Difference between revisions of "X-Men: GamesMaster's Legacy"
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{{Bob | {{Bob | ||
| bobscreen=XMenGL title.png | | bobscreen=XMenGL title.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[Sega]] | + | | developer=[[Sega of America]], [[Paul Hutchinson]] |
+ | | distributor={{company|[[Ecofilmes]]|region=PT}} | ||
+ | | licensor=[[Marvel Entertainment Group]] | ||
| system=[[Sega Game Gear]] | | system=[[Sega Game Gear]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
Line 11: | Line 11: | ||
| genre=Action | | genre=Action | ||
| releases={{releasesGG | | releases={{releasesGG | ||
− | | gg_date_us=1994-11{{ | + | | gg_date_us=1994-11{{magref|egm|65|374}} |
| gg_code_us=2531 | | gg_code_us=2531 | ||
− | | gg_date_eu=1994 | + | | gg_rating_us=ka |
+ | | gg_date_eu=1994-12{{magref|segamaguk|13|113}} | ||
| gg_code_eu=2531-50 | | gg_code_eu=2531-50 | ||
+ | | gg_date_uk=1994-12{{magref|segamaguk|13|113}} | ||
+ | | gg_code_uk=2531-50 | ||
+ | | gg_rrp_uk=29.99{{magref|segamaguk|13|113}} | ||
+ | | gg_rating_eu=3 | ||
+ | | gg_rating_uk=3 | ||
+ | | gg_date_pt=1994 | ||
+ | | gg_rating_pt=3 | ||
+ | | gg_code_pt=GGJ2531 | ||
+ | }} | ||
+ | }} | ||
+ | '''''{{PAGENAME}}''''' is an action game tied in with [[Marvel]]'s ''[[:Category:X-Men (franchise)|X-Men]]'' franchise. It was released for the [[Sega Game Gear]]. | ||
+ | |||
+ | ==Story== | ||
+ | {{ScreenThumb|X-Men GamesMaster's Legacy, X-Men.png|width=160|X-Men}} | ||
+ | The Legacy Virus is annihilating mutantkind, and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret, but he also offers the same to their archenemies. The X-Men must split up to find the cure or perish forever. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is a side-scrolling action platformer. Cyclops and Storm are initially selectable, but a new character is rescued and becomes available to play after each level is completed. The Danger Room acts as a hub and allows the player to choose the character and the next stage. There are two difficulty levels: "Way wicked" (the easier option), and "Mental" (the harder option). | ||
+ | |||
+ | Characters move with {{left}} and {{right}} and crouch with {{down}}. They can move while crouched with {{downleft}} and {{downright}}. They attack with {{1}} and jump with {{2}}. Characters can double jump by pressing {{2}} again in midair. The player can toggle the character's mutant ability by tapping {{Start}}, which replaces the character's regular attack. Using mutant abilities drains the mutant power bar. Storm, Rogue, and Jean Grey can fly using mutant power (instead of double jumping) by pressing {{2}} again in midair and using the D-Pad to move around. | ||
+ | |||
+ | The player can pause the game by holding {{Start}}; pressing {{1}} while the game is paused returns to the Danger Room, allowing the player to change the character or play a different stage. | ||
+ | |||
+ | Characters have a health bar that goes down when they take damage from enemies or other hazards (including high falls). If a character loses all health, the character is lost for the rest of the game and the player must restart the zone with a different character. The game ends if the player loses every character. | ||
+ | |||
+ | ===Characters=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Cyclops | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Cyclops' mutant power is his optic blasts. He can fire towards any direction while holding down {{1}}. However, he has very little health and runs through his power bar very quickly. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Storm | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=32 | crop_y=0}} | ||
+ | | desc=Storm can fly and fire projectiles while her mutant power is active. She is a powerful character, but her health and mutant power bars are somewhat lower than the other characters, so she is most effective when using hit-and-run tactics. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wolverine | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=64 | crop_y=0}} | ||
+ | | desc=Wolverine can effortlessly carve through any minor enemy or boss character with his adamantium claws. His claws cause serious damage to any enemy, and he passively regenerates his health when out of combat. He is the only character whose power bar drains while active, even if he is not using an ability. He becomes available after completing the Danger Room stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Rogue | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=96 | crop_y=0}} | ||
