Difference between revisions of "Rayman"

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 +
{{otherPage|desc=the unreleased [[Sega 32X]] version|page=Rayman (32X)}}
 
{{Bob
 
{{Bob
 
| bobscreen=Rayman title.png
 
| bobscreen=Rayman title.png
| publisher=[[Ubisoft]]
+
| publisher=[[Ubi Soft]]
| developer=[[Ubisoft]]
+
| developer=[[Ubi Pictures]]
 +
| distributor={{company|[[Tec Toy]]|region=BR}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=SCSP/CD-DA (50 tracks)
 
| sounddriver=SCSP/CD-DA (50 tracks)
| peripherals=
+
| peripherals= {{SAT}} [[Saturn Backup Memory]]
 
| players=1
 
| players=1
| genre=Action{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}}
+
| genre=Action{{fileref|Rayman Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}}
 
| languages={{LanguageList|en|de|fr|jp}}
 
| languages={{LanguageList|en|de|fr|jp}}
 
| releases={{releasesSat
 
| releases={{releasesSat
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| sat_rrp_jp=5,800
 
| sat_rrp_jp=5,800
 
| sat_rating_jp=all
 
| sat_rating_jp=all
| sat_date_us=1995
+
| sat_date_us=1995-11-03{{ref|https://groups.google.com/g/rec.games.video.sega/c/oBkGZv9iREg/m/Ti5XErBytT4J}}
 
| sat_code_us=T-17701H
 
| sat_code_us=T-17701H
 
| sat_rating_us=ka
 
| sat_rating_us=ka
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| sat_code_eu=T-17701H-50
 
| sat_code_eu=T-17701H-50
 
| sat_rating_eu=3
 
| sat_rating_eu=3
| sat_date_uk=1995-11{{magref|ssm|1|74}}
+
| sat_date_uk=1995-11-09{{magref|ctw|562|20}}{{magref|ssm|1|74}}
 
| sat_code_uk=T-17701H-50
 
| sat_code_uk=T-17701H-50
 
| sat_rating_uk=3
 
| sat_rating_uk=3
Line 37: Line 39:
 
| sat_date_fr_Watch bundle=199x
 
| sat_date_fr_Watch bundle=199x
 
| sat_rrp_fr_Watch bundle=349
 
| sat_rrp_fr_Watch bundle=349
 +
| sat_rating_fr_Watch bundle=3
 
}}
 
}}
 
| otherformats={{NonSega|IBMPC|GBA|JAG|PS|PC}}
 
| otherformats={{NonSega|IBMPC|GBA|JAG|PS|PC}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''', known as '''''Rayman Yo! Electoon o Sukue!''''' (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by [[Ubisoft]] for several consoles including the [[Sega Saturn]]. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, redbook CD audio and higher quality sound.
+
{{stub}}'''''{{PAGENAME}}''''', known as '''''Rayman Yo! Electoon o Sukue!''''' (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by [[Ubisoft]] for several consoles including the [[Sega Saturn]]. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the [[Atari Jaguar]], and was updated to take advantage of disc-based systems including re-balanced levels, Red Book CD audio, and higher quality sound.
  
A [[Sega 32X]] port of the game was planned for June 1996{{magref|gamepro|68|144}}, but cancelled due to the system's poor popularity.
+
At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by ''[[Rayman 2: The Great Escape]]''.
  
At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by ''[[Rayman 2: The Great Escape]]''.
+
==Story==
 +
{{ScreenThumb|Rayman, Introduction.png|width=200|Mr. Dark steals the Great Protoon}}
 +
In the planet in which Rayman lives, people are harmonious thanks to the Great Protoon. However one day, the evil Mr. Dark steals the Protoon, causing the Electoons, other tiny beings that maintain harmony on Rayman's planet, to scatter all over the world. Betilla the Fairy, a guardian of the Great Protoon, battled Mr. Dark to get back the Protoon and Electoons, but failed, so Rayman decides to go and find the Electoons, free the Great Protoon and defeat Mr. Dark. Betilla the Fairy frequently interacts with Rayman as needed to give him additional magical powers along his journey.
  
 
==Gameplay==
 
==Gameplay==
 +
{{ScreenThumb|Rayman, Betilla the Fairy.png|width=200|Betilla the Fairy}}
 
The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.
 
