Darius II

From Sega Retro

n/a

  • Sega Mega Drive
    NTSC-J
  • Sega Mega Drive
    NTSC-U
  • Saturn
  • Master System

Darius II Title.png

Sagaia MD TitleScreen.png

DariusII Saturn JP SSTitle.png

Sagaia SMS Title.png

Darius II
System(s): Sega Mega Drive, Sega Master System, Sega Saturn
Publisher:
Sega Mega Drive
Taito (JP)
Sega Mega Drive
Taito America (US)
Sega Saturn
Taito
Sega Master System
Sega Enterprises, Ltd.
Developer:
Distributor:
Sega Mega Drive
Sega Master System
Tec Toy (BR)
Licensor:
Sega Master System
Taito
Original system(s): Arcade boards
Developer(s) of original games: Taito
Sound driver:
Sega Mega Drive
Cube/Dougen Shibuya
Sega Saturn
SCSP/CD-DA (16 tracks)
Genre: Shooting[1][2][3], Arcade[4]

















Number of players:
Sega Mega Drive
Sega Master System
1
Sega Saturn
1-2
Release Date RRP Code
Sega Mega Drive
JP
¥8,900 (9,167)8,900e[5] T-11083
Sega Mega Drive
US
T-11016
Sega Mega Drive
BR
Sega Master System
EU
7078
Sega Master System
PT
Sega Master System
UK
£32.9932.99[9][10] 7078
Sega Master System
AU
Sega Master System
BR
Sega Saturn
JP
¥5,8005,800 T-1104G
Sega Rating: All Ages
Sega Saturn
EU
MK81085-50
ELSPA: 3+ OK
Sega Saturn
DE
MK81085-50
USK: 12
Sega Saturn
PT
Sega Saturn
UK
£39.9939.99[12] MK81085-50
ELSPA: 3+ OK
Sega Saturn
PL
Sega Saturn
AU
FDAR07SSC
OFLC: G
Non-Sega versions

Darius II (ダライアスII), also known as Sagaia outside Japan, is a side-scrolling space shoot-'em-up developed by Taito as a direct sequel to the 1986 game Darius. It was originally released in 1989.

The game was ported to several Sega systems, including the Sega Mega Drive and Sega Master System. A port to the Sega Saturn using the original name was released exclusively in Japan and Europe. Conversely, the Mega Drive version skipped release in Europe, although it was listed for release.[13][14]

Story

Proco and Tiat, seeing the planet Darius in ruin, create a new planet called Olga. Their descendents, Proco Jr. and Tiat Young, receive a mayday signal from another civilization born from Darius's ruins, prompting them to take the Silver Hawk, a ship, back to save this other civilization from evil forces.

Gameplay

Mega Drive version

Sagaia MD, Pilots.png

Pilots

DariusII MD JP SSSelect.png

Branching paths

The game is a side-scrolling shoot-'em-up set in different locations in the solar system, with robotic enemies that resemble fish and other aquatic life. There are 28 total zones, but only seven of them are played in a single playthrough. The game features branching paths, so the player selects the next destination from a diagram after completing a zone; the two zones that are adjacent to the last completed zone are selectable. Each zone contains a mid-boss (called a "captain"), based on the bosses from the original Darius, and a larger end boss (called a "battleship"). The game is for one player only (unlike the arcade original, which supports two players playing cooperatively), and the player can choose between two ships, the Red Silver Hawk (piloted by Proco Jr.) and the Blue Silver Hawk (piloted by Tiat Young). The Blue Silver Hawk is the easier option since it starts with its weapons already upgraded by one level.

The Silver Hawk moves in any direction using the D-Pad. It normally faces forward at all times, but it automatically turns around to face the end boss of each zone. It fires its standard shot by pressing A or C, which shoots laser beams straight ahead, and it drops bombs toward the ground by pressing B. The buttons can be held for rapid-fire by default (but this can be disabled in the options). Both weapons have unlimited ammunition and can be fired simultaneously. Each weapon can be upgraded several times by collecting power-ups from destroyed enemies. The standard shot can destroy enemy missiles but does not negate other projectiles. The Silver Hawk can gain an additional laser attack, which fires lasers in different directions, from power-ups as well.

The Silver Hawk is destroyed in one hit from an enemy or projectile or from colliding with terrain. It can gain a shield from power-ups that protects it from a limited number of hits. When it has been destroyed, it respawns after a moment if the player has extra ships remaining but with all weapons at their baseline level (level one for the Red Silver Hawk and level two for the Blue Silver Hawk). The game ends if the player loses their last ship, but it can be continued up to five times from the beginning of the current zone (and with the score reset). There are four difficulty levels (Easy, Normal, Hard, and Very Hard), and the player can set the starting number of extra ships (between 1 and 5).

Items

Destroying an entire formation of enemies awards a score bonus and sometimes provides an item that can be collected by flying over it. The Red Silver Hawk starts with all weapons at level 1, and the Blue Silver Hawk starts with all weapons at level 2.

Sagaia MD, Items.png
Shot
Upgrades the shot by one level (of 8 total levels). This is the front-facing standard shot. The ship initially fires a single thin laser, but it grows in size and becomes augmented by smaller shots as it is upgraded.
Sagaia MD, Items.png
Laser
Upgrades the lasers by one level (of 7 total levels). These are green lasers that shoot from above and below the ship at different angles. Lasers can pierce through targets and pass through terrain. The ship initially does not fire lasers, but when this item is first acquired, the ship shoots lasers above and below it concurrently with the standard shot. The lasers cover more angles as they are upgraded.
Sagaia MD, Items.png
Bomb
Upgrades the bombs by one level (of 6 total levels). The bombs are dropped below the ship at an angle to hit ground targets. The ship initially drops a single bomb at a time, but as they are upgraded, the ship can drop bombs from both sides, and the bombs can gain the ability to roll along the ground and climb up walls.
Sagaia MD, Items.png
Arm
Surrounds the ship in a protective shield. It can initially take three hits from enemies or terrain before it dissipates. The shield is retained between zones if it is not lost. Every four Arm power-ups collected (even if the ship has lost the shield in between power-ups) upgrades the shield to a new color. The green shield gains the ability to absorb one more hit for every additional Arm power-up collected, and the silver and gold shields can absorb two more hits for every additional Arm power-up collected.
Sagaia MD, Items.png
1-Up
Awards an extra ship.
Sagaia MD, Items.png
Upgrades the Shot, Laser, and Bomb by one level. This item sometimes appears after the ship respawns.
Sagaia MD, Items.png
Upgrades the Shot, Laser, and Bomb by two levels. This item sometimes appears after the ship respawns.
Sagaia MD, Nuclear Bunker.png
Sagaia MD, Nuclear Bunker.png
Energy Core
This item is not collected but can be attacked when it is open, which causes it to destroy every enemy on the screen.

Zones

There are seven rounds, starting at the Sun and moving out to Jupiter. Though there are 28 total zones, only one zone is played per round on each playthrough.