+ | | desc=In addition to flight and super strength, Rogue has the highest health and power bar of the roster. She can fly longer than both Storm and Jean Grey, and her mutant powered punches cause heavy damage. However, she lacks projectile attacks. She becomes available after completing the Hellfire Club stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Jean Grey | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=160 | crop_y=0}} | ||
+ | | desc=Jean Grey plays similarly to Storm. Both can fly and fire projectile attacks. Their health and power bars are also identical. She becomes available after completing the Avalon stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Gambit | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=48 | crop_height=48 | crop_x=192 | crop_y=0}} | ||
+ | | desc=Gambit has high amount of health and mutant power. His mutant power is throwing kinetically charged playing cards, which do good damage. His regular staff attack is fast and has good reach but does relatively little damage. He becomes available after completing the Arctic stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bishop | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=32 | crop_height=48 | crop_x=128 | crop_y=0}} | ||
+ | | desc=His mutant power allows him to absorb enemy projectile attacks, practically making him invulnerable, and fire the energy back using his gun. However, if his mutant power bar is full, any hit overloads his powers, costing him his entire power bar. He also takes damage from bullets in this state. He becomes available after completing the Genosha stage. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cable | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Characters.png | 2 | crop_width=48 | crop_height=48 | crop_x=240 | crop_y=0}} | ||
+ | | desc=Cable is a secret character who can be found in first level in Egypt. He has high health, and his gun can kill most enemies easily, though it costs a high amount of mutant power. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Heart | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=0 | crop_y=0}} | ||
+ | | desc=Replenishes part of the character's health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Power | ||
+ | | sprite={{sprite | X-Men Gamemaster's Legacy, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=24 | crop_y=0}} | ||
+ | | desc=Restores part of the character's mutant power. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Combat zones=== | ||
+ | The player can choose to play the first five stages in any order, then the final three stages are played in order. | ||
+ | {{InfoTable|imagewidths=240| | ||
+ | {{InfoRow | ||
+ | | title=Danger Room | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Danger Room.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Danger Room Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Trevor Fitzroy | ||
+ | | info2name=Character rescued | ||
+ | | info2=Wolverine | ||
+ | | desc=Enter the teleporters with {{up}}. Trevor Fitzroy can only be harmed when he draws his gun. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Hellfire Club | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Hellfire Club.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Hellfire Club Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Shinobi Shaw | ||
+ | | info2name=Character rescued | ||
+ | | info2=Rogue | ||
+ | | desc=Shinobi Shaw is a melee fighter. His glowing hand attack causes significant damage, but he is vulnerable to ranged characters. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Avalon | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Avalon.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Avalon Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Exodus | ||
+ | | info2name=Character rescued | ||
+ | | info2=Jean Grey | ||
+ | | desc=Exodus moves quickly and can fire projectiles around the screen while floating. He can be countered by projectile attacks or by a melee character with high health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Genosha | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Genosha.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Genosha Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Fabian Cortez | ||
