Difference between revisions of "The Lion King"

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| tab3=Game Gear
 
| tab3=Game Gear
 
| publisher={{company|[[Virgin Interactive Entertainment]]|system=MD,SMS,GG}}
 
| publisher={{company|[[Virgin Interactive Entertainment]]|system=MD,SMS,GG}}
 +
{{company|[[Ballistic]]|region=US re-release|system=MD}}
 
{{company|[[Sega]]|system=SMS,GG}}
 
{{company|[[Sega]]|system=SMS,GG}}
{{company|[[Ballistic]]|region=US re-release|system=MD}}
 
 
{{company|[[Majesco Sales]]|region=US re-release|system=GG}}
 
{{company|[[Majesco Sales]]|region=US re-release|system=GG}}
 
| developer={{company|[[Disney Software]]|system=MD,SMS,GG}}
 
| developer={{company|[[Disney Software]]|system=MD,SMS,GG}}
 
{{company|[[Westwood Studios]]|system=MD}}
 
{{company|[[Westwood Studios]]|system=MD}}
{{company|[[Krisalis]]|system=MD}}
 
 
{{company|[[Syrox Developments]]|system=SMS,GG}}
 
{{company|[[Syrox Developments]]|system=SMS,GG}}
 +
| support={{company|[[Krisalis Software]]|role=audio}}
 
| distributor={{company|[[Majesco Sales]]|region=US re-release|system=MD}}
 
| distributor={{company|[[Majesco Sales]]|region=US re-release|system=MD}}
 +
{{company|[[Datart International]]|region=CZ|system=MD}}
 +
{{company|[[SF Interactive Media]]|system=MD|region=SE rental}}
 +
{{company|[[Sega-Ozisoft]]|region=AU|system=MD,SMS}}
 +
{{company|[[Tec Toy]]|system=SMS,GG|region=BR}}
 +
{{company|[[Samsung]]|region=KR|system=MD}}
 
| licensor=[[The Walt Disney Company]]
 
| licensor=[[The Walt Disney Company]]
 
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]]
 
| system=[[Sega Mega Drive]], [[Sega Master System]], [[Sega Game Gear]]
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| players=1
 
| players=1
 
| genre=Action{{fileref|Lion King MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}{{fileref|LionKing GG EU Box Back.jpg}}{{fileref|LionKing GG JP Box Front.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}{{fileref|LionKing SMS EU cover.jpg}}
 
| genre=Action{{fileref|Lion King MD JP Box.jpg}}{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}{{fileref|LionKing GG EU Box Back.jpg}}{{fileref|LionKing GG JP Box Front.jpg}}{{ref|https://web.archive.org/web/20181207045745/https://sega.jp/history/hard/gamegear/software.html}}{{fileref|LionKing SMS EU cover.jpg}}
 +
| languages={{LanguageList|en|format=MD,SMS}}{{LanguageList|en|jp|format=GG}}
 
| releases={{releasesMD
 
| releases={{releasesMD
 
| md_date_jp=1994-12-09{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| md_date_jp=1994-12-09{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}}
 
| md_code_jp=T-70083
 
| md_code_jp=T-70083
 
| md_rrp_jp=7,800
 
| md_rrp_jp=7,800
| md_date_us=1994-11{{magref|gameplayers|0710|12}}
+
| md_date_us=1994-11{{ref|https://groups.google.com/g/rec.games.video.sega/c/dCHroD74I3E/m/H49XFtiMyPkJ}}{{ref|https://groups.google.com/g/rec.games.video.sega/c/2vpnrzjckZ4/m/GWeeKgwvzHkJ}}{{magref|gameplayers|0710|12}}
 
| md_code_us=T-70316
 
| md_code_us=T-70316
 
| md_rating_us=ga
 
| md_rating_us=ga
 +
| md_date_us_m=199x
 +
| md_rating_us_m=ga
 
| md_date_eu=1994
 
| md_date_eu=1994
 
| md_code_eu=T-70316-50
 
| md_code_eu=T-70316-50
 
| md_rating_eu=3
 
| md_rating_eu=3
| md_date_uk=1994-11{{magref|segamaguk|11|74}}
+
| md_date_uk=1994-11-04{{fileref|HullDailyMail UK 1994-11-03 32.jpg}}{{fileref|DailyExpress UK 1994-10-22 10.jpg}}{{fileref|DailyExpress UK 1994-11-04 44.jpg}}
 
| md_code_uk=T-70316-05
 
| md_code_uk=T-70316-05
 
| md_rrp_uk=44.99{{magref|gamesworld|6|15}}
 
| md_rrp_uk=44.99{{magref|gamesworld|6|15}}
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| md_code_it=T-70316-13
 
| md_code_it=T-70316-13
 
| md_rating_it=3
 
| md_rating_it=3
| md_date_au=199x
+
| md_date_au=1994-11{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=14}}
| md_rrp_au=99.95{{magref|smz|46|34}}
+
| md_rrp_au=99.95{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=14}}{{magref|smz|46|34}}
 
| md_code_au=FLIO00SMC
 
| md_code_au=FLIO00SMC
 
| md_rating_au=g
 
| md_rating_au=g
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| md_date_se_r=199x
 
| md_date_se_r=199x
 
| md_date_fi=199x
 
| md_date_fi=199x
 +
| md_date_cz=199x
 +
| md_date_gr=199x
 +
| md_date_za=199x
 +
| md_date_za_spc=199x
 
}}
 
}}
 
{{releasesSMS
 
{{releasesSMS
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| sms_code_es=MK-27081-06
 
| sms_code_es=MK-27081-06
 
| sms_rating_es=3
 
| sms_rating_es=3
| sms_date_uk=1994
+
| sms_date_uk=1994-11-04{{fileref|HullDailyMail UK 1994-11-03 32.jpg}}{{fileref|DailyExpress UK 1994-10-22 10.jpg}}
 
| sms_code_uk=MK-27081-05
 
| sms_code_uk=MK-27081-05
 
| sms_rrp_uk=32.99{{magref|cvg|159|90}}
 
| sms_rrp_uk=32.99{{magref|cvg|159|90}}
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| sms_code_br=028450
 
| sms_code_br=028450
 
| sms_rating_br=ti
 
| sms_rating_br=ti
| sms_date_au=199x
+
| sms_date_au=1994-11{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=14}}
 
| sms_code_au=FLIO00SEC
 
| sms_code_au=FLIO00SEC
 +
| sms_rrp_au=79.95{{fileref|NewReleases 1994-11 AU Catalogue.pdf|page=14}}
 
| sms_rating_au=g
 
| sms_rating_au=g
 
| sms_date_pt=1994
 
| sms_date_pt=1994
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| sms_date_pt_Purple=1996
 
| sms_date_pt_Purple=1996
 
| sms_rrp_pt_Purple=5,990
 
| sms_rrp_pt_Purple=5,990
 
 
}}
 
}}
 
{{releasesGG
 
{{releasesGG
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| gg_code_us=2549
 
| gg_code_us=2549
 
| gg_rating_us=ga
 
| gg_rating_us=ga
| gg_date_us_m=199x
+
| gg_date_us_m=2001
 +
| gg_rrp_us_m=14.97{{magref|gamepro|152|26}}
 
| gg_code_us_m=1205
 
| gg_code_us_m=1205
 
| gg_rating_us_m=e
 
| gg_rating_us_m=e
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| gg_date_es_Console bundle=199x
 
| gg_date_es_Console bundle=199x
 
| gg_rating_es_Console bundle=3
 
| gg_rating_es_Console bundle=3
| gg_date_uk=1994
+
| gg_date_eu=1994
 +
| gg_code_eu=T-70158-05
 +
| gg_rating_eu=3
 +
| gg_date_uk=1994-11-04{{fileref|HullDailyMail UK 1994-11-03 32.jpg}}{{fileref|DailyExpress UK 1994-10-22 10.jpg}}
 
| gg_code_uk=T-70158-05
 
| gg_code_uk=T-70158-05
 
| gg_rating_uk=3
 
| gg_rating_uk=3
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| gg_date_pt=1994
 
| gg_date_pt=1994
 
| gg_code_pt=GGJ2549
 
| gg_code_pt=GGJ2549
 +
| gg_date_au=199x
 +
| gg_code_au=FLIO00SGC
 
}}
 
}}
 
| vrc=ga
 
| vrc=ga
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| otherformats={{NonSega|AmigaAGA|GB|IBMPC|NES|SNES|PC}}
 
| otherformats={{NonSega|AmigaAGA|GB|IBMPC|NES|SNES|PC}}
 
}}
 
}}
'''''{{PAGENAME}}''''' (ライオンキング) is a platform game developed by [[Westwood Studios]], Inc., [[Virgin Interactive]], and [[Dark Technologies]], and published by Virgin Interactive, Walt Disney Computer Software, and [[Sega]] for the [[Sega Mega Drive]], [[Sega Game Gear]], [[Sega Master System]], and several other consoles.
+
'''''{{PAGENAME}}''''' (ライオンキング) is a platform game developed by [[Westwood Studios]], [[Virgin Interactive]], and [[Dark Technologies]], and published by Virgin Interactive, Walt Disney Computer Software, and [[Sega]] for the [[Sega Mega Drive]], [[Sega Game Gear]], [[Sega Master System]], and several other consoles.
  
It was developed for the Lion King franchise and follows a story and plot similar to the film. Due to this, it was one of the first games that featured a protagonist that gets older during the game's progress. The gameplay also changes from mainly platforming to a more action oriented approach.
+
It is based on the 1994 Disney film of the same name and follows a similar story. Due to this, it was one of the first games that featured a protagonist that gets older during the game's progress. The gameplay also changes from mainly platforming to a more action oriented approach.
  
 
Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.
 
Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.
 +
 +
==Story==
 +
Simba, a young lion, is to succeed his father, Mufasa, as King of the Pride Lands. However, after Simba's paternal uncle Scar murders Mufasa to seize the throne, Simba is manipulated into thinking he was responsible and flees into exile. Simba must return to the Pride Lands and challenge Scar to end his tyranny and take his place in the Circle of Life as the rightful King.
  
