Difference between revisions of "Fatal Fury 2"

From Sega Retro

(→‎Characters: reformat)
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The game is a one-on-one fighting game. The game retains the two-plane fighting system from the first game. It adopts a four-button layout for attacks, increasing the amount of moves available to each character. As in the previous entry matches are fought to the best of three rounds, with each round having a 60-second time limit. If time runs out, the fighter with the most vitality remaining is the winner.
 
The game is a one-on-one fighting game. The game retains the two-plane fighting system from the first game. It adopts a four-button layout for attacks, increasing the amount of moves available to each character. As in the previous entry matches are fought to the best of three rounds, with each round having a 60-second time limit. If time runs out, the fighter with the most vitality remaining is the winner.
  
Characters move with {{left}} and {{right}} and crouch with {{down}}. They can move forward while crouched with {{downright}} (or {{downleft}} when facing left). They backstep with {{left}} {{left}} (or {{right}} {{right}} when facing left). They jump with {{up}} and flip back and forth with {{upleft}} and {{upright}}. When using a standard control pad, characters can attack with a light punch with {{A}}, a heavy punch with {{A}}+{{C}}, a light kick with {{B}}, and a heavy kick with {{B}}+{{C}}. They taunt with {{repeat|{{C}}}}. When using a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], characters can attack with a light punch with {{X}}, a heavy punch with {{Y}}, a light kick with {{A}}, and a heavy kick with {{B}}. They taunt with {{Mode}}. Characters have different attacks depending on whether they are standing, crouching, or jumping. Every fighter has special techniques performed by inputting specific directions with an attack button. The game also introduces the "Super Attacks," which are powerful special moves that can causes massive damage but can only be used when the characters's vitality gauge is low and flashing.
+
Characters move with {{left}} and {{right}} and crouch with {{down}}. They can move forward while crouched with {{downright}} (or {{downleft}} when facing left). They backstep with {{left}} {{left}} (or {{right}} {{right}} when facing left). They jump with {{up}} and flip back and forth with {{upleft}} and {{upright}}. When using a standard control pad, characters can attack with a light punch with {{A}}, a heavy punch with {{A}}+{{C}}, a light kick with {{B}}, and a heavy kick with {{B}}+{{C}}. They taunt with {{repeat|{{C}}}}. When using a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]], characters can attack with a light punch with {{X}}, a heavy punch with {{Y}}, a light kick with {{A}}, and a heavy kick with {{B}}. They taunt with {{Mode}}. Characters have different attacks depending on whether they are standing, crouching, or jumping. Every fighter has special techniques performed by inputting specific directions with an attack button. The game also introduces Desperation moves, which are powerful special moves that can causes massive damage but can only be used when the character's vitality gauge is low and flashing.
  
 
Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons.
 
Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons.
  
Characters switch between lanes with {{A}}+{{B}} on a standard control pad or {{Z}} on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with {{up}} or {{down}} or perform a jumping attack across the lanes with any attack button. Characters can perform a "3D Attack" with {{A}}+{{C}} on a standard control pad or {{C}} on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background plane, such as electrified ropes or a stampede of bulls, and thus the player cannot change planes but can knock the opponent to the other plane to cause extra damage.
+
Characters switch between lanes with {{A}}+{{B}} on a standard control pad or {{Z}} on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with {{up}} or {{down}} or perform a jumping attack across the lanes with any attack button. Characters can perform a "3D attack" with {{A}}+{{C}} on a standard control pad or {{C}} on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background plane, such as electrified ropes or a stampede of bulls, and thus the player cannot change planes but can knock the opponent to the other plane to cause extra damage.
  
There is a single-player story mode that can be played as any of eight characters. After facing all eight playable characters (including a mirror match against the player's chosen character), the player fights four non-playable boss characters. The game has limited continues. There is also a versus mode where players can play a single match as any character against a computer or another human player (or watch two computer players fight). There is a new Survival Match mode that can be played by one or two players where players choose five fighters and compete in single-round matches to eliminate all of the opposing player's characters. There is no time limit in this mode, and characters do not gain any vitality back after a round. There are three difficulty levels for computer-controlled opponents (Easy, Normal, and Hard).
+
There is a single-player story mode that can be played as any of eight characters. The player can choose the first opponent. After facing all eight playable characters (including a mirror match against the player's chosen character), the player fights four non-playable boss characters. The game has limited continues. There is also a versus mode where players can play a single match as any character against a computer or another human player (or watch two computer players fight). There is a new Survival Match mode that can be played by one or two players where players choose five fighters and compete in single-round matches to eliminate all of the opposing player's characters. There is no time limit in this mode, and characters do not gain any vitality back after a round. There are three difficulty levels for computer-controlled opponents (Easy, Normal, and Hard).
  
 
===Characters===
 
===Characters===
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{{InfoFighter
 
{{InfoFighter
 
| name=Terry Bogard
 
| name=Terry Bogard
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1971-03-15
 
| info1=1971-03-15
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Rising Tackle<br>(ライジングタックル)|Hold {{down}} for 2 seconds, then {{up}}+{{punch}}|Terry spins into the air while upside down and holding an arm out. This move can only hit airborne opponents.}}
 
{{MoveListRow|Rising Tackle<br>(ライジングタックル)|Hold {{down}} for 2 seconds, then {{up}}+{{punch}}|Terry spins into the air while upside down and holding an arm out. This move can only hit airborne opponents.}}
 
{{MoveListRow|Crack Shoot<br>(クラックシュート)|{{QCB}} {{upleft}} {{kick}}|Terry jumps forward while kicking in a circle.}}
 
{{MoveListRow|Crack Shoot<br>(クラックシュート)|{{QCB}} {{upleft}} {{kick}}|Terry jumps forward while kicking in a circle.}}
{{MoveListRow|'''Super:''' Power Geyser<br>(パワーゲイザー)|{{QCB}} {{downleft}} {{right}} {{HP}}|Terry punches the ground, causing a geyser of energy to erupt from the ground in front of him.}}
+
{{MoveListRow|'''Desperation:''' Power Geyser<br>(パワーゲイザー)|{{QCB}} {{downleft}} {{right}} {{HP}}|Terry punches the ground, causing a geyser of energy to erupt from the ground in front of him.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Andy Bogard
 
| name=Andy Bogard
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1972-08-16
 
| info1=1972-08-16
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Shadow Splitter<br>(斬影拳)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{punch}}|Andy charges forward while ramming with his shoulder and knee.}}
 
{{MoveListRow|Shadow Splitter<br>(斬影拳)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{punch}}|Andy charges forward while ramming with his shoulder and knee.}}
 
