Difference between revisions of "Blue Stinger"
From Sega Retro
Line 118: | Line 118: | ||
*'''Game Data Control:''' Eiji Ohkoshi, [[Hideo Yamaguchi]] | *'''Game Data Control:''' Eiji Ohkoshi, [[Hideo Yamaguchi]] | ||
*'''Game Scenario&Dialog:''' Sinya Nishigaki | *'''Game Scenario&Dialog:''' Sinya Nishigaki | ||
− | *'''Character Design:''' Masaki Segawa | + | *'''Character Design:''' [[Masaki Segawa]] |
*'''Director:''' Ayumu Kojima | *'''Director:''' Ayumu Kojima | ||
*'''Assistant Director:''' Eiji Ohkoshi | *'''Assistant Director:''' Eiji Ohkoshi |
Revision as of 07:18, 15 November 2023
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Blue Stinger | ||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Dreamcast | ||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Activision (US, Europe), Sega (Japan) | ||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Climax Graphics | ||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Jump Pack, Visual Memory Unit, Dreamcast VGA Box | ||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Non-Stop Adventure (ノンストップ・アドベンチャー)[1][2], Action[3] | ||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||||||||||||
Official in-game languages: | ||||||||||||||||||||||||||||||||||||||||||||||||||
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Blue Stinger (ブルー スティンガー) is a Sega Dreamcast game developed by Climax Graphics. It was a launch title for the system in North America and Europe.
Contents
History
Release
Blue Stinger would go on to sell 500,000 units worldwide[13].
Production credits
- Creature Design: Robert Short
- Camerawork Supervisor: Pete Von Sholly
- Original Story: Masaki Segawa, Shinya Nishigaki
- Music Composer: Toshihiko Sahashi
- Chief CG Designer: Atsushi Yamamoto
- Map Model CG Designer: Eiji Ohkoshi, Ryuzo Kishi, Yuzuru Sakamoto, Akira Kurochi
- Character Model CG Designer: Masayuki Hasegawa, Tadashi Hashimoto
- 3D Animation Designer: Masayuki Hasegawa, Atsushi Yamamoto, Yuzuru Sakamoto, Tadashi Hashimoto, Satoru Washizu (System Sacom), Hiroaki Inaba (System Sacom)
- Texture Designers: Masami Hashizume, Yuki Takazawa, Ryuzo Kishi, Yuzuru Sakamoto, Eiji Ohkoshi
- Effect Designer: Tatsuru Shimizu, Masami Hashizume
- 2D Animation Designer: Yuki Takazawa, Masami Hashizume
- CG Item Model Designer: Akira Kurochi
- Window Designer: Tatsuru Shimizu
- Art Director: Ryosuke Murakami
- Art Designer: Kazuaki Hashino
- Game Map Design: Katsuya Ishii, Ayumu Kojima
- Sound Designer: Yukinori Kikuchi (Electro Zoo)
- Assistant Sound Designer: Yuji Ogawa
- Usa Coordinator: Saki Hijiri
- Mr.Robert'S Management: Barbara Slifka
- Usa Line Producer: Kayoko Dietsche
- Casting Director: Lani Minella Of, Pro-Motion Productions
- Script Translation: Kayoko Dietsche
- Dialogue Polish: John Stanhope, Jason Bretz
- Usa Sound Engineer: Chuck Everts
- Voice actors
- Eliot G Ballade: Ryan Drummond
- Dogs Bower: Deem Bristow
- Janine King: Lani Minella
- Sub Characters: Jon St. John, Machiko Toyoshima
- Motion Capture Actor: Masashi Ogawa
- Assistance of Toshihiko Sahashi: Toshikazu Kato, Tomonori Horii, Tomio Fukada
- Conductor: Kouji Haishima
- Composer'S Management: Kozo Araki (Face)
- Orchestra Truck Director: Daisuke Honji
- Recording Engineer: Takashi Sasaki
- Musician Coordinator: Emari Mamiya
- Assistant Engineer: Satoshi Mase, Maki Onodera, Ayako Kato
- Mastering Engineer: Katsuaki Uno
- nePhY: Saliy&Haluka
- nePhY'S Management: Yasuhiro Koshi (B.F.P.)
