Defenders of Oasis, known as Shadam Crusader: Harukanaru Oukoku (シャダム・クルセイダー ~遙かなる王国~) in Japan, is a role-playing game for the Sega Game Gear. It was released in Japan in September 1992, and in North America in Winter 1992.
The game takes place in a setting influenced by the Arabian Nights and ancient Middle Eastern culture, like Beyond Oasis and Prince of Persia.
Story
In ancient times, the hero Jamseed sealed away the dark god Ahriman and established the Kingdom of Shanadar. Although Shanadar was once conquered by Ahriman's servant, the Snake King Zahhark, it was reclaimed one thousand years later by the hero Fallidoon, and Shanadar finds peace and prosperity under successive kings. However, Ahriman begins to plot his return; he manipulates the Eflaat Empire, led by Zahhak's descendant, into searching for the three magic Rings of Light that Jamseed used to seal him away.
In the present day, the King of Shanadar tasks his son, the Prince, with escorting the Princess of the neighboring kingdom Mahamood and keeper of one of the rings. When the Eflaat Empire attacks the Shanadar Kingdom, the King gives the Prince the second ring and instructs him to escape to Mahamood with the Princess and seek aid from its king.
The Prince is attacked by the traitorous General Kohle and awakens in the lair of a resistance group. The group's leader informs the Prince of a magic lamp hidden within the kingdom's treasury, and suggests that the lamp's power can nullify Kohle's magic sword. The Prince obtains the treasury key from his dying tutor and discovers the lamp, which houses a powerful Genie who declares the Prince to be his new master. Aided by the Genie's magic, the Prince successfully defeats Kohle and avenges his tutor. The Prince and Princess disembark on a ship helmed by a captain and his son Saleem. He learns that he must find the three Rings of Light before Ahriman's servants can destroy them and free the dark god from his imprisonment.
Gameplay
Defenders of Oasis is a role-playing game in which the player controls the Prince of Shanadar, who must defeat the empire that has attacked his kingdom. The game is broken into five chapters. The Prince is initially solitary, but forms a party including three other characters over the course of the game. The game is played from an overhead perspective. The setting includes several villages and castles, in which the Prince is capable of conversing with pedestrians and collecting objects. Each village includes at least one shop where the player can purchase and sell items (in dinars) that can aid the Prince and his party, such as weapons, armor, and accessories. Villages also include a certain place where the party can rest and recover their hit points and spell points.
At random intervals in areas outside of a village and at specific moments in the story, the game enters combat. The battle screen displays the names of the party's current members and their amounts of remaining hit points at the top of the screen, the enemies currently attacking the player (with a maximum of three enemies appearing at a time) in the center of the screen, and a textual interface through which the player inputs commands for the characters at the bottom of the screen. During these encounters, the player characters and the enemies exchange moves until one side is defeated. As the player characters take damage from enemy attacks, their number of hit points decreases. If a character's hit points are fully depleted, the character is knocked out and unable to fight unless another character uses an item or spell to revive them; characters who are knocked out also revive with a small number of hit points if the battle is won. When all enemies on the screen have been defeated, the player characters are rewarded with an amount of experience points, dinars, and in some cases, items. Characters who are unconscious at the end of the battle do not receive experience.
Outside of battles, the player can access a status screen with START , where the status of each character can be checked, and items and spells can be used and equipped. The human characters gain levels that increase their attributes when they acquire enough experience points. Attributes include:
- Power: Increases the damage done to enemies.
- Speed: Affects how often a character gets a turn in battles and how frequently he can dodge attacks.
- Stamina: Reduces the damage taken by enemies.
- Will: Increases the character's resistance to enemy abilities that cause a loss of consciousness.
The game has an autosave feature that automatically saves progress throughout gameplay.
Characters
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Prince
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The Prince is the main character. He has the highest attack and defensive power, but he is slower than the other characters. He has the Run ability, which attempts to escape the battle.