{{MoveListRow|Shotgun Kick<br>(空破弾)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{kick}}|Andy launches off the ground with his hands, flying feet-first toward his opponent.}}
 
{{MoveListRow|Shotgun Kick<br>(空破弾)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{kick}}|Andy launches off the ground with his hands, flying feet-first toward his opponent.}}
{{MoveListRow|'''Super:''' Blazing Kick<br>(超裂破弾)|Hold {{down}} for 2 seconds, then {{downright}} {{right}}+{{HK}}|Andy launches off the ground with his hands, flying at his opponent with a flaming kick.}}
+
{{MoveListRow|'''Desperation:''' Blazing Kick<br>(超裂破弾)|Hold {{down}} for 2 seconds, then {{downright}} {{right}}+{{HK}}|Andy launches off the ground with his hands, flying at his opponent with a flaming kick.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Joe Higashi
 
| name=Joe Higashi
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1972-03-29
 
| info1=1972-03-29
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Tiger Kick<br>(タイガーキック)|{{QCF}} {{upright}} {{kick}}|Joe flies forward with a knee strike.}}
 
{{MoveListRow|Tiger Kick<br>(タイガーキック)|{{QCF}} {{upright}} {{kick}}|Joe flies forward with a knee strike.}}
 
{{MoveListRow|Gut Slammer<br>(膝地獄)|{{right}}+{{HK}} (close)|Joe grabs and knees his opponent in the stomach repeatedly.}}
 
{{MoveListRow|Gut Slammer<br>(膝地獄)|{{right}}+{{HK}} (close)|Joe grabs and knees his opponent in the stomach repeatedly.}}
{{MoveListRow|'''Super:''' Tornado Uppercut<br>(スクリューアッパー)|{{right}} {{HCF}} {{HP}}|Joe punches into the air, generating a tall cyclone that covers the full height of the screen and moves a short distance in front of him.}}
+
{{MoveListRow|'''Desperation:''' Tornado Uppercut<br>(スクリューアッパー)|{{right}} {{HCF}} {{HP}}|Joe punches into the air, generating a tall cyclone that covers the full height of the screen and moves a short distance in front of him.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Kim Kap Hwan
 
| name=Kim Kap Hwan
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1964-12-21
 
| info1=1964-12-21
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Flying Slicer<br>(飛燕斬)|Hold {{down}} for 2 seconds, then {{up}}+{{kick}}|Kim flips backward, slicing through the air with a circular kick.}}
 
{{MoveListRow|Flying Slicer<br>(飛燕斬)|Hold {{down}} for 2 seconds, then {{up}}+{{kick}}|Kim flips backward, slicing through the air with a circular kick.}}
 
{{MoveListRow|Aerial Slam<br>(飛翔脚)|{{down}}+{{kick}} in midair|Kim dives diagonally downward, then stomps repeatedly on his opponent.}}
 
{{MoveListRow|Aerial Slam<br>(飛翔脚)|{{down}}+{{kick}} in midair|Kim dives diagonally downward, then stomps repeatedly on his opponent.}}
{{MoveListRow|'''Super:''' Mega Attack Kick<br>(鳳凰脚)|{{QCB}} {{downleft}} {{right}} {{HK}}|Kim dashes forward, then performs a series of kicks, ending with a Flying Slicer.}}
+
{{MoveListRow|'''Desperation:''' Mega Attack Kick<br>(鳳凰脚)|{{QCB}} {{downleft}} {{right}} {{HK}}|Kim dashes forward, then performs a series of kicks, ending with a Flying Slicer.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Mai Shiranui
 
| name=Mai Shiranui
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1974-01-01
 
| info1=1974-01-01
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Death Dive<br>(ムササビの舞)|Hold {{down}} for 2 seconds, then {{up}}+{{punch}}|Mai rolls into the opposite plane, then dives diagonally downward with her arms spread out.}}
 
{{MoveListRow|Death Dive<br>(ムササビの舞)|Hold {{down}} for 2 seconds, then {{up}}+{{punch}}|Mai rolls into the opposite plane, then dives diagonally downward with her arms spread out.}}
 
{{MoveListRow|Ninja Bee Attack<br>(必殺忍蜂)|{{HCF}} {{kick}}|Mai performs a cartwheel, then drops to the ground with an elbow strike.}}
 
{{MoveListRow|Ninja Bee Attack<br>(必殺忍蜂)|{{HCF}} {{kick}}|Mai performs a cartwheel, then drops to the ground with an elbow strike.}}
{{MoveListRow|'''Super:''' Super Ninja Bee Attack<br>(超必殺忍蜂)|{{right}} {{downleft}} {{right}}+{{HK}}|Mai performs a Ninja Bee Attack while flames radiate from her body.}}
+
{{MoveListRow|'''Desperation:''' Super Ninja Bee Attack<br>(超必殺忍蜂)|{{right}} {{downleft}} {{right}}+{{HK}}|Mai performs a Ninja Bee Attack while flames radiate from her body.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Big Bear
 
| name=Big Bear
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=19??-03-03
 
| info1=19??-03-03
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Lift Up Throw<br>(リフトアップスルー)|{{downright}}+{{HK}} (close)|Big Bear picks up and tosses his opponent behind him.}}
 
{{MoveListRow|Lift Up Throw<br>(リフトアップスルー)|{{downright}}+{{HK}} (close)|Big Bear picks up and tosses his opponent behind him.}}
 
{{MoveListRow|Neck Buster<br>(ネックハング)|{{right}}+{{HK}} (close)|Big Bear grabs and wrings his opponent by the neck.}}
 
{{MoveListRow|Neck Buster<br>(ネックハング)|{{right}}+{{HK}} (close)|Big Bear grabs and wrings his opponent by the neck.}}
{{MoveListRow|'''Super:''' Breath of Fire<br>(ファイアー・ブレス)|{{HCB}} {{right}} {{HP}}|Big Bear breathes a heavy cloud of flame out in front of him.}}
+
{{MoveListRow|'''Desperation:''' Breath of Fire<br>(ファイアー・ブレス)|{{HCB}} {{right}} {{HP}}|Big Bear breathes a heavy cloud of flame out in front of him.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Jubei Yamada
 
| name=Jubei Yamada
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1922-07-07
 
| info1=1922-07-07
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Kuma Koroshi<br>(熊殺し)|{{upright}}+{{HP}} (close)|Jubei hops onto his opponent's back and chokes them.}}
 
{{MoveListRow|Kuma Koroshi<br>(熊殺し)|{{upright}}+{{HP}} (close)|Jubei hops onto his opponent's back and chokes them.}}
 
