Difference between revisions of "The Lion King"
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| console=Mega Drive | | console=Mega Drive |
Revision as of 11:36, 17 April 2019
The Lion King | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Virgin Interactive, Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Westwood Studios, Disney Software, Krisalis, Syrox | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: Krisalis sound driver | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Six Button Control Pad | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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The Lion King (ライオンキング) is a platform game developed by Westwood Studios, Inc., Virgin Interactive, and Dark Technologies, and published by Virgin Interactive, Walt Disney Computer Software, and Sega for the Sega Mega Drive, Sega Game Gear, Sega Master System, and several other consoles.
It was developed for the Lion King franchise and follows a story and plot similar to the film. Due to this, it was one of the first games that featured a protagonist that gets older during the game's progress. The gameplay also changes from mainly platforming to a more action oriented approach.
Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.
Contents
Gameplay
Levels
The Pridelands | |
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Can't Wait to be King/The Mane Event | |
The second level in The Lion King is one of the hardest the game has to offer, specifically designed to appease management at Disney who wanted a longer game. This call came too late in development for the team to add new levels, so this stage saw its difficulty increase significantly, meaning it would take longer to complete.
The reasoning is thought to be behind Disney's approach to the rental market. Disney had set specific metrics regarding how far an average player should have progressed in a set period of time - if a game was too easy, the user would be less likely to buy the full retail product. | |
The Elephant Graveyard | |
The Stampede | |
The Game Gear and Master System versions present this stage from a side-on perspective. | |
Simba's Exile | |
Hakuna Matata | |
Simba's Destiny | |
Simba's return to the pridelands was cut from the final draft of the film, however as the game was made in conjunction with the script, these levels was produced before the decision was made. Reportedly Virgin Games had to fight to keep them in the final product, as Disney wanted the game to be as true to the film as possible. | |
Be Prepared | |
Simba's Return/Hyena Lairs | |
(Return to) Pride Rock | |
The Master System and Game Gear versions scrap most of this stage, only including the end fight with Scar. |
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | The Lion King | The Lion King |
Japanese | ライオンキング | Lion King |
French | Le Roi Lion | The Lion King |
German | Der König der Löwen | The Lion King |
Spanish | El Rey León | The Lion King |
Italian | Il Re Leone | The Lion King |
Production credits
Mega Drive version
- Creative Director/Producer: Louis Castle
- Programming: Rob Povey, Barry Green
- Assistant Programming: Ronald Pieket-Weeserik
- Programming Support: Milo X Ballan, David "Hmmmmm" Dettmer
- Lead Designer: Seth Mendelsohn
- Assistant Designer: Erik Yeo
- Background Art: Joseph B Hewitt IV, Kevin Oxland VIE UK, Hans Piwenitzky, Rick Parks
- Animation: Cindy Chinn, David Dame, Penina Finger, Elie Arabian, Matt Hansel, Aaron Powell
- Animation Clean-Up: Doug Verhaal, Barbarajo Shillings, John Pedraja, Mike Muehlendorf, Ken Seward
- Audio Direction: Paul Mudra
- Music & Sound: Matt Furniss (Krisalis Software, Ltd.)
- Sound Driver: Krisalis Software, Ltd.
- Manual Design: Edith Laramore
- Quality Assurance Coordination: Glenn Sperry
- Quality Assurance: Kenneth Dunne, Michael Lightner, Jesse Clemit, Chris Rubyor, Brad Roberts, Troy Leonard, William Baca, John & Patrick Sweeney
- Executive Producer: Brett W Sperry
- Vice President Product Development: Christopher D Yates
- Special Thanks To: Colin Gordon-VIE UK, Dave Chapman-VIE UK, Felix Kupis, Ted Morris, Lawrence Hiler-Chip Level Designs, David O'Riva-Bitmasters, Donna, Tony, Samantha & James Castle, Linda, Jennifer & Kimberly Green
- Senior Producer: Patrick Gilmore
- Assistant Producer: Michael Giacchino
- Artwork: John Fiorito, Alex Schaeffer, Christina Vann, Ann-Bettina Colace
- Additional Art: Katy Adams, Thomas Ang, Tom Breeden, Kurt Dumas, Hugh Jamieson, Roddy Novarro, Rob Titus
- Art Support: Arden Ishimaru
- Storyboards/Concept Art: Erik Wiese
- Additional Music: Jeff Rona-Media Ventures, Inc.