Sun

Sagaia MD, Stage A.png

Sagaia MD, Stage A Subboss.png

Sagaia MD, Stage A Boss.png

  • Sagaia MD, Stage A.png

  • Sagaia MD, Stage A Subboss.png

  • Sagaia MD, Stage A Boss.png

Zone A (Sun)
Boss:
Hyper Sting
Mercury

Sagaia MD, Stage B.png

Sagaia MD, Stage B Subboss.png

Sagaia MD, Stage B Boss.png

  • Sagaia MD, Stage B.png

  • Sagaia MD, Stage B Subboss.png

  • Sagaia MD, Stage B Boss.png

Zone B (Mercury Base)
Boss:
Alloy Lantern

Sagaia MD, Stage C.png

Sagaia MD, Stage C Subboss.png

Sagaia MD, Stage C Boss.png

  • Sagaia MD, Stage C.png

  • Sagaia MD, Stage C Subboss.png

  • Sagaia MD, Stage C Boss.png

Zone C (Mercury Cave)
Boss:
Alloy Lantern
Venus

Sagaia MD, Stage D.png

Sagaia MD, Stage D Subboss.png

Sagaia MD, Stage D Boss.png

  • Sagaia MD, Stage D.png

  • Sagaia MD, Stage D Subboss.png

  • Sagaia MD, Stage D Boss.png

Zone D (Venus Volcano)
Boss:
Drio Sawm

Sagaia MD, Stage E.png

Sagaia MD, Stage E Subboss.png

Sagaia MD, Stage E Boss.png

  • Sagaia MD, Stage E.png

  • Sagaia MD, Stage E Subboss.png

  • Sagaia MD, Stage E Boss.png

Zone E (Space)
Boss:
Drio Sawm

Sagaia MD, Stage F.png

Sagaia MD, Stage F Subboss.png

Sagaia MD, Stage F Boss.png

  • Sagaia MD, Stage F.png

  • Sagaia MD, Stage F Subboss.png

  • Sagaia MD, Stage F Boss.png

Zone F (Venus Base)
Boss:
Drio Sawm
Moon

Sagaia MD, Stage G.png

Sagaia MD, Stage G Subboss.png

Sagaia MD, Stage G Boss.png

  • Sagaia MD, Stage G.png

  • Sagaia MD, Stage G Subboss.png

  • Sagaia MD, Stage G Boss.png

Zone G (Moon Cave)
Boss:
Steel Spine

Sagaia MD, Stage H.png

Sagaia MD, Stage H Subboss.png

Sagaia MD, Stage H Boss.png

  • Sagaia MD, Stage H.png

  • Sagaia MD, Stage H Subboss.png

  • Sagaia MD, Stage H Boss.png

Zone H (Moon Base)
Boss:
Steel Spine

Sagaia MD, Stage I.png

Sagaia MD, Stage I Subboss.png

Sagaia MD, Stage I Boss.png

  • Sagaia MD, Stage I.png

  • Sagaia MD, Stage I Subboss.png

  • Sagaia MD, Stage I Boss.png

Zone I (Moon Surface)
Boss:
Steel Spine

Sagaia MD, Stage J.png

Sagaia MD, Stage J Subboss.png

Sagaia MD, Stage J Boss.png

  • Sagaia MD, Stage J.png

  • Sagaia MD, Stage J Subboss.png

  • Sagaia MD, Stage J Boss.png

Zone J (Space)
Boss:
Steel Spine
Earth

Sagaia MD, Stage K.png

Sagaia MD, Stage K Subboss.png

Sagaia MD, Stage K Boss 1.png

Sagaia MD, Stage K Boss 2.png

Sagaia MD, Stage K Boss 3.png

  • Sagaia MD, Stage K.png

  • Sagaia MD, Stage K Subboss.png

  • Sagaia MD, Stage K Boss 1.png

  • Sagaia MD, Stage K Boss 2.png

  • Sagaia MD, Stage K Boss 3.png

Zone K (Ocean Surface)
Boss:
Leadain

Sagaia MD, Stage L Subboss.png

Sagaia MD, Stage L.png

Sagaia MD, Stage L Boss 1.png

Sagaia MD, Stage L Boss 2.png

Sagaia MD, Stage L Boss 3.png

  • Sagaia MD, Stage L Subboss.png

  • Sagaia MD, Stage L.png

  • Sagaia MD, Stage L Boss 1.png

  • Sagaia MD, Stage L Boss 2.png

  • Sagaia MD, Stage L Boss 3.png

Zone L (City)
Boss:
Yamato

Sagaia MD, Stage M.png

Sagaia MD, Stage M Subboss.png

Sagaia MD, Stage M Boss 1.png

Sagaia MD, Stage M Boss 2.png

Sagaia MD, Stage M Boss 3.png

  • Sagaia MD, Stage M.png

  • Sagaia MD, Stage M Subboss.png

  • Sagaia MD, Stage M Boss 1.png

  • Sagaia MD, Stage M Boss 2.png

  • Sagaia MD, Stage M Boss 3.png

Zone M (North Pole)
Boss:
Leadain

Sagaia MD, Stage N.png

Sagaia MD, Stage N Subboss.png

Sagaia MD, Stage N Boss 1.png

Sagaia MD, Stage N Boss 2.png

Sagaia MD, Stage N Boss 3.png

  • Sagaia MD, Stage N.png

  • Sagaia MD, Stage N Subboss.png

  • Sagaia MD, Stage N Boss 1.png

  • Sagaia MD, Stage N Boss 2.png

  • Sagaia MD, Stage N Boss 3.png

Zone N (City)
Boss:
Yamato

Sagaia MD, Stage O.png

Sagaia MD, Stage O Subboss.png

Sagaia MD, Stage O Boss 1.png

Sagaia MD, Stage O Boss 2.png

Sagaia MD, Stage O Boss 3.png

  • Sagaia MD, Stage O.png

  • Sagaia MD, Stage O Subboss.png

  • Sagaia MD, Stage O Boss 1.png

  • Sagaia MD, Stage O Boss 2.png

  • Sagaia MD, Stage O Boss 3.png

Zone O (Ocean)
Boss:
Leadain
Mars

Sagaia MD, Stage P.png

Sagaia MD, Stage P Subboss.png

Sagaia MD, Stage P Boss.png

  • Sagaia MD, Stage P.png

  • Sagaia MD, Stage P Subboss.png

  • Sagaia MD, Stage P Boss.png

Zone P (Mars Surface)
Boss:
Grand Octopus

Sagaia MD, Stage Q Subboss.png

Sagaia MD, Stage Q.png

Sagaia MD, Stage Q Boss.png

  • Sagaia MD, Stage Q Subboss.png

  • Sagaia MD, Stage Q.png

  • Sagaia MD, Stage Q Boss.png

Zone Q (Ice Cave)
Boss:
Red Crab

Sagaia MD, Stage R.png

Sagaia MD, Stage R Subboss.png

Sagaia MD, Stage R Boss.png

  • Sagaia MD, Stage R.png

  • Sagaia MD, Stage R Subboss.png

  • Sagaia MD, Stage R Boss.png

Zone R (Mars Cave)
Boss:
Grand Octopus

Sagaia MD, Stage S.png

Sagaia MD, Stage S Subboss.png

Sagaia MD, Stage S Boss.png

  • Sagaia MD, Stage S.png

  • Sagaia MD, Stage S Subboss.png

  • Sagaia MD, Stage S Boss.png

Zone S (Mars Canal)
Boss:
Red Crab

Sagaia MD, Stage T.png

Sagaia MD, Stage T Subboss.png

Sagaia MD, Stage T Boss.png

  • Sagaia MD, Stage T.png

  • Sagaia MD, Stage T Subboss.png

  • Sagaia MD, Stage T Boss.png

Zone T (Mars Volcano)
Boss:
Grand Octopus

Sagaia MD, Stage U.png

Sagaia MD, Stage U Subboss.png

Sagaia MD, Stage U Boss.png

  • Sagaia MD, Stage U.png

  • Sagaia MD, Stage U Subboss.png

  • Sagaia MD, Stage U Boss.png

Zone U (Mars Base)
Boss:
Red Crab
Jupiter

The ending is different depending on which final zone is chosen. There are two Z and V zones.

