Difference between revisions of "Stellar Assault"

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==Technical information==
 
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===ROM dump status===
 
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Revision as of 11:44, 19 April 2023

n/a

  • PAL
  • NTSC-J
  • NTSC-U

StellarAssault Title.png

StellarAssault 32X JP TitleScreen.png

ShadowSquadron 32X US TitleScreen.png

Stellar Assault
System(s): Sega 32X
Publisher: Sega
Developer:
Sound driver: SMPS 68000
Peripherals supported: Six Button Control Pad
Genre: Shooting[1][2]

















Number of players: 1-2
Release Date RRP Code
Sega 32X
JP
¥7,8007,800 GM-4010
Sega Rating: All Ages
Sega 32X
US
$69.9969.99[3] 84509
ESRB: Kids to Adults
Sega 32X
EU
84509-50
ELSPA: 3+ OK
Sega 32X
DE
DM 139.00139.00[7] 84509-50
Sega 32X
PT
Sega 32X
UK
£49.9949.99[6] 84509-50
ELSPA: 3+ OK

Stellar Assault (ステラアサルト), known in the United States as Shadow Squadron, is a Sega 32X space combat simulator game developed by Sega CS and published by Sega. First released in Japan in April 1995, it was later localized and brought to the United States and Europe the following June.

In February 1998, the game received an enhanced port to the Sega Saturn courtesy of developer SIMS, Stellar Assault SS.

Gameplay

The aim of Stellar Assault is to fly around one of six sectors, destroying large ships before progressing to the next sector. With the exception of some graphical effects such as explosions, the world is rendered entirely as flat-shaded 3D polygons, very similar to the earlier Star Wars Arcade, though more open-ended. It is also one of only a few games to use every button on the six button control pad, including  MODE .

The game averages at around a 20FPS refresh rate, although palette cycling occurs at 60FPS. Some of the performance gains (and the use of a wider colour palette than most 32X titles) can be attributed to Stellar Assault's decision to use a 288x224 screen resolution (with extra borders).

Space ships

StellarAssault 32X Feather1.png Feather 1
The Feather 1 is a smaller ship which is weaker, but easier to maneuver.
StellarAssault 32X Feather2.png Feather 2
The Feather 2 is a stronger fighter craft, both attack and defense-wise, though it's harder to maneuver.

Missions

  • Mission 1 - Graduation Day: Destroy both large ships and all enemy fighters.
  • Mission 2 - No Admittance: Destroy the three large ships and the warp gate in the center of the sector.
  • Mission 3 - Dodge 'Em: Set in an asteroid field. Destroy two large ships, small "booster" ships and all enemy fighters.
  • Mission 4 - Armada: Destroy all ten large ships.
  • Mission 5 - Ganeluza Grandslam: Destroy the two large ships and the massive ship.
  • Mission 6 - G.L. Cannon: Destroy the machine in the center of the sector.

Development

During development, Stellar Assault was known by the name Bullet Fighters.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Stellar Assault Stellar Assault
English (US) Shadow Squadron Shadow Squadron
Japanese ステラアサルト Stellar Assault

Production credits

Source:
In-game credits
Stellar Assault 32X credits.pdf
[8]


Source:
US manual
Shadowsquadron 32x us manual.pdf
[9]

Magazine articles

Main article: Stellar Assault/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1995-07: "July 1995" (1995-06-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Hobby Consolas (ES) #46: "Julio 1995" (1995-xx-xx)
Logo-pdf.svg

Artwork

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
CD Consoles (FR)
32
[10]
Consoles + (FR)
70
[11]
Computer & Video Games (UK)
81
[5]
Electronic Gaming Monthly (US) NTSC-U
51
[12]
Famitsu (JP) NTSC-J
65
[13]
Fusion (US)
67
[14]
GameFan (US) NTSC-U
85
[15]
Game Players (US) NTSC-U
71
[16]
GamePro (US) NTSC-U
75
[3]
Game Informer (US) NTSC-U
81
[17]
HiTech (ES)
60
[18]
MAN!AC (DE) PAL
77
[19]
Mega Fun (DE) PAL
77
[20]
Mean Machines Sega (UK) PAL
80
[6]
Next Generation (US) NTSC-U
50
[21]
Player One (FR)
70
[22]
Play Time (DE)
79
[23]
Saturn Fan (JP) NTSC-J
66
[24]
Sega Power (UK) PAL
87
[25]
Sega Pro (UK) PAL
82
[26]
Sega Saturn Magazine (JP) NTSC-J
73
[27]
Sega Saturn Magazine (JP) NTSC-J
85
[28]
Todo Sega (ES)
88
[29]
Top Consoles (FR)
65
[30]
Video Games (DE) PAL
78
[31]
VideoGames (US) NTSC-U
90
[32]
Sega 32X
72
Based on
26 reviews