- Software Production Admin.: C. Steve Booth
- Production Assistant: Joseph Santos
- Product Analyst: Eric Ventura, Joseph Reyes, Toby Espiritu, Julius Baldueza, Daryl David
- Producer: Paul Curasi
- Creative/Technical Consultant: Chuck Williams
- Production Coordinator: Cammie Cavallin
- Assistant to the Producer: Annette Laguer
- Business Manager: Darrell Brown
- Production Assistant: Cyndi Sager
- Production Designer: Keith Newton
- Supervising Animator: Chris Bradley
- Animators: Anthony Michaels, Aaron Blaise, Darko cesar, Serguei Koushnerov, Rob Corley, Travis Blaise, Branko Mihanovic, Sasha Dorogov, Elliot Bour, Phil Boyd, Tim Hodge
- Assistant Animators: Merritt Andrews, Caroline Clifford, Craig Crasso
- Clean-Up Artists: arden Chan, Kevin Proctor, Anthony Stanley
- Image Processing Specialist: Pamela Darley
- Assistant Editor: Gary Blair
- Support Associate Trainee: Brent Tiano
- Special Thanks To: Roger Allers, Ruben Aquino, Clare Baren, Jeff Dixon, Don Hahn, Rob Minoff, Ruben Procopio, Bob Stanton
- Vice President: Neil Young
- Production Coordinators: Robb Alvey, Jeff Ziel
- Assistant Coordinators: David Fries, Jeff Buccellato
- Design Support: David Bishop, Chris Baver, Jared Brinkley, Sarah Thompson-VIE UK, Julian Rignal
- Q/A Manager: Dave Maxey
- Q/A Group Head: Chris McFarland
- Lead Analyst: Jon Williams
- Analyst: Scott Manning, Chad Soares, Stacey Mendoza, Craig McCoy, Paul Shoener, Chris Rausch
- Additional Testing: Paul Villaneuva III, Eric Reid, Josh Kales, Anthony Nicholas, Joshua Madson, Richard Chan, Jay Yi, Mark Holloway, Duane Peralta, Josh Coon, Colin Elliott, Mike Galindo, Candace Galindo
Master System and Game Gear versions
- Developed in the UK by: Syrox Developments
- Produced and Programmed by: Dominic Wood
- Graphic Artists: Mark Knowles, Tony West, Mickey Adams, John Green, Jim Studt, Jason Green, Kevin Watts, Andrew Cambridge, Kevin McMahon
- Music and Sound: Krisalis, Matt Furniss
- Product Producer: Ian Mathias
- Test Manager: Kevin Turner
- Testers: Tony Hinds, John Martin, Paul Welton, Simon Humber, Tony Byus, Michael Wenn, Carl Perrin, Alon Malka
- Sr. Producer: Patrick Gilmore
- Assistant Producer: Michael Giacchino
- Producer: Rhonda Van
- Assistant Producer: Erik Whaiberg
- Product Manager: Chrissie Huneke
- Test Lead: Crisi Albertson
- Assistant Leads: Kimberly Rogers, Ben Cureton
- Testers: Sam Saliba, Rachael Bristol, Jeffery Kessler, Joel Breton, Carey Camacho, Bill Person, Blair Bullock, Gregg Vogt, Todd Morgan, Don Carmichael, Maria Tuzzo, Amine Khoury, Ben Szymkowiak, Randy Kriedt, Kif Davis, Daniel Wong, Bart Larrenaga, Mark Griffin
Magazine articles
- Main article: The Lion King/Magazine articles.
Promotional material
- Main article: The Lion King/Promotional material.
Merchandise
Physical scans
Mega Drive version
81 | |
---|---|
Based on 45 reviews |
Mega Drive, JP |
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[[File:[[1]]|50x50px]] Manual |
Mega Drive, AU (Sega Platinum Collection) |
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Master System version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
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|
79 | |
---|---|
Based on 9 reviews |
Game Gear version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
77 | |
---|---|
Based on 12 reviews |
Game Gear, US (Majesco) |
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Game Gear, BR |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
3MB | 1994-10 | Cartridge (US/EU/JP) | ||||||||||
? |
|
512kB | Cartridge (EU) | |||||||||||
? |
|
512kB | Cartridge (EU) | |||||||||||
? |
|
512kB | Cartridge (JP) | |||||||||||
? |
|
512kB | Cartridge (US) |
References
- ↑ File:SegaMagazine UK 11.pdf, page 74
- ↑ 2.0 2.1 File:GamePlayers US 0710.pdf, page 12
- ↑ File:Megazone AU 46.pdf, page 34
- ↑ 4.0 4.1 4.2 File:CVG UK 159.pdf, page 90 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 159.pdf_p90" defined multiple times with different content - ↑ File:BeepMD_JP_1995-01.pdf, page 24
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 87
- ↑ File:CDConsoles FR 01.pdf, page 156
- ↑ 8.0 8.1 File:CVG UK 157.pdf, page 87 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 157.pdf_p87" defined multiple times with different content - ↑ 9.0 9.1 File:EGM US 064.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:EGM US 064.pdf_p46" defined multiple times with different content - ↑ File:GamePlayers US 0712.pdf, page 187
- ↑ 11.0 11.1 File:GamesMaster UK 023.pdf, page 46 Cite error: Invalid
<ref>
tag; name ":File:GamesMaster UK 023.pdf_p46" defined multiple times with different content - ↑ 12.0 12.1 File:Joypad FR 036.pdf, page 82 Cite error: Invalid
<ref>
tag; name ":File:Joypad FR 036.pdf_p82" defined multiple times with different content - ↑ 13.0 13.1 File:MeanMachinesSega26UK.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega26UK.pdf_p58" defined multiple times with different content - ↑ File:PlayerOne FR 047.pdf, page 90
