Ka-Ge-Ki (火激), sold as Ka-Ge-Ki: Fists of Steel in the US, is a 1991 action game developed by HOT-B for the Sega Mega Drive, ported from an arcade game and arranged in certain aspects, made by Taito and Kaneko in the year 1988. The player character is Ken, a boxer who's girlfriend was captured by a gang of criminals and taken to the ninth floor of their hideout. Ken must defeat every enemy to rescue his girlfriend.
Gameplay
The player fights through 9 stages, represented as floors of a building. In each stage, the goal is to defeat a certain number of enemies that attack the player one at a time. The number of enemies that appear is based on the stage and difficulty level. After enough opponents are beaten, a boss appears. After the boss is defeated, gameplay continues on the next floor until the final boss is defeated on the ninth floor.
Gameplay takes place in a small, square arena, where Ken and his opponent are free to move in all directions. Ken has a fast and a strong punch used to attack enemies, and can also jump to avoid enemies. Occasionally, one of three kinds of power-ups will appear in the arena, these will restore Ken's lost health or increase his attack power for a limited time.
Controls
- : Jump
- : Weak Punch
- : Strong Punch
- + : Dodge
Versions
- Voice data is different between the Japanese and US release.
- Compared to the Arcade version, there are some significant differences, making this version an arranged version rather than a straight port.
- The game takes place in a building with changing backgrounds while the original was locatet at a harbor with a single background
- Gang members sitting in the background aren't there anymore, only their cheering for booing remains
- Weaker mob enemies where added, possibly to extend the game's length
- Enemies take more damage
- Some colors indexing mistakes happened, certain characters have wrong shade graduations as a result
Production credits
Source: In-game credits
Magazine articles
- Main article: Ka-Ge-Ki/Magazine articles.
Promotional material
Print advert in
Sega Visions (US) #5: "Summer 1991" (1991-xx-xx)
Physical scans
Mega Drive, US
|
Cover
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Cart Manual
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Mega Drive, JP
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Cover
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
✔
|
CRC32
|
effc0fa6
|
MD5
|
31ca6dabd0443625f0c7ce3c1a6229c6
|
SHA-1
|
893b1bae5242f25494b6de64a861b1aa1dc6cf14
|
|
1MB
|
1991-01
|
Cartridge (US)
|
|
|
|
|
✔
|
CRC32
|
391866a1
|
MD5
|
1e593b65ce45c68692d4d49b266a1727
|
SHA-1
|
9424e8b759609004748dd6cd4779f917211264ae
|
|
1MB
|
1991-01
|
Cartridge (JP)
|
|
|
|
|
References
- ↑ File:GamePro US 023.pdf, page 40
- ↑ Electronic Gaming Monthly, "1992 Video Game Buyer's Guide" (US; 199x-xx-xx), page 31
- ↑ 3.0 3.1 File:ACE UK 47.pdf, page 64 Cite error: Invalid
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- ↑ 4.0 4.1 File:MegaTech UK 01.pdf, page 78 Cite error: Invalid
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- ↑ 5.0 5.1 File:Raze UK 10.pdf, page 61 Cite error: Invalid
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- ↑ 6.0 6.1 File:SegaForce UK 18.pdf, page 78 Cite error: Invalid
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- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 155
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 118
- ↑ Beep! MegaDrive, "April 1991" (JP; 1991-03-08), page 30
- ↑ Famitsu, "" (JP; 1991-0x-xx), page 1
- ↑ Games-X, "31st May 1991" (UK; 1991-05-24), page 37
- ↑ Hippon Super, "April 1991" (JP; 1991-03-04), page 42
- ↑ Joystick, "Juin 1991" (FR; 1991-0x-xx), page 130
- ↑ Sega Mega Drive Advanced Gaming, "November 1992" (UK; 1992-xx-xx), page 79
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "July 1991" (JP; 1991-06-08), page 85
- ↑ Mega, "December 1993" (UK; 1993-11-18), page 77
- ↑ Power Play, "8/91" (DE; 1991-07-1x), page 120
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tilt, "Septembre 1991" (FR; 1991-09-xx), page 82
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 100
- ↑ VideoGames & Computer Entertainment, "November 1990" (US; 1990-1x-xx), page 58