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The Immortal is a 1990 dungeon-crawler RPG developed and published by Electronic Arts for the Apple IIGS. It was ported to several home computers and consoles, including the Sega Mega Drive (released 1991). It was released in 1993 in Japan, where it was called Wizard of the Immortal (ウィザード・オブ・イモータル).
Gameplay
You play as a wizard who must navigate through a series of labyrinths serving as a warzone between goblins and trolls while finding your mentor, who is trapped in a dungeon far below your own (even though he is seeking another pupil's aid).
opens a menu to switch between items; you must hold down the D-pad while pressing
to select.
Some items can be assigned to the
button to use while navigating the dungeon. If you run into an enemy (such as a goblin), you enter a battle screen with them, which appears to be fought by mashing buttons until you drain the enemy's health (their health is indicated by bars on the left side of the screen; your health on the right).
Production credits
- Original Programming: Will Harvey
- Original Art: Ian Gooding, Michael Marcantel
- Genesis Programming: Kevin McGrath
- Genesis Art: Connie Braat, Tom Collie, Gary Martin
- Sound and Music: Rob Hubbard, Michael Bartlow
- Source: In-game credits (title screen roll)
Magazine articles
- Main article: Will Harvey Presents The Immortal/Magazine articles.
Promotional material
Print advert in
GamePro (US) #29: "December 1991" (1991-xx-xx)
also published in:
- GamePro (US) #31: "February 1992" (199x-xx-xx)[6]
Print advert in
Gamers (DE) #1992-01: "Februar/März 1992" (1992-xx-xx)
Physical scans
Sega Retro Average
|
Publication
|
Score
|
Source
|
Beep! MegaDrive (JP)
|
65
|
№1993-09, p19[7]
|
Beep! MegaDrive (readers) (JP)
|
73
|
№, p84[8]
|
Weekly Famitsu (JP)
|
60
|
№245, p37
|
GamePro (US)
|
92
|
№28, p46/47[9]
|
Games-X (UK)
|
90
|
№30
|
Game Zone (UK)
|
92
|
№2, p38/39
|
Hippon Super (JP)
|
60
|
№1993-09, p48
|
Hobby Consolas (ES)
|
90
|
№8, p44-47
|
Joypad (FR)
|
88
|
№3
|
Joystick (FR)
|
89
|
№22, p156[10]
|
Sega Mega Drive Advanced Gaming (UK)
|
80
|
№5, p63
|
Mega (UK)
|
60
|
№18, p71
|
MegaTech (UK)
|
93
|
№1, p28-30[11]
|
Mean Machines (UK)
|
90
|
№14, p66-68[12]
|
Player One (FR)
|
85
|
№15, p56/57[13]
|
Play Time (DE)
|
69
|
№2/92, p92[14]
|
Power Play (DE)
|
78
|
№2/92, p166
|
Sega Power (UK)
|
75
|
№27, p38/39
|
Sega Pro (UK)
|
94
|
№1, p30-32[15]
|
Sega Pro (UK)
|
83
|
№18, p66
|
Video Games (DE)
|
78
|
№1/92, p26[17]
|
|
Mega Drive, US
|
 Cover
|
 Cart  Clue Book
|
Mega Drive, EU
|
 Cover
|
 Cart  Manual
|
Mega Drive, JP
|
 Cover
|
 Cart
|
Mega Drive, BR
|
 Cover
|
|
Mega Drive, Benelux Union
|
 Cover
|
|
Technical information
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
|
|
?
|
|
1MB
|
1991-11
|
Cartridge (US/EU)
|
|
|
|
?
|
|
1MB
|
|
Cartridge (JP)
|
|
|
|
References
- ↑ File:VG&CE US 36.pdf, page 68
- ↑ 2.0 2.1 File:GamePro US 028.pdf, page 51
- ↑ File:SegaPro UK 01.pdf, page 31
- ↑ File:SegaPro UK 01.pdf, page 9
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 11
- ↑ File:GamePro US 031.pdf, page 41
- ↑ File:BeepMD_JP_1993-09.pdf, page 21
- ↑ File:SSM_JP_19950901_1995-09.pdf, page 86
- ↑ File:GamePro US 028.pdf, page 50
- ↑ File:Joystick FR 022.pdf, page 156
- ↑ File:MegaTech UK 01.pdf, page 28
- ↑ File:MeanMachines UK 14.pdf, page 66
- ↑ File:PlayerOne FR 015.pdf, page 56
- ↑ File:PlayTime DE 1992-02.pdf, page 92
- ↑ File:SegaPro UK 01.pdf, page 30
- ↑ File:Supergame BR 10.pdf, page 46
- ↑ File:VideoGames DE 1992-01.pdf, page 26