Stellar Assault

32X, JP
Stellarassault 32x jp backcover.jpgStellarAssault MD JP BoxSpine.jpgStellarassault 32x jp frontcover.jpg
Cover
StellarAssault MD JP CartTop.jpg
StellarAssault 32X JP Cart Back.jpgStellar Assault 32X JP cart.jpg
Cart
StellarAssault32XJPManual.pdf
Manual
32X, US
StellarAssault 32X US Box Back.jpgStellarAssault 32X US Box Front.jpg
Cover
StellarAssault 32X US Cart.jpg
Cart
Shadowsquadron 32x us manual.pdf
Manual
32X, EU
StellarAssault 32X EU Box Back.jpgStellarAssault 32X EU Box Spine.jpgStellarAssault 32X EU Box Front.jpg
Cover
StellarAssault 32X EU Cart.jpg
Cart
Stellar Assault 32X EU Manual.jpg
Manual
32X, PT

Technical information

Main article: Stellar Assault/Technical information.

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
CRC32 60c49e4d
MD5 1415a8675adf3e8647b3df673b50056d
SHA-1 561c8c63dbcabc0b1b6f31673ca75a0bde7abc72
2MB Cartridge (EU/US)
Sega 32X
CRC32 fce4c8c7
MD5 5f6c601dcecca937b6f2c2161e4566fe
SHA-1 ff4f1a2dded85f3ad43bf28a85c46ad8595d5614
2MB Cartridge (JP)
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-03-18 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-03-13 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-03-13 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-03-06 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-03-02 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-02-22 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-02-13 Page
Sega 32X
 ?
CRC32
MD5
SHA-1
1995-02-06 Page

References

  1. File:Stellarassault 32x jp frontcover.jpg
  2. 2.0 2.1 http://sega.jp/fb/segahard/32x/soft.html (Wayback Machine: 2013-06-19 13:31)
  3. 3.0 3.1 3.2 GamePro, "July 1995" (US; 1995-xx-xx), page 48
  4. Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 130
  5. 5.0 5.1 Computer & Video Games, "July 1995" (UK; 1995-06-09), page 68
  6. 6.0 6.1 6.2 Mean Machines Sega, "July 1995" (UK; 1995-05-27), page 74
  7. Games World Magazin, "" (DE; 1995-0x-xx), page 78
  8. File:Stellar Assault 32X credits.pdf
  9. File:Shadowsquadron 32x us manual.pdf, page 18
  10. CD Consoles, "Juin 1995" (FR; 1995-xx-xx), page 130
  11. Consoles +, "Juin 1995" (FR; 1995-0x-xx), page 79
  12. Electronic Gaming Monthly, "June 1995" (US; 1995-0x-xx), page 36
  13. Famitsu, "1995-06-02" (JP; 1995-05-19), page 1
  14. Fusion, "Volume 1, Number 1: August 1995" (US; 1995-0x-xx), page 78
  15. GameFan, "Volume 3, Issue 6: June 1995" (US; 1995-xx-xx), page 16
  16. Game Players, "Vol. 8 No. 7 July 1995" (US; 1995-0x-xx), page 40
  17. Game Informer, "June 1995" (US; 1995-0x-xx), page 38
  18. HiTech, "Mayo 1995" (ES; 1995-0x-xx), page 66
  19. MAN!AC, "06/95" (DE; 1995-05-10), page 60
  20. Mega Fun, "06/95" (DE; 1995-05-24), page 88
  21. Next Generation, "July 1995" (US; 1995-06-20), page 71
  22. Player One, "Juillet/Août 1995" (FR; 1995-0x-xx), page 115
  23. Play Time, "7/95" (DE; 1995-06-07), page 110
  24. Saturn Fan, "1995 August" (JP; 1995-07-07), page 70
  25. Sega Power, "August 1995" (UK; 1995-06-15), page 58
  26. Sega Pro, "July 1995" (UK; 1995-06-08), page 56
  27. Sega Saturn Magazine, "June 1995" (JP; 1995-05-08), page 134
  28. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  29. Todo Sega, "Junio 1995" (ES; 1995-0x-xx), page 40
  30. Top Consoles, "Julliet/Août 1995" (FR; 1995-0x-xx), page 106
  31. Video Games, "7/95" (DE; 1995-06-28), page 101
  32. VideoGames, "July 1995" (US; 1995-0x-xx), page 62


Stellar Assault

StellarAssault Title.png

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Sega 32X
Prototypes: 1995-02-06 | 02-13 | 02-22 | 03-02 | 03-06 | 03-13 B | 03-13 | 03-18