{{MoveListRow|Izuna Otoshi<br>(いずな落とし)|{{down}}+{{HK}} in midair (close)|Jubei grabs his opponent in midair, rolls with them, then drops them to the ground head-first.}}
 
{{MoveListRow|Izuna Otoshi<br>(いずな落とし)|{{down}}+{{HK}} in midair (close)|Jubei grabs his opponent in midair, rolls with them, then drops them to the ground head-first.}}
{{MoveListRow|'''Super:''' Dynamite Spine Crunch<br>(ダイナマイトいずな落とし)|Hold {{downleft}} for 2 seconds, then {{down}} {{downright}}+{{HP}} (close)|Jubei performs a more powerful version of his Super Spine Crunch move.}}
+
{{MoveListRow|'''Desperation:''' Dynamite Spine Crunch<br>(ダイナマイトいずな落とし)|Hold {{downleft}} for 2 seconds, then {{down}} {{downright}}+{{HP}} (close)|Jubei performs a more powerful version of his Super Spine Crunch move.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Cheng Sin Zan
 
| name=Cheng Sin Zan
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1952-08-10
 
| info1=1952-08-10
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Thunderball Bomb<br>(氣雷砲)|{{QCF}} {{punch}}|Cheng tosses a ball of energy in an arc in front of him.}}
 
{{MoveListRow|Thunderball Bomb<br>(氣雷砲)|{{QCF}} {{punch}}|Cheng tosses a ball of energy in an arc in front of him.}}
 
{{MoveListRow|Zutsuki Satsu<br>(頭突殺)|{{right}}+{{HK}} (close)|Cheng grabs and headbutts his opponent repeatedly.}}
 
{{MoveListRow|Zutsuki Satsu<br>(頭突殺)|{{right}}+{{HK}} (close)|Cheng grabs and headbutts his opponent repeatedly.}}
{{MoveListRow|'''Super:''' Fireball Blaster<br>(爆雷砲)|Hold {{downleft}} for 2 seconds, then {{down}} {{downright}}+{{HP}}|Cheng throws a large energy ball in an arc in front of him, which knocks down his opponent on impact.}}
+
{{MoveListRow|'''Desperation:''' Fireball Blaster<br>(爆雷砲)|Hold {{downleft}} for 2 seconds, then {{down}} {{downright}}+{{HP}}|Cheng throws a large energy ball in an arc in front of him, which knocks down his opponent on impact.}}
 
}}
 
}}
 
}}
 
}}
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{{InfoFighter
 
{{InfoFighter
 
| name=Billy Kane
 
| name=Billy Kane
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1966-12-25
 
| info1=1966-12-25
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Suzume Otoshi<br>(雀落とし)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{punch}}|Billy whips his cudgel diagonally upward, and it expands into the air.}}
 
{{MoveListRow|Suzume Otoshi<br>(雀落とし)|Hold {{downleft}} for 2 seconds, then {{upright}}+{{punch}}|Billy whips his cudgel diagonally upward, and it expands into the air.}}
 
{{MoveListRow|Mega Drop<br>(地獄落とし)|{{right}}+{{HK}} (close)|Billy lifts his opponent into the air with his cudgel and stabs them repeatedly.}}
 
{{MoveListRow|Mega Drop<br>(地獄落とし)|{{right}}+{{HK}} (close)|Billy lifts his opponent into the air with his cudgel and stabs them repeatedly.}}
{{MoveListRow|'''Super:''' Flaming Cudgel<br>(デストロイド・スタッド)|{{QCB}} {{downleft}} {{right}} {{HP}}|Billy leaps forward, then drives his cudgel into the ground, causing an explosion of energy.}}
+
{{MoveListRow|'''Desperation:''' Flaming Cudgel<br>(デストロイド・スタッド)|{{QCB}} {{downleft}} {{right}} {{HP}}|Billy leaps forward, then drives his cudgel into the ground, causing an explosion of energy.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Axel Hawk
 
| name=Axel Hawk
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1954-06-13
 
| info1=1954-06-13
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Smash Attack|{{left}}+{{HK}} (close)|Axel lifts his opponent, then pummels them with the other hand and punches them into the other layer (or the electrified ropes of his own stage).}}
 
{{MoveListRow|Smash Attack|{{left}}+{{HK}} (close)|Axel lifts his opponent, then pummels them with the other hand and punches them into the other layer (or the electrified ropes of his own stage).}}
 
{{MoveListRow|Super Revolving Punch|{{downright}}+{{HK}} (close)|Axel lifts his opponent, then winds up and hits them with a big uppercut.}}
 
{{MoveListRow|Super Revolving Punch|{{downright}}+{{HK}} (close)|Axel lifts his opponent, then winds up and hits them with a big uppercut.}}
{{MoveListRow|'''Super:''' Lightning Dash and Attack<br>(アクセルラッシュ)|{{left}} {{right}} {{downright}} {{down}} {{downleft}} {{right}} {{HP}}|Axel charges forward with a hook, a cross, and an uppercut.}}
+
{{MoveListRow|'''Desperation:''' Lightning Dash and Attack<br>(アクセルラッシュ)|{{left}} {{right}} {{downright}} {{down}} {{downleft}} {{right}} {{HP}}|Axel charges forward with a hook, a cross, and an uppercut.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Lawrence Blood
 
| name=Lawrence Blood
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=1960-09-04
 
| info1=1960-09-04
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Poncho Breaker<br>(マントブリーカー)|{{right}}+{{HK}} (close)|Lawrence grabs his opponent with his cloak and tosses them into the air.}}
 
{{MoveListRow|Poncho Breaker<br>(マントブリーカー)|{{right}}+{{HK}} (close)|Lawrence grabs his opponent with his cloak and tosses them into the air.}}
 
{{MoveListRow|Flying Buster<br>(フライングバスター)|{{down}}+{{HP}} in midair (close)|Lawrence grabs his opponent in midair, then drops them to the ground and onto his knee.}}
 
{{MoveListRow|Flying Buster<br>(フライングバスター)|{{down}}+{{HP}} in midair (close)|Lawrence grabs his opponent in midair, then drops them to the ground and onto his knee.}}
{{MoveListRow|'''Super:''' Bloody Flash|{{QCB}} {{downleft}} {{right}} {{HP}}|Lawrence stabs repeatedly in front of him with his sabre.}}
+
{{MoveListRow|'''Desperation:''' Bloody Flash|{{QCB}} {{downleft}} {{right}} {{HP}}|Lawrence stabs repeatedly in front of him with his sabre.}}
 
