Difference between revisions of "Chris Tang"

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==Career==
 
==Career==
 
[[File:ChrisTang check.png|thumb|right|300px|Tang being awarded his $25,000 check for winning [[Sega of America]]'s [[Rock the Rock]] competition.]]
 
[[File:ChrisTang check.png|thumb|right|300px|Tang being awarded his $25,000 check for winning [[Sega of America]]'s [[Rock the Rock]] competition.]]
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Born in 1976{{ref|https://www.linkedin.com/pulse/esports-vs-chris-tang-steve-deluca-mba-pmp/}}{{ref|http://www.ivghof.info/classes/2016/chris-tang/}} in [[wikipedia:Honolulu, Hawaii|Honolulu, Hawaii]]{{ref|http://www.ivghof.info/classes/2016/chris-tang/}}, {{PAGENAME}} has always had an affinity for video games. When the Nintendo World Championships arrived in his native state, he joined the competition and was eventually crowned Hawaii State Champion. After moving to [[wikipedia:California|California]], he would also become the 1990 Los Angeles City Champion{{ref|https://fan.guru/c/gameonexpo/guest/5d49b3742b3d1b001754ca3d}} - something he attributes to helping get him into the industry.{{ref|https://web.archive.org/web/20230518102523/https://fancons.com/guests/bio/1793/christophe-tang}}
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Chris Tang began his employment at [[Tengen]] in 1990{{ref|https://www.linkedin.com/pulse/esports-vs-chris-tang-steve-deluca-mba-pmp/}}, when he was only 14 years of age{{ref|http://www.ivghof.info/classes/2016/chris-tang/}}, and worked on a number of the company's popular games. Particularly, his involvement in ''Gauntlet IV'' was one of the first times a passionate American gamer had direct influence on the production of a Japanese-developed title. As with the later ''Rampart'', Tang's involvement was specifically highlighted in the game's Japanese manuals as a novel and fascinating collaboration between an American gamer and a Japanese development team.
 
Chris Tang began his employment at [[Tengen]] in 1990{{ref|https://www.linkedin.com/pulse/esports-vs-chris-tang-steve-deluca-mba-pmp/}}, when he was only 14 years of age{{ref|http://www.ivghof.info/classes/2016/chris-tang/}}, and worked on a number of the company's popular games. Particularly, his involvement in ''Gauntlet IV'' was one of the first times a passionate American gamer had direct influence on the production of a Japanese-developed title. As with the later ''Rampart'', Tang's involvement was specifically highlighted in the game's Japanese manuals as a novel and fascinating collaboration between an American gamer and a Japanese development team.
  
Tang was also intimately involved in the development of the ''[[Primal Rage]]'' series, working on the first game and serving as a primary game designer on the infamously-cancelled ''[[wikipedia:Primal Rage II|Primal Rage II]]''.
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Tang was also intimately involved in the development of the ''[[Primal Rage]]'' series, working on the first game and serving as a primary game designer on the infamously-cancelled ''[[wikipedia:Primal Rage II|Primal Rage II]]''.{{ref|https://fan.guru/c/gameonexpo/guest/5d49b3742b3d1b001754ca3d}} After his time with Tengen, Tang moved to [[Capcom|Capcom Japan]], where he would work on a number of popular arcade fighting games (like ''[[Marvel vs. Capcom: Clash of Super Heroes]]''). Following Capcom, he would work on the ''Transformers'' franchise with Genazea/BAM and the ''Tetris'' franchise for [[Bullet Proof Software]].
  