Sagaia MD, Stage Z1.png

Sagaia MD, Stage Z1 Subboss 1.png

Sagaia MD, Stage Z1 Subboss 2.png

Sagaia MD, Stage Z1 Boss.png

  • Sagaia MD, Stage Z1.png

  • Sagaia MD, Stage Z1 Subboss 1.png

  • Sagaia MD, Stage Z1 Subboss 2.png

  • Sagaia MD, Stage Z1 Boss.png

Zone Z1 (Jupiter Gas)
Boss:
Mother Hawk

Sagaia MD, Stage V1 Subboss 1.png

Sagaia MD, Stage V1.png

Sagaia MD, Stage V1 Subboss 2.png

Sagaia MD, Stage V1 Boss.png

  • Sagaia MD, Stage V1 Subboss 1.png

  • Sagaia MD, Stage V1.png

  • Sagaia MD, Stage V1 Subboss 2.png

  • Sagaia MD, Stage V1 Boss.png

Zone V1 (Clouds)
Boss:
Bio Strong

Sagaia MD, Stage W.png

Sagaia MD, Stage W Subboss 1.png

Sagaia MD, Stage W Subboss 2.png

Sagaia MD, Stage W Boss.png

  • Sagaia MD, Stage W.png

  • Sagaia MD, Stage W Subboss 1.png

  • Sagaia MD, Stage W Subboss 2.png

  • Sagaia MD, Stage W Boss.png

Zone W (Space)
Boss:
Little Stripes

Sagaia MD, Stage X.png

Sagaia MD, Stage X Subboss.png

Sagaia MD, Stage X Boss.png

  • Sagaia MD, Stage X.png

  • Sagaia MD, Stage X Subboss.png

  • Sagaia MD, Stage X Boss.png

Zone X (Huge Jupiter)
Boss:
Nehonojia

Sagaia MD, Stage Y Subboss 1.png

Sagaia MD, Stage Y.png

Sagaia MD, Stage Y Subboss 2.png

Sagaia MD, Stage Y Boss.png

  • Sagaia MD, Stage Y Subboss 1.png

  • Sagaia MD, Stage Y.png

  • Sagaia MD, Stage Y Subboss 2.png

  • Sagaia MD, Stage Y Boss.png

Zone Y (Space)
Boss:
Little Stripes

Sagaia MD, Stage Z2.png

Sagaia MD, Stage Z2 Subboss 1.png

Sagaia MD, Stage Z2 Subboss 2.png

Sagaia MD, Stage Z2 Boss.png

  • Sagaia MD, Stage Z2.png

  • Sagaia MD, Stage Z2 Subboss 1.png

  • Sagaia MD, Stage Z2 Subboss 2.png

  • Sagaia MD, Stage Z2 Boss.png

Zone Z2 (Jupiter Gas)
Boss:
Bio Strong

Sagaia MD, Stage V2.png

Sagaia MD, Stage V2 Subboss 1.png

Sagaia MD, Stage V2 Subboss 2.png

Sagaia MD, Stage V2 Boss.png

  • Sagaia MD, Stage V2.png

  • Sagaia MD, Stage V2 Subboss 1.png

  • Sagaia MD, Stage V2 Subboss 2.png

  • Sagaia MD, Stage V2 Boss.png

Zone V2 (Clouds)
Boss:
Mother Hawk

Master System version

Sagaia SMS, Pilots.png

Pilots

Sagaia SMS EU SSSelect.png

Branching paths

The Master System version of the game is similar to the others, but it only has 12 zones and can only be played by one player. The player can play as Proco Jr. in the Red Silver Hawk or Tiat Young in the Blue Silver Hawk, who are trying to return to their planet Darius and rescue the remaining Darians. The latter starts with all weapons upgraded by a single level. There are seven rounds, and the player plays one zone in each round. Each zone contains a mid-boss and an end guardian, and every other zone offers a choice of two zones to play next (though only the choice made after the fifth round, Earth, affects which choices are available for the final zone).

The Silver Hawk moves in any direction using the D-Pad. It always faces forward, except during boss fights, when it can flip around to face the boss. It fires a front-facing standard shot by pressing 1 and drops bombs downward by pressing 2. Both weapons have unlimited ammunition, have rapid-fire (though this can be disabled in the options), and can be fired simultaneously. The Silver Hawk can gain an additional laser attack, which fires lasers in different directions, from power-ups. All weapons can be upgraded multiple times by collecting power-ups.

The Silver Hawk is destroyed in one hit from an enemy or projectile or from colliding with terrain. It can gain a shield from power-ups that protects it from a limited number of hits. When it has been destroyed, it respawns after a moment if the player has extra ships remaining but with all weapons at their baseline level (level one for the Red Silver Hawk and level two for the Blue Silver Hawk). The game ends if the player loses their last ship, but it can be continued up to five times from the beginning of the current zone (and with the score reset). There are three difficulty levels (Easy, Normal, and Hard), and the player can set the starting number of extra ships (between 1 and 5).

Items

Destroying an entire formation of enemies awards a score bonus and sometimes provides an item that can be collected by flying over it. The Red Silver Hawk starts with all weapons at level 1, and the Blue Silver Hawk starts with all weapons at level 2.

Sagaia SMS, Items.png
Shot
Upgrades the shot by one level (of 8 total levels). This is the front-facing standard shot. The ship initially fires a single thin laser, but it grows in size and becomes augmented by smaller shots as it is upgraded.
Sagaia SMS, Items.png
Laser
Upgrades the lasers by one level (of 7 total levels). These are green lasers that shoot from above and below the ship at different angles. Lasers can pierce through targets and pass through terrain. The ship initially does not fire lasers, but when this item is first acquired, the ship shoots lasers above and below it concurrently with the standard shot. The lasers cover more angles as they are upgraded.
Sagaia SMS, Items.png
Bomb
Upgrades the bombs by one level (of 6 total levels). The bombs are dropped below the ship at an angle to hit ground targets. The ship initially drops a single bomb at a time, but as they are upgraded, the ship can drop multiple bombs, and the bombs can gain the ability to roll along the ground and climb up walls.
Sagaia SMS, Items.png
Arm
Surrounds the ship in a protective shield. It can initially take three hits from enemies or terrain before it dissipates. The shield is retained between zones if it is not lost. Every four Arm power-ups collected (even if the ship has lost the shield in between power-ups) upgrades the shield to a new color. The green shield gains the ability to absorb one more hit for every additional Arm power-up collected, and the blue and gold shields can absorb two more hits for every additional Arm power-up collected.
Sagaia SMS, Items.png
1-Up
Awards an extra ship.
Sagaia SMS, Items.png
Upgrades the Shot, Laser, and Bomb by one level. This item sometimes appears after the ship respawns.
Sagaia SMS, Nuclear Bunker.png
Sagaia SMS, Nuclear Bunker.png
Energy Core
This item is not collected but can be attacked when it is open, which causes it to destroy every enemy on the screen.