}}
 
}}
 
}}
 
}}
 
{{InfoFighter
 
{{InfoFighter
 
| name=Wolfgang Krauser
 
| name=Wolfgang Krauser
| info1name=Date of Birth
+
| info1name=Date of birth
 
| info1=Unknown
 
| info1=Unknown
 
| info2name=Height
 
| info2name=Height
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{{MoveListRow|Neck Hang Blow<br>(ネックハングブロー)|{{right}}+{{HK}} (close)|Wolfgang holds his opponent into the air by the neck and punches them repeatedly.}}
 
{{MoveListRow|Neck Hang Blow<br>(ネックハングブロー)|{{right}}+{{HK}} (close)|Wolfgang holds his opponent into the air by the neck and punches them repeatedly.}}
 
{{MoveListRow|Mega Kaiser Punch|{{downright}}+{{HP}} (close)|Wolfgang grabs and lifts his opponent, then launches them into the air with a punch.}}
 
{{MoveListRow|Mega Kaiser Punch|{{downright}}+{{HP}} (close)|Wolfgang grabs and lifts his opponent, then launches them into the air with a punch.}}
{{MoveListRow|'''Super:''' Kaiser Wave<br>(カイザーウェイブ)|{{right}} {{downright}} {{down}} {{downleft}} {{upright}} {{HP}}|Wolfgang holds his hands back, then throws a tall fireball across the screen.}}
+
{{MoveListRow|'''Desperation:''' Kaiser Wave<br>(カイザーウェイブ)|{{right}} {{downright}} {{down}} {{downleft}} {{upright}} {{HP}}|Wolfgang holds his hands back, then throws a tall fireball across the screen.}}
 
}}
 
}}
 
}}
 
}}
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Every enemy fighter has his or her own stage where matches take place in the single-player game. In the versus mode, players can choose the stage. Most stages have recolored variants at later times of day for the second and third rounds.
 
Every enemy fighter has his or her own stage where matches take place in the single-player game. In the versus mode, players can choose the stage. Most stages have recolored variants at later times of day for the second and third rounds.
 
{{gallery|widths=200|screens=yes|
 
{{gallery|widths=200|screens=yes|
{{ginfo|FatalFury2 MD USA1.png|{{flag|US}} U.S.A. 1|Terry Bogard's stage.}}
+
{{gitem|FatalFury2 MD USA1.png|{{flag|US}} Terry Bogard}}
{{ginfo|FatalFury2 MD Italy.png|{{flag|IT}} Italy|Andy Bogard's stage.}}
+
{{gitem|FatalFury2 MD Italy.png|{{flag|IT}} Andy Bogard}}
{{ginfo|FatalFury2 MD Thailand.png|{{flag|TH}} Thailand|Joe Higashi's stage.}}
+
{{gitem|FatalFury2 MD Thailand.png|{{flag|TH}} Joe Higashi}}
{{ginfo|FatalFury2 MD Australia.png|{{flag|AU}} Hong Kong|Big Bear's stage.}}
+
{{gitem|FatalFury2 MD Australia.png|{{flag|AU}} Big Bear}}
{{ginfo|FatalFury2 MD Japan2.png|{{flag|JP}} Kumamoto, Japan|Jubei Yamada's stage.}}
+
{{gitem|FatalFury2 MD Japan2.png|{{flag|JP}} Jubei Yamada}}
{{ginfo|FatalFury2 MD HongKong.png|{{flag|HK 1959}} Hong Kong|Cheng Sin Zan's stage.}}
+
{{gitem|FatalFury2 MD HongKong.png|{{flag|HK 1959}} Cheng Sin Zan}}
{{ginfo|FatalFury2 MD Korea.png|{{flag|KR}} Korea|Kim Kap Hwan's stage.}}
+
{{gitem|FatalFury2 MD Korea.png|{{flag|KR}} Kim Kap Hwan}}
{{ginfo|FatalFury2 MD Japan1.png|{{flag|JP}} Aokigahara, Japan|Mai Shiranui's stage.}}
+
{{gitem|FatalFury2 MD Japan1.png|{{flag|JP}} Mai Shiranui}}
{{ginfo|FatalFury2 MD GreatBritain.png|{{flag|UK}} Great Britain|Billy Kane's stage.}}
+
{{gitem|FatalFury2 MD GreatBritain.png|{{flag|UK}} Billy Kane}}
{{ginfo|FatalFury2 MD USA2.png|{{flag|US}} U.S.A. 2|Axel Hawk's stage.}}
+
{{gitem|FatalFury2 MD USA2.png|{{flag|US}} Axel Hawk}}
{{ginfo|FatalFury2 MD Spain.png|{{flag|ES}} Spain|Lawrence Blood's stage.}}
+
{{gitem|FatalFury2 MD Spain.png|{{flag|ES}} Lawrence Blood}}
{{ginfo|FatalFury2 MD Germany.png|{{flag|DE}} Germany|Wolfgang Krauser's stage.}}
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Revision as of 06:00, 3 October 2023

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  • NTSC-U
  • NTSC-J

FatalFury2 title.png

GarouDensetsu2 MD JP TitleScreen.png

Fatal Fury 2
System(s): Sega Mega Drive
Publisher: Takara
Developer:
Licensor: SNK
Original system(s): Neo Geo
Sound driver: SMPS 68000
Peripherals supported: Six Button Control Pad
Genre: Action[2][3]

















Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
JP
¥9,8009,800 T-146023
Sega Mega Drive
US
$69.9969.99[4] T-103046
Videogame Rating Council: MA-13
Sega Mega Drive
UK
Sega Mega Drive
AU
$139.95139.95[5] FFAT03SMC
OFLC: M15
Sega Mega Drive
KR
GM94004JT
Non-Sega versions

Fatal Fury 2, known as Garou Densetsu 2: Aratanaru Tatakai (餓狼伝説2 新たなる闘い) in Japan, is the sequel to Fatal Fury. It was originally released by SNK for the Neo Geo in 1992, then it was brought to the Sega Mega Drive by Takara in 1994.

Fatal Fury 2 is one of the few Mega Drive games to be released in Australia but not Europe. Although an unreleased European version of the game exists, its origins are unclear. Three documented copies are known to date.[6]

Story

One year after the death of Geese Howard in Fatal Fury, a mysterious nobleman becomes the sponsor of a new King of Fighters tournament. This time, the tournament takes place around the world, with both veterans and newcomers competing against one another.

Gameplay

The game is a one-on-one fighting game. The game retains the two-plane fighting system from the first game. It adopts a four-button layout for attacks, increasing the amount of moves available to each character. As in the previous entry matches are fought to the best of three rounds, with each round having a 60-second time limit. If time runs out, the fighter with the most vitality remaining is the winner.