After his time with Tengen, Tang moved to [[Capcom|Capcom Japan]], where he would work on a number of popular arcade fighting games (like ''[[Marvel vs. Capcom: Clash of Super Heroes]]''). Following Capcom, he would work on the ''Transformers'' franchise with Genazea/BAM and the ''Tetris'' franchise for [[Bullet Proof Software]].
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Tang's experience with the ''Tetris'' franchise and his outspoken passion for the game eventually resulted in him becoming the host of the Tetris World Championships in 2010{{ref|https://web.archive.org/web/20230518102523/https://fancons.com/guests/bio/1793/christophe-tang}} - a role he still serves to this day. In 2016, Tang was invited to join the U.S. National Video Game Team, and in 2017 was inducted into the International Video Game Hall Of Fame.{{ref|https://fan.guru/c/gameonexpo/guest/5d49b3742b3d1b001754ca3d}} In his personal life, Tang is a professional cosplayer with over 40 cosplay awards.{{ref|https://web.archive.org/web/20230518102523/https://fancons.com/guests/bio/1793/christophe-tang}}
  
 
===Rock the Rock===
 
===Rock the Rock===

Revision as of 06:39, 18 May 2023

ChrisTang.png
Chris Tang
Place of birth: Honolulu, Hawaii, United States[1]
Date of birth: 1976[2][1] (age 47-48)
Employment history:
Tengen[1] (1990[2] – 199x)
Hitsparks Games[4]
Role(s): Designer, Translator, Voice actor[5]
Twitter: @strikeharbinger

This short article is in need of work. You can help Sega Retro by adding to it.


Christopher Ryu Tang, often known as simply Chris Tang, is an American video game designer and former Tengen and Capcom designer, translator, and voice actor. Notable for his involvement in the design of the Sega Mega Drive games Gauntlet IV and Rampart[5][1], and for winning Sega of America's Rock the Rock competition[2][5], Tang remains active in the video game industry and is currently developing the upcoming rail shooter Strike Blazinger.[6]

Tang also commentates a number of gaming competitions, and is the originator of the meme Boom Tetris for Jeff.[7]

Career

Tang being awarded his $25,000 check for winning Sega of America's Rock the Rock competition.

Born in 1976[2][1] in Honolulu, Hawaii[1], Chris Tang has always had an affinity for video games. When the Nintendo World Championships arrived in his native state, he joined the competition and was eventually crowned Hawaii State Champion. After moving to California, he would also become the 1990 Los Angeles City Champion[8] - something he attributes to helping get him into the industry.[9]

Chris Tang began his employment at Tengen in 1990[2], when he was only 14 years of age[1], and worked on a number of the company's popular games. Particularly, his involvement in Gauntlet IV was one of the first times a passionate American gamer had direct influence on the production of a Japanese-developed title. As with the later Rampart, Tang's involvement was specifically highlighted in the game's Japanese manuals as a novel and fascinating collaboration between an American gamer and a Japanese development team.

Tang was also intimately involved in the development of the Primal Rage series, working on the first game and serving as a primary game designer on the infamously-cancelled Primal Rage II.[8] After his time with Tengen, Tang moved to Capcom Japan, where he would work on a number of popular arcade fighting games (like Marvel vs. Capcom: Clash of Super Heroes). Following Capcom, he would work on the Transformers franchise with Genazea/BAM and the Tetris franchise for Bullet Proof Software.

Tang's experience with the Tetris franchise and his outspoken passion for the game eventually resulted in him becoming the host of the Tetris World Championships in 2010[9] - a role he still serves to this day. In 2016, Tang was invited to join the U.S. National Video Game Team, and in 2017 was inducted into the International Video Game Hall Of Fame.[8] In his personal life, Tang is a professional cosplayer with over 40 cosplay awards.[9]

Rock the Rock

Main article: Rock the Rock.

Tang is also known for his participation in the October 1994 Sonic & Knuckles competition Rock the Rock. After winning San Francisco, California's invitational tournament, he was invited to compete with 54 other contestants in the tournament proper.[10] Achieving the second-highest ring score of any contestant, he and Mark Guinane proceeded to the final match. Again tasked with collecting as many rings as possible, Tang beat his rival by a margin of 30 rings and won the tournament.[11] Later that day, in a special Sega of America press conference, he was awarded with $25,000 in the form of a large novelty check presented by Tom Kalinske[12] and every product the company made for the next two years.[13]

Production history


Interviews

Photographs

Main article: Photos of Chris Tang

External links

References