From Sega Retro
|System(s): Sega Mega Drive, Sega Master System|
|Developer: Tengen Punk Development Developer Resources|
|Distributor: Domark (EU)|
|Original system(s): Arcade boards|
|Publisher(s) of original games: Atari Games|
|Developer(s) of original games: Atari Games|
|Number of players: 1-2|
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The Master System version was originally developed for Tengen by RazorSoft and the various permutations of their staff; consequently who developed the Mega Drive version is unclear. A Game Gear version of the game was also in development as of mid-1992 and was set to be released in December.
Rampart is a strategy game, in which the objective is to build and maintain walls around castles (i.e. a "rampart"), while attempting to bring down your opponents. Each player chooses a castle on the map (which on the first round, is given a surrounding wall from the get go), and is given a short amount of time to fortify the area around it, either by fixing the holes caused by other players or building outwards to claim more land. The more land that is fortified, the more cannons are awarded to the player, which can be permanently placed on the map and used as an offensive weapon against others.
Once castles have been fortified and armed, a combat period commenses, where the player aims and fires at others with an on-screen cursor. A player loses if, during the subsequent build phase, they are unable to circle a castle with a complete wall.
In the arcades, Rampart supports up to three human players simultaneously. This is dropped to two for the Sega conversions.
|This article needs a list of production credits, either from the game itself, a manual, or other reliable source.|
- High Scores: Kevin Seghetti (KTS), Melanie Seghetti (MKS), Lars Norpchen (LEN), Scott Lawrence Statton (SLS), EDA, SEC, MJK, RLB, LDS, YOU
- Main article: Rampart/Magazine articles.
- Main article: Rampart/Promotional material.
Mega Drive version
|Sega Retro Average|
Master System version
|Sega Retro Average|
|Master System, AU|
ROM dump status
- Sega Force, "Februrary 1992" (UK; 1992-01-23), page 71
- Sega Power, "February 1992" (UK; 1992-01-02), page 10
- Game Zone, "January 1992" (UK; 1991-12-xx), page 30
- GamePro, "June 1992" (US; 1992-xx-xx), page 59
- GamePro, "July 1992" (US; 1992-xx-xx), page 90
- Sega Visions, "November/December 1992" (US; 1992-xx-xx), page 93
- Beep! MegaDrive, "December 1992" (JP; 1992-11-07), page 30 (32)
- Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 83 (85)
- Mega, "January 1993" (UK; 1992-12-17), page 61
- Mean Machines Sega, "January 1993" (UK; 1992-12-28), page 54-56 (54)
- Consoles +, "Février 1992" (FR; xxxx-xx-xx), page 100-102 (100)
- Mean Machines, "January 1992" (UK; 1991-12-27), page 66-68 (66)
- Player One, "Janvier/Février 1993" (FR; 1993-01-10), page 131 (127)
- Sega Power, "March 1992" (UK; 1992-02-06), page 41
- Sega Pro, "Christmas 1991" (UK; 1991-12-12), page 44
- Sega Force, "Februrary 1992" (UK; 1992-01-23), page 70/71 (70)
- Supersonic, "Février 1993" (FR; 1993-xx-xx), page 29 (25)