+ | | info2name=Character rescued | ||
+ | | info2=Bishop | ||
+ | | desc=Cortez fires powerful blasts to both sides that can hit even airborne characters. His attacks can push the character to the pits at the edges of the screen. He is vulnerable while he is getting ready to fire. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Arctic | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Arctic.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Arctic Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Siena Blaze | ||
+ | | info2name=Character rescued | ||
+ | | info2=Gambit | ||
+ | | desc=Blaze has short-ranged tornado attacks. She floats and attempts to land on the character after attacking. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Egypt 1 | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Egypt 1.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Egypt 1 Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Apocalypse | ||
+ | | info2name=Character rescued | ||
+ | | info2=Cable | ||
+ | | desc=Like Shaw, Apocalypse is a melee combatant. His attacks cause high damage, and he can teleport. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Egypt 2 | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Egypt 2.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Egypt 2 Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Mister Sinister | ||
+ | | desc=Mister Sinister is immune to all mutant powers, forcing the character to fight with simple punches. Characters with high health, such as Wolverine, are ideal for fighting him. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Moon Base | ||
+ | | screenshot=X-Men GamesMaster's Legacy, Stages, Moon Base.png | ||
+ | | screenshot2=X-Men GamesMaster's Legacy, Stages, Moon Base Boss.png | ||
+ | | tabs=yes | ||
+ | | info1name=Boss | ||
+ | | info1=Stryfe | ||
+ | | desc=Strfye is similar to Cortez, but he is taller and slower. | ||
}} | }} | ||
− | |||
}} | }} | ||
− | |||
==Production credits== | ==Production credits== | ||
− | '''Producer:''' [[Jerry Markota]] | + | {{multicol| |
− | '''Product Manager:''' Ami Matsumura-Blaire | + | {{creditstable| |
− | '''Programmer:''' Paul Hutchinson | + | *'''Producer:''' [[Jerry Markota]] |
− | '''Artist:''' Alan Murphy | + | *'''Product Manager:''' [[Ami Matsumura-Blaire]] |
− | '''Music & Sound:''' Paul Hutchinson | + | *'''Programmer:''' [[Paul Hutchinson]] |
− | '''Game Design:''' [[Jerry Markota]] | + | *'''Artist:''' Alan Murphy |
− | '''Assistant Producers:''' [[John Pedigo]], [[Marianne Arotzarena]] | + | *'''Music & Sound:''' [[Paul Hutchinson]] |
− | '''Level Design:''' [[Jerry Markota]], Judy Hutchinson, Paul Hutchinson | + | *'''Game Design:''' [[Jerry Markota]] |
− | '''Additional Artist:''' Paul Hutchinson | + | *'''Assistant Producers:''' [[John Pedigo]], [[Marianne Arotzarena]] |
− | '''Story:''' [[Jerry Markota]] | + | *'''Level Design:''' [[Jerry Markota]], Judy Hutchinson, [[Paul Hutchinson]] |
− | '''Special Thanks To:''' Lisa Geisenheimer, Mike Thomas | + | *'''Additional Artist:''' [[Paul Hutchinson]] |
− | '''And Also To:''' Dan Chang of Echidna for LZDC and tUME | + | *'''Story:''' [[Jerry Markota]] |
− | '''Play-Testing Game Lead:''' Tony Lynch | + | *'''Special Thanks To:''' Lisa Geisenheimer, Mike Thomas |
− | '''Assistant Lead:''' Jeff Loney | + | *'''And Also To:''' Dan Chang of [[Echidna]] for [[LZDC]] and [[tUME]] |
− | '''Testers:''' Joel Breton, Derek Carmichael, Chris Colon, [[Kim Rogers]], Kwame Jeffers, Aaron Lochinger, Ben Cureton, Matt McKnight, Ilya Reeves, Tood Pifer, Rick Greer, Greg Fleming | + | *'''Play-Testing Game Lead:''' [[Tony Lynch]] |
+ | *'''Assistant Lead:''' [[Jeff Loney]] | ||
+ | *'''Testers:''' [[Joel Breton]], Derek Carmichael, Chris Colon, [[Kim Rogers]], Kwame Jeffers, Aaron Lochinger, Ben Cureton, Matt McKnight, [[Ilya Reeves]], Tood Pifer, [[Rick Greer]], Greg Fleming | ||
+ | | source=In-game credits | ||
+ | | pdf=X-Men GamesMaster's Legacy GG credits.pdf | ||
+ | | console=GG | ||
+ | }} | ||
+ | }} | ||
+ | {{hr}} | ||
+ | {{creditstable| | ||
+ | *'''Cover artist:''' Ken Steacy | ||
+ | | source=Uncredited | ||
+ | | console=GG | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
Line 43: | Line 224: | ||
{{gallery | {{gallery | ||
|{{GalleryPrintAd | |{{GalleryPrintAd | ||
− | | | + | |sv|22|19 |
− | | | + | |gamepro|66|139 |
+ | |sv|23|75 | ||
+ | |sv|24|69 | ||
}} | }} | ||