 
==Gameplay==
 
==Gameplay==
The player guides Simba throughout eight stages that represent scenes from the movie. The first six stages have a platforming gameplay, with very simple controls: The D-Button is used for moving, {{C}} being used for jumping; to defeat enemies the player must jump on top of them. Pressing {{A}} makes Simba roar, which stuns enemies and when it is at full power it can damage them. Simba can also perform a short rolling attack by pressing {{downleft}} or {{downright}} while running, which can be used to attack enemies and to traverse certain obstacles.
+
===Mega Drive version===
 +
The game is a platformer in which the player guides Simba through a series of stages representing scenes from the movie. Simba moves with {{left}} and {{right}} and jumps with {{C}}. He automatically grabs ledges and pulls himself up them, and he can grab protruding rocks, bones, and other hooks and swing from them. He roars with {{A}}. He has a roar meter that expends when he roars. When the meter is full, his roar damages enemies, but otherwise, it stuns them. The roar gauge replenishes when it is not used but empties when Simba takes damage. Simba defeats enemies by jumping on top of them. Some enemies (such as porcupines) hurt Simba if he jumps on them, but they can be flipped over by roaring at them. Simba can also perform a short rolling attack by pressing {{downleft}} or {{downright}} while running, which can be used to attack enemies and to traverse certain obstacles.
  
Reaching stage 7, Simba grows into an adult lion which makes him lose the ability to roll but gives other extra abilities. Simba now can perform a slash attack with {{B}}, jumping on top of an enemy then quickly tapping the attack button makes Simba maul the enemy. It's also possible to flip enemies by pressing the slash, then the jump button in quick succession; alternatively if a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] is connected, the player can also flip enemies by pressing the {{X}}, {{Y}} or {{Z}} buttons.
+
Simba grows into an adult lion in the stage Simba's Destiny, which makes him lose the ability to roll but gives other extra abilities. Simba can now perform a slash attack with {{B}}. He mauls an enemy by jumping on it and quickly tapping {{B}}. He can also flip enemies by pressing {{B}} and then {{C}} in quick succession. If a [[Six Button Control Pad (Mega Drive)|Six Button Control Pad]] is connected, he can flip enemies with {{X}}, {{Y}}, or {{Z}}.
  
===Items===
+
Simba has a health meter that goes down as he takes damage from enemies or hazards. He loses a chance when he loses all of his health. The game ends if he runs out of chances but can be continued as long as the player has continues remaining.
 +
 
 +
The game has three difficulty levels (Easy, Normal, and Difficult).
 +
 
 +
====Items====
 
{{InfoTable|imagewidths=50|
 
{{InfoTable|imagewidths=50|
 
{{InfoRow
 
{{InfoRow
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| title=Spider
 
| title=Spider
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=48}}
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=72 | crop_y=48}}
| desc=Causes a lot of damage to Simba. Also ends bonus levels.
+
| desc=Causes a large amount of damage to Simba. Also ends bonus levels.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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| sprite=
 
| sprite=
 
| desc=Makes Simba lose the ability to roar for a short time. Also ends bonus levels.
 
| desc=Makes Simba lose the ability to roar for a short time. Also ends bonus levels.
 +
}}
 +
{{InfoRow
 +
| title=Continue Marker
 +
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=66 | crop_height=32 | crop_x=144 | crop_y=32}}
 +
| desc=Checkpoint where Simba is revived after losing a chance.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=1 Up
 
| title=1 Up
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=120 | crop_y=0}}
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=24 | crop_height=24 | crop_x=120 | crop_y=0}}
| desc=Awards an extra life, up to a maximum of 9.
+
| desc=Awards an extra chance, up to a maximum of 9.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=144 | crop_y=0}}
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=32 | crop_height=32 | crop_x=144 | crop_y=0}}
 
| desc=Awards a continue.
 
| desc=Awards a continue.
}}
 
{{InfoRow
 
| title=Continue Marker
 
| sprite={{sprite | Lion King MD, Items.png | 2 | crop_width=66 | crop_height=32 | crop_x=144 | crop_y=32}}
 
| desc=Checkpoint where Simba is revived after losing a life.
 
 
}}
 
}}
 
}}
 
}}
  
===Levels===
+
====Levels====
{{InfoTable|imagewidths=224|
+
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
 
| title=The Pridelands
 
| title=The Pridelands
Line 215: Line 241:
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Can't Wait to be King/The Mane Event
+
| title=Can't Wait to be King
 
| screenshot=TheLionKing MD CantWaittobeKing.png
 
| screenshot=TheLionKing MD CantWaittobeKing.png
 
| desc=The second level in ''The Lion King'' is one of the hardest the game has to offer, specifically designed to appease management at Disney who wanted a longer game. This call came too late in development for the team to add new levels, so this stage saw its difficulty increase significantly, meaning it would take longer to complete.
 
| desc=The second level in ''The Lion King'' is one of the hardest the game has to offer, specifically designed to appease management at Disney who wanted a longer game. This call came too late in development for the team to add new levels, so this stage saw its difficulty increase significantly, meaning it would take longer to complete.
  
The reasoning is thought to be behind Disney's approach to the rental market. Disney had set specific metrics regarding how far an average player should have progressed in a set period of time - if a game was too easy, the user would be less likely to buy the full retail product.
+
The reasoning is thought to be behind Disney's approach to the rental market. Disney had set specific metrics regarding how far an average player should have progressed in a set period of time; if a game was too easy, the user would be less likely to buy the full retail product.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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| title=The Stampede
 
| title=The Stampede
 
| screenshot=TheLionKing MD TheStampede.png
 
| screenshot=TheLionKing MD TheStampede.png
| desc=The Game Gear and Master System versions present this stage from a side-on perspective.
+
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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| title=Simba's Destiny
 
| title=Simba's Destiny
 
| screenshot=TheLionKing MD SimbasDestiny.png
 
| screenshot=TheLionKing MD SimbasDestiny.png
| desc=Simba's return to the Pridelands was cut from the final draft of the film. However, as the game was made in conjunction with the script, these levels were produced before the decision was made. Reportedly Virgin Games had to fight to keep them in the final product, as Disney wanted the game to be as true to the film as possible.
+
| desc=Simba's return to the Pridelands was cut from the final draft of the film. However, as the game was made in conjunction with the script, these levels were produced before the decision was made. Reportedly, Virgin Games had to fight to keep them in the final product, as Disney wanted the game to be as true to the film as possible.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
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}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Simba's Return/Hyena Lairs
+
| title=Simba's Return
 
| screenshot=TheLionKing MD SimbasReturn.png
 
| screenshot=TheLionKing MD SimbasReturn.png
 
| desc=
 
| desc=
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=(Return to) Pride Rock
+
| title=Pride Rock
 
| screenshot=TheLionKing MD ReturnToPrideRock.png
 
| screenshot=TheLionKing MD ReturnToPrideRock.png
| desc=The Master System and Game Gear versions scrap most of this stage, only including the end fight with Scar.
+
| screenshot2=Lion King MD, Stage 10 Boss.png
 +
| tabs=yes
 +
| desc=
 
}}
 
}}
 
}}
 
}}
  
====Bonus Levels====
+
====Bonus levels====
 
After each level, the player is given the opportunity to play a bonus mini-game featuring Timon and Pumbaa to earn bonus items. There are two types of bonus levels to play, which alternate between levels:
 
After each level, the player is given the opportunity to play a bonus mini-game featuring Timon and Pumbaa to earn bonus items. There are two types of bonus levels to play, which alternate between levels:
{{InfoTable|imagewidths=224|
+
{{InfoTable|imagewidths=320|
 
{{InfoRow
 
{{InfoRow
 
| title=Bug Toss
 
| title=Bug Toss
 
| screenshot=Lion King MD, Bonus Stage, Bug Toss.png
 
| screenshot=Lion King MD, Bonus Stage, Bug Toss.png
| desc=The player controls Pumbaa, who must catch the bugs dropped by Timon, using {{Left}} or {{Right}} to move Pumbaa. If Pumbaa eats a bad bug or lets a good bug or special item fall to the ground, the level ends. If the player is in a pinch, they can press the roar button ({{A}}) to make Pumbaa belch, which will clear all on-screen bugs, though this can only be done once per bonus level.
+
| desc=The player controls Pumbaa, who must catch the bugs dropped by Timon. He moves with {{left}} or {{right}}. If Pumbaa eats a bad bug or lets a good bug or special item fall to the ground, the level ends. If the player is in a pinch, Pumbaa can belch with {{A}}, which clears all on-screen bugs, though this can only be done once per bonus level.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
 
| title=Bug Hunt
 
| title=Bug Hunt
 
| screenshot=Lion King MD, Bonus Stage, Bug Hunt.png
 
| screenshot=Lion King MD, Bonus Stage, Bug Hunt.png
| desc=The player controls Timon, who must navigate a short platforming level to collect as many good bugs and special items as possible while avoiding the bad bugs. Timon can move left and right with the D-Pad and jump with {{C}} respectively. Running out of time or collecting a bad bug will end the bonus level.
+
| desc=The player controls Timon, who must navigate a short platforming level to collect as many good bugs and special items as possible while avoiding the bad bugs. Timon can move with {{left}} or {{right}} and jump with {{C}}. Running out of time or collecting a bad bug ends the bonus level.
 