The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.
  
Line 54: Line 60:
  
 
===Levels===
 
===Levels===
{{InfoTable|imagewidths=200|
+
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
 
| title=The Dream Forest
 
| title=The Dream Forest
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|us_name=Rayman
 
|us_name=Rayman
 
|jp_name=レイマンよ!エレクトゥーンを救え!
 
|jp_name=レイマンよ!エレクトゥーンを救え!
|jp_trans=
+
|jp_trans=Rayman Yo! Electoon o Sukue!}}
|jp_rom=Rayman Yo! Electoon o Sukue!
+
===Comparisons===
}}
 
===Screenshot===
 
 
{{mainArticle|{{PAGENAME}}/Comparisons}}
 
{{mainArticle|{{PAGENAME}}/Comparisons}}
  
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{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
*'''Concept:''' Michel Ancel, Frederic Houde
+
*'''Concept:''' Michel Ancel, Frédéric Houde
 
*'''Characters Creation:''' Alexandra Steible
 
*'''Characters Creation:''' Alexandra Steible
*'''Design:''' Michel Ancel, Serge Hascoet, With, Bruno Bouvret, Sacha Gentilhomme, Michael Guez, Christophe Thibaut
+
*'''Design:''' Michel Ancel, Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut
*'''Animation:''' Alexandra Steible, With, Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertie, Gregoire Pons, Veronique Rondello, Beatrice Sauterau, Philippe Vindolet, Christian Volckman
+
*'''Animation:''' Alexandra Steible with Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pons, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman
 
*'''Backgrounds Creation:''' Eric Pelatan, Sylvaine Jenny
 
*'''Backgrounds Creation:''' Eric Pelatan, Sylvaine Jenny
 
*'''Computer Graphics:''' Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
 
*'''Computer Graphics:''' Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
*'''Programming:''' Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frederic Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, Francois Mahieu, Guillaume Michel, Christian Mihalache, Sebastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michael Ryssen, Jozef Skrabo
+
*'''Programming:''' Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frédéric Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, François Mahieu, Guillaume Michel, Christian Mihalache, Sébastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michaël Ryssen, Jozef Skrabo
*'''Sounds Effects And Music:''' Stephane Bellanger, Didier Lord, With, Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Remy Gazel, Didier Leglise, Jean Marc Litchmann, Frederic Louvre, Olivier Mortier, Frederic Prados, Stephane Ronse, Rene De Wael, Olaf Zalcman
+
*'''Sounds Effects and Music:''' Stephane Bellanger, Didier Lord with Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Rémy Gazel, Didier Léglise, Jean-Marc Litchmann, Frédéric Louvre, Olivier Mortier, Frédéric Prados, Stéphane Ronse, René De Wael, Olaf Zalcman
*'''Voices:''' Emmanuelle Cosso, With, Mitsuyuki Bando, Chris Benard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
+
*'''Voices:''' Emmanuelle Cosso with Mitsuyuki Bando, Chris Bénard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
*'''Tests:''' Serge Hascoet, With, Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoit Macon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
+
*'''Tests:''' Serge Hascoët with Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoît Maçon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
*'''Project Management:''' Agnes Haegel
+
*'''Project Management:''' Agnès Haegel
*'''Producer:''' Ludimedia : Gerard Guillemot
+
*'''Marketing (USA):''' James Hare, Carrie Tice, Shannon Wolfe
 +
*'''Producer:''' Ludimedia : Gérard Guillemot
 
*'''Development:''' Ubi Studios : Michel Guillemot
 
*'''Development:''' Ubi Studios : Michel Guillemot
 
*'''Publisher:''' Ubi Soft : Yves Guillemot
 
*'''Publisher:''' Ubi Soft : Yves Guillemot
:'''Special Thanks To The Many Others Who Worked On The Project'''
+
:''Special thanks to the many others who worked on the project.''
| source=In-game credits
+
| source=US manual
 +
| pdf=Rayman sat us manual.pdf
 +
| pdfpage=22
 
| console=SAT
 
| console=SAT
 
}}
 
}}
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{{ratings
 
{{ratings
 
| icon=SAT
 
| icon=SAT
| consolesplus=95
 
| consolesplus_source={{num|47|page=152}}
 
| digitiser=70
 
| famitsu=73
 
| famitsu_source={{num|362|page=31|pdf=}}
 
 
| gamesmaster=92
 
| gamesmaster=92
| gamesmaster_source={{num|37|page=39}}
+
| gamesmaster_source={{magref|gamesmaster|37|39}}
<!--| gamesmastertv=93-->
 
