Shinobi
From Sega Retro
Shinobi | |||||||||
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System(s): Sega System 16, Sega Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS, MSX, NES, TurboGrafx-16, Virtual Console, Xbox Live Arcade, ZX Spectrum | |||||||||
Publisher: Sega, The Sales Curve Tengen, Asmik | |||||||||
Developer: Sega, Binary Design Random Access Micromosaics Tengen, Asmik | |||||||||
Genre: Action | |||||||||
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CERO
Missing Parameter! |
- For the PlayStation 2 game, see Shinobi (2002). For the next game in the series, see The Revenge of Shinobi.
Shinobi (忍) is a Sega System 16 arcade game developed by Sega. It is the first in a long line of Shinobi games, and follows the journey of a ninja called Joe Musashi who must free children from his clan from the evil Zeed organisation.
As well as being released in arcades, the game was brought to the Sega Master System in 1988. It was also brought to the Amiga, Amstrad CPC, Atari ST, Commodore 64, DOS computers, MSX, NES, TurboGrafx-16, and ZX Spectrum. More recently the arcade version has been released on the Xbox Live Arcade and Virtual Console services for the Xbox 360 and Wii consoles respectively.
A sequel, entitled The Revenge of Shinobi, was released in 1989 for the Sega Mega Drive (and later the Mega-Tech).
Production Credits
Arcade Version
Staff: Sugachan 26, Wagamama Kenchi, Topi, Gyofunori, Hanachan, Super Haggar, Fanta Jijii, Yamiagari, Shinjuku Otoko
Special Thanks: Pachinker Uke, Ponchan 25
Amiga Version
Programming by.... Paul Dunning, Tim Cannell
Graphics by.... Drew Northcott
Music by.... Tiny Williams
Many Thanks To.... Richard Aplin
Amstrad CPC Version
A Binary Design Production
Code: Richard Aplin
Gfx: Drew Northcott
Music: Tiny
Commodore 64 Version
The Commodore Sixty Four Version of Shinobi has produced by Random Access
Programming: Simon Pick
Graphics: Ned Langman
Loading Music: Tiny Williams
Disk Loader: Nick Pelling
Tape Loader Assistance: Jacco
Game Testing and Management: Daniel Marchant
DOS Version
The IBM Version of Shinobi was produced by Micromosaics Inc.
Producer: Lary Rosenblatt
Programming: Mark Sutton-Smith, Chadler Driggs, John Sanderson, Warren R. Tucker
Graphics: Josie Koehne, Darrin Stubbington
Copyright Nineteen Eighty Nine
By Sega Enterprises Ltd
MSX Version
A Binary Design Production
Programmed by: David Leitch
Graphics by: Drew Northcott
Music by Tiny Williams
ZX Spectrum Version
A Binary Design Production
Programmed by: David Leitch
Graphics by: Drew Northcott
Music by Tiny Williams
Physical Scans
System 16 version
Master System Version
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82 | |
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Based on 19 reviews |
Amiga Version
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Based on 0 reviews |
Amstrad CPC Version
Atari ST Version
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N/A | |
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Based on 0 reviews |
Commodore 64 Version
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N/A | |
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Based on 0 reviews |
DOS Version
MSX Version
NES Version
Turbografx-16 Version
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81 | |
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Based on 8 reviews |
TurboGrafx-16, JP |
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320x80px Cover
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ZX Spectrum Version
External Links
- Sega of Japan Virtual Console page (Japanese)
- Shinobi on Xbox Live Marketplace: GB, US
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 270
- ↑ Aktueller Software Markt, "November 1988" (DE; 1988-10-21), page 85
- ↑ Computer Entertainer, "January 1989" (US; 1989-01-21), page 12
- ↑ Complete Guide to Consoles, "" (UK; 1989-10-16), page 70
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 106
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 62
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 144
- ↑ Computer & Video Games, "October 1988" (UK; 1988-09-16), page 119
- ↑ Famitsu, "" (JP; 1988-xx-xx), page 1
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 81
- ↑ The Games Machine, "January 1989" (UK; 1988-12-15), page 58
- ↑ Génération 4, "Décembre 1988" (FR; 1988-1x-xx), page 59
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
- ↑ Power Play, "10/88" (DE; 1988-09-12), page 52
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 59
- ↑ Sega Pro, "April 1992" (UK; 1992-03-19), page 28
- ↑ Sega Pro, "November 1992" (UK; 1992-10-08), page 25
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 72
- ↑ Software Gids, "Mei/Juni 1990" (NL; 1990-05-xx), page 32
- ↑ Aktueller Software Markt, "März 1990" (DE; 1990-0x-xx), page 58
- ↑ Complete Guide to Consoles, "Volume Two" (UK; 1990-04-xx), page 31
- ↑ Complete Guide to Consoles, "Volume IV" (UK; 1990-11-xx), page 52
- ↑ Computer & Video Games, "March 1990" (UK; 1990-02-16), page 96
- ↑ The Games Machine, "March 1990" (UK; 1990-02-08), page 52
- ↑ Power Play, "5/90" (DE; 1990-04-12), page 120
- ↑ Tilt, "Mars 1990" (FR; 1990-0x-xx), page 82
- ↑ Zzap!, "Maggio 1990" (IT; 1990-xx-xx), page 28
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