}}
 
}}
 
}}
 
}}
  
==Versions==
+
===Master System and Game Gear versions===
 +
The game is a platformer where the player controls Simba, initially as a lion cub and later as an adult. Simba moves with {{left}} and {{right}} and jumps with {{1}}. Simba defeats enemies by jumping on top of them. He automatically pulls himself up ledges and grabs protruding rocks to swing from them. He roars with {{2}}, which initially stuns enemies but can be upgraded to damage them. Young Simba can also perform a short rolling attack by pressing {{downleft}} or {{downright}} while running. Adult Simba loses his ability to roll but can slash at enemies by holding the D-Pad in a direction while pressing {{2}} or by pressing {{2}} in midair.
 +
 
 +
Simba's health is depicted by three "Circles of Life" in the corner of the screen. He loses a chance when he loses all of his health. The game ends if he runs out of chances but can be continued as long as the player has continues remaining.
 +
 
 +
The game has three difficulty levels (Cub, Lion Prince, and Lion King).
 +
 
 +
====Items====
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Cricket
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Increases the power of Simba's roar.
 +
}}
 +
{{InfoRow
 +
| title=Rhinoceros Beetle
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Increases the strength of Simba's slashes temporarily.
 +
}}
 +
{{InfoRow
 +
| title=Firefly
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Makes Simba invincible temporarily.
 +
}}
 +
{{InfoRow
 +
| title=Lady Bug or Fly
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=32 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Restores Simba's health by a quarter of a Circle of Life.
 +
}}
 +
{{InfoRow
 +
| title=Butterfly
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=80 | crop_y=0}}
 +
| desc=Completely restores Simba's health.
 +
}}
 +
{{InfoRow
 +
| title=Diamond
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=96 | crop_y=0}}
 +
| desc=Collect to play the bonus level after completing the current level.
 +
}}
 +
{{InfoRow
 +
| title=Continue Marker
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=112 | crop_y=0}}
 +
| desc=Checkpoint where Simba is revived after losing a chance.
 +
}}
 +
{{InfoRow
 +
| title=Simba
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=128 | crop_y=0}}
 +
| desc=Awards an extra chance, up to a maximum of 9.
 +
}}
 +
{{InfoRow
 +
| title=Circle of Life
 +
| sprite={{sprite | Lion King SMS, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=144 | crop_y=0}}
 +
| desc=Awards a continue.
 +
}}
 +
}}
 +
 
 +
====Levels====
 +
{{InfoTable|imagewidths=256|
 +
{{InfoRow
 +
| title=The Pridelands
 +
| screenshot=Lion King SMS, Stage 1.png
 +
| map=LionKing-SMS-ThePridelands.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Mane Event
 +
| screenshot=Lion King SMS, Stage 2.png
 +
| map=LionKing-SMS-TheManeEvent.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Elephant Graveyard
 +
| screenshot=Lion King SMS, Stage 3.png
 +
| map=LionKing-SMS-TheElephantGraveyard.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=The Stampede
 +
| screenshot=Lion King SMS, Stage 4.png
 +
| map=LionKing-SMS-TheStampede.png
 +
| desc=The Game Gear and Master System versions present this stage from a side-on perspective.
 +
}}
 +
{{InfoRow
 +
| title=Exile
 +
| screenshot=Lion King SMS, Stage 5.png
 +
| map=LionKing-SMS-SimbasExile.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hakuna Matata
 +
| screenshot=Lion King SMS, Stage 6.png
 +
| map=LionKing-SMS-HakunaMatata.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Simba's Destiny
 +
| screenshot=Lion King SMS, Stage 7.png
 +
| map=LionKing-SMS-SimbasDestiny.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Be Prepared
 +
| screenshot=Lion King SMS, Stage 8.png
 +
| map=LionKing-SMS-BePrepared.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hyena Lairs
 +
| screenshot=Lion King SMS, Stage 9.png
 +
| map=LionKing-SMS-HyenaLairs.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Return to Pride Rock
 +
| screenshot=Lion King SMS, Stage 10.png
 +
| map=LionKing-SMS-ReturntoPrideRock.png
 +
| desc=The Master System and Game Gear versions scrap most of this stage, only including the end fight with Scar.
 +
}}
 +
}}
 +
 
 +
====Bonus level====
 +
{{ScreenThumb|Lion King SMS, Bonus Stage.png|width=200|Bonus level}}
 +
Finding a Diamond item unlocks a bonus level after completing the current level. In it, the player controls Pumbaa and tries to catch as many melon seeds as possible as they fall all around him while avoiding bugs. Pumbaa moves with {{left}} and {{right}}. The player earns an extra chance for every 10 seeds collected, but touching a bug causes Pumbaa to lose seeds.
 +
 
 +
==History==
 +
===Legacy===
 
In 2019, ''The Lion King'' was re-released as part of ''Disney Classic Games: Aladdin and The Lion King'' for the [[PlayStation 4]], [[Xbox One]] and [[Nintendo Switch]] alongside several versions of ''[[Disney's Aladdin]]''. The compilation includes the Mega Drive version, the [[Super Nintendo Entertainment System]] version along with its Japanese version, and the [[Game Boy]] version in monochrome and "colour" (simulating the game as if it were inserted into a Super Game Boy or a Game Boy Color).
 
In 2019, ''The Lion King'' was re-released as part of ''Disney Classic Games: Aladdin and The Lion King'' for the [[PlayStation 4]], [[Xbox One]] and [[Nintendo Switch]] alongside several versions of ''[[Disney's Aladdin]]''. The compilation includes the Mega Drive version, the [[Super Nintendo Entertainment System]] version along with its Japanese version, and the [[Game Boy]] version in monochrome and "colour" (simulating the game as if it were inserted into a Super Game Boy or a Game Boy Color).
  
Line 294: Line 447:
 
|it_name=Il Re Leone
 
|it_name=Il Re Leone
 
|it_trans=The Lion King
 
|it_trans=The Lion King
 +
|br_name=O Rei Leão
 +
|br_trans=The Lion King
 
}}
 
}}
  
Line 307: Line 462:
 
*'''Lead Designer:''' Seth Mendelsohn
 
*'''Lead Designer:''' Seth Mendelsohn
 
*'''Assistant Designer:''' Erik Yeo
 
*'''Assistant Designer:''' Erik Yeo
*'''Background Art:''' Joseph B Hewitt IV, Kevin Oxland VIE UK, Hans Piwenitzky, Rick Parks
+
*'''Background Art:''' [[Joseph B. Hewitt IV|Joseph B Hewitt IV]], Kevin Oxland VIE UK, Hans Piwenitzky, Rick Parks
 
*'''Animation:''' Cindy Chinn, David Dame, Penina Finger, Elie Arabian, Matt Hansel, Aaron Powell
 
*'''Animation:''' Cindy Chinn, David Dame, Penina Finger, Elie Arabian, Matt Hansel, Aaron Powell
 
*'''Animation Clean-Up:''' Doug Verhaal, Barbarajo Shillings, John Pedraja, Mike Muehlendorf, Ken Seward
 
*'''Animation Clean-Up:''' Doug Verhaal, Barbarajo Shillings, John Pedraja, Mike Muehlendorf, Ken Seward
Line 356: Line 511:
 
*'''Analyst:''' Scott Manning, Chad Soares, Stacey Mendoza, Craig McCoy, Paul Shoener, Chris Rausch
 
*'''Analyst:''' Scott Manning, Chad Soares, Stacey Mendoza, Craig McCoy, Paul Shoener, Chris Rausch
 
*'''Additional Testing:''' Paul Villaneuva III, Eric Reid, Josh Kales, Anthony Nicholas, Joshua Madson, Richard Chan, Jay Yi, Mark Holloway, Duane Peralta, Josh Coon, Colin Elliott, Mike Galindo, Candace Galindo
 
*'''Additional Testing:''' Paul Villaneuva III, Eric Reid, Josh Kales, Anthony Nicholas, Joshua Madson, Richard Chan, Jay Yi, Mark Holloway, Duane Peralta, Josh Coon, Colin Elliott, Mike Galindo, Candace Galindo
 +
| source=In-game credits
 +
| pdf=Lion King MD credits.pdf
 
| console=MD
 
| console=MD
 
}}
 
}}
Line 376: Line 533:
 
{{creditsheader|[[Sega of America]]}}
 
{{creditsheader|[[Sega of America]]}}
 
*'''Producer:''' [[Rhonda Van]]
 
*'''Producer:''' [[Rhonda Van]]
*'''Assistant Producer:''' [[Erik Wahlberg|Erik Whaiberg]]
+
*'''Assistant Producer:''' [[Erik Whaiberg]]
*'''Product Manager:''' [[Chrissie Huneke Kremer|Chrissie Huneke]]
+
*'''Product Manager:''' [[Chrissie Huneke]]
 
*'''Test Lead:''' [[Crisi Albertson]]
 
*'''Test Lead:''' [[Crisi Albertson]]
*'''Assistant Leads:''' [[Kim Rogers|Kimberly Rogers]], Ben Cureton
+
*'''Assistant Leads:''' [[Kimberly Rogers]], Ben Cureton
 
*'''Testers:''' [[Sam Saliba]], Rachael Bristol, Jeffery Kessler, [[Joel Breton]], Carey Camacho, [[Bill Person]], [[Blair Bullock]], [[Gregg Vogt]], [[Todd Morgan]], [[Don Carmichael]], [[Maria Tuzzo]], Amine Khoury, [[Ben Szymkowiak]], Randy Kriedt, Kif Davis, Daniel Wong, Bart Larrenaga, [[Mark Griffin]]
 