- ↑ 15.0 15.1 File:VideoGames US 71.pdf, page 97 Cite error: Invalid
<ref>
tag; name ":File:VideoGames US 71.pdf_p97" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 117
- ↑ Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 24
- ↑ CD Consoles, "Novembre 1994" (FR; 1994-xx-xx), page 155
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 117
- ↑ Computer + Video Giochi, "Gennaio 1995" (IT; 199x-xx-xx), page 98
- ↑ Digitiser (UK) (1994-11-14)
- ↑ Electronic Games (1992-1995), "November 1994" (US; 1994-1x-xx), page 110
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 326
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 118
- ↑ Famitsu, "1994-12-16" (JP; 1994-12-02), page 39
- ↑ Freak, "1/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 7 No. 11 November 1994" (US; 1994-1x-xx), page 154
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 54
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 108
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 20
- ↑ GamesMaster (UK) "Series 4, episode 5" (1994-10-18, 24:00) (+6:59)
- ↑ Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 15
- ↑ Game Informer, "December 1994" (US; 1994-1x-xx), page 44
- ↑ Igry Sega Luchshiye iz luchshikh. Vypusk 1, "" (RU; 2000-12-07), page 110
- ↑ LeveL, "Leden 1995" (CZ; 1995-01-24), page 41
- ↑ MAN!AC, "01/95" (DE; 1994-12-07), page 62
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 108
- ↑ Megazin, "Letnik 2, Številka 16, December 1994" (SI; 1994-xx-xx), page 27
- ↑ Micro Kid's Multimédia, "Décembre 1994" (FR; 1994-1x-xx), page 56
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 66
- ↑ Novaya Real'nost' (RU) "Episode 12" (1995-09-01, ) (+0:00)
- ↑ Player One, "Novembre 1994" (FR; 1994-1x-xx), page 94
- ↑ Play Time, "1/95" (DE; 1994-12-07), page 100
- ↑ Power Up!, "Saturday, November 12, 1994" (UK; 1994-11-12), page 1
- ↑ Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 16
- ↑ Sega Power, "December 1994" (UK; 1994-10-20), page 44
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 38
- ↑ Sega Force, "7-8/94" (SE; 1994-10-19), page 24
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 89
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Sonic the Comic, "January 6th 1995" (UK; 1994-12-24), page 11
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 42
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 105
- ↑ 55.0 55.1 File:MeanMachinesSega27UK.pdf, page 114 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega27UK.pdf_p114" defined multiple times with different content - ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 23
- ↑ 57.0 57.1 Player One, "Décembre 1994" (FR; 1994-1x-xx), page 149
- ↑ 58.0 58.1 Play Time, "1/95" (DE; 1994-12-07), page 104
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 108
- ↑ Sega Pro, "December 1994" (UK; 1994-11-03), page 73
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 46
- ↑ 62.0 62.1 Video Games, "2/95" (DE; 1995-01-18), page 113
- ↑ Electronic Games (1992-1995), "April 1995" (US; 1995-0x-xx), page 95
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 46
- ↑ Famitsu, "1995-01-20" (JP; 1995-01-06), page 40
- ↑ GamePro, "December 1994" (US; 1994-xx-xx), page 250
- ↑ Gamers, "Januar 1995" (DE; 1995-01-08), page 22
- ↑ Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 21
- ↑ Mega Fun, "01/95" (DE; 1994-12-21), page 32
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 47
The Lion King | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs |
Games based on Disney animated films for Sega systems | |
---|---|
Fantasia (1991) | Ariel the Little Mermaid (1992) | Beauty and the Beast: Belle's Quest (1993) | Beauty and the Beast: Roar of the Beast (1993) | Disney's Aladdin (1993) | The Jungle Book (1994) | The Lion King (1994) | Pocahontas (1996) | Pinocchio (1996) | Hercules (unreleased) | |
Ariel the Little Mermaid (1992) | The Jungle Book (1994) | Disney's Aladdin (1994) | The Lion King (1994) | Hercules (unreleased) | |
The Jungle Book (1993) | Disney's Aladdin (1994) | The Lion King (1994) | Ariel the Little Mermaid (1996) | |
Math Antics with Disney's 101 Dalmatians (1994) | Pocahontas Riverbend Adventures (1995) | The Lion King: Adventures at Pride Rock (1995) | Nurie Daisuki! Dumbo no Waku Waku Circus! (1997) | Peter Pan Neverland e Ikou! (1997) | Shirayukihime (1999) | Disney Princesses: Princess ni Naritai (2003) | Disney Princesses: Ariel (2004) | Disney Princesses: Suteki ni Lesson! Hiragana-Katakana (2004) | Hercules (unreleased) | Pinocchio (unreleased) | |
Disney's Dinosaur (2000) | |
Unlicensed games based on Disney animated films for Sega systems | |
The Lion King II (1996?) | The Lion King 3 (1997?) | Hua Mu Lan: Mulan (1998) | Aladdin II (1998?) | Hercules 2 (1999) | Aladdin 2001 (2001) |
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