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Virtua Fighter Animation, known in Japan as Virtua Fighter Mini (バーチャファイターMini), is a fighting game released for the Sega Game Gear in 1996. It is based off the Virtua Fighter anime series, which in turn was based off the original Virtua Fighter video game.
It is one of the few Game Gear fighting games, and the only Virtua Fighter game to date to be released for a handheld console. It is also one of the only Virtua Fighter games not to be presented in 3D (alongside the Sega Mega Drive port of Virtua Fighter 2).
Tec Toy, Sega's Brazilian distributor, brought the game to the Sega Master System in 1997. Though there is some color loss, the Master System version offers a larger screen resolution.
Gameplay
Characters
Move lists assume the player is facing right. If facing left, and should be reversed.
History
Development
While it had already been released in Japan at this point, the North American version of Virtua Fighter Animation was announced at E3 1996, alongside a Sega Mega Drive version. While ready and playable on the Game Gear, Sega had only artwork to show for the Mega Drive port (a project that very likely became the Mega Drive version of Virtua Fighter 2).
Versions
Localised names
Also known as
Language
|
Localised Name
|
English Translation
|
English
|
Virtua Fighter Animation
|
Virtua Fighter Animation
|
English (US)
|
Virtua Fighter Animation
|
Virtua Fighter Animation
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Japanese
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バーチャファイターMini
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Virtua Fighter Mini
|
Production credits
Game Gear version
Source: In-game credits[8]
- Producer: Erik Wahlberg
- Product Managers: Bill Onderdonk, Eric Dunstan
- Product Specialist: Clint Dyer
- Package Art Director: Bob Schonfisch
- Package Art Firm: Moore & Price
- Manual: Wendy Dinsmore
- Lead Tester: Sean Doidge
- Assistant Leads: Jeremy Caine, Victor Quimson, Polly Villatuya, Fernando Valderrama, Lloyd Kinoshita
- Testers: Shari Shaklin, Annette Ancel, Matt Clerici, Kenneth Chan, Charles Yang, Arnold Galano, Raul Orozco, Matt Ironside, Chris Lucich, Jeff Junio, Jeremy Wheat, Rolef Conlan, Darren Nagtalon, Pedro Ponce, Chris Johnson, Byram Abbott, Sam Ford, Rob Prideaux
Source: US manual[9]
Magazine articles
- Main article: Virtua Fighter Animation/Magazine articles.
Promotional material
Physical scans
Game Gear version
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|
Division by zero.
|
Based on 0 review
|
Game Gear, JP
|
|
Cart
|
Game Gear, US
|
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Cart Manual
|
Game Gear, EU
|
|
Cart Manual
|
Master System version
Master System, BR
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Cover
|
Cart Manual
|
Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
?
|
CRC32
|
57f1545b
|
MD5
|
fdc90edb44d2a2236ab9c29d2f073d3c
|
SHA-1
|
ee24af11f2066dc8ffbefb72a5048a2471576229
|
|
1MB
|
|
Cartridge (BR)
|
|
|
|
|
?
|
CRC32
|
c05657f8
|
MD5
|
8f31e2b715d06b960fa294746e8bd1de
|
SHA-1
|
b0622ef2e58fc38af35ead0a632babc4bfe49e86
|
|
1MB
|
|
Cartridge (JP)
|
|
|
|
|
?
|
CRC32
|
d431c452
|
MD5
|
db315b11c28f8be4ecdac77759e889de
|
SHA-1
|
222f3e49f595ceb4263af329c4021d64fc4772e6
|
|
1MB
|
|
Cartridge (US/EU)
|
|
|
|
|
References
- ↑ File:VFA GG JP Box Front.jpg
- ↑ File:VFA GG EU Box Back.jpg
- ↑ 3.0 3.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ http://riehlspot.simplenet.com/vgame/new/gear.html (Wayback Machine: 1998-01-31 04:05)
- ↑ Sega FY 1997 Brand Review, page 6
- ↑ 6.0 6.1 6.2 Sega Magazin, "November 1996" (DE; 1996-10-09), page 83
- ↑ Sega Magazin, "November 1996" (DE; 1996-10-09), page 85
- ↑ File:Virtua Fighter Animation GG credits.pdf
- ↑ File:Virtua Fighter Animation GG US Manual.pdf, page 16
- ↑ Computer & Video Games, "July 1996" (UK; 1996-06-12), page 80
- ↑ Famitsu, "1996-04-05" (JP; 1996-03-22), page 38
- ↑ Hobby Consolas, "Octubre 1996" (ES; 1996-xx-xx), page 116
- ↑ Mega Fun, "11/96" (DE; 1996-10-16), page 61
- ↑ Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 84
- ↑ Player One, "Novembre 1996" (FR; 1996-xx-xx), page 126
- ↑ Sega Power, "August 1996" (UK; 1996-06-06), page 50