*'''Testers:''' [[Sam Saliba]], Rachael Bristol, Jeffery Kessler, [[Joel Breton]], Carey Camacho, [[Bill Person]], [[Blair Bullock]], [[Gregg Vogt]], [[Todd Morgan]], [[Don Carmichael]], [[Maria Tuzzo]], Amine Khoury, [[Ben Szymkowiak]], Randy Kriedt, Kif Davis, Daniel Wong, Bart Larrenaga, [[Mark Griffin]]
 +
| source=In-game credits
 +
| pdf=Lion King GG credits.pdf
 
| console=GG,SMS
 
| console=GG,SMS
 +
}}
 +
}}
 +
 +
===Game Gear version===
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|[[Syrox]]}}
 +
*'''Producer:''' Ian Mathias
 +
*'''Lead Game Designer:''' Seth Mendelsohn
 +
*'''Game Designers:''' David Bishop, Chris Bauer, [[Joseph B. Hewitt IV]], Dominic Wood, Ian Mathias
 +
*'''Programmer:''' Dominic Wood
 +
*'''Artists:''' Tony West, Mike Adams, Jon Green, Jim Studt
 +
*'''Music:''' [[Matt Furniss]]
 +
 +
{{creditsheader|[[Disney Software]]}}
 +
*'''Senior Producer:''' Patrick Gilmore
 +
*'''Assistant Producer:''' Michael Giacchino
 +
 +
{{creditsheader|[[Sega of America]]}}
 +
*'''Producer:''' [[Rhonda Van]]
 +
*'''Assistant Producer:''' [[Erik Wahlberg]]
 +
*'''Product Manager:''' [[Chrissie Huneke Kremer]]
 +
*'''Test Lead:''' [[Crisi Albertson]]
 +
*'''Assistant Leads:''' [[Kimberly Rogers]], Ben Cureton
 +
*'''Testers:''' [[Stan Weaver]], [[Sam Saliba]], Rachael Bristol, [[Jeffrey Kessler]], [[Joel Breton]], [[Carey Camacho]], [[Bill Person]], [[Blair Bullock]], [[Gregg Vogt]], [[Todd Morgan]], [[Don Carmichael]], [[Maria Tuzzo]], Amine Khoury, [[Ben Szymkowiak]], Randy Kriedt, Kif Davis, Daniel Wong, Bart Larrenaga, [[Mark Griffin]]
 +
*'''Manual:''' [[Carol Ann Hanshaw]]
 +
| console=GG
 +
| source=US manual
 
}}
 
}}
 
}}
 
}}
Line 443: Line 630:
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=UK (alt)
+
| region=UK (24meg Right)
 
| cover=LionKing MD UK Box.jpg
 
| cover=LionKing MD UK Box.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
Line 451: Line 638:
 
| region=FR
 
| region=FR
 
| cover=Lion King MD FR Cover.jpg
 
| cover=Lion King MD FR Cover.jpg
 +
| cart=LionKing MD EU Cart.jpg
 +
| manual=The Lion King MD FR Manual.pdf
 +
}}{{Scanbox
 +
| console=Mega Drive
 +
| region=FR (24meg Right)
 +
| cover=Lion King MD FR Cover Alt.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| manual=The Lion King MD FR Manual.pdf
 
| manual=The Lion King MD FR Manual.pdf
Line 474: Line 667:
 
| cover=LionKing MD ES Box.jpg
 
| cover=LionKing MD ES Box.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
 +
| carttop=ReyLeon-MD-ES-CartTop.jpg
 
| manual=The Lion King MD EU Manual.pdf
 
| manual=The Lion King MD EU Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
Line 480: Line 674:
 
| cover=LionKing MD IT BoxFRONT.jpg
 
| cover=LionKing MD IT BoxFRONT.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
| manual=
+
| manual=The Lion King MD EU Manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=PT
+
| region=PT (White Box Printed)
| cover=LionKing MD PT cover.jpg
+
| front=LionKing MD PT alt cover.jpg
| cart=
+
| spinemissing=yes
| manual=
+
| back=Lion King MD PT Box Back.jpg
 +
| cart=Lion King MD US Cart.jpg
 +
| manual=Lion King MD PT Manual.jpg
 +
| item1=The Lion King MD US Manual.pdf
 +
| item1name=US Manual
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=PT (alt)
+
| region=PT (White Box Sticker)
| cover=LionKing MD PT alt cover.jpg
+
| front=LionKing MD PT cover.jpg
| cart=
+
| back=LionKing MD PT Box Back.jpg
| manual=
+
| spinemissing=yes
 +
| cart=LionKing MD EU Cart.jpg
 +
| manual=Lion King MD PT Blue Manual.jpg
 +
| item1=The Lion King MD EU Manual.pdf
 +
| item1name=EU Manual
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=SE (Rental)
+
| region=SE (rental; [[SF Interactive Media|SF]])
 
| cover=LionKing MD SE rental cover.jpg
 
| cover=LionKing MD SE rental cover.jpg
 
}}{{Scanbox
 
}}{{Scanbox
Line 503: Line 705:
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
 
| manual=Lion King MD FI Manual.jpg
 
| manual=Lion King MD FI Manual.jpg
}}{{Scanbox
+
}}
 +
{{Scanbox
 +
| console=Mega Drive
 +
| region=GR ([[Zegetron]])
 +
| cover=
 +
| cart=LionKing MD EU Cart.jpg
 +
| manual=
 +
}}
 +
{{Scanbox
 
| console=Mega Drive
 
| console=Mega Drive
| region=CZ
+
| region=CZ ([[Datart]])
 
| cover=Lion King MD CZ Box Front.jpeg
 
| cover=Lion King MD CZ Box Front.jpeg
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
Line 519: Line 729:
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=AU (Silver)
 
| region=AU (Silver)
| cover=
+
| cover=LionKing MD AU cover.jpg
 
| cart=LionKing MD AU Cart Silver.jpg
 
| cart=LionKing MD AU Cart Silver.jpg
 
| manual=The Lion King Megadrive AUS Manual.pdf
 
| manual=The Lion King Megadrive AUS Manual.pdf
Line 547: Line 757:
 
| console=Mega Drive
 
| console=Mega Drive
 
| region=ZA
 
| region=ZA
| cover=
+
| cover=LionKing MD ZA Box Front.png
 
| cart=LionKing MD EU Cart.jpg
 
| cart=LionKing MD EU Cart.jpg
 +
| manual=
 
}}
 
}}
 
{{Scanbox
 
{{Scanbox
Line 692: Line 903:
 
| front=LionKing GG IT Box Front.jpg
 
| front=LionKing GG IT Box Front.jpg
 
| back=LionKing GG IT Box Back.jpg
 
| back=LionKing GG IT Box Back.jpg
 +
| cart=The Lion King GG EU cart.jpg
 +
| manual=Lion King GG EU Manual.jpg
 
| spinemissing=yes
 
| spinemissing=yes
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Game Gear
 
| console=Game Gear
 
| region=PT
 
| region=PT
| front=
+
| front=The Lion King GG PT box front.jpg
| cart=
+
| cart=The Lion King GG EU cart.jpg
| manual=
+
| manual=LionKing GG PT Manual.jpg
 +
| item1=Lion King GG EU Manual.jpg
 +
| item1name=EU Manual
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Game Gear
 
| console=Game Gear
 
| region=AU
 
| region=AU
| front=
+
| front=The Lion King GG EU box front.jpg
| cart=
+
| spinemissing=yes
 +
| back=Lion King GG AU Box Back.jpg
 +
| cart=The Lion King GG EU cart.jpg
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
Line 713: Line 930:
  
 
==Technical information==
 
==Technical information==
===ROM dump status===
+
{{mainArticle|{{PAGENAME}}/Technical information}}
{{romtable|
 
{{rom|MD|sha1=24CBE4E75EC10E8E0FFBDB400CF86ECB072D4DA9|md5=E37BF6813648EC5E8BDBD2F7070010F8|crc32=5696A5BC|size=3MB|date=1994-10|source=Cartridge (US/EU/JP)|comments=|quality=good|prototype=}}
 
{{rom|SMS|sha1=3A64657E3523A5DA1B99DB9D89B1A48ED4CCC5ED|md5=E50336C0D146E8A341C7AE198A016527|crc32=C352C7EB|size=512kB|date=1994-09-02{{fileref|LionKing SMS CheatMode.png}}|source=Cartridge (EU/BR)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=E21025B2F6D5BBC18107905AD6C0C58D061D9C17|md5=62328F27BCDA54D1882A265BF8378688|crc32=9808D7B3|size=512kB|date=1994-08-20{{fileref|LionKing GG CheatMode.png}}|source=Cartridge (US)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=49F00887A297F70A51711FE18433BC168EC49FC9|md5=B2405427E53FC2E358EA199619154FC9|crc32=0CD9C20B|size=512kB|date=1994-08-20{{fileref|LionKing GG CheatMode.png}}|source=Cartridge (EU)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=20E01958C3E3DE905622C90838CD485A3338D7A4|md5=81E5A88E8268A1B5730245A36FAC812F|crc32=C78B8637|size=512kB|date=1994-08-20{{fileref|LionKing GG CheatMode.png}}|source=Cartridge (JP)|comments=|quality=good|prototype=}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-03|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-03}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-11|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-11}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-12|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-12}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-13|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-13}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-14|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-14}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-16|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-16}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-17|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-17}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-17|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-17 2}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-20|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-20}}
 
{{rom|GG|sha1=|md5=|crc32=|size=512kB|date=1994-08-24|source=CD-R disc|comments=|quality=|prototype=yes|protoname=Game Gear prototype; 1994-08-24}}
 
}}
 
  
 
==External links==
 
==External links==

Latest revision as of 12:47, 12 October 2024

n/a

  • Mega Drive
  • Master System
  • Game Gear

The Lion King Title.png

LionKing SMS Title.png

LionKing GG Title.png

The Lion King
System(s): Sega Mega Drive, Sega Master System, Sega Game Gear
Publisher:
Sega Mega Drive
Sega Master System
Sega Game Gear
Virgin Interactive Entertainment
Sega Mega Drive
Ballistic (US re-release)
Sega Master System
Sega Game Gear
Sega
Sega Game Gear
Majesco Sales (US re-release)
Developer:
Supporting companies:
Distributor:
Sega Mega Drive
Majesco Sales (US re-release)
Sega Mega Drive
Datart International (CZ)
Sega Mega Drive
SF Interactive Media (SE rental)
Sega Mega Drive
Sega Master System
Sega-Ozisoft (AU)
Sega Master System
Sega Game Gear
Tec Toy (BR)
Sega Mega Drive
Samsung (KR)
Licensor: The Walt Disney Company
Sound driver: Krisalis sound driver
Peripherals supported: Six Button Control Pad
Genre: Action[1][2][3][4][5][6]

















