The Ooze

From Sega Retro

n/a

Ooze MD Title.png

The Ooze
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Sound driver: GEMS
Genre: Action[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥5,8005,800 G-4134
Sega Mega Drive
US
$49.9949.99[2] 1512
ESRB: Kids to Adults
Sega Mega Drive
EU
1572-50
ELSPA: 3+ OK
Sega Mega Drive
PT
MDJSE0142
Sega Mega Drive
UK
£24.9924.99[3] 1572-50
ELSPA: 3+ OK
Sega Mega Drive
AU
FTHE18SMC
OFLC: G
Sega Mega Drive
BR
Tectoy: Todas as Idades

The Ooze (ジ・ウーズ) is a Sega Mega Drive action strategy game developed by Sega Technical Institute and published by Sega. Released in 1995 to mixed reviews, the game is the last STI would develop for the aging 16-bit platform.

Story

The Ooze, Introduction.png

Introduction

Dr. Caine becomes suspicious of The Corporation's behind-the-scenes research and scans its databases during an evening shutdown, discovering that the Corporation has successfully developed a hybrid plague so dangerous and fast-spreading it could wipe out humanity in a few days, and intends on infecting the entire planet by polluting the water supplies with it and extort billions of dollars from world governments to supply the cure.

Upon discovering this information, Dr. Caine was caught by the Director and his henchmen, and was injected with a glowing green substance with intentions of killing him. However, the substance had instead transformed him into a living puddle of toxic ooze. Filled with rage and a strange power, Caine now seeks revenge on the Corporation and the Director, intending to destroy them and prevent them from unleashing the plague upon the world, hoping to regain his humanity no matter the cost.

Gameplay

The Ooze, DNA Strands.png

Collected DNA strands

Taking place with an overhead point of view, the main character is a puddle of green ooze which can be moved about the play area with the D-Pad using an advanced fluid-like algorithm developed specifically for the game. The player must explore the maze-like levels to find switches to unlock different parts of the level before eventually finding the exit. Each level has three parts, the last of which contains a boss that must be defeated to open the exit. Levels contain hidden DNA strands that can be collected to earn the good ending.

Defeating organic enemies makes them drop pieces of ooze, which can be absorbed to increase the puddle's size. The size of the puddle acts as a form of health for Caine, though it also makes him a bigger target to attacks and hazards. Taking damage reduces the size of the ooze puddle. Levels include obstacles such as drains that devour the puddle. Attacking enemies involves stretching out the ooze puddle into a controllable "arm" whose length is provided by briefly shifting ooze from the main puddle, which is done with A. The punch can be extended longer by holding the button longer if the ooze puddle is large enough. It can be guided in multiple directions using the D-Pad, allowing it to navigate around obstacles to collect items or activate switches or to attack enemies without entering their direct line of fire. Levels also contain lighted poles that can be punched by the ooze to safely transport it between points. Small portions of the puddle itself can be shot as a projectile attack with B, as long as there is enough ooze to do so.

Caine loses a life if the ooze puddle is reduced too low or if the puddle’s head is attacked directly. The game ends if the player runs out of lives.

Items

The Ooze, Items.png
Extra Ooze
Gives Caine more ooze.
The Ooze, Items.png
Speed
Increases Caine's speed. The ooze turns yellow when it is active, and turns orange when it is about to run out.
The Ooze, Items.png
Industrial Strength Toxin
Allows Caine to defeat organic creatures just by touching them. The ooze turns red when it is active, and turns black when it is about to run out.
The Ooze, Items.png
Extra Life
Awards an extra life.
The Ooze, Items.png
DNA Helix
Caine needs to collect all 50 of these to regain his humanity at the end of the game. Each level has 10 to find.
The Ooze, Items.png
Waypoint
Serves as a checkpoint, allowing Caine to restart from it whenever he dies.