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Genie
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The Genie is the only spellcaster. He joins the party in Chapter 1. He starts with high speed and stamina. He can learn a number of offensive and defensive spells. He does not gain experience or levels, as the other characters do. Instead, the player can find and use items that upgrade him by polishing and plating his lamp. He also learns spells by reading wall inscriptions after finding the Mirror of Knowledge item.
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Saleem
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Saleem is the son of a ship captain. He joins the party in Chapter 2. He is faster than the Prince but slower than Agmar. He can perform a Dance of Death, which attacks all enemies.
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Agmar
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Agmar is a thief. He joins the party in Chapter 3. He is strong and very fast. He has the Hide ability, which lessens his chance of being attacked and enables the Assault command for the next turn, which is a more powerful attack.
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Spells
The Genie learns more spells over the course of the game.
Spell |
Mana cost |
Description
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Alma |
3 |
Restores 20-40 hit points to one character.
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Haoma |
3 |
Removes poison from one character.
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Varyu |
10 |
Silences an enemy (preventing it from casting spells).
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Urus |
4 |
Increases the offensive power of one character.
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Almaty |
8 |
Restores all hit points to one character.
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Asha |
2 |
Damages an enemy for 40-60 hit points.
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Raag |
0 |
Transports the party to any previously visited location.
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Asma |
6 |
Damages all enemies for 40-60 hit points.
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Wofmanaf |
5 |
Increases the defensive power for all characters in the party.
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Amultart |
7 |
Restores consciousness to an unconscious character.
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Kshasla |
0 |
Allows the party to pass through certain barriers.
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Halwtart |
0 |
The Genie returns to his lamp for the rest of the battle to restore some hit points and magic points.
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Skanda |
2 |
Escapes from a battle.
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Ashawan |
9 |
Damages an enemy for 80-100 hit points.
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Asman |
10 |
Damages all enemies for 60-80 hit points.
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Meialma |
12 |
Restores 60 hit points to all characters.
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Ast |
11 |
Stops one enemy's breath.
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Afnawar |
16 |
Damages all enemies for 100-120 hit points.
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Items
Some items can be purchased in shops, but others are found in chests or dropped by enemies in battle.
Item |
Description
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Snake Act |
Removes poison from a character.
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Herb |
Restores hit points to a character.
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Holy Herb |
Restores more hit points to a character.
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Barrel |
Restores a large amount of hit points to all characters.
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Talisman |
Restores all hit points to all characters.
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Worm Act |
Resurrects a fallen character (except the Genie).
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Bottle |
Captures monsters during combat.
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Life Pot |
Increases the character's stamina by 3-4.
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Power Pot |
Increases the character's power by 2-3.
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Speed Pot |
Increases the character's speed by 4-5.
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Crystal |
Increases the Genie's defense by 7.
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Plating |
Increases the Genie's maximum hit points by 5.
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Gilding |
Increases the Genie's maximum hit points by 15.
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Hemp |
Increases the Genie's maximum magic points by 5.
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Silk |
Increases the Genie's maximum magic points by 15.
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Special
Item |
Description
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Ring One |
The Ring of Power, one of the three magic Rings of Light.
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Ring Two |
The Ring of Words, one of the three magic Rings of Light.
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Ring Three |
The Ring of Soul, one of the three magic Rings of Light.
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Key of S |
The Key to the Shandar Treasury.
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Key of G |
The Key to the Gylan Palace.
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Key of E |
The Key of the Empire.
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Key of T |
The Key of the Tower.
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Lamp |
The Genie's lamp, which adds the Genie to the party.
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Barbado |
The Harp of Sleep, lulls an enemy to sleep so it skips its turns.
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Mirror |
The Mirror of Knowledge, allows the Prince to read wall inscriptions to teach the Genie new spells.
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Passport |
Gains access to the palace at Gylan.
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Amulet |
Puts dead spirits to rest.