Number of players: 1
Official in-game languages:
Sega Mega Drive
Sega Master System
  • English
  • Sega Game Gear
  • English
  • 日本語
  • Release Date RRP Code
    Sega Mega Drive
    JP
    ¥7,8007,800 T-70083
    Sega Mega Drive
    US
    T-70316
    Videogame Rating Council: GA
    Sega Mega Drive
    US
    (Majesco)
    Videogame Rating Council: GA
    Sega Mega Drive
    EU
    T-70316-50
    ELSPA: 3+ OK
    Sega Mega Drive
    DE
    T-70316-18
    Sega Mega Drive
    ES
    T-70316-06
    ELSPA: 3+ OK
    Sega Mega Drive
    FR
    T-70316-09
    ELSPA: 3+ OK
    Sega Mega Drive
    PT
    MD70316
    Sega Mega Drive
    UK
    £44.9944.99[13] T-70316-05
    Sega Mega Drive
    FI
    Sega Mega Drive
    SE
    (Rental)
    Sega Mega Drive
    GR
    Sega Mega Drive
    IT
    T-70316-13
    ELSPA: 3+ OK
    Sega Mega Drive
    CZ
    Sega Mega Drive
    AU
    $99.9599.95[14][15] FLIO00SMC
    OFLC: G
    Sega Mega Drive
    AU
    (Platinum)
    FLIO00SMC
    OFLC: G
    Sega Mega Drive
    KR
    GM95006JT
    Sega Mega Drive
    AS
    Sega Mega Drive
    ZA
    Sega Mega Drive
    ZA
    (Platinum)
    Sega Master System
    EU
    MK-27081-50
    ELSPA: 3+ OK
    Sega Master System
    DE
    MK-27081-18
    Sega Master System
    ES
    MK-27081-06
    ELSPA: 3+ OK
    Sega Master System
    FR
    MK-27081-09
    ELSPA: 3+ OK
    Sega Master System
    PT
    MS27081
    Sega Master System
    PT
    (Purple)
    5,990$5,990
    Sega Master System
    UK
    £32.9932.99[17] MK-27081-05
    ELSPA: 3+ OK
    Sega Master System
    IT
    MK-27081-13
    Sega Master System
    AU
    $79.9579.95[14] FLIO00SEC
    OFLC: G
    Sega Master System
    BR
    028450
    Tectoy: Todas as Idades
    Sega Game Gear
    JP
    ¥3,8003,800 G-3363
    Sega Rating: All Ages
    Sega Game Gear
    US
    2549
    Videogame Rating Council: GA
    Sega Game Gear
    US
    (Majesco)
    $14.9714.97[18] 1205
    ESRB: Everyone
    Sega Game Gear
    US
    (Console bundle)
    2153
    Sega Game Gear
    EU
    T-70158-05
    ELSPA: 3+ OK
    Sega Game Gear
    DE
    T-70158-18
    Sega Game Gear
    DE
    (Console bundle)
    Sega Game Gear
    ES
    T-70158-06
    ELSPA: 3+ OK
    Sega Game Gear
    ES
    (Console bundle)
    ELSPA: 3+ OK
    Sega Game Gear
    FR
    T-70158-09
    ELSPA: 3+ OK
    Sega Game Gear
    FR
    (Console bundle)
    ELSPA: 3+ OK
    Sega Game Gear
    PT
    GGJ2549
    Sega Game Gear
    UK
    £29.9929.99[19] T-70158-05
    ELSPA: 3+ OK
    Sega Game Gear
    UK
    (Console bundle)
    ELSPA: 3+ OK
    Sega Game Gear
    IT
    T-70158-13
    Sega Game Gear
    AU
    FLIO00SGC
    Sega Game Gear
    BR
    077200
    Tectoy: Todas as Idades
    Non-Sega versions

    The Lion King (ライオンキング) is a platform game developed by Westwood Studios, Virgin Interactive, and Dark Technologies, and published by Virgin Interactive, Walt Disney Computer Software, and Sega for the Sega Mega Drive, Sega Game Gear, Sega Master System, and several other consoles.

    It is based on the 1994 Disney film of the same name and follows a similar story. Due to this, it was one of the first games that featured a protagonist that gets older during the game's progress. The gameplay also changes from mainly platforming to a more action oriented approach.

    Although intended for children, the game was often criticized for its difficulty even with easier settings. Despite the difficulty, it was rated positively by reviewers and gamers alike.

    Story

    Simba, a young lion, is to succeed his father, Mufasa, as King of the Pride Lands. However, after Simba's paternal uncle Scar murders Mufasa to seize the throne, Simba is manipulated into thinking he was responsible and flees into exile. Simba must return to the Pride Lands and challenge Scar to end his tyranny and take his place in the Circle of Life as the rightful King.

    Gameplay

    Mega Drive version

    The game is a platformer in which the player guides Simba through a series of stages representing scenes from the movie. Simba moves with Left and Right and jumps with C. He automatically grabs ledges and pulls himself up them, and he can grab protruding rocks, bones, and other hooks and swing from them. He roars with A. He has a roar meter that expends when he roars. When the meter is full, his roar damages enemies, but otherwise, it stuns them. The roar gauge replenishes when it is not used but empties when Simba takes damage. Simba defeats enemies by jumping on top of them. Some enemies (such as porcupines) hurt Simba if he jumps on them, but they can be flipped over by roaring at them. Simba can also perform a short rolling attack by pressing Down-left or Down-right while running, which can be used to attack enemies and to traverse certain obstacles.

    Simba grows into an adult lion in the stage Simba's Destiny, which makes him lose the ability to roll but gives other extra abilities. Simba can now perform a slash attack with B. He mauls an enemy by jumping on it and quickly tapping B. He can also flip enemies by pressing B and then C in quick succession. If a Six Button Control Pad is connected, he can flip enemies with X, Y, or Z.

    Simba has a health meter that goes down as he takes damage from enemies or hazards. He loses a chance when he loses all of his health. The game ends if he runs out of chances but can be continued as long as the player has continues remaining.

    The game has three difficulty levels (Easy, Normal, and Difficult).

    Items

    Lion King MD, Items.png
    Plain Beetle
    Restores half of Simba's health.
    Lion King MD, Items.png
    Patterned Beetle
    Restores all of Simba's health.
    Lion King MD, Items.png
    African Red Beetle
    Extends Simba's maximum health.
    Lion King MD, Items.png
    Blue Beetle
    Extends Simba's roar gauge.
    Lion King MD, Items.png
    Bombardier Beetle
    Causes a small amount damage to Simba. Also ends bonus levels.
    Dragonfly
    Causes moderate damage to Simba. Also ends bonus levels.
    Lion King MD, Items.png
    Spider
    Causes a large amount of damage to Simba. Also ends bonus levels.
    Fly
    Makes Simba lose the ability to roar for a short time. Also ends bonus levels.
    Lion King MD, Items.png
    Continue Marker
    Checkpoint where Simba is revived after losing a chance.
    Lion King MD, Items.png
    1 Up
    Awards an extra chance, up to a maximum of 9.
    Lion King MD, Items.png
    Circle of Life
    Awards a continue.

    Levels

    TheLionKing MD ThePridelands.png

    The Pridelands

    TheLionKing MD CantWaittobeKing.png

    Can't Wait to be King
    The second level in The Lion King is one of the hardest the game has to offer, specifically designed to appease management at Disney who wanted a longer game. This call came too late in development for the team to add new levels, so this stage saw its difficulty increase significantly, meaning it would take longer to complete.

    The reasoning is thought to be behind Disney's approach to the rental market. Disney had set specific metrics regarding how far an average player should have progressed in a set period of time; if a game was too easy, the user would be less likely to buy the full retail product.

    TheLionKing MD TheElephantGraveyard.png

    The Elephant Graveyard

    TheLionKing MD TheStampede.png

    The Stampede

    TheLionKing MD SimbasExile.png

    Simba's Exile

    TheLionKing MD HakunaMatata.png

    Hakuna Matata

    TheLionKing MD SimbasDestiny.png

    Simba's Destiny
    Simba's return to the Pridelands was cut from the final draft of the film. However, as the game was made in conjunction with the script, these levels were produced before the decision was made. Reportedly, Virgin Games had to fight to keep them in the final product, as Disney wanted the game to be as true to the film as possible.

    TheLionKing MD BePrepared.png

    Be Prepared

    TheLionKing MD SimbasReturn.png

    Simba's Return

    TheLionKing MD ReturnToPrideRock.png

    Lion King MD, Stage 10 Boss.png

    • TheLionKing MD ReturnToPrideRock.png

    • Lion King MD, Stage 10 Boss.png

    Pride Rock

    Bonus levels

    After each level, the player is given the opportunity to play a bonus mini-game featuring Timon and Pumbaa to earn bonus items. There are two types of bonus levels to play, which alternate between levels:

    Lion King MD, Bonus Stage, Bug Toss.png

    Bug Toss
    The player controls Pumbaa, who must catch the bugs dropped by Timon. He moves with Left or Right. If Pumbaa eats a bad bug or lets a good bug or special item fall to the ground, the level ends. If the player is in a pinch, Pumbaa can belch with A, which clears all on-screen bugs, though this can only be done once per bonus level.

    Lion King MD, Bonus Stage, Bug Hunt.png

    Bug Hunt
    The player controls Timon, who must navigate a short platforming level to collect as many good bugs and special items as possible while avoiding the bad bugs. Timon can move with Left or Right and jump with C. Running out of time or collecting a bad bug ends the bonus level.

    Master System and Game Gear versions

    The game is a platformer where the player controls Simba, initially as a lion cub and later as an adult. Simba moves with Left and Right and jumps with 1. Simba defeats enemies by jumping on top of them. He automatically pulls himself up ledges and grabs protruding rocks to swing from them. He roars with 2, which initially stuns enemies but can be upgraded to damage them. Young Simba can also perform a short rolling attack by pressing Down-left or Down-right while running. Adult Simba loses his ability to roll but can slash at enemies by holding the D-Pad in a direction while pressing 2 or by pressing 2 in midair.