Characters move with Left and Right and crouch with Down. They can move forward while crouched with Down-right (or Down-left when facing left). They backstep with Left Left (or Right Right when facing left). They jump with Up and flip back and forth with Up-left and Up-right. When using a standard control pad, characters can attack with a light punch with A, a heavy punch with A+C, a light kick with B, and a heavy kick with B+C. They taunt with CCCCC. When using a Six Button Control Pad, characters can attack with a light punch with X, a heavy punch with Y, a light kick with A, and a heavy kick with B. They taunt with  MODE . Characters have different attacks depending on whether they are standing, crouching, or jumping. Every fighter has special techniques performed by inputting specific directions with an attack button. The game also introduces Desperation moves, which are powerful special moves that can causes massive damage but can only be used when the character's vitality gauge is low and flashing.

Characters can throw nearby opponents by holding the D-Pad toward the opponent and pressing the heavy punch button. They can block attacks by holding the D-Pad in the opposite direction of the opponent. Blocking while standing guards against high attacks (from a standing or jumping opponent), while blocking while crouched defends against both high and low attacks. While guarding an opponent's attack, characters can counter with an evasion maneuver by pressing the weak punch button, which reduces the damage taken and potentially damages the opponent if within range. Characters become knocked out from being attacked repeatedly; they are uncontrollable and vulnerable in this state but can recover more quickly by rapidly pressing back and forth on the D-Pad along with the attack buttons.

Characters switch between lanes with A+B on a standard control pad or Z on a six button control pad. If an opponent is already in a different lane, the character can roll into the other lane with Up or Down or perform a jumping attack across the lanes with any attack button. Characters can perform a "3D attack" with A+C on a standard control pad or C on a six button control pad, which is an attack that knocks the opponent into the opposite lane. Some stages have objects that can be destroyed when a fighter is thrown through them. Certain stages have hazards in the background plane, such as electrified ropes or a stampede of bulls, and thus the player cannot change planes but can knock the opponent to the other plane to cause extra damage.

There is a single-player story mode that can be played as any of eight characters. The player can choose the first opponent. After facing all eight playable characters (including a mirror match against the player's chosen character), the player fights four non-playable boss characters. The game has limited continues. There is also a versus mode where players can play a single match as any character against a computer or another human player (or watch two computer players fight). There is a new Survival Match mode that can be played by one or two players where players choose five fighters and compete in single-round matches to eliminate all of the opposing player's characters. There is no time limit in this mode, and characters do not gain any vitality back after a round. There are three difficulty levels for computer-controlled opponents (Easy, Normal, and Hard).

Characters

Move lists assume the player is facing right. If facing left, Left and Right should be reversed. P refers to any of the punch buttons, while K refers to any of the kick buttons.

Terry Bogard, Andy Bogard, and Joe Higashi return from the original Fatal Fury, alongside five newcomers. After defeating all eight playable characters in the single-player tournament, the player faces four non-playable bosses. The boss character Billy Kane returns from the previous game (though he was absent from the Mega Drive port of the first game).

Fatal Fury 2, Characters.png
FatalFury2 MD TerryBogard sprite.png
Date of birth:
1971-03-15
Height:
182 cm
Weight:
77 kg


Terry Bogard
Terry Bogard is an American street-fighting champion from South Town.
Move list
Name Command Description
Burning Knuckle
(バーンナックル)
Down Down-left Left P Terry leaps forward with a burning fist.
Power Wave
(パワーウェイブ)
Down Down-right Right P Terry punches the ground, causing a wave of energy to roll across the floor.
Rising Tackle
(ライジングタックル)
Hold Down for 2 seconds, then Up+P Terry spins into the air while upside down and holding an arm out. This move can only hit airborne opponents.
Crack Shoot
(クラックシュート)
Down Down-left Left Up-left K Terry jumps forward while kicking in a circle.
Desperation: Power Geyser
(パワーゲイザー)
Down Down-left Left Down-left Right  HP  Terry punches the ground, causing a geyser of energy to erupt from the ground in front of him.
Fatal Fury 2, Characters.png
FatalFury2 MD AndyBogard sprite.png
Date of birth:
1972-08-16
Height:
171 cm
Weight:
69 kg


Andy Bogard
Andy Bogard is a ninjutsu practitioner and Terry's younger brother.
Move list
Name Command Description
Fireball Attack
(飛翔拳)
Down Down-left Left P Andy shoots a long-ranged burst of ki energy from his palm.
Dragon Bullet
(昇龍弾)
Down Down-right Right P Andy jumps into the air while fanning his arms around him.
Shadow Splitter
(斬影拳)
Hold Down-left for 2 seconds, then Up-right+P Andy charges forward while ramming with his shoulder and knee.
Shotgun Kick
(空破弾)
Hold Down-left for 2 seconds, then Up-right+K Andy launches off the ground with his hands, flying feet-first toward his opponent.
Desperation: Blazing Kick
(超裂破弾)
Hold Down for 2 seconds, then Down-right Right+ HK  Andy launches off the ground with his hands, flying at his opponent with a flaming kick.
Fatal Fury 2, Characters.png
FatalFury2 MD JoeHigashi sprite.png
Date of birth:
1972-03-29
Height:
180 cm
Weight:
72 kg


Joe Higashi
Joe Higashi is a Japanese Muay Thai champion and a friendly rival of the Bogard brothers.
Move list
Name Command Description
Hurricane Uppercut
(ハリケーンアッパー)
Left Down-left Down Down-right Right P Joe punches into the air, generating a cyclone that moves across the ground.
Machine Gun Punch
(爆裂拳)
PPPPP Joe punches rapidly in a cone shape in front of him.
Slash Kick
(スラッシュキック)
Hold Down-left for 2 seconds, then Up-right+K Joe turns and launches himself forward with a flaming kick.
Tiger Kick
(タイガーキック)
Down Down-right Right Up-right K Joe flies forward with a knee strike.
Gut Slammer
(膝地獄)
Right+ HK  (close) Joe grabs and knees his opponent in the stomach repeatedly.
Desperation: Tornado Uppercut
(スクリューアッパー)
Right Left Down-left Down Down-right Right  HP  Joe punches into the air, generating a tall cyclone that covers the full height of the screen and moves a short distance in front of him.
Fatal Fury 2, Characters.png
FatalFury2 MD KimKapHwan sprite.png
Date of birth:
1964-12-21
Height:
176 cm
Weight:
78 kg