Zones

There are 12 total zones, divided into seven rounds. The player only plays one zone per round on each playthrough.

Sun

Sagaia SMS, Stage A.png

Sagaia SMS, Stage A Subboss.png

Sagaia SMS, Stage A Boss.png

  • Sagaia SMS, Stage A.png

  • Sagaia SMS, Stage A Subboss.png

  • Sagaia SMS, Stage A Boss.png

Zone A
Boss:
Hyper Sting
Mercury

Sagaia SMS, Stage B.png

Sagaia SMS, Stage B Subboss.png

Sagaia SMS, Stage B Boss 1.png

Sagaia SMS, Stage B Boss 2.png

  • Sagaia SMS, Stage B.png

  • Sagaia SMS, Stage B Subboss.png

  • Sagaia SMS, Stage B Boss 1.png

  • Sagaia SMS, Stage B Boss 2.png

Zone B
Boss:
Alloy Lantern, Steel Spin

Sagaia SMS, Stage C.png

Sagaia SMS, Stage C Subboss.png

Sagaia SMS, Stage C Boss 1.png

Sagaia SMS, Stage C Boss 2.png

  • Sagaia SMS, Stage C.png

  • Sagaia SMS, Stage C Subboss.png

  • Sagaia SMS, Stage C Boss 1.png

  • Sagaia SMS, Stage C Boss 2.png

Zone C
Boss:
Alloy Lantern, Steel Spin
Venus

Sagaia SMS, Stage D.png

Sagaia SMS, Stage D Subboss.png

Sagaia SMS, Stage D Boss.png

  • Sagaia SMS, Stage D.png

  • Sagaia SMS, Stage D Subboss.png

  • Sagaia SMS, Stage D Boss.png

Zone D
Boss:
Drio Sawm
Moon

Sagaia SMS, Stage E.png

Sagaia SMS, Stage E Subboss.png

Sagaia SMS, Stage E Boss.png

  • Sagaia SMS, Stage E.png

  • Sagaia SMS, Stage E Subboss.png

  • Sagaia SMS, Stage E Boss.png

Zone E
Boss:
Red Crab

Sagaia SMS, Stage F.png

Sagaia SMS, Stage F Subboss.png

Sagaia SMS, Stage F Boss.png

  • Sagaia SMS, Stage F.png

  • Sagaia SMS, Stage F Subboss.png

  • Sagaia SMS, Stage F Boss.png

Zone F
Boss:
Red Crab
Earth

Sagaia SMS, Stage G-1.png

Sagaia SMS, Stage G-1 Subboss.png

Sagaia SMS, Stage G-2.png

Sagaia SMS, Stage G-2 Boss 1.png

Sagaia SMS, Stage G-2 Boss 2.png

Sagaia SMS, Stage G-2 Boss 3.png

Sagaia SMS, Stage G-2 Boss 1 (Tiat).png

Sagaia SMS, Stage G-2 Boss 2 (Tiat).png

Sagaia SMS, Stage G-2 Boss 3 (Tiat).png

  • Sagaia SMS, Stage G-1.png

  • Sagaia SMS, Stage G-1 Subboss.png

  • Sagaia SMS, Stage G-2.png

  • Sagaia SMS, Stage G-2 Boss 1.png

  • Sagaia SMS, Stage G-2 Boss 2.png

  • Sagaia SMS, Stage G-2 Boss 3.png

  • Sagaia SMS, Stage G-2 Boss 1 (Tiat).png

  • Sagaia SMS, Stage G-2 Boss 2 (Tiat).png

  • Sagaia SMS, Stage G-2 Boss 3 (Tiat).png

Zone G
Boss:
Yamato (Proco Jr.), Leadain (Tiat Young)
The end boss for this zone is different depending on whether the player is playing as Proco Jr. or Tiat Young.
Mars

Sagaia SMS, Stage H Subboss.png

Sagaia SMS, Stage H.png

Sagaia SMS, Stage H Boss.png

  • Sagaia SMS, Stage H Subboss.png

  • Sagaia SMS, Stage H.png

  • Sagaia SMS, Stage H Boss.png

Zone H
Boss:
Grand Octopus

Sagaia SMS, Stage I.png

Sagaia SMS, Stage I Subboss.png

Sagaia SMS, Stage I Boss.png

  • Sagaia SMS, Stage I.png

  • Sagaia SMS, Stage I Subboss.png

  • Sagaia SMS, Stage I Boss.png

Zone I
Boss:
Grand Octopus
Jupiter

The ending is different depending on which final zone is chosen.

Sagaia SMS, Stage J.png

Sagaia SMS, Stage J Subboss 1.png

Sagaia SMS, Stage J Subboss 2.png

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  • Sagaia SMS, Stage J.png

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  • Sagaia SMS, Stage J Boss.png

Zone J
Boss:
Bio Strong

Sagaia SMS, Stage K.png

Sagaia SMS, Stage K Subboss 1.png

Sagaia SMS, Stage K Subboss 2.png

Sagaia SMS, Stage K Boss.png

  • Sagaia SMS, Stage K.png

  • Sagaia SMS, Stage K Subboss 1.png

  • Sagaia SMS, Stage K Subboss 2.png

  • Sagaia SMS, Stage K Boss.png

Zone K
Boss:
Mother Hawk

Sagaia SMS, Stage L.png

Sagaia SMS, Stage L Subboss 1.png

Sagaia SMS, Stage L Subboss 2.png

Sagaia SMS, Stage L Boss.png

  • Sagaia SMS, Stage L.png

  • Sagaia SMS, Stage L Subboss 1.png

  • Sagaia SMS, Stage L Subboss 2.png

  • Sagaia SMS, Stage L Boss.png

Zone L
Boss:
Steel Spine

Saturn version

Darius II Saturn, Pilots.png

Pilots

Darius II Saturn, Stage V1 Subboss 1.png

Darius II Saturn, Zoomed.png

Zooming

DariusII Saturn JP SSSelect.png

Branching paths

The Saturn version of the game is much more faithful to the arcade original than the Mega Drive and Master System versions. It is presented in a wide view that emulates the two-screen version of the arcade game. Players can zoom in with L or zoom out with R. The HUD can be hidden by pressing X, Y, or Z at any time or repositioned by pausing the game with  START , then pressing Up or Down. There are 28 total zones, but only seven of them are played in a single playthrough, as the player selects between two choices for the next zone after completing a zone. The game can be played by one player alone or by two players simultaneously. The second player can join at any time during gameplay by pressing  START  on a second control pad. Player one plays as Proco Jr. in the Red Silver Hawk, and player two plays as Tiat Young in the Blue Silver Hawk. Both characters behave identically.

The Silver Hawk moves in any direction using the D-Pad. It normally faces forward at all times, but it automatically turns around to face the end boss of each zone. It fires its standard shot by pressing A or C, which shoots laser beams straight ahead, and it drops bombs toward the ground by pressing B. The buttons can be held for rapid-fire by default (and the rate of fire can be changed to 1/10 sec, 3/5 sec, or 1/25 sec in the options). Both weapons have unlimited ammunition and can be fired simultaneously. Each weapon can be upgraded several times by collecting power-ups from destroyed enemies. The standard shot can destroy enemy missiles but does not negate other projectiles. The Silver Hawk can gain an additional laser attack, which fires lasers in different directions, from power-ups as well.