    Simba's health is depicted by three "Circles of Life" in the corner of the screen. He loses a chance when he loses all of his health. The game ends if he runs out of chances but can be continued as long as the player has continues remaining.

    The game has three difficulty levels (Cub, Lion Prince, and Lion King).

    Items

    Lion King SMS, Items.png
    Cricket
    Increases the power of Simba's roar.
    Lion King SMS, Items.png
    Rhinoceros Beetle
    Increases the strength of Simba's slashes temporarily.
    Lion King SMS, Items.png
    Firefly
    Makes Simba invincible temporarily.
    Lion King SMS, Items.png
    Lady Bug or Fly
    Restores Simba's health by a quarter of a Circle of Life.
    Lion King SMS, Items.png
    Butterfly
    Completely restores Simba's health.
    Lion King SMS, Items.png
    Diamond
    Collect to play the bonus level after completing the current level.
    Lion King SMS, Items.png
    Continue Marker
    Checkpoint where Simba is revived after losing a chance.
    Lion King SMS, Items.png
    Simba
    Awards an extra chance, up to a maximum of 9.
    Lion King SMS, Items.png
    Circle of Life
    Awards a continue.

    Levels

    Lion King SMS, Stage 1.png

    The Pridelands
    Map: 1️⃣ 

    Lion King SMS, Stage 2.png

    The Mane Event
    Map: 1️⃣ 

    Lion King SMS, Stage 3.png

    Elephant Graveyard
    Map: 1️⃣ 

    Lion King SMS, Stage 4.png

    The Stampede
    Map: 1️⃣ 
    The Game Gear and Master System versions present this stage from a side-on perspective.

    Lion King SMS, Stage 5.png

    Exile
    Map: 1️⃣ 

    Lion King SMS, Stage 6.png

    Hakuna Matata
    Map: 1️⃣ 

    Lion King SMS, Stage 7.png

    Simba's Destiny
    Map: 1️⃣ 

    Lion King SMS, Stage 8.png

    Be Prepared
    Map: 1️⃣ 

    Lion King SMS, Stage 9.png

    Hyena Lairs
    Map: 1️⃣ 

    Lion King SMS, Stage 10.png

    Return to Pride Rock
    Map: 1️⃣ 
    The Master System and Game Gear versions scrap most of this stage, only including the end fight with Scar.

    Bonus level

    Lion King SMS, Bonus Stage.png

    Bonus level

    Finding a Diamond item unlocks a bonus level after completing the current level. In it, the player controls Pumbaa and tries to catch as many melon seeds as possible as they fall all around him while avoiding bugs. Pumbaa moves with Left and Right. The player earns an extra chance for every 10 seeds collected, but touching a bug causes Pumbaa to lose seeds.

    History

    Legacy

    In 2019, The Lion King was re-released as part of Disney Classic Games: Aladdin and The Lion King for the PlayStation 4, Xbox One and Nintendo Switch alongside several versions of Disney's Aladdin. The compilation includes the Mega Drive version, the Super Nintendo Entertainment System version along with its Japanese version, and the Game Boy version in monochrome and "colour" (simulating the game as if it were inserted into a Super Game Boy or a Game Boy Color).

    Localised names

    Also known as
    Language Localised Name English Translation
    English The Lion King The Lion King
    Japanese ライオンキング Lion King
    French Le Roi Lion The Lion King
    German Der König der Löwen The Lion King
    Spanish El Rey León The Lion King
    Italian Il Re Leone The Lion King
    Portuguese (Brazil) O Rei Leão The Lion King

    Production credits

    Mega Drive version

    • Creative Director/Producer: Louis Castle
    • Programming: Rob Povey, Barry Green
    • Assistant Programming: Ronald Pieket-Weeserik
    • Programming Support: Milo X Ballan, David "Hmmmmm" Dettmer
    • Lead Designer: Seth Mendelsohn
    • Assistant Designer: Erik Yeo
    • Background Art: Joseph B Hewitt IV, Kevin Oxland VIE UK, Hans Piwenitzky, Rick Parks
    • Animation: Cindy Chinn, David Dame, Penina Finger, Elie Arabian, Matt Hansel, Aaron Powell
    • Animation Clean-Up: Doug Verhaal, Barbarajo Shillings, John Pedraja, Mike Muehlendorf, Ken Seward
    • Audio Direction: Paul Mudra
    • Music & Sound: Matt Furniss (Krisalis Software, Ltd.)
    • Sound Driver: Krisalis Software, Ltd.
    • Manual Design: Edith Laramore
    • Quality Assurance Coordination: Glenn Sperry
    • Quality Assurance: Kenneth Dunne, Michael Lightner, Jesse Clemit, Chris Rubyor, Brad Roberts, Troy Leonard, William Baca, John & Patrick Sweeney
    • Executive Producer: Brett W Sperry
    • Vice President Product Development: Christopher D Yates
    • Special Thanks To: Colin Gordon-VIE UK, Dave Chapman-VIE UK, Felix Kupis, Ted Morris, Lawrence Hiler-Chip Level Designs, David O'Riva-Bitmasters, Donna, Tony, Samantha & James Castle, Linda, Jennifer & Kimberly Green
    • Senior Producer: Patrick Gilmore
    • Assistant Producer: Michael Giacchino
    • Artwork: John Fiorito, Alex Schaeffer, Christina Vann, Ann-Bettina Colace
    • Additional Art: Katy Adams, Thomas Ang, Tom Breeden, Kurt Dumas, Hugh Jamieson, Roddy Novarro, Rob Titus
    • Art Support: Arden Ishimaru
    • Storyboards/Concept Art: Erik Wiese
    • Additional Music: Jeff Rona-Media Ventures, Inc.
    • Software Production Admin.: C. Steve Booth
    • Production Assistant: Joseph Santos
    • Product Analyst: Eric Ventura, Joseph Reyes, Toby Espiritu, Julius Baldueza, Daryl David
    Disney Animation Services
    • Producer: Paul Curasi
    • Creative/Technical Consultant: Chuck Williams
    • Production Coordinator: Cammie Cavallin
    • Assistant to the Producer: Annette Laguer
    • Business Manager: Darrell Brown
    • Production Assistant: Cyndi Sager
    • Production Designer: Keith Newton
    • Supervising Animator: Chris Bradley
    • Animators: Anthony Michaels, Aaron Blaise, Darko cesar, Serguei Koushnerov, Rob Corley, Travis Blaise, Branko Mihanovic, Sasha Dorogov, Elliot Bour, Phil Boyd, Tim Hodge
    • Assistant Animators: Merritt Andrews, Caroline Clifford, Craig Crasso
    • Clean-Up Artists: arden Chan, Kevin Proctor, Anthony Stanley
    • Image Processing Specialist: Pamela Darley
    • Assistant Editor: Gary Blair
    • Support Associate Trainee: Brent Tiano
    • Special Thanks To: Roger Allers, Ruben Aquino, Clare Baren, Jeff Dixon, Don Hahn, Rob Minoff, Ruben Procopio, Bob Stanton
    • Vice President: Neil Young
    • Production Coordinators: Robb Alvey, Jeff Ziel
    • Assistant Coordinators: David Fries, Jeff Buccellato
    • Design Support: David Bishop, Chris Baver, Jared Brinkley, Sarah Thompson-VIE UK, Julian Rignal
    • Q/A Manager: Dave Maxey
    • Q/A Group Head: Chris McFarland
    • Lead Analyst: Jon Williams
    • Analyst: Scott Manning, Chad Soares, Stacey Mendoza, Craig McCoy, Paul Shoener, Chris Rausch
    • Additional Testing: Paul Villaneuva III, Eric Reid, Josh Kales, Anthony Nicholas, Joshua Madson, Richard Chan, Jay Yi, Mark Holloway, Duane Peralta, Josh Coon, Colin Elliott, Mike Galindo, Candace Galindo
    Source:
    In-game credits
    Lion King MD credits.pdf
    [20]

    Master System and Game Gear versions

    • Developed in the UK by: Syrox Developments
    • Produced and Programmed by: Dominic Wood
    • Graphic Artists: Mark Knowles, Tony West, Mickey Adams, John Green, Jim Studt, Jason Green, Kevin Watts, Andrew Cambridge, Kevin McMahon
    • Music and Sound: Krisalis, Matt Furniss
    • Product Producer: Ian Mathias
    • Test Manager: Kevin Turner
    • Testers: Tony Hinds, John Martin, Paul Welton, Simon Humber, Tony Byus, Michael Wenn, Carl Perrin, Alon Malka
    • Sr. Producer: Patrick Gilmore
    • Assistant Producer: Michael Giacchino
    Source:
    In-game credits
    Lion King GG credits.pdf
    [21]

    Game Gear version

    • Producer: Ian Mathias
    • Lead Game Designer: Seth Mendelsohn
    • Game Designers: David Bishop, Chris Bauer, Joseph B. Hewitt IV, Dominic Wood, Ian Mathias
    • Programmer: Dominic Wood
    • Artists: Tony West, Mike Adams, Jon Green, Jim Studt
    • Music: Matt Furniss
    • Senior Producer: Patrick Gilmore
    • Assistant Producer: Michael Giacchino
    Source:
    US manual

    Magazine articles

    Main article: The Lion King/Magazine articles.

    Promotional material

    Main article: The Lion King/Promotional material.