<!--| gamesmastertv_source={{num|88}}-->
 
| mms=91
 
| mms_source={{magref|mms|37|28|printpage=28-33}}
 
| playerone=97
 
| playerone_source={{magref|playerone|57|100|printpage=100-102}}
 
| segapower=81
 
| segapower_source={{num|73|page=34/35}}
 
| segapro=92
 
| segapro_source={{num|52|page=58/59}}
 
| ssm=78
 
| ssm_source={{magref|ssm|1|74|printpage=74/75}}
 
| ssmjp=67
 
| ssmjp_source={{magref|ssmjp|1995-12|187|printpage=185}}
 
| ssmjp_r=74
 
| ssmjp_r_source={{magref|ssmjp_r|final|14|printpage=12}}
 
| videogamesus=70
 
| videogamesus_source={{magref|videogamesus|82|90}}
 
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
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| spinecard=Rayman_Saturn_JP_Spinecard.jpg
 
| spinecard=Rayman_Saturn_JP_Spinecard.jpg
 
| disc=Rayman Saturn JP Disc.jpg
 
| disc=Rayman Saturn JP Disc.jpg
 +
| manual=Rayman Saturn JP Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Saturn
 
| console=Saturn
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| front=Rayman Saturn US Box Front.jpg
 
| front=Rayman Saturn US Box Front.jpg
 
| back=Rayman Saturn US Box Back.jpg
 
| back=Rayman Saturn US Box Back.jpg
| disc=
+
| disc=Rayman NA Disc.png
 
| manual=Rayman sat us manual.pdf
 
| manual=Rayman sat us manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
Line 202: Line 187:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|SAT|sha1= |md5= |crc32= |size=666,152,256|date= |source=CD-ROM (EU)|comments=T-17701H-50 V1.000|quality=|prototype=}}
 
{{rom|SAT|sha1= |md5= |crc32= |size=600,220,992|date=1995-09-15|source=CD-ROM (JP)|comments=T-17701G V1.000|quality=good|prototype=}}
 
{{rom|SAT|sha1= |md5= |crc32= |size=600,260,976|date= |source=CD-ROM (US)|comments=T-17701H V1.000|quality=|prototype=}}
 
{{rom|SAT|sha1=|md5=|crc32=|size=|date=1995-07-20|source=|comments=|quality=|prototype=yes}}
 
}}
 
 
 
===Save data===
 
The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save data for system configuration as well as progress. You can save a total of three games on the system RAM and three games on the Back-Up Ram Cart.
 
 
 
{|class="prettytable"
 
|+ Rayman Save Data
 
|-
 
! Name
 
! Comment
 
! File Size
 
|-
 
| RAYMAN_NTS1
 
| RAYMANSAVE
 
| 20
 
|}
 
  
 
==References==
 
==References==
Line 229: Line 193:
  
 
{{RaymanOmni}}
 
{{RaymanOmni}}
[[Category:Unreleased 32X games]]
+
{{Rayman}}

Latest revision as of 09:18, 22 September 2024

For the unreleased Sega 32X version, see Rayman (32X).

n/a

Rayman title.png

Rayman
System(s): Sega Saturn
Publisher: Ubi Soft
Developer:
Distributor: Tec Toy (BR)
Sound driver: SCSP/CD-DA (50 tracks)
Peripherals supported:
Sega Saturn
Saturn Backup Memory
Genre: Action[1][2]

















Number of players: 1
Official in-game languages:
  • English
  • Deutsch
  • Français
  • 日本語
  • Release Date RRP Code
    Sega Saturn
    JP
    ¥5,8005,800 T-17701G
    Sega Rating: All Ages
    Sega Saturn
    US
    T-17701H
    ESRB: Kids to Adults
    Sega Saturn
    EU
    T-17701H-50
    ELSPA: 3+ OK
    Sega Saturn
    DE
    T-17701H-50
    USK: 0
    Sega Saturn
    FR
    (Watch bundle)
    349F349
    ELSPA: 3+ OK
    Sega Saturn
    UK
    £44.9944.99[5] T-17701H-50
    ELSPA: 3+ OK
    Sega Saturn
    PL
    199zł199
    Sega Saturn
    AU
    OFLC: G
    Sega Saturn
    BR
    191046
    Tectoy: Todas as Idades
    Non-Sega versions

    This short article is in need of work. You can help Sega Retro by adding to it.


