Difference between revisions of "Junction"
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| system=[[Sega Mega Drive]], [[Sega Game Gear]] | | system=[[Sega Mega Drive]], [[Sega Game Gear]] | ||
| romsize={{MD}} 512kB, {{GG}} 128kB | | romsize={{MD}} 512kB, {{GG}} 128kB | ||
+ | | genre=Puzzle, {{MD}} Action (JP box has both, [https://web.archive.org/web/*/http://sega.jp/fb/segahard/md/soft_licensee.html Sega of Japan master list only says Action]) | ||
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_us=1991-04 | | md_date_us=1991-04 | ||
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| gg_code_jp=T-22017 | | gg_code_jp=T-22017 | ||
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'''''Junction''''' (ジャンクション) is a 1990 arcade puzzle game by [[Konami]]. [[Micronet]] ported it to the [[Sega Mega Drive]] the same year and to the [[Sega Game Gear]] the following year. | '''''Junction''''' (ジャンクション) is a 1990 arcade puzzle game by [[Konami]]. [[Micronet]] ported it to the [[Sega Mega Drive]] the same year and to the [[Sega Game Gear]] the following year. | ||
+ | While ''Junction'' was publically advertised as having a November 1990 release in North America, it was delayed until mid-April 1991 for unknown reasons. | ||
+ | |||
+ | ==Gameplay== | ||
The goal of each level is to get the red ball around the field to cross all the "bridges" sticking out of the level boundaries solely by moving tiles around in the same way one would solve [[wikipedia:Fifteen puzzle|Fifteen puzzle]]s. The D-pad moves the empty space around and holding {{B}}/{{2}} makes the ball move faster. If the ball hits an empty space, hits a level boundary, or falls into the hole, you lose the ball. | The goal of each level is to get the red ball around the field to cross all the "bridges" sticking out of the level boundaries solely by moving tiles around in the same way one would solve [[wikipedia:Fifteen puzzle|Fifteen puzzle]]s. The D-pad moves the empty space around and holding {{B}}/{{2}} makes the ball move faster. If the ball hits an empty space, hits a level boundary, or falls into the hole, you lose the ball. | ||
− | + | ==Magazine articles== | |
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== |
Revision as of 07:15, 28 September 2016
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Junction | |||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Game Gear | |||||||||||||||||||||||||
Publisher: Micronet | |||||||||||||||||||||||||
Developer: Konami, Micronet | |||||||||||||||||||||||||
Genre: Puzzle, Action (JP box has both, Sega of Japan master list only says Action) | |||||||||||||||||||||||||
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Junction (ジャンクション) is a 1990 arcade puzzle game by Konami. Micronet ported it to the Sega Mega Drive the same year and to the Sega Game Gear the following year.
While Junction was publically advertised as having a November 1990 release in North America, it was delayed until mid-April 1991 for unknown reasons.
Contents
Gameplay
The goal of each level is to get the red ball around the field to cross all the "bridges" sticking out of the level boundaries solely by moving tiles around in the same way one would solve Fifteen puzzles. The D-pad moves the empty space around and holding / makes the ball move faster. If the ball hits an empty space, hits a level boundary, or falls into the hole, you lose the ball.
Magazine articles
- Main article: Junction/Magazine articles.
Promotional material
- Junction GG US PrintAdvert.jpg
Game Gear US print advert
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
67 | |
---|---|
Based on 17 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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|
59 | |
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Based on 6 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | 1990-07 | Cartridge (US/JP) |
References
- ↑ File:SegaVisions US 07.pdf, page 45
- ↑ 2.0 2.1 File:SegaPro UK 04.pdf, page 18 Cite error: Invalid
<ref>
tag; name ":File:SegaPro UK 04.pdf_p18" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 150
- ↑ Aktueller Software Markt, "Juni 1991" (DE; 1991-05-31), page 118
- ↑ Beep! MegaDrive, "December 1990" (JP; 1990-11-08), page 27
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 131
- ↑ Famitsu, "" (JP; 1990-1x-xx), page 1
- ↑ Game Power, "Luigio/Agosto 1992" (IT; 1992-0x-xx), page 54
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 100
- ↑ Joystick, "Janvier 1991" (FR; 199x-xx-xx), page 112
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "February 1991" (JP; 1991-01-08), page 83
- ↑ Power Play, "6/91" (DE; 1991-05-10), page 138
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 95
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 134
- ↑ File:SegaMasterForce UK 03.pdf, page 35
- ↑ File:SegaForceMega UK 03.pdf, page 79
- ↑ Beep! MegaDrive, "March 1991" (JP; 1991-02-08), page 36
- ↑ Famitsu, "" (JP; 1991-0x-xx), page 1
- ↑ Game Zone, "May 1992" (UK; 1992-04-22), page 79
- ↑ Hippon Super, "February 1991" (JP; 1991-01-07), page 43
- ↑ Joystick, "Avril 1991" (FR; 1991-0x-xx), page 129
- ↑ Sega Force Mega, "October 1993" (UK; 1993-08-19), page 35
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