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|GG}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Game Gear | | console=Game Gear | ||
Line 65: | Line 244: | ||
| region=EU | | region=EU | ||
| front=XMGL GG EU Box Front.jpg | | front=XMGL GG EU Box Front.jpg | ||
− | | back= | + | | back=X Men GameMastersLegacy GG EU BoxBack.jpg |
− | | | + | | spine=XMen GameMastersLegacy GG EU BoxSpine.jpg |
| cart=XMGL GG EU Cart.jpg | | cart=XMGL GG EU Cart.jpg | ||
+ | | manual=XMen GameMastersLegacy GG EU Manual.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Game Gear | ||
+ | | region=PT | ||
+ | | front=XMGL GG PT Box Front.jpg | ||
+ | | back=XMGL GG PT Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | cart= | ||
+ | | manual= | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|GG|sha1=872596D40AAE1755C9DDA99180CB165166267904|md5=571AC03B80E3075C699CD583BF8651FD|crc32=C169C344|size=512kB|date= |source=Cartridge (US/EU)|comments=|quality=|prototype=}} | ||
+ | {{rom|GG|sha1=46237cf1c2810a8f2e5c31907a1ae04b647256c8|md5=028e3e0687aaba52629ee29e21e5126d|crc32=66cc4034|size=512kB|date=1994-08-10|source=CD-R disc{{ref|https://hiddenpalace.org/X-Men_-_Gamemaster%27s_Legacy_(Aug_10,_1994_prototype)}}|comments=|quality=|prototype=yes}} | ||
+ | {{rom|GG|sha1=9df11129d4f7e55a1380b139d1bb0cdb4137a702|md5=e5ce888cf6b6517f23259fa18c4c657c|crc32=271a0a1d|size=512kB|date=1994-08-31|source=CD-R disc{{ref|https://hiddenpalace.org/X-Men_-_Gamemaster%27s_Legacy_(Aug_31,_1994_prototype)}}|comments=|quality=|prototype=yes}} | ||
+ | {{rom|GG|sha1=1078ef9c16cb997f61eddbd07c1bfbc5f74b177b|md5=927f0791a9941907650036c60e50b546|crc32=a3cf94ba|size=512kB|date=1994-09-06|source=CD-R disc{{ref|https://hiddenpalace.org/X-Men_-_Gamemaster%27s_Legacy_(Sep_6,_1994_prototype)}}|comments=|quality=|prototype=yes}} | ||
+ | {{rom|GG|sha1=872596d40aae1755c9dda99180cb165166267904|md5=571ac03b80e3075c699cd583bf8651fd|crc32=c169c344|size=512kB|date=1994-09-06|source=CD-R disc{{ref|https://hiddenpalace.org/X-Men_-_Gamemaster%27s_Legacy_(Sep_6,_1994_prototype C)}}|comments=|quality=|prototype=yes|protoname=prototype; 1994-09-06 C}} | ||
}} | }} | ||
Line 73: | Line 271: | ||
<references/> | <references/> | ||
+ | {{XMenGLOmni}} | ||
{{X-Men}} | {{X-Men}} |
Revision as of 08:05, 29 September 2024
X-Men: GamesMaster's Legacy | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Game Gear | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Sega of America, Paul Hutchinson | |||||||||||||||||||||||||
Distributor: Ecofilmes (PT) | |||||||||||||||||||||||||
Licensor: Marvel Entertainment Group | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
|
X-Men: GamesMaster's Legacy is an action game tied in with Marvel's X-Men franchise. It was released for the Sega Game Gear.
Contents
Story
The Legacy Virus is annihilating mutantkind, and the GamesMaster is holding the key. He offers the X-Men a chance to play his game and win the secret, but he also offers the same to their archenemies. The X-Men must split up to find the cure or perish forever.
Gameplay
The game is a side-scrolling action platformer. Cyclops and Storm are initially selectable, but a new character is rescued and becomes available to play after each level is completed. The Danger Room acts as a hub and allows the player to choose the character and the next stage. There are two difficulty levels: "Way wicked" (the easier option), and "Mental" (the harder option).
Characters move with and and crouch with . They can move while crouched with and . They attack with and jump with . Characters can double jump by pressing again in midair. The player can toggle the character's mutant ability by tapping START , which replaces the character's regular attack. Using mutant abilities drains the mutant power bar. Storm, Rogue, and Jean Grey can fly using mutant power (instead of double jumping) by pressing again in midair and using the D-Pad to move around.
The player can pause the game by holding START ; pressing while the game is paused returns to the Danger Room, allowing the player to change the character or play a different stage.
Characters have a health bar that goes down when they take damage from enemies or other hazards (including high falls). If a character loses all health, the character is lost for the rest of the game and the player must restart the zone with a different character. The game ends if the player loses every character.