- nePhY SONG<STING ME>Composer: Rui Nagai
- nePhY's Costume Design&Styling: Junko Narumi, Yae Takano
- nePhY's Hair&Makeup: Satoyo Isobe (Prism ・ Prism), Miyako Shiratori (Prism ・ Prism)
- Game Monitor: Shunpei Nitta, Terufumi Ochi
- Segamuse Staff: Toshiro Kezuka, Makoto Ando, Takeshi Ajitsu, Kaoru Shiga, Syuichi Motoda, Shinjiro Hosoda, Shinkichi Kobayashi, Nozomu Yokouchi, Tukasa Itaya, Masanori Kadooka, Masato Kohno, Toru Yasuda, Hiroyuki Toyama, Yusuke Watanabe, Shunichirou Kawasaki, Eiki Okano, Shinya Sase, Koji Uemura, Masashi Komatsu, Atsushiuebuchi, Tomoaki Ishidao, Ryuichikoga, Manabu Hasegawa, Hidenobu Okano, Shinya Osaki, Hideo Akiyama, Kyouko Inamoto, Ritsukokomaki, Akira Nomoto, Katsushi Yasuda, Naoyuki Sato, Naoya Inada, Kenishi Furuto, Tomoyuki Masuo, Nobuyuki Tanaka, Makoto Unten, Masakazu Kiya, Nobuhiro Tanaka, Akihide Ichimura, Hiroki Kato, Satoshi Imai, Haruo Imatu, Shuichi Endo, Tomoakishimamoto, Keiichi Satoh, Koji Utida, Minoru Sakuragi, Tuichi Takeuchi, Teruyuki Aawaji, Takaharu Ishii, Masato Akagi, Kensukeueda, Mihoko Nakajima, Tetsuhiro Kawamoto, Katsutoshi Memezawa, Junichitatsuta, Toshiyuki Tanaka, Shinsuke Akimoto, Tetsuya Hirano, Yoshinori Emachi, Satoshi Shimokawa, Toshihiko Ariyoshi, Sachiko Hiragi, Saburo Ando, Yoshihito Endo, Hideakisasaki, Akihisa Iwata, Minako Futamata, Shingo Ueno, Masahiko Yagai, Takashi Kabasawa, Fumimasa Nawa, Yoko Murakami, Masahiro Katsumi, Mitsuru Sato, Minako Akiba, Chieko Ito, Shintaro Kojima, Junichi Simizu, Hirakiohmura, Takaaki Motoyama, Kazuo Nishimura, Tomoyuki Yamaguchi, Seiichimitsui, Koichi Kuriyama, Katsumitanaka, Takashi Akai, Tetsuyaonishi, Yasuko Suzuki, Masaru Igarashi, Chie Yashiki, Tsuruo Maruyama, Shoji Sakata, Tatsurofukuda, Fujiko Sato, Daisukeyokota, Mieko Murakami, Hitoshiyachita, Suzumi Matsumoto, Misae Tomioka, Kumiko Nishio, Ayako Watanabe, Yukari Inagawa, Hirohisa Yamanishi, Jun Kawakita, Kyoko Ikari, Yumi Tsunoda, Akira Kato, Yumi Fujihira, Koji Nozaki, Emi Osaki, Aki Horiuchi
- Special Thanks: (Colombia Creative) Naoshi Koyama, Jun Masuda, (System Sacom) Akio Tatematsu, (Sega Enterprises) Sadahiko Hirose, Shuji Utsumi, Youji Ishii, Masanao Maeda, Naoki Aoki, Yoshiki Ohoka, Jin Shimazaki, Hirokazu Kojima, Shinichi Kawabata, Yuichiro Yokoyama, (GE), Daisaku Ikejiri, Yoshiki Komabayashi
- Marketing: (Sega Enterprises), Hideki Okamura, Kunihisa Ueno, Seijiro Sannabe
- Promotion: (Sega Enterprises), Masatoshi Kawaguchi, Kazuhiro Hanaya, Toshihide Onishi, Yasushi Nagumo
- System Support: (Sega Enterprises), Shuichi Katagi, Kazuhiro Takase, Akihiro Etori, & SEGA TECHNICAL SUPPORT TEAM
- Manual Designer: (Sega Enterprises), Kaoru Ichigozaki, Takashi Nishimura, Eiichi Ogawa
- Main programmer: Kazuaki Yokozawa
- Battle Programmer: Hideo Yamaguchi
- Window Programmer: Ichiro Ide
- Event Programmer: Yoshinori Tagawa, Kazuaki Yokozawa