The Silver Hawk is destroyed in one hit from an enemy or projectile or from colliding with terrain. It can gain a shield from power-ups that protects it from a limited number of hits. When it has been destroyed, it respawns after a moment if the player has extra ships remaining but with no weapon upgrades. The game ends if the player loses their last ship, but it can be continued for the cost of a credit. Each player starts with three credits, and it costs one credit to start the game. There are four difficulty levels (Easy, Normal, Hard, and Very Hard), and the player can set the starting number of extra ships (between 1 and 5).

Items

Destroying an entire formation of enemies awards a score bonus and sometimes provides an item that can be collected by flying over it.

Darius II Saturn, Items.png
Shot
Upgrades the shot by one level (of 8 total levels). This is the front-facing standard shot. The ship initially fires a single thin laser, but it grows in size and becomes augmented by smaller shots as it is upgraded.
Darius II Saturn, Items.png
Laser
Upgrades the lasers by one level (of 7 total levels). These are green lasers that shoot from above and below the ship at different angles. Lasers can pierce through targets and pass through terrain. The ship initially does not fire lasers, but when this item is first acquired, the ship shoots lasers above and below it concurrently with the standard shot. The lasers cover more angles as they are upgraded.
Darius II Saturn, Items.png
Bomb
Upgrades the bombs by one level (of 6 total levels). The bombs are dropped below the ship at an angle to hit ground targets. The ship initially drops a single bomb at a time, but as they are upgraded, the ship can drop bombs from both sides, and the bombs can gain the ability to roll along the ground and climb up walls.
Darius II Saturn, Items.png
Arm
Surrounds the ship in a protective shield. It can initially take three hits from enemies or terrain before it dissipates. The shield is retained between zones if it is not lost. Every four Arm power-ups collected (even if the ship has lost the shield in between power-ups) upgrades the shield to a new color. The green shield gains the ability to absorb one more hit for every additional Arm power-up collected, and the silver and gold shields can absorb two more hits for every additional Arm power-up collected.
Darius II Saturn, Items.png
1-Up
Awards an extra ship.
Darius II Saturn, Energy Core.png
Darius II Saturn, Energy Core.png
Energy Core
This item is not collected but can be attacked when it is open, which causes it to destroy every enemy on the screen.

Zones

There are seven rounds, starting at the Sun and moving out to Jupiter. Though there are 28 total zones, only one zone is played per round on each playthrough.