Characters
Items
Heart | |
---|---|
Replenishes part of the character's health. | |
Power | |
Restores part of the character's mutant power. |
Combat zones
The player can choose to play the first five stages in any order, then the final three stages are played in order.
Production credits
- Producer: Jerry Markota
- Product Manager: Ami Matsumura-Blaire
- Programmer: Paul Hutchinson
- Artist: Alan Murphy
- Music & Sound: Paul Hutchinson
- Game Design: Jerry Markota
- Assistant Producers: John Pedigo, Marianne Arotzarena
- Level Design: Jerry Markota, Judy Hutchinson, Paul Hutchinson
- Additional Artist: Paul Hutchinson
- Story: Jerry Markota
- Special Thanks To: Lisa Geisenheimer, Mike Thomas
- And Also To: Dan Chang of Echidna for LZDC and tUME
- Play-Testing Game Lead: Tony Lynch
- Assistant Lead: Jeff Loney
- Testers: Joel Breton, Derek Carmichael, Chris Colon, Kim Rogers, Kwame Jeffers, Aaron Lochinger, Ben Cureton, Matt McKnight, Ilya Reeves, Tood Pifer, Rick Greer, Greg Fleming
- Cover artist: Ken Steacy
Magazine articles
- Main article: X-Men: GamesMaster's Legacy/Magazine articles.
Promotional material
also published in:
- GamePro (US) #66: "January 1995" (199x-xx-xx)[4]
- Sega Visions (US) #23: "February/March 1995" (199x-xx-xx)[5]
- Sega Visions (US) #24: "May 1995" (1995-xx-xx)[6]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
64 | |
---|---|
Based on 5 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
512kB | Cartridge (US/EU) | |||||||||||
? |
|
512kB | 1994-08-10 | CD-R disc[12] | Page | |||||||||
? |
|
512kB | 1994-08-31 | CD-R disc[13] | Page | |||||||||
? |
|
512kB | 1994-09-06 | CD-R disc[14] | Page | |||||||||
? |
|
512kB | 1994-09-06 | CD-R disc[15] | Page |
References
- ↑ Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 374
- ↑ 2.0 2.1 2.2 Sega Magazine, "January 1995" (UK; 1994-12-15), page 113
- ↑ File:X-Men GamesMaster's Legacy GG credits.pdf
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 139
- ↑ Sega Visions, "February/March 1995" (US; 199x-xx-xx), page 75
- ↑ Sega Visions, "May 1995" (US; 1995-xx-xx), page 69
- ↑ GamePro, "February 1995" (US; 199x-xx-xx), page 34
- ↑ Game Informer, "January 1995" (US; 199x-xx-xx), page 44
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 154
- ↑ Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
- ↑ VideoGames, "February 1995" (US; 1995-0x-xx), page 82
X-Men: GamesMaster's Legacy | |
---|---|
Main page | Maps | Hidden content | Development | Magazine articles | Reception |
X-Men games for Sega systems | |
---|---|
Spider-Man and the X-Men in Arcade's Revenge (1993) | X-Men (1993) | Wolverine: Adamantium Rage (1994) | X-Men 2: Clone Wars (1995) | X-Women: The Sinister Virus (unreleased) | |
Spider-Man and the X-Men in Arcade's Revenge (1994) | X-Men (1994) | X-Men: GamesMaster's Legacy (1994) | X-Men: Mojo World (1996) | |
X-Men: Children of the Atom (1995) | X-Men vs. Street Fighter (1997) | |
X-Men: Mojo World (1996) | |
X-Men: Mind Games (Unreleased) | |
X-Men related media | |
Sega Tunes: X-Men 2: Clone Wars (1996) | |
Unlicensed X-Men games for Sega systems | |
X-Men vs. Street Fighter (Mega Drive) (1998) |
- 1 player games
- US Game Gear games
- All US games
- EU Game Gear games
- All EU games
- PT Game Gear games
- All PT games
- UK Game Gear games
- All UK games
- Game Gear games
- 1994 Game Gear games
- All 1994 games
- Game Gear action games
- All action games
- All games
- Credits without reference
- Games with known prototypes
- Old technical information
- X-Men: GamesMaster's Legacy
- X-Men (franchise)