Difference between revisions of "Toshiyuki Adachi"
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+ | | company=[[CSK Research Institute]] | ||
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+ | | company=[[Sega-AM2 (company)|Sega-AM2]] | ||
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+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega AM2 (2004-2011)|Sega AM2]] | ||
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| role=Designer, Art Director | | role=Designer, Art Director | ||
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− | {{sub-stub}}'''{{PAGENAME}}''' (安達 利幸) | + | {{sub-stub}}'''{{PAGENAME}}''' (安達 利幸) is a former artist at [[CSK Research Institute]] who migrated to [[Sega-AM2 (company)|Sega-AM2]]. |
==Production history== | ==Production history== |
Latest revision as of 02:39, 17 December 2023
Toshiyuki Adachi |
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Employment history:
Divisions:
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Role(s): Designer, Art Director |
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Toshiyuki Adachi (安達 利幸) is a former artist at CSK Research Institute who migrated to Sega-AM2.
Production history
- Buggy Heat (Dreamcast; 1999) — CG Desiner
- Buggy Heat (Dreamcast; 1999) — CG Designer[1] (as 安達 利幸)
- Buggy Heat (Dreamcast; 1999) — Desingers[2]
- AeroWings 2: Airstrike (Dreamcast; 2000) — CG Designer
- WaveRunner GP (NAOMI; 2001) — Art Director
- Surf Rocket Racers (Dreamcast; 2001) — Art Director
- Power Jet Racing 2001 (Dreamcast; 2001) — Art Director
- Aero Elite: Combat Academy (PlayStation 2; 2002) — Art Director
- Shenmue II (Xbox; 2002) — 3D Graphic Design Supervisor
- Choujikuu Yousai Macross (PlayStation 2; 2003) — アートディレクター (as 安達 利幸)
- OutRun 2 SP (Chihiro; 2004) — Main Designer
- Virtua Fighter 5 (Lindbergh; 2005) — Main Designer
- OutRun 2 SP SDX (Lindbergh; 2006) — Main Designer
- OutRun 2 SP (PlayStation 2; 2007) — Main Designer
- OutRun Online Arcade (Xbox 360; 2009) — Main Designer
- OutRun Online Arcade (PlayStation 3; 2009) — Main Designer
- D×2: Shin Megami Tensei Liberation (Android; 2018) — コンセプトアート (as 安達 利幸)
- D×2: Shin Megami Tensei Liberation (iOS; 2018) — コンセプトアート (as 安達 利幸)