Sun

Darius II Saturn, Stage A.png

Darius II Saturn, Stage A Subboss.png

Darius II Saturn, Stage A Boss.png

  • Darius II Saturn, Stage A.png

  • Darius II Saturn, Stage A Subboss.png

  • Darius II Saturn, Stage A Boss.png

Zone A
Boss:
Hyper Sting
Mercury

Darius II Saturn, Stage B.png

Darius II Saturn, Stage B Subboss.png

Darius II Saturn, Stage B Boss 1.png

Darius II Saturn, Stage B Boss 2.png

  • Darius II Saturn, Stage B.png

  • Darius II Saturn, Stage B Subboss.png

  • Darius II Saturn, Stage B Boss 1.png

  • Darius II Saturn, Stage B Boss 2.png

Zone B
Boss:
Alloy Lantern, Steel Spin

Darius II Saturn, Stage C.png

Darius II Saturn, Stage C Subboss.png

Darius II Saturn, Stage C Boss 1.png

Darius II Saturn, Stage C Boss 2.png

Darius II Saturn, Stage C Boss 3.png

  • Darius II Saturn, Stage C.png

  • Darius II Saturn, Stage C Subboss.png

  • Darius II Saturn, Stage C Boss 1.png

  • Darius II Saturn, Stage C Boss 2.png

  • Darius II Saturn, Stage C Boss 3.png

Zone C
Boss:
Alloy Lantern, Steel Spin
Venus

Darius II Saturn, Stage D.png

Darius II Saturn, Stage D Subboss.png

Darius II Saturn, Stage D Boss.png

  • Darius II Saturn, Stage D.png

  • Darius II Saturn, Stage D Subboss.png

  • Darius II Saturn, Stage D Boss.png

Zone D
Boss:
Drio Sawm

Darius II Saturn, Stage E.png

Darius II Saturn, Stage E Subboss.png

Darius II Saturn, Stage E Boss.png

  • Darius II Saturn, Stage E.png

  • Darius II Saturn, Stage E Subboss.png

  • Darius II Saturn, Stage E Boss.png

Zone E
Boss:
Drio Sawm

Darius II Saturn, Stage F.png

Darius II Saturn, Stage F Subboss.png

Darius II Saturn, Stage F Boss.png

  • Darius II Saturn, Stage F.png

  • Darius II Saturn, Stage F Subboss.png

  • Darius II Saturn, Stage F Boss.png

Zone F
Boss:
Drio Sawm
Moon

Darius II Saturn, Stage G.png

Darius II Saturn, Stage G Subboss.png

Darius II Saturn, Stage G Boss.png

  • Darius II Saturn, Stage G.png

  • Darius II Saturn, Stage G Subboss.png

  • Darius II Saturn, Stage G Boss.png

Zone G
Boss:
Red Crab

Darius II Saturn, Stage H 1.png

Darius II Saturn, Stage H 2.png

Darius II Saturn, Stage H Subboss.png

Darius II Saturn, Stage H Boss.png

  • Darius II Saturn, Stage H 1.png

  • Darius II Saturn, Stage H 2.png

  • Darius II Saturn, Stage H Subboss.png

  • Darius II Saturn, Stage H Boss.png

Zone H
Boss:
Red Crab

Darius II Saturn, Stage I.png

Darius II Saturn, Stage I Subboss.png

Darius II Saturn, Stage I Boss.png

  • Darius II Saturn, Stage I.png

  • Darius II Saturn, Stage I Subboss.png

  • Darius II Saturn, Stage I Boss.png

Zone I
Boss:
Red Crab

Darius II Saturn, Stage J.png

Darius II Saturn, Stage J Subboss.png

Darius II Saturn, Stage J Boss.png

  • Darius II Saturn, Stage J.png

  • Darius II Saturn, Stage J Subboss.png

  • Darius II Saturn, Stage J Boss.png

Zone J
Boss:
Red Crab
Earth

Darius II Saturn, Stage K 1.png

Darius II Saturn, Stage K 2.png

Darius II Saturn, Stage K Boss 1.png

Darius II Saturn, Stage K Boss 2.png

Darius II Saturn, Stage K Boss 3.png

  • Darius II Saturn, Stage K 1.png

  • Darius II Saturn, Stage K 2.png

  • Darius II Saturn, Stage K Boss 1.png

  • Darius II Saturn, Stage K Boss 2.png

  • Darius II Saturn, Stage K Boss 3.png

Zone K
Boss:
Yamato

Darius II Saturn, Stage L.png

Darius II Saturn, Stage L Subboss.png

Darius II Saturn, Stage L Boss 1.png

Darius II Saturn, Stage L Boss 2.png

Darius II Saturn, Stage L Boss 3.png

  • Darius II Saturn, Stage L.png

  • Darius II Saturn, Stage L Subboss.png

  • Darius II Saturn, Stage L Boss 1.png

  • Darius II Saturn, Stage L Boss 2.png

  • Darius II Saturn, Stage L Boss 3.png

Zone L
Boss:
Leadain

Darius II Saturn, Stage M 1.png

Darius II Saturn, Stage M 2.png

Darius II Saturn, Stage M Subboss.png

Darius II Saturn, Stage M Boss 1.png

Darius II Saturn, Stage M Boss 2.png

Darius II Saturn, Stage M Boss 3.png

  • Darius II Saturn, Stage M 1.png

  • Darius II Saturn, Stage M 2.png

  • Darius II Saturn, Stage M Subboss.png

  • Darius II Saturn, Stage M Boss 1.png

  • Darius II Saturn, Stage M Boss 2.png

  • Darius II Saturn, Stage M Boss 3.png

Zone M
Boss:
Yamato

Darius II Saturn, Stage N.png

Darius II Saturn, Stage N Subboss.png

Darius II Saturn, Stage N Boss 1.png

Darius II Saturn, Stage N Boss 2.png

Darius II Saturn, Stage N Boss 3.png

  • Darius II Saturn, Stage N.png

  • Darius II Saturn, Stage N Subboss.png

  • Darius II Saturn, Stage N Boss 1.png

  • Darius II Saturn, Stage N Boss 2.png

  • Darius II Saturn, Stage N Boss 3.png

Zone N
Boss:
Leadain

Darius II Saturn, Stage O 1.png

Darius II Saturn, Stage O Subboss.png

Darius II Saturn, Stage O 1.png

Darius II Saturn, Stage O Boss 1.png

Darius II Saturn, Stage O Boss 2.png

Darius II Saturn, Stage O Boss 3.png

  • Darius II Saturn, Stage O 1.png

  • Darius II Saturn, Stage O Subboss.png

  • Darius II Saturn, Stage O 1.png

  • Darius II Saturn, Stage O Boss 1.png

  • Darius II Saturn, Stage O Boss 2.png

  • Darius II Saturn, Stage O Boss 3.png

Zone O
Boss:
Yamato
Mars

Darius II Saturn, Stage P.png

Darius II Saturn, Stage P Subboss.png

Darius II Saturn, Stage P Boss 1.png

Darius II Saturn, Stage P Boss 2.png

  • Darius II Saturn, Stage P.png

  • Darius II Saturn, Stage P Subboss.png

  • Darius II Saturn, Stage P Boss 1.png

  • Darius II Saturn, Stage P Boss 2.png

Zone P
Boss:
Grand Octopus

Darius II Saturn, Stage Q.png

Darius II Saturn, Stage Q Subboss.png

Darius II Saturn, Stage Q Boss.png

  • Darius II Saturn, Stage Q.png

  • Darius II Saturn, Stage Q Subboss.png

  • Darius II Saturn, Stage Q Boss.png

Zone Q
Boss:
Grand Octopus

Darius II Saturn, Stage R.png

Darius II Saturn, Stage R Subboss.png

Darius II Saturn, Stage R Boss.png

  • Darius II Saturn, Stage R.png

  • Darius II Saturn, Stage R Subboss.png

  • Darius II Saturn, Stage R Boss.png

Zone R
Boss:
Grand Octopus

Darius II Saturn, Stage S.png

Darius II Saturn, Stage S Subboss.png

Darius II Saturn, Stage S Boss.png

  • Darius II Saturn, Stage S.png

  • Darius II Saturn, Stage S Subboss.png

  • Darius II Saturn, Stage S Boss.png

Zone S
Boss:
Grand Octopus

Darius II Saturn, Stage T.png

Darius II Saturn, Stage T Subboss.png

Darius II Saturn, Stage T Boss.png

  • Darius II Saturn, Stage T.png

  • Darius II Saturn, Stage T Subboss.png

  • Darius II Saturn, Stage T Boss.png

Zone T
Boss:
Grand Octopus

Darius II Saturn, Stage U.png

Darius II Saturn, Stage U Subboss.png

Darius II Saturn, Stage U Boss.png

  • Darius II Saturn, Stage U.png

  • Darius II Saturn, Stage U Subboss.png

  • Darius II Saturn, Stage U Boss.png

Zone U
Boss:
Grand Octopus
Jupiter

The ending is different depending on which final zone is chosen. There are two Z and V zones.

Darius II Saturn, Stage Z1.png

Darius II Saturn, Stage Z1 Subboss 1.png

Darius II Saturn, Stage Z1 Subboss 2.png

Darius II Saturn, Stage Z1 Boss.png

  • Darius II Saturn, Stage Z1.png

  • Darius II Saturn, Stage Z1 Subboss 1.png

  • Darius II Saturn, Stage Z1 Subboss 2.png

  • Darius II Saturn, Stage Z1 Boss.png

Zone Z1
Boss:
Mother Hawk

Darius II Saturn, Stage V1.png

Darius II Saturn, Stage V1 Subboss 1.png

Darius II Saturn, Stage V1 Subboss 2.png

Darius II Saturn, Stage V1 Boss.png

  • Darius II Saturn, Stage V1.png

  • Darius II Saturn, Stage V1 Subboss 1.png

  • Darius II Saturn, Stage V1 Subboss 2.png

  • Darius II Saturn, Stage V1 Boss.png

Zone V1
Boss:
Bio Strong

Darius II Saturn, Stage W Subboss 1.png

Darius II Saturn, Stage W Subboss 2.png

Darius II Saturn, Stage W.png

Darius II Saturn, Stage W Boss.png

  • Darius II Saturn, Stage W Subboss 1.png

  • Darius II Saturn, Stage W Subboss 2.png

  • Darius II Saturn, Stage W.png

  • Darius II Saturn, Stage W Boss.png

Zone W
Boss:
Little Stripes

Darius II Saturn, Stage X.png

Darius II Saturn, Stage X Subboss.png

Darius II Saturn, Stage X Boss.png

  • Darius II Saturn, Stage X.png

  • Darius II Saturn, Stage X Subboss.png

  • Darius II Saturn, Stage X Boss.png

Zone X
Boss:
Little Stripes

Darius II Saturn, Stage Y.png

Darius II Saturn, Stage Y Subboss 1.png

Darius II Saturn, Stage Y Subboss 2.png

Darius II Saturn, Stage Y Boss.png

  • Darius II Saturn, Stage Y.png

  • Darius II Saturn, Stage Y Subboss 1.png

  • Darius II Saturn, Stage Y Subboss 2.png

  • Darius II Saturn, Stage Y Boss.png

Zone Y
Boss:
Little Stripes

Darius II Saturn, Stage Z2.png

Darius II Saturn, Stage Z2 Subboss 1.png

Darius II Saturn, Stage Z2 Subboss 2.png

Darius II Saturn, Stage Z2 Boss.png

  • Darius II Saturn, Stage Z2.png

  • Darius II Saturn, Stage Z2 Subboss 1.png

  • Darius II Saturn, Stage Z2 Subboss 2.png

  • Darius II Saturn, Stage Z2 Boss.png

Zone Z2
Boss:
Bio Strong

Darius II Saturn, Stage V2.png

Darius II Saturn, Stage V2 Subboss 1.png

Darius II Saturn, Stage V2 Subboss 2.png

Darius II Saturn, Stage V2 Boss.png

  • Darius II Saturn, Stage V2.png

  • Darius II Saturn, Stage V2 Subboss 1.png

  • Darius II Saturn, Stage V2 Subboss 2.png

  • Darius II Saturn, Stage V2 Boss.png

Zone V2
Boss:
Mother Hawk

Versions

The original arcade game was made in a three-screen cabinet (similar to Taito's earlier The Ninja Warriors and the first Darius) and a less expensive, more common two-screen variant. Both versions supported two players playing simultaneously. The Mega Drive and Master System conversions adapted all of the stages to a conventional single-screen setup and dropped the two-player support.