    Merchandise

    Physical scans

    Mega Drive version

    Sega Retro Average 
    Publication Score Source
    94 №37
    Sega Mega Drive
    94
    Based on
    1 review
    Sega Retro Average 
    Publication Version Score
    1700 igr dlya Sega (RU)
    98
    [22]
    Beep! MegaDrive (JP) NTSC-J
    68
    [23]
    CD Consoles (FR)
    56
    [24]
    Cool Gamer (RU)
    90
    [25]
    Computer & Video Games (UK)
    79
    [26]
    Computer + Video Giochi (IT)
    79
    [27]
    Digitiser (UK) PAL
    81
    [28]
    Electronic Games (1992-1995) (US) NTSC-U
    100
    [29]
    Electronic Gaming Monthly (US) NTSC-U
    80
    [30]
    Entsiklopediya luchshikh igr Sega. Vypusk 1 (RU)
    90
    [31]
    Entsiklopediya luchshikh igr Sega. Vypusk 2 (RU)
    70
    [32]
    Famitsu (JP) NTSC-J
    58
    [33]
    Freak (IL)
    87
    [34]
    Game Players (US) NTSC-U
    94
    [35]
    Game Players (US)
    94
    [36]
    GamePro (US) NTSC-U
    88
    [37]
    Gamers (DE) PAL
    27
    [38]
    GamesMaster (UK) PAL
    90
    [39]
    GamesMaster (UK) PAL
    87
    [40]
    Games World: The Magazine (UK) PAL
    86
    [13]
    Game Informer (US) NTSC-U
    78
    [41]
    Igry Sega Luchshiye iz luchshikh. Vypusk 1 (RU)
    80
    [42]
    Joypad (FR) PAL
    93
    [43]
    LeveL (CZ)
    85
    [44]
    MAN!AC (DE) PAL
    81
    [45]
    Mega Fun (DE) PAL
    82
    [46]
    Megazin (SI)
    88
    [47]
    Micro Kid's Multimédia (FR)
    75
    [48]
    Magazina Igrushek (RU)
    75
    [49]
    Mean Machines Sega (UK) PAL
    87
    [50]
    Novaya Real'nost' (RU) Bootleg
    73
    [51]
    Player One (FR)
    95
    [52]
    Play Time (DE) PAL
    84
    [53]
    Power Up! (UK)
    86
    [54]
    Saturn Fan (JP) NTSC-J
    65
    [55]
    Sega Magazin (DE)
    88
    [56]
    Sega Power (UK) PAL
    79
    [57]
    Sega Pro (UK) PAL
    90
    [58]
    Sega Force (SE)
    80
    [59]
    Sega Mega Drive Review (RU)
    84
    [60]
    Sega Saturn Magazine (JP) NTSC-J
    64
    [61]
    Sonic the Comic (UK) PAL
    90
    [62]
    Todo Sega (ES)
    95
    [63]
    Tricks 16 bit (RU)
    90
    [64]
    VideoGames (US)
    70
    [65]
    Sega Mega Drive
    81
    Based on
    45 reviews

    The Lion King

    Mega Drive, JP
    Lion King MD JP Box.jpg
    Cover
    TheLionKing MD JP CartTop.jpg
    Thelionking md jp cart.jpg
    Cart
    The Lion King MD JP Manual.pdf
    Manual
    Mega Drive, US
    Lion King MD US Box.jpg
    Cover
    Lion King MD US Cart.jpg
    Cart
    The Lion King MD US Manual.pdf
    Manual
    LionKing (JungleBook) MD US Poster.png
    Poster
    LionKing MD US pcb.jpg
    PCB
    Mega Drive, US (Cardboard) (Majesco Sales)
    Lion King MD US Rerelease Box Back.jpgLion King MD US Rerelease Box Spine.jpgLion King MD US Rerelease Box Front.jpg
    Cover
    Lion King MD US Rerelease Cart.jpg
    Cart
    Lion King MD US Rerelease Manual.jpg
    Manual
    Mega Drive, EU
    Lion King MD EU Box.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    Mega Drive, UK
    LionKing MD UK cover.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    LionKing MD UK pcb.jpg
    PCB
    Mega Drive, UK (24meg Right)
    LionKing MD UK Box.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    Mega Drive, FR
    Lion King MD FR Cover.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD FR Manual.pdf
    Manual
    Mega Drive, FR (24meg Right)
    Lion King MD FR Cover Alt.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD FR Manual.pdf
    Manual
    Mega Drive, FR (Blister pack)
    LionKing MD FR blister back.jpgLionKing MD FR blister front.jpg
    Cover
    Mega Drive, FR (Blister pack; blue)
    LionKing MD FR blister blue back.jpgLionKing MD FR blister blue front.jpg
    Cover
    Mega Drive, DE
    LionKing MD DE Box.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    Mega Drive, ES
    LionKing MD ES Box.jpg
    Cover
    ReyLeon-MD-ES-CartTop.jpg
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    Mega Drive, IT
    LionKing MD IT BoxFRONT.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    The Lion King MD EU Manual.pdf
    Manual
    Mega Drive, PT (White Box Printed)
    Lion King MD PT Box Back.jpgNospine.pngLionKing MD PT alt cover.jpg
    Cover
    Lion King MD US Cart.jpg
    Cart
    Lion King MD PT Manual.jpg
    Manual
    The Lion King MD US Manual.pdf
    US Manual
    Mega Drive, PT (White Box Sticker)
    LionKing MD PT Box Back.jpgNospine.pngLionKing MD PT cover.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    Lion King MD PT Blue Manual.jpg
    Manual
    The Lion King MD EU Manual.pdf
    EU Manual
    Mega Drive, SE (rental; SF)
    LionKing MD SE rental cover.jpg
    Cover
    Mega Drive, FI
    Lion King MD EU Box.jpg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    Lion King MD FI Manual.jpg
    Manual
    Mega Drive, GR (Zegetron)

    LionKing MD EU Cart.jpg
    Cart
    Mega Drive, CZ (Datart)
    Lion King MD CZ Box Front.jpeg
    Cover
    LionKing MD EU Cart.jpg
    Cart
    LionKing MD CZ Manual.jpeg
    Manual
    Mega Drive, AU
    LionKing MD AU cover.jpg
    Cover
    LionKing MD AU Cart.jpg
    Cart
    The Lion King Megadrive AUS Manual.pdf
    Manual
    Mega Drive, AU (Silver)
    LionKing MD AU cover.jpg
    Cover
    LionKing MD AU Cart Silver.jpg
    Cart
    The Lion King Megadrive AUS Manual.pdf
    Manual
    Mega Drive, AU (Sega Platinum Collection)
    LionKing MD AU Box Platinum.jpg
    Cover
    LionKing MD AU Cart Top.jpg
    LionKing MD AU Cart.jpg
    Cart
    The Lion King Megadrive AUS Manual.pdf
    Manual
    LionKing MD AU Cart Silver.jpg
    Silver Cart variant
    Mega Drive, KR
    LionKing MD KR cover.jpg
    Cover
    LionKing MD KR cart.jpg
    Cart
    Mega Drive, AS
    LionKing MD AS cover.jpg
    Cover
    LionKing MD AS cart.jpg
    Cart
    Mega Drive, ZA
    LionKing MD ZA Box Front.png
    Cover
    LionKing MD EU Cart.jpg
    Cart
    Mega Drive, ZA (Sega Platinum Collection)
    LionKing MD ZA Box Platinum.jpg
    Cover
    LionKing MD AU Cart Top.jpg
    LionKing MD AU Cart.jpg
    Cart

    Master System version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Computer & Video Games (UK) PAL
    83
    [17]
    Gamers (DE) PAL
    67
    [66]
    Mean Machines Sega (UK) PAL
    86
    [67]
    Player One (FR)
    75
    [68]
    Play Time (DE) PAL
    80
    [69]
    Sega Magazine (UK) PAL
    87
    [16]
    Sega Pro (UK) PAL
    87
    [70]
    Todo Sega (ES)
    90
    [71]
    Video Games (DE) PAL
    60
    [72]
    Sega Master System
    79
    Based on
    9 reviews

    The Lion King

    Master System, EU
    LionKing SMS EU cover.jpg
    Cover
    LionKing SMS EU Cart.jpg
    Cart
    Lion King MS EU Manual.jpg
    Manual
    Master System, UK
    LionKing SMS UK cover.jpg
    Cover
    LionKing SMS EU Cart.jpg
    Cart
    Lion King MS EU Manual.jpg
    Manual
    Master System, FR
    LionKing SMS FR cover.jpg
    Cover
    Lion King MS EU Manual.jpg
    Manual
    Master System, DE
    LionKing SMS DE cover.jpg
    Cover
    Lion King MS EU Manual.jpg
    Manual
    Master System, ES
    LionKing SMS ES cover.jpg
    Cover
    Lion King MS EU Manual.jpg
    Manual
    Master System, IT
    LionKing SMS IT cover.jpg
    Cover
    Master System, PT
    LionKing SMS PT cover.jpg
    Cover
    Master System, PT (Purple)
    LionKingSMSPTCover.jpg
    Cover
    Master System, AU
    LionKing SMS AU cover.jpg
    Cover
    Master System, AU (Small OFLC sticker)
    LionKing SMS AU alt cover.jpg
    Cover
    Master System, BR
    LionKing SMS BR cover.jpg
    Cover
    LionKing SMS BR Cart.jpg
    Cart
    LionKingSMSBRManual.pdf
    Manual

    Game Gear version

    Sega Retro Average 
    Publication Score Source
    {{{{{icon}}}|L}} Division by zero.
    Based on
    0 review
    Sega Retro Average 
    Publication Version Score
    Electronic Games (1992-1995) (US) NTSC-U
    100
    [73]
    Electronic Gaming Monthly (US) NTSC-U
    78
    [74]
    Famitsu (JP) NTSC-J
    55
    [75]
    GamePro (US) NTSC-U
    73
    [76]
    Gamers (DE) PAL
    67
    [77]
    Games World: The Magazine (UK) PAL
    85
    [78]
    Mega Fun (DE)
    67
    [79]
    Player One (FR)
    68
    [68]
    Play Time (DE) PAL
    81
    [69]
    Sega Magazine (UK) PAL
    86
    [80]
    Todo Sega (ES)
    95
    [81]
    Video Games (DE) PAL
    72
    [72]
    Sega Game Gear
    77
    Based on
    12 reviews