Kim Kap Hwan
Kim Kap Hwan is a taekwondo master from Korea who fights in the name of justice.
Move list
Name Command Description
Half-Moon Slash
(半月斬)
Down Down-left Left K Kim rolls forward with a somersaulting crescent kick.
Flying Slicer
(飛燕斬)
Hold Down for 2 seconds, then Up+K Kim flips backward, slicing through the air with a circular kick.
Aerial Slam
(飛翔脚)
Down+K in midair Kim dives diagonally downward, then stomps repeatedly on his opponent.
Desperation: Mega Attack Kick
(鳳凰脚)
Down Down-left Left Down-left Right  HK  Kim dashes forward, then performs a series of kicks, ending with a Flying Slicer.
Fatal Fury 2, Characters.png
FatalFury2 MD MaiShiranui sprite.png
Date of birth:
1974-01-01
Height:
164 cm
Weight:
50 kg


Mai Shiranui
Mai Shiranui is a beautiful kunoichi who is the daughter of the Shiranui ninja clan's leader and the self-proclaimed "fiancée" of Andy Bogard.
Move list
Name Command Description
Deadly Fan
(花蝶扇)
Down Down-right Right P Mai throws her folding fan at her opponent.
Dragon Fire Dance
(龍炎舞)
Down Down-left Left P Mai twirls around, whipping her opponent with the sash around her waist, which is set alight.
Death Dive
(ムササビの舞)
Hold Down for 2 seconds, then Up+P Mai rolls into the opposite plane, then dives diagonally downward with her arms spread out.
Ninja Bee Attack
(必殺忍蜂)
Left Down-left Down Down-right Right K Mai performs a cartwheel, then drops to the ground with an elbow strike.
Desperation: Super Ninja Bee Attack
(超必殺忍蜂)
Right Down-left Right+ HK  Mai performs a Ninja Bee Attack while flames radiate from her body.
Fatal Fury 2, Characters.png
FatalFury2 MD BigBear sprite.png
Date of birth:
19??-03-03
Height:
202 cm
Weight:
210 kg


Big Bear
Big Bear is an Australian face wrestler, formerly a heel wrestler known as Raiden in the previous King of Fighters tournament.
Move list
Name Command Description
Giant Bomb
(ジャイアントボム)
Hold Down-left for 2 seconds, then Right+P Big Bear charges forward with a shoulder ram.
Super Dropkick
(スーパードロップキック)
Hold  HK  for 5 seconds, then release Big Bear jumps into the air and performs a dropkick that knocks his opponent over.
Back Drop
(バックドロップ)
Left+ HP  (close) Big Bear lifts his opponent over his shoulder, then drops them to the ground behind him.
Headbutt
(ヘッドバット)
Down+ HK  (close) Big Bear grabs and squeezes his opponent against himself.
Lariat Drop
(ラリアットドロップ)
Down-right+ HP  (close) Big Bear grabs his opponent in a lariat, then drops them to the ground behind him.
Lift Up Throw
(リフトアップスルー)
Down-right+ HK  (close) Big Bear picks up and tosses his opponent behind him.
Neck Buster
(ネックハング)
Right+ HK  (close) Big Bear grabs and wrings his opponent by the neck.
Desperation: Breath of Fire
(ファイアー・ブレス)
Right Down-right Down Down-left Left Right  HP  Big Bear breathes a heavy cloud of flame out in front of him.
Fatal Fury 2, Characters.png
FatalFury2 MD JubeiYamada sprite.png
Date of birth:
1922-07-07
Height:
156 cm
Weight:
50 kg


Jubei Yamada
Jubei Yamada is an elderly Japanese judo sensei who wants to open his own training hall.
Move list
Name Command Description
Rice Cracker Slasher
(センベイ手裏剣)
Hold Left for 2 seconds, then Right+P Jubei throws a senbei rice cracker at his opponent.
Back Breaker Dash
(ダッシュ二本背負い)
Hold Left for 2 seconds, then Right+K Jubei dashes across the screen, then grabs his opponent and throws them to the ground behind him.
Super Spine Crunch
(大いずな落とし)
Hold Down for 2 seconds, then Up+P (close) Jubei grabs and spins into the air with his opponent, then drops them to the ground head-first.
Tawara Nage
(俵投げ)
Down-right+ HP  (close) Jubei grabs and his opponent behind him.
Tomoe Nage
(巴投げ)
Left+ HK  (close) Jubei grabs and throws his opponent while rolling backward.
Benkei Nakashi
(弁慶泣かし)
Right+ HK  (close) Jubei kicks his opponent repeatedly in the shin.
Kuma Koroshi
(熊殺し)
Up-right+ HP  (close) Jubei hops onto his opponent's back and chokes them.
Izuna Otoshi
(いずな落とし)
Down+ HK  in midair (close) Jubei grabs his opponent in midair, rolls with them, then drops them to the ground head-first.
Desperation: Dynamite Spine Crunch
(ダイナマイトいずな落とし)
Hold Down-left for 2 seconds, then Down Down-right+ HP  (close) Jubei performs a more powerful version of his Super Spine Crunch move.
Fatal Fury 2, Characters.png
FatalFury2 MD ChengSinZan sprite.png
Date of birth:
1952-08-10
Height:
160 cm
Weight:
100 kg


Cheng Sin Zan
Cheng Sin Zan is a greedy and overweight shifu of taiji from Taiwan.
Move list
Name Command Description
Belly Blow
(大太鼓腹打ち)
Hold Down for 2 seconds, then Up+P Cheng flies into the air, then falls to the ground with a belly flop.
Spinning Rock
(破岩激)
Hold Down-left for 2 seconds, then Right+K Cheng rolls forward along the ground like a spinning boulder.
Thunderball Bomb
(氣雷砲)
Down Down-right Right P Cheng tosses a ball of energy in an arc in front of him.
Zutsuki Satsu
(頭突殺)
Right+ HK  (close) Cheng grabs and headbutts his opponent repeatedly.
Desperation: Fireball Blaster
(爆雷砲)
Hold Down-left for 2 seconds, then Down Down-right+ HP  Cheng throws a large energy ball in an arc in front of him, which knocks down his opponent on impact.

Bosses

These four characters appear as bosses. They can be played in the versus modes normally or in the single-player mode using a cheat code.