Levels

The Ooze, Stage 1-1.png

The Ooze, Stage 1-2.png

The Ooze, Stage 1-3.png

  • The Ooze, Stage 1-1.png

  • The Ooze, Stage 1-2.png

  • The Ooze, Stage 1-3.png

Toxic Dump

The Ooze, Stage 2-1.png

The Ooze, Stage 2-2.png

The Ooze, Stage 2-3.png

  • The Ooze, Stage 2-1.png

  • The Ooze, Stage 2-2.png

  • The Ooze, Stage 2-3.png

Waste Plant

The Ooze, Stage 3-1.png

The Ooze, Stage 3-2.png

The Ooze, Stage 3-3.png

  • The Ooze, Stage 3-1.png

  • The Ooze, Stage 3-2.png

  • The Ooze, Stage 3-3.png

Genetics Lab

The Ooze, Stage 4-1.png

The Ooze, Stage 4-2.png

The Ooze, Stage 4-3.png

  • The Ooze, Stage 4-1.png

  • The Ooze, Stage 4-2.png

  • The Ooze, Stage 4-3.png

Power Core

The Ooze, Stage 5-1.png

The Ooze, Stage 5-2.png

The Ooze, Stage 5-3.png

  • The Ooze, Stage 5-1.png

  • The Ooze, Stage 5-2.png

  • The Ooze, Stage 5-3.png

Plague Factory

Bonus Level

The Ooze, Bonus Stage.png

Bonus level

There are ten different bonus levels hidden throughout the game where the player can attack rabbits to gain more ooze. The rabbits become hostile when the ooze gets near them and try to consume the puddle. These bonus levels are timed and end if time runs out.

History

Development

The Ooze is based on an algorithmically-generated cellular automaton. As such, the main character can be split apart and reformed like a viscous liquid. The gameplay is reminiscent of The Bitmap Brothers' game The Chaos Engine (called Soldiers of Fortune in the US). The art style evokes a cartoony (necessitated by the constraints of the medium) H.R. Giger. The story recalls The Toxic Avenger. The development team included people who later worked for Blizzard North on Diablo and Diablo II, including designer Stieg Hedlund. Some of the programming was fairly advanced for a 16-bit system; for example, the speed powerup effect was actually created by decreasing the viscosity of the character.

Legacy

The game is considered a cult classic and was included in the Japanese version of Sonic Mega Collection and in all versions of Sonic Mega Collection Plus. In the latter collection, it is unlockable in two ways. In the Xbox and PlayStation 2 versions, it can be unlocked if the user has a Sonic Heroes save. In all versions, it can be unlocked by playing any game on the disk for 30 hours.

Production credits

Source:
In-game credits
Ooze MD credits.pdf
[5]


Source:
Uncredited

Digital manuals

Magazine articles

Main article: The Ooze/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[7]
Electronic Gaming Monthly (US) NTSC-U
39
[8]
Game Players (US) NTSC-U
64
[9]
GamePro (US) NTSC-U
43
[2]
Game Informer (US) NTSC-U
64
[10]
Joypad (FR)
70
[11]
Mega Force (FR) PAL
84
[12]
Mean Machines Sega (UK) PAL
79
[3]
Next Generation (US)
50
[13]
Player One (FR) PAL
82
[14]
Power Up! (UK)
75
[15]
Saturn Fan (JP) NTSC-J
61
[16]
Sega Pro (UK) PAL
81
[17]
Sonic the Comic (UK) PAL
70
[18]
Tricks (RU)
78
[19]
Tricks 16 bit (RU)
80
[20]
VideoGames (US) NTSC-U
90
[21]
Sega Mega Drive
69
Based on
17 reviews