    Rayman, known as Rayman Yo! Electoon o Sukue! (レイマンよ!エレクトゥーンを救え!) in Japan, is a 2D platform game developed and published by Ubisoft for several consoles including the Sega Saturn. It features a limbless character named Rayman (supposedly a lack of limbs meant he was easier to animate) tasked with saving his friends from the evil Mr. Dark. The game was originally released for the Atari Jaguar, and was updated to take advantage of disc-based systems including re-balanced levels, Red Book CD audio, and higher quality sound.

    At the time of release the game was noted for its vibrant and detailed graphics, setting it apart from most other 2D platformers at the time. It was followed by Rayman 2: The Great Escape.

    Story

    Rayman, Introduction.png

    Mr. Dark steals the Great Protoon

    In the planet in which Rayman lives, people are harmonious thanks to the Great Protoon. However one day, the evil Mr. Dark steals the Protoon, causing the Electoons, other tiny beings that maintain harmony on Rayman's planet, to scatter all over the world. Betilla the Fairy, a guardian of the Great Protoon, battled Mr. Dark to get back the Protoon and Electoons, but failed, so Rayman decides to go and find the Electoons, free the Great Protoon and defeat Mr. Dark. Betilla the Fairy frequently interacts with Rayman as needed to give him additional magical powers along his journey.

    Gameplay

    Rayman, Betilla the Fairy.png

    Betilla the Fairy

    The game is split into six worlds, each one containing three to four stages each except for the final world, Candy Chateau. In each stage, the goal is not only to find the exit that lies at the end of each sub-stage, but also to find the six hidden cages per stage that hold Rayman's captured friends. While the game will continue to a certain point if all the cages are not found, Rayman can not enter Mr. Dark's hideout until all the cages are destroyed.

    At the beginning of the game, Rayman only has the ability to walk, jump, and crawl. At certain points at the game, Rayman will receive new powers from Betilla the Fairy, which will allow him to progress further into the game as well as re-search previous levels to find new secrets and cages. Some of these abilities include Rayman throwing his fist to attack enemies, forming a helicopter with his hair to slow his descent, and hanging from ledges.

    Rayman starts each life with three hit points and a slow fist, but finding power-ups in the levels can increase his maximum health to five hit points, as well as increase the speed, power, and range of his fist attack. Blue spheres called tings are also scattered across the levels, collecting one hundred of these will earn Rayman an extra life, and they can be also used to pay a magician hidden in a few of the stages to transport Rayman to a bonus area.

    Levels

    Notavailable.svg

    The Dream Forest

    Notavailable.svg

    Band Land

    Notavailable.svg

    Blue Mountains

    Notavailable.svg

    Picture City

    Notavailable.svg

    The Caves of Skops

    Notavailable.svg

    Candy Chateau

    Versions

    Localised names

    Also known as
    Language Localised Name English Translation
    English Rayman Rayman
    English (US) Rayman Rayman
    Japanese レイマンよ!エレクトゥーンを救え! Rayman Yo! Electoon o Sukue!

    Comparisons

    Main article: Rayman/Comparisons.