Fatal Fury 2, Characters.png
FatalFury2 MD BillyKane sprite.png
Date of birth:
1966-12-25
Height:
179 cm
Weight:
77 kg


Billy Kane
Billy Kane is a bojutsu master from the United Kingdom who is seeking revenge on both the Bogard brothers and Joe for the death of Geese Howard.
Move list
Name Command Description
Cudgel Spin
(旋風棍)
PPPPP Billy spins his cudgel in front of him rapidly.
Cudgel Stabber
(三節棍中段打ち)
Hold Left for 2 seconds, then Right+P Billy whips his cudgel in front of him, and it expands across the screen.
Jumping Cudgel Spin
(強襲飛翔棍)
Hold Down for 2 seconds, then Up+K Billy vaults into the air with his cudgel, then drops back to the ground while spinning his cudgel and performing a dive kick.
Suzume Otoshi
(雀落とし)
Hold Down-left for 2 seconds, then Up-right+P Billy whips his cudgel diagonally upward, and it expands into the air.
Mega Drop
(地獄落とし)
Right+ HK  (close) Billy lifts his opponent into the air with his cudgel and stabs them repeatedly.
Desperation: Flaming Cudgel
(デストロイド・スタッド)
Down Down-left Left Down-left Right  HP  Billy leaps forward, then drives his cudgel into the ground, causing an explosion of energy.
Fatal Fury 2, Characters.png
FatalFury2 MD AxelHawk sprite.png
Date of birth:
1954-06-13
Height:
196 cm
Weight:
125 kg


Axel Hawk
Axel Hawk is a retired heavyweight boxing champion seeking to make his comeback.
Move list
Name Command Description
Smash Bomber
(スマッシュボンバー)
Hold Down-left for 2 seconds, then Right+P Axel dashes forward with a powerful uppercut.
Back Dash Smash Bomber
(バックダッシュ・スマッシュボンバー)
Hold Down-left for 2 seconds, then Right Left+P Axel hops backward, then dashes forward with a powerful uppercut.
Flaming Power Punch
(真空カッター)
Down Down-right Right P Axel punches in front of him, creating a fireball that spins forward that knocks down his opponent on impact.
Power Surge Punch
(グレート・ガンブロー)
Right Down-left Down Down-right+P Axel punches in front of him, creating a fireball that spins up into the air.
Smash Attack Left+ HK  (close) Axel lifts his opponent, then pummels them with the other hand and punches them into the other layer (or the electrified ropes of his own stage).
Super Revolving Punch Down-right+ HK  (close) Axel lifts his opponent, then winds up and hits them with a big uppercut.
Desperation: Lightning Dash and Attack
(アクセルラッシュ)
Left Right Down-right Down Down-left Right  HP  Axel charges forward with a hook, a cross, and an uppercut.
Fatal Fury 2, Characters.png
FatalFury2 MD LawrenceBlood sprite.png
Date of birth:
1960-09-04
Height:
195 cm
Weight:
95 kg


Lawrence Blood
Lawrence Blood is a former matador who uses a fighting style based on his bullfighting methods.
Move list
Name Command Description
Bloody Sabre
(ブラッディサーベル)
Left Down-left Down Down-right Right P Lawrence thrusts in front of him with his sabre.
Bloody Spin
(ブラッディスピン)
Hold Left for 2 seconds, then Right+K Lawrence spirals through the air in front of him like a torpedo.
Bloody Uppercut
(ブラッディアッパーカッター)
Down-left Down Down-right Right Up-right P Lawrence flies into the air while attacking with his cloak.
Bloody Cutter
(ブラッディカッター)
Hold Down for 2 seconds, then Up+P Lawrence flies into the air, then dives back down while attacking with his cloak.
Poncho Breaker
(マントブリーカー)
Right+ HK  (close) Lawrence grabs his opponent with his cloak and tosses them into the air.
Flying Buster
(フライングバスター)
Down+ HP  in midair (close) Lawrence grabs his opponent in midair, then drops them to the ground and onto his knee.
Desperation: Bloody Flash Down Down-left Left Down-left Right  HP  Lawrence stabs repeatedly in front of him with his sabre.
Fatal Fury 2, Characters.png
FatalFury2 MD WolfgangKrauser sprite.png
Date of birth:
Unknown
Height:
200 cm
Weight:
145 kg


Wolfgang Krauser
Wolfgang Krauser is a German nobleman seeking to defeat the man who was responsible for Geese's downfall.
Move list
Name Command Description
Upper Level Blitzer
(上段ブリッツボール)
Down Down-left Left P Wolfgang throws a high fireball.
Low Level Blitzer
(下段ブリッツボール)
Down Down-left Left K Wolfgang throws a low fireball.
Tomahawk Kick
(激・レッグトマホーク)
Right Down-right Down Down-left K Wolfgang flies diagonally upward with a flaming kick.
Power Hurl
(当て身投げ)
Left Down-left Down Down-right Right Up-right P Wolfgang catches an attack from his opponent and counters with a throw.
Neck Hang Blow
(ネックハングブロー)
Right+ HK  (close) Wolfgang holds his opponent into the air by the neck and punches them repeatedly.
Mega Kaiser Punch Down-right+ HP  (close) Wolfgang grabs and lifts his opponent, then launches them into the air with a punch.
Desperation: Kaiser Wave
(カイザーウェイブ)
Right Down-right Down Down-left Up-right  HP  Wolfgang holds his hands back, then throws a tall fireball across the screen.

Stages

Every enemy fighter has his or her own stage where matches take place in the single-player game. In the versus mode, players can choose the stage. Most stages have recolored variants at later times of day for the second and third rounds.

FatalFury2 MD USA1.png

United States of America Terry Bogard
FatalFury2 MD USA1.png

FatalFury2 MD Italy.png

Italy Andy Bogard
FatalFury2 MD Italy.png

FatalFury2 MD Thailand.png

Thailand Joe Higashi
FatalFury2 MD Thailand.png

FatalFury2 MD Australia.png

Australia Big Bear
FatalFury2 MD Australia.png

FatalFury2 MD Japan2.png

Japan Jubei Yamada
FatalFury2 MD Japan2.png

FatalFury2 MD HongKong.png

HK 1959 Cheng Sin Zan
FatalFury2 MD HongKong.png

FatalFury2 MD Korea.png

South Korea Kim Kap Hwan
FatalFury2 MD Korea.png

FatalFury2 MD Japan1.png

Japan Mai Shiranui
FatalFury2 MD Japan1.png

FatalFury2 MD GreatBritain.png

United Kingdom Billy Kane
FatalFury2 MD GreatBritain.png

FatalFury2 MD USA2.png

United States of America Axel Hawk
FatalFury2 MD USA2.png

FatalFury2 MD Spain.png

Spain Lawrence Blood
FatalFury2 MD Spain.png

FatalFury2 MD Germany.png

Germany Wolfgang Krauser
FatalFury2 MD Germany.png

History

Legacy

The game was included in all versions of the Mega Drive Mini 2 in 2022.

Fatal Fury Special, an updated version of Fatal Fury 2, was released by SNK for the Neo Geo in 1993 and subsequently ported to the Sega Game Gear in 1994 and to the Sega Mega-CD in 1995.