The Ooze

Mega Drive, JP
Theooze md jp cover.jpg
Cover
TheOoze MD JP CartTop 600.jpg
Theooze md jp cart.jpg
Cart
Ooze md jp manual.pdf
Manual
Theooze md jp innercover.jpg
Inner Cover
Mega Drive, US
TheOoze MD US Box Back.jpgTheOoze MD US Box Spine.jpgTheooze md us cover.jpg
Cover
Theooze md us cart.jpg
Cart
The Ooze MD US Manual.pdf
Manual
Mega Drive, EU
Theooze md eu cover.jpg
Cover
TheOoze MD EU Cart.jpg
Cart
The Ooze MD EU Manual.jpg
Manual
Mega Drive, PT
Ooze MD PT cover.jpg
Cover
Mega Drive, AU
TheOoze MD AU Box.jpg
Cover
Mega Drive, BR
Ooze MD BR cover.jpg
Cover
Ooze MD BR Cart.jpg
Cart
Mega Drive, ZA
TheOoze MD ZA Box Front.jpg
Cover
TheOoze MD EU Cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 1c0dd42f
MD5 9a56d0dabe7b7359436923e2b33996ef
SHA-1 dafcda90285e71151072ba36134f94f1e9d76a23
1MB 1995-07-03[22] Cartridge (US/JP)
Sega Mega Drive
CRC32 e16b102c
MD5 cfeed2515b26497e3f172f19f396e755
SHA-1 0e45b84e875aa4e27bf003cbc0f857f2e5659625
1MB 1995-07-29[23] Cartridge (EU)
Sega Mega Drive
 ?
CRC32 921106fd
MD5 ea995d54277c9d14ea7ac6381d2e977e
SHA-1 62da42d68ee70b92886a9435bbe86472ef7271b8
909.5kB 1995-06-15 CD-R disc Page
Sega Mega Drive
 ?
CRC32 fa39281d
MD5 fb0a885b7f218e1a38ece1040f89a6ce
SHA-1 7cf62d9861a076aab2ccc24f8af42098595d31e7
1MB 1995-06-19 CD-R disc Page
Sega Mega Drive
 ?
CRC32 ce1f139f
MD5 612b9b48f47fd6ab568115ad3cd72b08
SHA-1 678a3bc0b0e1cadc3e4eb48fdf685e1e256e0ac3
943.7kB 1995-06-22 CD-R disc Page
Sega Mega Drive
 ?
CRC32 70419442
MD5 d81b29eb89231a06ce4254fac2be9a6b
SHA-1 de12e7c7a8fdbd032a1892f744d2b75c735ee3b1
945.4kB 1995-06-26 CD-R disc Page
Sega Mega Drive
 ?
CRC32 1776763b
MD5 6deb6d694df9c41f9c3cb3ed54949186
SHA-1 9b48fdcea1f6238ff7a9998632f6910f4a3be63b
1MB 1995-06-29 CD-R disc Page
Sega Mega Drive
 ?
CRC32 ca93e93b
MD5 5dc9a102d8ba0ae12f0cae3373760e61
SHA-1 1a26f78560b70ba233b54e9506a2d6d444e03bc8
953.1kB 1995-06-29 CD-R disc Page
Sega Mega Drive
 ?
CRC32 1c0dd42f
MD5 9a56d0dabe7b7359436923e2b33996ef
SHA-1 dafcda90285e71151072ba36134f94f1e9d76a23
1MB 1995-07-03 CD-R disc Page
Sega Mega Drive
 ?
CRC32 7cf868e7
MD5 b1fd0a9eabda1ed5fe806ae98e9453b5
SHA-1 1c34cb3fffbaa81d350aea0b81b74c28e86c9bf5
1MB 1995-07-28 CD-R disc Page
Sega Mega Drive
 ?
CRC32 e16b102c
MD5 cfeed2515b26497e3f172f19f396e755
SHA-1 0e45b84e875aa4e27bf003cbc0f857f2e5659625
1MB 1995-07-31 CD-R disc Page

External links

References


The Ooze

Ooze MD Title.png

Main page | Maps | Credits | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Mega Drive
Prototypes: 1995-06-15 | 06-19 | 06-22 | 06-26 | 06-29 B | 06-29 | 07-03 | 07-28 | 07-31