Rocket Knight Adventures
From Sega Retro
Revision as of 10:13, 18 November 2018 by Wesker
|Rocket Knight Adventures|
|System(s): Sega Mega Drive|
|Sound driver: Konami/Hyperstone Heist|
|Number of players: 1|
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Rocket Knight Adventures (ロケットナイト アドベンチャーズ) is a 1993 platform game developed and published by Konami for the Sega Mega Drive. It was the first in a line of successful games, continuing with Sparkster: Rocket Knight Adventures 2, a unrelated game Sparkster for the Super NES and more recently, Rocket Knight for the PlayStation Network, Xbox Live Arcade and PC.
The game stars an opossum named Sparkster who carries a sword and jetpack in an attempt to rescue a princess from the evil Axel Gear.
Sparkster's primary weapon is his sword ( or ), which he can use to fire a short-range projectile. However, it will do greater damage to an enemy if it makes direct contact. The sword can also be used charge the jetpack by holding the button down. Charging the jetpack until the energy bar is full and releasing the button will make Sparkster spin on the spot, whirling his sword in all directions. This will do additional damage to nearby enemies and is useful when Sparkster is surrounded. Releasing the button while pushing a direction causes Sparkster to briefly fly in that direction with his sword in front of him, also doing damage to any enemy he collides with. jumps.Apple - Restores one heart.
Banana - Restores four hearts.
Gemstone - 10 points.
1UP - Extra life.
Power Item - Lets Sparkster fly continuously for the rest of the sub-level; increases projectile range.
|Level 1 - Kingdom of Zebulos|
|The first stage begins with a walk through a burning village. Wide open spaces and high walls give the player a chance to practise their rocket pack skills. After defeating the first mini-boss, Sparkster takes flight using the Power Item. This part of the stage plays rather like a shoot-'em-up, with waves of small enemies followed by a dragon mini-boss. Once in the castle, the player is required to use walls to rebound with their rocket pack in order to ascend to the stage boss.|
|Level 2 - Mountain Range|
|Level 3 - Deep Underground|
|Level 4 - Flying Battleship|
|Level 5 - Kingdom of Devotindos|
|Level 6 - Outer Space|
|Level 7 - Pig Star|
- Planning: Ohaji Banchoh
- Direct and Design: Nobuya Nakazato
- Character Design: Tat
- Design: Shiori Satoh
- Main Program: Kenichiro Horio
- Super Program: Koji Komata
- Ultra Program: Kenji Miyaoka
- Music Composed: Masanori Ohuchi, Aki Hata, Masanori Adachi, Hiroshi Kobayashi, Michiru Yamane
- Sound Program: Shigemasa Matsuo, Osamu Kasai, Hideto Inoue
- Sound Special Thanks to: Kouji Kazaoka, Tappy Iwase, Miki Yanagisawa
- Package Design: K.Yoshihashi
- Supervise: Yutaka Haruki
- Produce: Tomikazu Kirita
- Special Thanks: Dangantaisyoh and All Konami Staff
- Presented by: Konami
- Main article: Rocket Knight Adventures/Magazine articles.
- Main article: Rocket Knight Adventures/Promotional material.
|Sega Retro Average|
| Based on|
|Mega Drive, US|
|Mega Drive, EU|
|Mega Drive, AU|
|Mega Drive, SE (rental)|
- File:GamePro US 050.pdf, page 30
- File:CVG UK 142.pdf, page 42
- File:CVG UK 139.pdf, page 14
- File:SegaMagazin DE 01.pdf, page 91
- File:ASM DE 1993-09.pdf, page 40
- File:BeepMD_JP_1993-08.pdf, page 21
- File:SSM_JP_19950901_1995-09.pdf, page 85
- File:ConsolesPlus FR 023.pdf, page 114
- File:Edge UK 001.pdf, page 88
- File:EGM US 052.pdf, page 48
- File:Joypad FR 023.pdf, page 60
- File:MegaForce FR 20.pdf, page 88
- File:MeanMachinesSega11UK.pdf, page 82
- File:PlayerOne FR 034.pdf, page 86
- File:SegaPower UK 46.pdf, page 66
- File:SegaForceMega UK 03.pdf, page 44
|Rocket Knight Adventures|
|Rocket Knight Adventures games for Sega systems|
|Rocket Knight Adventures (1993) | Sparkster: Rocket Knight Adventures 2 (1994)|