- 3D Map Tool Progammer: Yoshinori Tagawa
- Sound Programmer: Ichiro Ide
- VM&Movie Programmer: Hideo Yamaguchi
- Production manager: Nobuyuki Simoda
- Game Data Control: Eiji Ohkoshi, Hideo Yamaguchi
- Game Scenario&Dialog: Sinya Nishigaki
- Character Design: Masaki Segawa
- Director: Ayumu Kojima
- Assistant Director: Eiji Ohkoshi
- Producer: Shinya Nishigaki
- Co-Producer: (Sega Enterprises), Tomoaki Ogawa
- Executive Producer: (Sega Enterprises), Shoichiro Irimajiri
Magazine articles
- Main article: Blue Stinger/Magazine articles.
Promotional material
Print advert in Official Dreamcast Magazine (US) #1: "September 1999" (1999-08-24)
also published in:
also published in:
- Electronic Gaming Monthly (US) #122: "September 1999" (1999-08-10)[14]
Print advert in DC-UK (UK) #2: "October 1999" (1999-09-29)
Print advert in Dreamcast: Le Magazine Officiel (FR) #2: "Décembre 1999/Janvier 2000" (1999-12-xx)
Print advert in Dreamcast: Das Offizielle Magazin (DE) #1: "Oktober 1999" (1999-10-14)
also published in:
also published in:
Artwork
Physical scans
70 | |
---|---|
Based on 44 reviews |
Technical information
- Main article: Blue Stinger/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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GD-ROM (JP) | ||||||||||||
? |
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GD-ROM (US) | ||||||||||||
? |
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GD-ROM (EU) | ||||||||||||
? |
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GD-ROM (FR) | ||||||||||||
? |
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GD-ROM (DE) |
External links
References
- ↑ File:BlueStinger DC JP Box Back.jpg
- ↑ 2.0 2.1 2.2 http://sega.jp/dc/981006/ (Wayback Machine: 2008-08-15 23:47)
- ↑ https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-10-23 17:28)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/dxZROsWK-RM/m/oILVXDezrFcJ
- ↑ Press release: 1999-09-09: HIGHLY ANTICIPATED ACTION-ADVENTURE, BLUE STINGER LAUNCHES DAY-AND-DATE WITH SEGA DREAMCAST SYSTEM
- ↑ http://www.chipsworld.co.uk/detProd.asp?ProductCode=1176 (Wayback Machine: 2002-09-22 06:34)
- ↑ Dreamcast Magazine, "No. 3" (UK; 1999-11-25), page 7
- ↑ 8.0 8.1 Dreamcast Monthly, "October 1999" (UK; 1999-09-30), page 58
- ↑ http://www.centromail.es/top/ficha_liquidacion.asp?codmail=13447&codprov= (Wayback Machine: 2002-09-23 14:34)
- ↑ 10.0 10.1 Revista Oficial Dreamcast, "Enero 2000" (ES; 1999-12-20), page 37
- ↑ http://www.futuregamez.net:80/outnow/dc.html (Wayback Machine: 2001-07-31 23:17)
- ↑ Hyper, "September 1999" (AU; 1999-xx-xx), page 32
- ↑ Press release: 2001-04-01: AIA USA, LTD. GIVES DREAMCAST PLAYERS BLOODY HELL WITH ILLBLEED
- ↑ Electronic Gaming Monthly, "September 1999" (US; 1999-08-10), page 14
- ↑ MAN!AC, "11/99" (DE; 1999-10-06), page 37