    Production credits

    • Concept: Michel Ancel, Frédéric Houde
    • Characters Creation: Alexandra Steible
    • Design: Michel Ancel, Serge Hascoët with Bruno Bouvret, Sacha Gentilhomme, Michaël Guez, Christophe Thibaut
    • Animation: Alexandra Steible with Kamal Aitmihoub, David Gilson, Sophie Esturgie, Jacques Exertié, Grégoire Pons, Véronique Rondello, Béatrice Sauterau, Philippe Vindolet, Christian Volckman
    • Backgrounds Creation: Eric Pelatan, Sylvaine Jenny
    • Computer Graphics: Jean Christophe Alessandri, Sophie Ancel, Nicolas Bocquillon, Jean Marc Geffroy, Laurent Rettig, Olivier Soleil
    • Programming: Gilles Vanwalleghem, Yann Le Tensorer, Daniel Palix, With, Cyril Cauchois, Olivier Couvreur, Sebastien Davie, Antonio Ferreira, Benoit Germain, Bertrand Helias, Frédéric Houde, Yves Le Bras, Yann Le Guyader, Jean Georges Levieux, Richard Lopes, François Mahieu, Guillaume Michel, Christian Mihalache, Sébastien Morin, Bogdan Radusi, Daniel Raviart, Olivier Rozier, Michaël Ryssen, Jozef Skrabo
    • Sounds Effects and Music: Stephane Bellanger, Didier Lord with Sylvain Brunet, Nathalie Drouet, Dominique Dumont, Kamel Founas, Rémy Gazel, Didier Léglise, Jean-Marc Litchmann, Frédéric Louvre, Olivier Mortier, Frédéric Prados, Stéphane Ronse, René De Wael, Olaf Zalcman
    • Voices: Emmanuelle Cosso with Mitsuyuki Bando, Chris Bénard, Patrice Dozier, Douglas Rand, Stephen Perkinson, Christian Stonner
    • Tests: Serge Hascoët with Bruno Barone, Thomas Belmont, Nicolas Bocquillon, Bruno Bouvret, Christophe Cavelan, Gunther Galipot, Sacha Gentilhomme, Marc Gioan, Benoît Maçon, Lionel Rico, Emmanuel Texandier, Christophe Thibaut, Dorian Thibaut
    • Project Management: Agnès Haegel
    • Marketing (USA): James Hare, Carrie Tice, Shannon Wolfe
    • Producer: Ludimedia : Gérard Guillemot
    • Development: Ubi Studios : Michel Guillemot
    • Publisher: Ubi Soft : Yves Guillemot
    Special thanks to the many others who worked on the project.
    Source:
    US manual
    Error creating thumbnail: /bin/bash: line 1: 1784182 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/2/26/Rayman_sat_us_manual.pdf' 1784183 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2197' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_034906d38b73.jpg'
    [6]

    Magazine articles

    Main article: Rayman/Magazine articles.

    Promotional material

    Main article: Rayman/Promotional material.

    Physical scans

    Sega Retro Average 
    Publication Score Source
    92 [7]
    Sega Saturn
    92
    Based on
    1 review
    Sega Retro Average 
    Publication Version Score
    Consoles + (FR)
    95
    [8]
    Digitiser (UK)
    70
    [9]
    Famitsu (JP) NTSC-J
    73
    [10]
    Fun Generation (DE)
    80
    [11]
    Gambler (PL)
    83
    [12]
    GameFan (US) NTSC-U
    96
    [13]
    GamePro (US) NTSC-U
    88
    [14]
    Gamers (DE) PAL
    80
    [15]
    GamesMaster (UK) PAL
    93
    [16]
    Game Informer (US) NTSC-U
    72
    [17]
    Hacker (HR)
    83
    [18]
    Hobby Consolas (ES) PAL
    92
    [19]
    MAN!AC (DE) PAL
    86
    [20]
    Mega Force (FR) PAL
    94
    [21]
    Mega Fun (DE) PAL
    87
    [22]
    Mean Machines Sega (UK) PAL
    91
    [23]
    Player One (FR)
    97
    [24]
    Saturn Fan (JP) NTSC-J
    60
    [25]
    Saturn+ (UK) PAL
    91
    [26]
    Sega Magazin (DE) PAL
    75
    [27]
    Sega News (CZ)
    100
    [28]
    Sega Power (UK) PAL
    81
    [29]
    Sega Pro (UK) PAL
    92
    [30]
    Świat Gier Komputerowych (PL)
    90
    [31]
    Sega Saturn Magazine (UK)
    78
    [5]
    Sega Saturn Magazine (JP) NTSC-J
    67
    [32]
    Sega Saturn Magazine (JP) NTSC-J
    74
    [33]
    Todo Sega (ES)
    91
    [34]
    Top Consoles (FR)
    85
    [35]
    Total Saturn (UK) PAL
    64
    [36]
    Video Games (DE) PAL
    83
    [37]
    VideoGames (US)
    70
    [38]
    Sega Saturn
    83
    Based on
    32 reviews