Stages in the Mega Drive version differ quite a bit from the arcade version: environments are different (e.g., the arcade Zone B takes place on a rocky planet surface and in a cave, while the Mega Drive Zone B is mechanized), stage design has been simplified (particularly the more elaborate, R-Type-inspired stages involving delicate maneuvering through platforms, such as Zone H or Zone M in the arcade version), enemy placement and behavior has been changed, and the bosses have been modified. The boss Nehonojia, which appears in Zone X, is unique to the Mega Drive version and does not appear in any other version of the game. Tiat Young is available to play as an "easy" mode since she starts with all of her weapons upgraded by one level.

The Master System port is similar to the Mega Drive version but only has 12 stages. It appears to be based on the Mega Drive port since it has similarly simplified stage design, the same options menu, and Tiat Young as an optional character who starts with upgraded weapons. It reproduces some of the graphical effects of the other versions, such as the wavy backgrounds in the Sun and Clouds stages and simulated parallax using line scrolling on the indoor base stages. However, it has significant slowdown (especially when using both weapons) and sprite flicker. Boss fights are played over a solid black background.

The Saturn version is the only console port that attempts to replicate the arcade version's wide screen setup (but only the two-screen version). It displays the game in a letterboxed format, and the player can zoom in and out during gameplay using the shoulder buttons. However, while interstitial screens (such as the main menu, the zone select, and the end credits) run in a high-resolution video mode, the gameplay runs in a low-resolution mode, making it difficult to see enemies and bullets when zoomed out. It is the only console port to retain the two-player support.

Comparisons

Main article: Darius II/Comparisons.

History

Legacy

Darius II was followed by Darius Gaiden in 1994 (originally planned to be released as Darius III).

Production credits

Mega Drive version

  • Executive Producer: Takao Ueno
  • Producer: Tomohiro Nishikado, Shouji Takahashi
  • Director of Software: Yuichiro Kawamuki
  • Programmers: Takashi Kuroda, Yoshiaki Ishii, Ayumi Onosaka, Takahisa Horimoto
  • Production Designer: Wakadaishou
  • Character Designers: Makoto Saitoh, Gota Goto, Keisuke Miyanaga, Nishiyaman
  • Team Zuntata
  • Programmed by: Mira Turbo, Dogen Shibuya
  • Game Checker: Kiyoshi Bandou
  • Technical Adviser: Hideaki Tomioka, Haruo Suzuki, Kouji Yamazaki
  • Special Thanks to: Hidehiro Fujiwara, Akira Fujita, Akira Ohtsuki, Tatsuo Nakamura
  • Game Designed by: Yuji Koga
  • Directed by: Yuichiro Kawamuki
© Taito Corporation 1991
Source:
In-game credits
Sagaia MD credits.pdf
[15]

Master System version

  • Executive Producer: Tomohiro Nishikado
  • Producer: Kimio Hirota
  • Director: Iku Mizutani
  • Programers: Moriyuki Kanaya, Yuji Akita
  • Graphics Designers: Isao Inoue, Yasunari Hayami
  • Music Director: Iku Mizutani
  • Music Composer: Hisayoshi Ogura
  • Character Designers: Yasunari Hayami, Isao Inoue
  • Original Game Designer: Fukio Mitsuji
  • Special Thanks: Yuji Koga, Kohji Yamazaki
Taito Corporation 1992 All Rights Reserved
Source:
In-game credits
Sagaia SMS credits.pdf
[16]

Saturn version

The Credits
  • Directed and Produced by: Hidehiro Fujiwara
  • Game Designed by: Hidehiro Fujiwara, Takatsuna Senba
  • Programmed by: Akira Ohtsuki, Tatsuo Nakamura, Masashi Tsuzura, Shinji Soyano
  • Art Designed by: Masami Kikuchi, Takatsuna Senba, Hisakazu Kato
  • Cabinet Design: Yoshinori Aiura
  • Hardware Designed by: Toshiyuki Sanada
  • Team Zuntata
    • All Music Composed And Arranged by: Hisayoshi Ogura
    • Sound Editor: Yasuhisa Watanabe, Norihiro Furukawa
    • Sound Soft Ware: Naoto Yagishita
  • Special Thanks to: Onijust, Akira Fujita, Takamasa Hori, Masaki Yagi, Masahiko Takaki, Ogr Young, Zippy Aoki, Kouji Tsunekiyo, Hikaru Taniguchi, And Staff Of Kumagaya
© Taito Corporation 1989 All Rights Reserved
Taito
Source:
In-game credits. Original credits only.
DariusII Saturn JP SSEnding.pdf
[17]

サターン版 「DARIUSII」 スタッフ
  • プログラム: 金子 道明, 南雲 泰人, 阿部 央, 関 拓志, 赤座 清敬
  • グラフィック: 高須 雄二, 小松崎 成俊, 山田 耕司, 栗原 義昭, 藤原 淳
Source:
Staff.txt (in CD-ROM)


Digital manuals

Magazine articles

Main article: Darius II/Magazine articles.

Promotional material

Main article: Darius II/Promotional material.

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
70
[18]
(RU)
40
[19]
(DE)
67
[20]
(JP) NTSC-J
80
[21]
(UK) NTSC-J
83
[22]
(UK) NTSC-J
83
[23]
(UK) NTSC-J
79
[24]
(US) NTSC-U
75
[6]
(RU)
60
[25]
(UK)
70
[26]
(UK) PAL
77
[27]
(FR) NTSC-J
69
[28]
(JP) NTSC-J
30
[29]
(FR)
89
[30]
(UK) NTSC-J
65
[31]
(JP) NTSC-J
77
[32]
(UK) NTSC
87
[33]
(US) NTSC-U
73
[34]
(UK) NTSC-J
83
[35]
(UK) NTSC-J
83
[36]
(UK)
83
[37]
(DE)
72
[38]
(UK) NTSC-J
75
[39]
(UK) NTSC-J
87
[40]
(UK) NTSC-J
83
[41]
(JP) NTSC-J
75
[42]
(BR)
90
[7]
(RU) NTSC-U
69
[43]
Sega Mega Drive
74
Based on
28 reviews

Darius II

Mega Drive, JP
Darius II MD JP Box.jpg
Cover
DariusII MD JP CartTop.jpg
DariusII md jp cart.jpg
Cart
Darius II MD JP Manual.pdf
Manual
Mega Drive, US
DariusII MD US Box.jpg
Cover
Darius II MD US Cart.jpg
Cart
Sagaia md us manual.pdf
Manual
Mega Drive, BR
Sagaia md br cover.jpg
Cover
Sagaia MD BR Cart.jpg
Cart

Master System version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(FR) PAL
82
[44]
(IL)
70
[45]
(IT)
90
[46]
(ES)
81
[47]
(FR) PAL
91
[48]
(FR)
90
[49]
(FR) PAL
65
[50]
(ES)
72
[51]
(UK) PAL
67
[52]
(UK) PAL
67
[53]
(FR)
80
[54]
(DE)
52
[55]
(UK) PAL
78
[10]
(UK) PAL
23
[56]
(UK) PAL
43
[57]
(SE)
50
[58]
(UK) PAL
51
[59]
(BR)
88
[7]
(FR)
92
[60]
(DE)
73
[61]
Sega Master System
70
Based on
20 reviews