- ↑ 576 Konzol, "November 2000" (HU; 2000-xx-xx), page 36
- ↑ Ação Games, "Junho 1999" (BR; 1999-xx-xx), page 21
- ↑ Arcade, "July 1999" (UK; 1999-06-03), page 116
- ↑ Arcade, "November 1999" (UK; 1999-09-20), page 77
- ↑ Bonus, "2/2000" (YU; 2000-04-04), page 50
- ↑ Consoles +, "Mai 1999" (FR; 1999-0x-xx), page 80
- ↑ Consoles +, "Octobre 1999" (FR; 1999-xx-xx), page 90
- ↑ Dreamcast Monthly, "October 1999" (UK; 1999-09-30), page 57
- ↑ DC-UK, "October 1999" (UK; 1999-09-29), page 28
- ↑ Dreamcast: Le Magazine Officiel, "Octobre/Novembre 1999" (FR; 1999-xx-xx), page 92
- ↑ Dreamcast: Das Offizielle Magazin, "Oktober 1999" (DE; 1999-10-14), page 38
- ↑ Dreamcast Magazine, "1999-11 extra (1999-04-02ex)" (JP; 1999-03-19), page 21
- ↑ Dreamcast Magazine, "No. 2" (UK; 1999-10-21), page 72
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 34
- ↑ Dreamzone, "Avril-Juin 1999" (FR; 1999-04-15), page 48
- ↑ Dreamzone, "Novembre 1999" (FR; 1999-10-16), page 89
- ↑ Edge, "May 1999" (UK; 1999-04-21), page 72
- ↑ Electronic Gaming Monthly, "October 1999" (US; 1999-09-07), page 213
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 18
- ↑ Famitsu, "1999-04-02" (JP; 1999-03-19), page 31
- ↑ Fun Generation, "10/99" (DE; 1999-09-08), page 26
- ↑ GameFan, "Volume 7, Issue 10: October 1999" (US; 1999-xx-xx), page 20
- ↑ GamePro, "October 1999" (US; 1999-xx-xx), page 148
- ↑ GamesMaster, "June 1999" (UK; 1999-05-24), page 84
- ↑ GamesMaster, "Christmas 1999" (UK; 1999-11-29), page 70
- ↑ Game Informer, "October 1999" (US; 1999-xx-xx), page 75
- ↑ Gamers' Republic, "September 1999" (US; 1999-08-10), page 27
- ↑ MAN!AC, "06/99" (DE; 1999-05-05), page 50
- ↑ MAN!AC, "11/99" (DE; 1999-10-06), page 84
- ↑ Man!ak, "Grudzień 1999" (PL; 1999-xx-xx), page 64
- ↑ Mega Fun, "10/99" (DE; 1999-09-01), page 78
- ↑ Neo Plus, "Listopad 1999" (PL; 1999-xx-xx), page 30
- ↑ Next Generation, "November 1999" (US; 1999-10-19), page 118
- ↑ neXt Level, "November 1999" (DE; 1999-10-08), page 39
- ↑ Next Level, "Agosto 1999" (AR; 1999-xx-xx), page 33
- ↑ Official Dreamcast Magazine, "Special Issue 1999" (UK; 1999-09-02), page 82
- ↑ Official Dreamcast Magazine, "November 1999" (US; 1999-10-05), page 110
- ↑ Player One, "Octobre 1999" (FR; 1999-xx-xx), page 122
- ↑ Playmag, "Octobre 1999" (FR; 1999-xx-xx), page 110
- ↑ Strana Igr, "May 1999 2/2" (RU; 1999-xx-xx), page 41
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 18
- ↑ Total Control, "June 1999" (UK; 1999-05-14), page 140
- ↑ Video Games, "10/99 It's Dreamcast Time supplement" (DE; 1999-09-22), page 10
Blue Stinger | |
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Main page | Comparisons | Credits | Hidden content | Development | Magazine articles | Reception | Technical information | Bootlegs
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