki, Yoshinari Itoh
Motion: Toshiya Inoue, Shinya Shimada, Masayuki Ito
Motion Actor: Daisuke Ueoka
Management: Takehiko Mikami

Sound Creators: Tatsutoshi Narita, Keisuke Tsukahara, Fumio Itoh, Masanori Takeuchi, Yasuhiro Takagi, Tomoya Koga

Original & New Arrange: Hiro

Cabinet Designers:

Mechanical Engineers: Masayuki Makino, Naoya Yamaguchi, Yutaka Yokoyama, Toshiya Yamaguchi
Electoric Engineer: Hiroyuki Takahashi
Product Designer: Hiroki Nunokawa

Publicity: Kazumasa Nishijima, Nobutaka Arii
Game Tuning: Tatsumi Yoshida, Yuichi Tanabe
Game Tester: Naomichi Nishimura
Voice Cast:

Gazer: Jack Merluzzi
Jaguar02: Dominic Roger Allen
Jaguar03: Vicki Glass
Crew: Douglas Kirkpatrick

Special Thanks: Masaya Shirai, Takashi Mori, Toshiyuki Hado, Justin Burke, Daisuke Yoshida, Daisuke Naito, Hideki Miwa, Toshihiro Nakaya, Toshiaki Yuasa, Naonori Watanabe, Hidekuni Ohta, Shinichi Goto, Naoyuki Machida, Takuma Hatori, Sachiko Kobayashi, Keiko Ishiwata, Ken Yoshimura, Masanori Ohe, Hiroshi Kataoka
The typefaces included herein are solely developed by DynaComware.
Created by: AM R&D Dept. 2
Presented by: Sega
©Sega

Gallery

Artwork

Digital manuals

Promotional material

Physical scans

Lindbergh version

Lindbergh,

External links

References



Games in the After Burner Series
Arcade
After Burner (1987) | After Burner II (home computers) (1987) | G-LOC: Air Battle (home computers) (1990) | Strike Fighter (1991) | Sky Target (1995) | Sega Strike Fighter (2000) | After Burner Climax (2006)
Sega Master System
After Burner (1987) | G-LOC: Air Battle (1991)
LCD handheld game
After Burner (1988)
Sega Mega Drive
After Burner II (1990) | G-LOC: Air Battle (1993)
Sega Game Gear
G-LOC: Air Battle (1990)
Sega Mega-CD
After Burner III (1992)
Sega 32X
After Burner Complete (1995)
Sega Saturn
Sega Ages After Burner II (1996) | Sky Target (1997)
Windows PC
Sky Target (1997)
Mobile phone
After Burner II (200x) | After Burner II DX (2007)
Sony PlayStation 2
Sega Ages 2500 Series Vol. 10: After Burner II (2004)
Sony PlayStation Portable
After Burner: Black Falcon (2007)
Xbox 360
Sony PlayStation 3
After Burner Climax (2010)
Nintendo 3DS
3D After Burner II (2013)
Google Android OS
iOS
After Burner Climax (2013)
After Burner related media
Music
Sega Game Music Vol. 3 After Burner (1987) | After Burner (1990) | Strike Fighter (1991) | Yu Suzuki Produce After Burner II (1997) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | After Burner Climax Sound Track (2006) | After Burner 20th Anniversary Box (2007) | After Burner II (2018) | G-LOC Air Battle: Series Music Collection (2020)
Film
After Burner (1987) | After Burner / Super Hang-On (1987)