    Rayman

    Saturn, JP
    Rayman Saturn JP Box Back.jpgRayman Saturn JP Box Front.jpg
    Cover
    Rayman Saturn JP Spinecard.jpg
    Spinecard
    Rayman Saturn JP Disc.jpg
    Disc
    Rayman Saturn JP Manual.pdf
    Manual
    Saturn, US
    Rayman Saturn US Box Back.jpgRayman Saturn US Box Front.jpg
    Cover
    Rayman NA Disc.png
    Disc
    Rayman sat us manual.pdf
    Manual
    Saturn, EU
    Rayman Saturn EU Box.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, FR (Watch bundle)
    Rayman Sat FR watch blister back.jpgRayman Sat FR watch blister front.jpg
    Cover
    Saturn, DE
    Rayman Saturn DE cover.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, AU
    Rayman Saturn AU cover.jpg
    Cover
    Rayman Saturn EU Disc.jpg
    Disc
    Saturn, BR
    Rayman Saturn BR Box Back.jpgNospine.pngRayman Saturn BR Box Front.jpg
    Cover

    Technical information

    Main article: Rayman/Technical information.

    References

    1. File:Rayman Saturn JP Box Back.jpg
    2. 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
    3. https://groups.google.com/g/rec.games.video.sega/c/oBkGZv9iREg/m/Ti5XErBytT4J
    4. Computer Trade Weekly, "" (UK; 1995-11-06), page 20
    5. 5.0 5.1 5.2 Sega Saturn Magazine, "November 1995" (UK; 1995-10-26), page 74
    6. File:Rayman sat us manual.pdf, page 22
    7. GamesMaster, "Christmas 1995" (UK; 1995-11-23), page 39
    8. Consoles +, "Octobre 1995" (FR; 1995-xx-xx), page 152
    9. Digitiser (UK) (1996-01-08)
    10. Famitsu, "1995-11-24" (JP; 1995-11-10), page 31
    11. Fun Generation, "06/95" (DE; 1995-0x-xx), page 76
    12. Gambler, "3/1997" (PL; 1997-xx-xx), page 1
    13. GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
    14. GamePro, "December 1995" (US; 1995-xx-xx), page 78
    15. Gamers, "Dezember 1995" (DE; 1995-11-08), page 28
    16. GamesMaster (UK) "Series 5, episode 9" (1995-11-16, 24:00) (+14:59)
    17. Game Informer, "January 1996" (US; 199x-xx-xx), page 50
    18. Hacker, "04/1996" (HR; 1996-xx-xx), page 32
    19. Hobby Consolas, "Diciembre 1995" (ES; 1995-xx-xx), page 112
    20. MAN!AC, "11/95" (DE; 1995-10-11), page 78
    21. Mega Force, "Octobre 1995" (FR; 1995-xx-xx), page 116
    22. Mega Fun, "12/95" (DE; 1995-11-21), page 90
    23. Mean Machines Sega, "November 1995" (UK; 1995-09-29), page 28
    24. Player One, "Octobre 1995" (FR; 1995-xx-xx), page 100
    25. Saturn Fan, "1996 No. 3" (JP; 1996-01-19), page 78
    26. Saturn+, "Christmas 1995" (UK; 1995-12-14), page 64
    27. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 55
    28. Sega News, "Říjen 1996" (CZ; 1996-xx-xx), page 10
    29. Sega Power, "December 1995" (UK; 1995-10-19), page 34
    30. Sega Pro, "December 1995" (UK; 1995-11-02), page 58
    31. Świat Gier Komputerowych, "1/1997" (PL; 1997-xx-xx), page 1
    32. Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 187
    33. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 14
    34. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 36
    35. Top Consoles, "Octobre 1995" (FR; 1995-xx-xx), page 80
    36. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 44
    37. Video Games, "11/95" (DE; 1995-10-25), page 91
    38. VideoGames, "November 1995" (US; 1995-10-24), page 90


    Rayman

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    Sega Saturn
    Prototypes: 1995-07-20



    Rayman games for Sega systems
    Sega 32X
    Rayman (unreleased)
    Sega Saturn
    Rayman (1995) | Rayman 2 (unreleased)
    Sega Dreamcast
    Rayman 2: The Great Escape (2000)
    Sampler Discs
    Sega Saturn
    Rayman Playable Game Preview (1996)