    The Lion King

    Game Gear, JP
    LionKing GG JP Box Back.jpgNospine-small.pngLionKing GG JP Box Front.jpg
    Cover
    LionKing GG JP Cart.jpg
    Cart
    Game Gear, US
    LionKing GG US Box Back.jpgNospine.pngLionKing GG US Box Front.jpg
    Cover
    The Lion King GG US cart.jpg
    Cart
    Lionking gg us manual.pdf
    Manual
    Game Gear, US (Majesco Sales)
    LionKing GG US Box Back Majesco.jpgNospine.pngLionKing GG US Box Front Majesco.jpg
    Cover
    LionKing GG US Cart Majesco.jpg
    Cart
    Game Gear, EU
    LionKing GG EU Box Back.jpgNospine.pngThe Lion King GG EU box front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Lion King GG EU Manual.jpg
    Manual
    Game Gear, UK
    Lion King GG UK Box Back.jpgLion King GG UK Box Spine.jpgLion King GG UK Box Front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Lion King GG EU Manual.jpg
    Manual
    Game Gear, FR
    LionKing GG FR Box Back.jpgNospine.pngLionKing GG FR Box Front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    The Lion King GG EU Manual.pdf
    Manual
    Game Gear, FR (Blister pack)
    LionKing GG FR blister back.jpgLionKing GG FR blister front.jpg
    Cover
    Game Gear, DE
    LionKing GG DE Box Back.jpgNospine.pngLionKing GG DE Box Front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Lion King GG EU Manual.jpg
    Manual
    Game Gear, ES
    LionKing GG ES Box Front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Lion King GG EU Manual.jpg
    Manual
    Game Gear, IT
    LionKing GG IT Box Back.jpgNospine.pngLionKing GG IT Box Front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Lion King GG EU Manual.jpg
    Manual
    Game Gear, PT
    The Lion King GG PT box front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    LionKing GG PT Manual.jpg
    Manual
    Lion King GG EU Manual.jpg
    EU Manual
    Game Gear, AU
    Lion King GG AU Box Back.jpgNospine.pngThe Lion King GG EU box front.jpg
    Cover
    The Lion King GG EU cart.jpg
    Cart
    Game Gear, BR
    GGCAPAThe Lion King.jpg
    Cover
    GGCartLionKing,The 01.jpg
    Cart

    Technical information

    Main article: The Lion King/Technical information.

    External links

    References

    1. File:Lion King MD JP Box.jpg
    2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
    3. File:LionKing GG EU Box Back.jpg
    4. File:LionKing GG JP Box Front.jpg
    5. 5.0 5.1 https://sega.jp/history/hard/gamegear/software.html (Wayback Machine: 2018-12-07 04:57)
    6. File:LionKing SMS EU cover.jpg
    7. https://groups.google.com/g/rec.games.video.sega/c/dCHroD74I3E/m/H49XFtiMyPkJ
    8. https://groups.google.com/g/rec.games.video.sega/c/2vpnrzjckZ4/m/GWeeKgwvzHkJ
    9. 9.0 9.1 Game Players, "Vol. 7 No. 10 October 1994" (US; 1994-xx-xx), page 12
    10. 10.0 10.1 10.2 File:HullDailyMail UK 1994-11-03 32.jpg
    11. 11.0 11.1 11.2 File:DailyExpress UK 1994-10-22 10.jpg
    12. File:DailyExpress UK 1994-11-04 44.jpg
    13. 13.0 13.1 Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 15
    14. 14.0 14.1 14.2 14.3 File:NewReleases 1994-11 AU Catalogue.pdf, page 14
    15. Sega Megazone, "December 1994" (AU; 1994-1x-xx), page 34
    16. 16.0 16.1 Sega Magazine, "January 1995" (UK; 1994-12-15), page 108
    17. 17.0 17.1 Computer & Video Games, "February 1995" (UK; 1995-01-15), page 90
    18. GamePro, "May 2001" (US; 2001-0x-xx), page 26
    19. Sega Magazine, "January 1995" (UK; 1994-12-15), page 113
    20. File:Lion King MD credits.pdf
    21. File:Lion King GG credits.pdf
    22. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 117
    23. Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 24
    24. CD Consoles, "Novembre 1994" (FR; 1994-xx-xx), page 155
    25. Cool Gamer, "9" (RU; 2002-10-13), page 117
    26. Computer & Video Games, "December 1994" (UK; 1994-11-15), page 87
    27. Computer + Video Giochi, "Gennaio 1995" (IT; 199x-xx-xx), page 98
    28. Digitiser (UK) (1994-11-14)
    29. Electronic Games (1992-1995), "November 1994" (US; 1994-1x-xx), page 110
    30. Electronic Gaming Monthly, "November 1994" (US; 1994-xx-xx), page 46
    31. Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 326
    32. Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 118
    33. Famitsu, "1994-12-16" (JP; 1994-12-02), page 39
    34. Freak, "1/95" (IL; 1995-xx-xx), page 1
    35. Game Players, "Vol. 7 No. 11 November 1994" (US; 1994-1x-xx), page 154
    36. Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 54
    37. GamePro, "December 1994" (US; 1994-xx-xx), page 108
    38. Gamers, "Januar 1995" (DE; 1995-01-08), page 20
    39. GamesMaster, "November 1994" (UK; 1994-10-20), page 46
    40. GamesMaster (UK) "Series 4, episode 5" (1994-10-18, 24:00) (+6:59)
    41. Game Informer, "December 1994" (US; 1994-1x-xx), page 44
    42. Igry Sega Luchshiye iz luchshikh. Vypusk 1, "" (RU; 2000-12-07), page 110
    43. Joypad, "Novembre 1994" (FR; 1994-1x-xx), page 82
    44. LeveL, "Leden 1995" (CZ; 1995-01-24), page 41
    45. MAN!AC, "01/95" (DE; 1994-12-07), page 62
    46. Mega Fun, "12/94" (DE; 1994-11-23), page 108
    47. Megazin, "Letnik 2, Številka 16, December 1994" (SI; 1994-xx-xx), page 27
    48. Micro Kid's Multimédia, "Décembre 1994" (FR; 1994-1x-xx), page 56
    49. Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 66
    50. Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 58
    51. Novaya Real'nost' (RU) "Episode 12" (1995-09-01, ) (+0:00)
    52. Player One, "Novembre 1994" (FR; 1994-1x-xx), page 94
    53. Play Time, "1/95" (DE; 1994-12-07), page 100
    54. Power Up!, "Saturday, November 12, 1994" (UK; 1994-11-12), page 1
    55. Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
    56. Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 16
    57. Sega Power, "December 1994" (UK; 1994-10-20), page 44
    58. Sega Pro, "December 1994" (UK; 1994-11-03), page 38
    59. Sega Force, "7-8/94" (SE; 1994-10-19), page 24
    60. Sega Mega Drive Review, "1" (RU; 1995-04-03), page 89
    61. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
    62. Sonic the Comic, "January 6th 1995" (UK; 1994-12-24), page 11
    63. Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 42
    64. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 105
    65. VideoGames, "December 1994" (US; 1994-1x-xx), page 97
    66. Gamers, "Januar 1995" (DE; 1995-01-08), page 23
    67. Mean Machines Sega, "January 1995" (UK; 1994-11-30), page 114
    68. 68.0 68.1 Player One, "Décembre 1994" (FR; 1994-1x-xx), page 149
    69. 69.0 69.1 Play Time, "1/95" (DE; 1994-12-07), page 104
    70. Sega Pro, "December 1994" (UK; 1994-11-03), page 73
    71. Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 46
    72. 72.0 72.1 Video Games, "2/95" (DE; 1995-01-18), page 113
    73. Electronic Games (1992-1995), "April 1995" (US; 1995-0x-xx), page 95
    74. Electronic Gaming Monthly, "December 1994" (US; 1994-xx-xx), page 46
    75. Famitsu, "1995-01-20" (JP; 1995-01-06), page 40
    76. GamePro, "December 1994" (US; 1994-xx-xx), page 250
    77. Gamers, "Januar 1995" (DE; 1995-01-08), page 22
    78. Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 21
    79. Mega Fun, "01/95" (DE; 1994-12-21), page 32
    80. Sega Magazine, "January 1995" (UK; 1994-12-15), page 112
    81. Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 47


    The Lion King

    The Lion King Title.png

    Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


    Sega Game Gear
    Prototypes: 1994-08-03 | 08-11 | 08-12 | 08-13 | 08-14 | 08-16 | 08-17 2 | 08-17 | 08-20 | 08-24



    Games based on Disney animated films for Sega systems
    Sega Mega Drive
    Fantasia (1991) | Ariel the Little Mermaid (1992) | Beauty and the Beast: Belle's Quest (1993) | Beauty and the Beast: Roar of the Beast (1993) | Disney's Aladdin (1993) | The Jungle Book (1994) | The Lion King (1994) | Pocahontas (1996) | Pinocchio (1996) | Hercules (unreleased)
    Sega Game Gear
    Ariel the Little Mermaid (1992) | The Jungle Book (1994) | Disney's Aladdin (1994) | The Lion King (1994) | Hercules (unreleased)
    Sega Master System
    The Jungle Book (1993) | Disney's Aladdin (1994) | The Lion King (1994) | Ariel the Little Mermaid (1996)
    Sega Pico
    Math Antics with Disney's 101 Dalmatians (1994) | Pocahontas Riverbend Adventures (1995) | The Lion King: Adventures at Pride Rock (1995) | Nurie Daisuki! Dumbo no Waku Waku Circus! (1997) | Peter Pan Neverland e Ikou! (1997) | Shirayukihime (1999) | Disney Princesses: Princess ni Naritai (2003) | Disney Princesses: Ariel (2004) | Disney Princesses: Suteki ni Lesson! Hiragana-Katakana (2004) | Hercules (unreleased) | Pinocchio (unreleased)
    Sega Dreamcast
    Disney's Dinosaur (2000)
    Unlicensed games based on Disney animated films for Sega systems
    Sega Mega Drive
    The Lion King II (1996?) | The Lion King 3 (1997?) | Hua Mu Lan: Mulan (1998) | Aladdin II (1998?) | Hercules 2 (1999) | Aladdin 2001 (2001)