Versions

Localised names

Also known as
Language Localised Name English Translation
English (US) Fatal Fury 2 Fatal Fury 2
Japanese 餓狼伝説2 新たなる闘い Garou Densetsu 2: Aratanaru Tatakai

Production credits

  • Director: T.Ikenoue, T.Ishigai
  • Character Graphics: K.Hodaka, T.Saitou
  • B.G. Graphics: Samaraki.Y, J.Kawaura
  • Effect Graphics: Tsubura.N
  • Programmer: H.Koiso, T.Ishigai
  • Arrangement: T.M.Ninja, Samaraki.Y, H.Koiso
  • Sound: K.Oikawa, K.Mikusa
  • Special Thanks: Oka-P San, Kumiko, Etsuko, Miho-chan, Kaizer-S, Santa in Harumi, Sukechan to Tetokichi, Myuu, David, Shiro, SNK Co., Ltd, All Takara Staffs
  • Fatal Fury 2 Original Game Design by: Neo Geo / SNK
  • Genesis Version Prduced by: Takara
Source:
In-game credits
Fatal Fury 2 MD credits.pdf
[7]


Digital manuals

Magazine articles

Main article: Fatal Fury 2/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)
Logo-pdf.svg

Artwork

Photo gallery

European version

Australian version

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[8]
Beep! MegaDrive (JP) NTSC-J
63
[9]
Consoles + (FR)
92
[10]
Computer & Video Games (UK)
80
[11]
Electronic Gaming Monthly (US) NTSC-U
76
[12]
Famitsu (JP) NTSC-J
68
[13]
Game Players (US) NTSC-U
81
[4]
GamePro (US) NTSC-U
78
[14]
Gamestar (AU)
54
[15]
Joypad (FR) NTSC-J
76
[16]
Sega Mega Drive Advanced Gaming (UK)
62
[17]
Mega (UK) NTSC-J
75
[18]
Mega Force (FR) NTSC-J
73
[19]
Mega Fun (DE) NTSC-J
75
[20]
Mega Play (US) NTSC-U
85
[21]
MegaTech (UK) NTSC-U
67
[22]
Play Time (DE)
75
[23]
Score (CZ)
63
[24]
Sega Power (UK) NTSC
83
[25]
Sega Zone (UK) NTSC-J
74
[26]
Sega Saturn Magazine (JP) NTSC-J
76
[27]
Tricks 16 bit (RU)
75
[28]
Video Games (DE) NTSC-U
70
[29]
VideoGames (US) NTSC-U
70
[30]
Sega Mega Drive
72
Based on
24 reviews

Fatal Fury 2

Mega Drive, JP
FatalFury2 MD JP Box.jpg
Cover
FatalFury2 MD JP CartTop.jpg
FatalFury2 MD JP Cart.jpg
Cart
Mega Drive, US
FatalFury2 MD US Box.jpg
Cover
FatalFury2 MD US Cart.jpg
Cart
Fatalfury2 md us manual.pdf
Manual
Mega Drive, UK
FatalFury2 MD UK cover.jpg
Cover
FatalFury2 MD UK cart.jpg
Cart
Fatal Fury 2 MD EU Photo2.jpg
Manual
FatalFury2 MD UK pcb.jpg
PCB
Mega Drive, AU
Fatal Fury 2 MD AU Cover.jpg
Cover
Fatal Fury 2 MD AU Cart.jpg
Cart
Fatal Fury 2 MD AU Manaul.jpg
Manual
Mega Drive, KR
FatalFury2 MD KR Box.jpg
Cover
FatalFury2 MD KR Cart.jpg
Cart

Technical information

Main article: Fatal Fury 2/Technical information.

References

Necretro-round.svg
NEC Retro has more information related to Garou Densetsu 2: Aratanaru Tatakai
  1. http://gdri.smspower.org/wiki/index.php/Gai_Brain
  2. File:FatalFury2 MD JP Box.jpg
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  4. 4.0 4.1 Game Players, "Vol. 7 No. 8 August 1994" (US; 1994-0x-xx), page 64
  5. Gamestar, "October 1994" (AU; 1994-xx-xx), page 67
  6. http://www.retrocollect.com/Members-Game-Collection-Photos/KaiAnduin/Game-Collection-Photos/2059-FATAL-FURY-2-Sega-Mega-Drive.html (Wayback Machine: 2015-10-26 04:21)
  7. File:Fatal Fury 2 MD credits.pdf
  8. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 78
  9. Beep! MegaDrive, "July 1994" (JP; 1994-06-08), page 18
  10. Consoles +, "Octobre 1994" (FR; 1994-xx-xx), page 158
  11. Computer & Video Games, "September 1994" (UK; 1994-08-15), page 74
  12. Electronic Gaming Monthly, "August 1994" (US; 1994-xx-xx), page 34
  13. Famitsu, "1994-07-01" (JP; 1994-06-17), page 1
  14. GamePro, "July 1994" (US; 1994-xx-xx), page 54
  15. Gamestar, "October 1994" (AU; 1994-xx-xx), page 66
  16. Joypad, "Septembre 1994" (FR; 1994-0x-xx), page 30
  17. Sega Mega Drive Advanced Gaming, "July 1994" (UK; 1994-xx-xx), page 32
  18. Mega, "August 1994" (UK; 1994-07-21), page 62
  19. Mega Force, "Septembre 1994" (FR; 1994-0x-xx), page 102
  20. Mega Fun, "09/94" (DE; 1994-08-24), page 94
  21. Mega Play, "August 1994" (US; 1994-0x-xx), page 61
  22. MegaTech, "June 1994" (UK; 1994-05-19), page 10
  23. Play Time, "10/94" (DE; 1994-09-07), page 107
  24. Score, "Listopad 1994" (CZ; 1994-11-01), page 60
  25. Sega Power, "August 1994" (UK; 1994-07-07), page 56
  26. Sega Zone, "June 1994" (UK; 1994-05-xx), page 28
  27. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  28. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 71
  29. Video Games, "7/94" (DE; 1994-06-29), page 86
  30. VideoGames, "August 1994" (US; 1994-0x-xx), page 66


Fatal Fury 2

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Fatal Fury/Garou Densetsu games for Sega systems
Sega Mega Drive
Fatal Fury (1993) | Fatal Fury 2 (1994)
Sega Game Gear
Fatal Fury Special (1994)
Sega Mega-CD
Fatal Fury Special (1995)
Sega Saturn
Garou Densetsu 3: Road to the Final Victory (1996) | Real Bout Garou Densetsu (1996) | Real Bout Garou Densetsu Special (1997) | Real Bout Garou Densetsu Best Collection (1998)
Sega Dreamcast
Fatal Fury: Mark of the Wolves (2001)