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Weapons
Weapon |
Description |
Equippable by
|
Shamsir |
Base weapon. |
Prince, Saleem, Agmar
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Kutar |
Increases attack by 4. |
Prince
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Saber |
Increases attack by 9. |
Prince, Saleem
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Jambiya |
Increases attack by 12. |
Prince, Saleem, Agmar
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Falchion |
Increases attack by 22. |
Prince
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Holynar |
Increases attack by 27. |
Prince, Saleem, Agmar
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Chakram |
Increases attack by 30. |
Saleem
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Kris |
Increases attack by 30. |
Agmar
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Talwar |
Increases attack by 42. |
Prince
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Kwarnaf |
Increases attack by 47. |
Prince
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Poisonar |
Poisons opponent when hit. |
Prince, Saleem, Agmar
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Firenar |
Adds fireball attack. |
Prince
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Crafting
Item |
Description
|
Hilt |
Can be combined with the F. Stone or H. Stone to form a weapon.
|
F. Stone |
Can be combined with the Hilt to forge the Firenar sword.
|
H. Stone |
Can be combined with the Hilt to forge the Holynar sword.
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Armor
Head
Armor |
Description |
Equippable by
|
Turban |
Base armor. |
Prince, Saleem, Agmar
|
Bandana |
Increases defense by 2. |
Prince
|
Circlet |
Increases defense by 6. |
Saleem
|
Pillow |
Increases defense by 6, restores hit points after each turn. |
Prince, Saleem, Agmar
|
Mask |
Increases defense by 8. |
Agmar
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Crown |
Increases defense by 12. |
Prince, Saleem
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Helm |
Increases defense by 17. |
Prince
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Body
Armor |
Description |
Equippable by
|
Mantle |
Base armor. |
Prince, Saleem, Agmar
|
Cape |
Increases defense by 4. |
Prince
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Cloak |
Increases defense by 6. |
Prince, Saleem, Agmar
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Shield |
Increases defense by 10. |
Prince, Saleem, Agmar
|
Sp. Mantle |
Increases defense by 17. |
Prince
|
Cuirass |
Increases defense by 22. |
Saleem
|
Herberk |
Increases defense by 22. |
Agmar
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Sp. Cape |
Increases defense by 27. |
Prince, Saleem, Agmar
|
Sp. Cloak |
Increases defense by 32. |
Prince, Saleem, Agmar
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Versions
Localised names
Also known as
Language
|
Localised Name
|
English Translation
|
English
|
Defenders of Oasis
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Defenders of Oasis
|
English (US)
|
Defenders of Oasis
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Defenders of Oasis
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Japanese
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シャダム・クルセイダー ~遙かなる王国~
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Shadam Crusader: Harukanaru Oukoku
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Production credits
- Program: Lunarian SG
- Planning: K, Oct, Tomarin
- Scenario Adviser: Masayuki Ishikawa
- Illustration: Kino Chan
- Sound: Type-O
- Voice Actor: Polmi, Atsu
- Graphic Design: E-Iro, 7 Big King, Jyouoh, Y,Nozaki, Sada, Hide, Choko, Gen
- Thanks: Siva, Rai-zou, Kudo, Sato, Tate, Asohy
- Presented by: Sega
Source: In-game credits[17]
Source: Sega TV Game Genga Gallery[19]
Source: Uncredited
Magazine articles
- Main article: Defenders of Oasis/Magazine articles.
Promotional material
Artwork
Physical scans
{{{{{icon}}}|L}}
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Division by zero.
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Based on 0 review
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Game Gear, JP
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Cart Manual
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Game Gear, US
|
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Cart Manual
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Game Gear, EU
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Cart Manual
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Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
|
?
|
CRC32
|
09f9ed60
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MD5
|
dfea773be248f6aa84eacab911ac9316
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SHA-1
|
de4b546f61dd32106247d38643849f6aaeeedb07
|
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512kB
|
|
Cartridge (JP)
|
8kB backup
|
|
|
|
?
|
CRC32
|
e2791cc1
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MD5
|
8430050c60db46b3887cf7d7cf2f206f
|
SHA-1
|
07c1167c3b6eea294a73272c256934406f48f9d5
|
|
512kB
|
|
Cartridge (US/EU)
|
8kB backup
|
|
|
|
✔
|
CRC32
|
41a367a0
|
MD5
|
92247960c4a8f0292c94e1e8fc8d4348
|
SHA-1
|
fe4c1df4e8d8cd244e9cef803eeafaec4962c31a
|
|
512kB
|
|
3DS Virtual Console (US/EU)
|
|
|
|
|
?
