Rayman

From Sega Retro

For the unreleased Sega 32X version, see Rayman (32X).

n/a

Rayman title.png

Rayman
System(s): Sega Saturn
Publisher: Ubisoft
Developer:
Sound driver: SCSP/CD-DA (50 tracks)
Genre: Action[1][2]

















Number of players: 1
Official in-game languages:
  • English
  • Deutsch
  • Français
  • 日本語
  • Release Date RRP Code
    Sega Saturn
    JP
    ¥5,8005,800 T-17701G
    Sega Rating: All Ages
    Sega Saturn
    US
    T-17701H
    ESRB: Kids to Adults
    Sega Saturn
    EU
    T-17701H-50
    ELSPA: 3+ OK
    Sega Saturn
    DE
    T-17701H-50
    USK: 0
    Sega Saturn
    FR
    (Watch bundle)
    349F349
    ELSPA: 3+ OK
    Sega Saturn
    UK
    £44.9944.99[4] T-17701H-50
    ELSPA: 3+ OK
    Sega Saturn
    PL
    199zł199
    Sega Saturn
    AU
    OFLC: G
    Sega Saturn
    BR
    191046
    Tectoy: Todas as Idades
    Non-Sega versions

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    Rayman, known as Rayman Yo! Electoon o Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, Red Book CD audio, and higher quality sound.

    At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.

    Story

    Rayman, Introduction.png

    Mr. Dark steals the Great Protoon

    In the planet in which Rayman lives, people are harmonious thanks to the Great Protoon. However one day, the evil Mr. Dark steals the Protoon, causing the Electoons, other tiny beings that maintain harmony on Rayman's planet, to scatter all over the world. Betilla the Fairy, a guardian of the Great Protoon, battled Mr. Dark to get back the Protoon and Electoons, but failed, so Rayman decides to go and find the Electoons, free the Great Protoon and defeat Mr. Dark. Betilla the Fairy frequently interacts with Rayman as needed to give him additional magical powers along his journey.

    Gameplay

    Rayman, Betilla the Fairy.png

    Betilla the Fairy

    The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.

    At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.

    Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.

    Levels

    Notavailable.svg

    The Dream Forest

    Notavailable.svg

    Band Land

    Notavailable.svg

    Blue Mountains

    Notavailable.svg

    Picture City

    Notavailable.svg

    The Caves of Skops

    Notavailable.svg

    Candy Chateau

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Rayman Rayman
    English (US) Rayman Rayman
    Japanese レイマンよ!エレクトゥーンを救え! Rayman Yo! Electoon o Sukue!

    Comparisons

    Main article: Rayman/Comparisons.

    Production credits

    • Concept: Michel Ancel, Frédéric Houde
    • Characters Creation: Alexandra Steible
    • Design: Michel Ancel, Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut
    • Animation: Alexandra Steible with Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pons, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman
    • Backgrounds Creation: Eric Pelatan, Sylvaine Jenny
    • Computer Graphics: Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
    • Programming: Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frédéric Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, François Mahieu, Guillaume Michel, Christian Mihalache, Sébastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michaël Ryssen, Jozef Skrabo
    • Sounds Effects and Music: Stephane Bellanger, Didier Lord with Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Rémy Gazel, Didier Léglise, Jean-Marc Litchmann, Frédéric Louvre, Olivier Mortier, Frédéric Prados, Stéphane Ronse, René De Wael, Olaf Zalcman
    • Voices: Emmanuelle Cosso with Mitsuyuki Bando, Chris Bénard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
    • Tests: Serge Hascoët with Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoît Maçon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
    • Project Management: Agnès Haegel
    • Marketing (USA): James Hare, Carrie Tice, Shannon Wolfe
    • Producer: Ludimedia : Gérard Guillemot
    • Development: Ubi Studios : Michel Guillemot
    • Publisher: Ubi Soft : Yves Guillemot
    Special thanks to the many others who worked on the project.
    Source:
    US manual
    Error creating thumbnail: /bin/bash: line 1: 2223860 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/2/26/Rayman_sat_us_manual.pdf' 2223861 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2197' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_41aa320e9ce1.jpg'
    [5]

    Magazine articles

    Main article: Rayman/Magazine articles.

    Promotional material

    Main article: Rayman/Promotional material.