Darius II

Master System, EU
Darius II SMS EU Box.jpg
Cover
Sagaia SMS EU Cart.jpg
Cart
Sagaia SMS EU Manual.pdf
Manual
SagaiaSMSEUManual3L.pdf
Manual (3L)
Master System, PT
Sagaia SMS PT cover.jpg
Cover
Master System, AU

Sagaia SMS AU cart.jpg
Cart
Sagaia Master System AU Manual.pdf
Manual
Master System, BR
DariusII SMS BR Box.jpg
Cover

Saturn version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(FR) PAL
40
[62]
(JP) NTSC-J
60
[63]
(DE) NTSC-J
30
[64]
(US)
70
[65]
(US) NTSC-J
75
[66]
(FR) NTSC-J
60
[67]
(FR) PAL
70
[68]
(DE) NTSC-J
68
[69]
(FR) PAL
55
[70]
(UK) PAL
36
[12]
(FR)
75
[71]
(JP) NTSC-J
63
[72]
(JP) NTSC-J
63
[73]
(UK) PAL
28
[74]
(JP) NTSC-J
53
[75]
(JP) NTSC-J
68
[76]
Sega Saturn
57
Based on
16 reviews

Darius II

Saturn, JP
DariusII sat jp backcover.jpgDariusII sat jp frontcover.jpg
Cover
Darius II (ダライアスII) Saturn JP Spinecard.jpg
Spinecard
DariusII Saturn JP Disc.jpg
Disc
Saturn, EU
DariusII Saturn EU Box.jpg
Cover
Darius II Saturn EU Disc.jpg
Disc
Saturn, DE
DariusII Saturn DE cover.jpg
Cover
Darius II Saturn EU Disc.jpg
Disc
Saturn, PT

Saturn, AU
DariusII Saturn AU cover.jpg
Cover
Darius II Saturn EU Disc.jpg
Disc

Technical information

Main article: Darius II/Technical information.

References

Necretro-round.svg
NEC Retro has more information related to Super Darius II
  1. File:DariusII sat jp backcover.jpg
  2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
  3. 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
  4. File:Darius II SMS EU Box.jpg
  5. Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 79
  6. 6.0 6.1 Electronic Gaming Monthly, "April 1991" (US; 1991-xx-xx), page 22
  7. 7.0 7.1 7.2 7.3 Supergame, "Julho 1992" (BR; 1992-07-xx), page 34
  8. Computer Trade Weekly, "" (UK; 1992-06-01), page 19
  9. Sega Force, "July 1992" (UK; 1992-06-xx), page 55
  10. 10.0 10.1 Sega Power, "September 1992" (UK; 1992-08-06), page 28
  11. Computer Trade Weekly, "" (UK; 1996-10-21), page 20
  12. 12.0 12.1 Mean Machines Sega, "December 1996" (UK; 1996-11-01), page 72
  13. Sega Pro, "June 1992" (UK; 1992-05-21), page 9
  14. Computer Trade Weekly, "" (UK; 1992-05-11), page 19
  15. File:Sagaia MD credits.pdf
  16. File:Sagaia SMS credits.pdf
  17. File:DariusII Saturn JP SSEnding.pdf
  18. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 54
  19. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 198
  20. Aktueller Software Markt, "März 1991" (DE; 1991-02-22), page 125
  21. Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 35
  22. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 102
  23. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  24. Computer & Video Games, "March 1991" (UK; 1991-02-16), page 88
  25. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
  26. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 35
  27. Games-X, "31st May-6th June 1991" (UK; 1991-05-31), page 36
  28. Génération 4, "Février 1991" (FR; 1991-xx-xx), page 94
  29. Hippon Super, "January 1991" (JP; 1990-12-04), page 41
  30. Joystick, "Février 1991" (FR; 1991-0x-xx), page 118
  31. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  32. Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
  33. Mega Action, "June 1993" (UK; 1993-05-20), page 65
  34. Mega Play, "March/April 1991" (US; 1991-04-xx), page 44
  35. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  36. Mean Machines, "May 1991" (UK; 1991-05-01), page 76
  37. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  38. Power Play, "3/91" (DE; 1991-02-15), page 140
  39. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  40. Sega Pro, "December 1991" (UK; 1991-11-21), page 21
  41. Sega Pro, "April 1993" (UK; 1993-03-11), page 64
  42. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
  43. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 151
  44. Consoles +, "Juillet/Août 1992" (FR; 1992-0x-xx), page 118
  45. Freak, "2/92" (IL; 1992-xx-xx), page 41
  46. Game Power, "Settembre 1992" (IT; 1992-0x-xx), page 48
  47. Hobby Consolas, "Junio 1992" (ES; 1992-0x-xx), page 68
  48. Joypad, "Mars 1992" (FR; 1992-02-1x), page 84
  49. Joystick, "Mars 1992" (FR; 1992-0x-xx), page 136
  50. Mega Force, "Janvier 1992" (FR; 1992-01-15), page 95
  51. Micromanía (segunda época), "Julio 1992" (ES; 1992-0x-xx), page 79
  52. Mean Machines, "September 1992" (UK; 1992-08-27), page 62
  53. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 136
  54. Player One, "Avril 1992" (FR; 1992-04-10), page 66
  55. Play Time, "7/92" (DE; 1992-06-03), page 95
  56. Sega Pro, "July 1992" (UK; 1992-06-18), page 42
  57. Sega Pro, "April 1993" (UK; 1993-03-11), page 72
  58. Sega Force, "1/92" (SE; 1992-xx-xx), page 18
  59. Sega Force, "July 1992" (UK; 1992-06-xx), page 54
  60. Supersonic, "Juillet/Août 1992" (FR; 1992-xx-xx), page 22
  61. Video Games, "7/92" (DE; 1992-06-24), page 51
  62. CD Consoles, "Novembre 1996" (FR; 1996-xx-xx), page 162
  63. Famitsu, "1996-06-14" (JP; 1996-05-31), page 1
  64. Fun Generation, "08/96" (DE; 1996-07-10), page 80
  65. GameFan, "Volume 4, Issue 8: August 1996" (US; 1996-xx-xx), page 15
  66. Intelligent Gamer, "August 1996" (US; 1996-0x-xx), page 90
  67. Joypad, "Juillet/Août 1996" (FR; 1996-0x-xx), page 72
  68. Joypad, "Novembre 1996" (FR; 1996-1x-xx), page 79
  69. MAN!AC, "08/96" (DE; 1996-07-17), page 48
  70. Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 93
  71. Player One, "Novembre 1996" (FR; 1996-xx-xx), page 124
  72. Saturn Fan, "1996 No. 12" (JP; 1996-05-24), page 163
  73. Saturn Fan, "1996 No. 16" (JP; 1996-07-19), page 84
  74. Sega Power, "December 1996" (UK; 1996-10-24), page 60
  75. Sega Saturn Magazine, "1996-09 (1996-06-14)" (JP; 1996-05-24), page 232
  76. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15


Darius II

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Darius games for Sega systems
Sega Mega Drive
Darius II (1990) | Darius (2019) | Darius Extra Version (2020)
Sega Master System
Sagaia (1992)
Sega Saturn
Darius Gaiden (1995) | Darius II (1996)