|
CRC32
|
c674eccc
|
MD5
|
503e2946dcf3cba80a7264ebc4793afd
|
SHA-1
|
76e1f94dbb8a12ba428767d2e70f00fe719fa449
|
|
256kB
|
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EPROM cartridge
|
|
|
|
Page
|
External links
- Sega of Japan 3DS VC catalogue pages: Game Gear
- Nintendo catalogue pages: JP, US, UK
References
- ↑ https://www.mtwo.co.jp/development/retrogame-2/#tab-4
- ↑ File:DefendersOfOasis GG EU Box Back.jpg
- ↑ File:DefendersOfOasis GG JP Box Front.jpg
- ↑ 4.0 4.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
- ↑ GamePro, "July 1992" (US; 1992-xx-xx), page 89
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 36
- ↑ 7.0 7.1 7.2 Sega Power, "June 1993" (UK; 1993-05-06), page 36
- ↑ 8.0 8.1 Computer & Video Games, "April 1993 (Go! Issue 18)" (UK; 1993-03-15), page 22
- ↑ Sega Zone, "March 1993" (UK; 1993-02-11), page 25
- ↑ 10.0 10.1 http://vc.sega.jp:80/3ds/shadam/ (Wayback Machine: 2012-11-20 00:15)
- ↑ 11.0 11.1 http://www.nintendo.com:80/games/detail/nYq4tBaSMhpZZmuQTvI0p-_rZMuKkBWv (Wayback Machine: 2013-06-25 00:41)
- ↑ 12.0 12.1 12.2 12.3 12.4 12.5 http://www.nintendolife.com/games/gamegear/defenders_of_oasis (Wayback Machine: 2017-06-25 00:12)
- ↑ https://www.nintendo.fr/Jeux/SEGA-Game-Gear/Defenders-of-Oasis--767043.html (archive.today)
- ↑ https://www.nintendo.co.uk/Games/SEGA-Game-Gear/Defenders-of-Oasis--767043.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/SEGA-Game-Gear/Defenders-of-Oasis--767043.html (archive.today)
- ↑ File:Defenders of Oasis GG credits.pdf
- ↑ https://vgdensetsu.net/2_MariKoizumi.html (Wayback Machine: 2024-04-08 10:57)
- ↑ Sega TV Game Genga Gallery, Graphic Sha, page 47
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 57
- ↑ Beep! MegaDrive, "October 1992" (JP; 1992-09-08), page 23
- ↑ Consoles +, "Février 1993" (FR; 1993-0x-xx), page 124
- ↑ Computer + Video Giochi, "Aprile 1993" (IT; 1993-xx-xx), page 72
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 166
- ↑ Game Power, "Maggio 1993" (IT; 1993-0x-xx), page 93
- ↑ GamePro, "October 1993" (US; 1993-xx-xx), page 34
- ↑ Gamers, "Dezember/Januar 1993" (DE; 1992-11-19), page 53
- ↑ Joypad, "Janvier 1993" (FR; 199x-xx-xx), page 147
- ↑ Joystick, "Février 1993" (FR; 1993-0x-xx), page 204
- ↑ Megablast, "4/93" (DE; 1993-09-29), page 100
- ↑ Mega Fun, "02/93" (DE; 1993-0x-xx), page 44
- ↑ Megazin, "Letnik 2, Številka 6, Februar 1994" (SI; 1994-xx-xx), page 35
- ↑ Mean Machines Sega, "February 1993" (UK; 1993-01-28), page 74
- ↑ Player One, "Janvier/Février 1993" (FR; 1993-01-10), page 98
- ↑ Sega Zone, "March 1993" (UK; 1993-02-11), page 24
- ↑ Sega Force, "March 1993" (UK; 1993-02-04), page 76
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 88
- ↑ Supersonic, "Février 1993" (FR; 1993-xx-xx), page 23
- ↑ Video Games, "3/93" (DE; 1993-02-24), page 106