    Physical scans

    Sega Retro Average 
    Publication Score Source
    92 [6]
    Sega Saturn
    92
    Based on
    1 review
    Sega Retro Average 
    Publication Version Score
    Consoles + (FR)
    95
    [7]
    Digitiser (UK)
    70
    [8]
    Famitsu (JP) NTSC-J
    73
    [9]
    Fun Generation (DE)
    80
    [10]
    Gambler (PL)
    83
    [11]
    GameFan (US) NTSC-U
    96
    [12]
    GamePro (US) NTSC-U
    88
    [13]
    Gamers (DE) PAL
    80
    [14]
    GamesMaster (UK) PAL
    93
    [15]
    Game Informer (US) NTSC-U
    72
    [16]
    Hacker (HR)
    83
    [17]
    Hobby Consolas (ES) PAL
    92
    [18]
    MAN!AC (DE) PAL
    86
    [19]
    Mega Force (FR) PAL
    94
    [20]
    Mega Fun (DE) PAL
    87
    [21]
    Mean Machines Sega (UK) PAL
    91
    [22]
    Player One (FR)
    97
    [23]
    Saturn Fan (JP) NTSC-J
    60
    [24]
    Saturn+ (UK) PAL
    91
    [25]
    Sega Magazin (DE) PAL
    75
    [26]
    Sega News (CZ)
    100
    [27]
    Sega Power (UK) PAL
    81
    [28]
    Sega Pro (UK) PAL
    92
    [29]
    Świat Gier Komputerowych (PL)
    90
    [30]
    Sega Saturn Magazine (UK)
    78
    [4]
    Sega Saturn Magazine (JP) NTSC-J
    67
    [31]
    Sega Saturn Magazine (JP) NTSC-J
    74
    [32]
    Todo Sega (ES)
    91
    [33]
    Top Consoles (FR)
    85
    [34]
    Total Saturn (UK) PAL
    64
    [35]
    Video Games (DE) PAL
    83
    [36]
    VideoGames (US)
    70
    [37]
    Sega Saturn
    83
    Based on
    32 reviews

    Rayman

    Saturn, JP
    Rayman Saturn JP Box Back.jpgRayman Saturn JP Box Front.jpg
    Cover
    Rayman Saturn JP Spinecard.jpg
    Spinecard
    Rayman Saturn JP Disc.jpg
    Disc
    Saturn, US
    Rayman Saturn US Box Back.jpgRayman Saturn US Box Front.jpg
    Cover
    Rayman sat us manual.pdf
    Manual
    Saturn, EU
    Rayman Saturn EU Box.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, FR (Watch bundle)
    Rayman Sat FR watch blister back.jpgRayman Sat FR watch blister front.jpg
    Cover
    Saturn, DE
    Rayman Saturn DE cover.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, AU
    Rayman Saturn AU cover.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, BR
    Rayman Saturn BR Box Back.jpgNospine.pngRayman Saturn BR Box Front.jpg
    Cover

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    666,152,256 CD-ROM (EU) T-17701H-50 V1.000
    Sega Saturn
    CRC32
    MD5
    SHA-1
    600,220,992 1995-09-15 CD-ROM (JP) T-17701G V1.000
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    600,260,976 CD-ROM (US) T-17701H V1.000
    Sega Saturn
     ?
    CRC32
    MD5
    SHA-1
    1995-07-20 Page

    Save data

    The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as progress. You can save a total of three games on the system RAM and three games on the Back-Up Ram Cart.

    Rayman Save Data
    Name Comment File Size
    RAYMAN_NTS1 RAYMANSAVE 20

    References

    1. File:Rayman Saturn JP Box Back.jpg
    2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
    3. https://groups.google.com/g/rec.games.video.sega/c/oBkGZv9iREg/m/Ti5XErBytT4J
    4. 4.0 4.1 4.2 Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 74
    5. File:Rayman sat us manual.pdf, page 22
    6. GamesMaster, "Christmas 1995" (UK; 1995-11-23), page 39
    7. Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 152
    8. Digitiser (UK) (1996-01-08)
    9. Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
    10. Fun Generation, "06/95" (DE; 1995-0x-xx), page 76
    11. Gambler, "3/1997" (PL; 1997-xx-xx), page 1
    12. GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
    13. GamePro, "December 1995" (US; 1995-xx-xx), page 78
    14. Gamers, "Dezember 1995" (DE; 1995-11-08), page 28
    15. GamesMaster (UK) "Series 5, episode 9" (1995-11-16, 24:00) (+14:59)
    16. Game Informer, "January 1996" (US; 199x-xx-xx), page 50
    17. Hacker, "04/1996" (HR; 1996-xx-xx), page 32
    18. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 112
    19. MAN!AC, "11/95" (DE; 1995-10-11), page 78
    20. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 116
    21. Mega Fun, "12/95" (DE; 1995-11-21), page 90
    22. Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 28
    23. Player One, "Octobre 1995" (FR; 1995-xx-xx), page 100
    24. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
    25. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 64
    26. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 55
    27. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 10
    28. Sega Power, "December 1995" (UK; 1995-10-19), page 34
    29. Sega Pro, "December 1995" (UK; 1995-11-02), page 58
    30. Świat Gier Komputerowych, "1/1997" (PL; 1997-xx-xx), page 1
    31. Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 187
    32. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
    33. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 36
    34. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 80
    35. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 44
    36. Video Games, "11/95" (DE; 1995-10-25), page 91
    37. VideoGames, "November 1995" (US; 1995-10-24), page 90


    Rayman

    Rayman title.png

    Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Technical information



    Sega Saturn
    Prototypes: 1995-07-20



    Rayman games for Sega systems
    Sega 32X
    Rayman (unreleased)
    Sega Saturn
    Rayman (1995) | Rayman 2 (unreleased)
    Sega Dreamcast
    Rayman 2: The Great Escape (2000)
    Sampler Discs
    Sega Saturn
    Rayman Playable Game Preview (1996)