Difference between revisions of "WWF WrestleMania: The Arcade Game"

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Revision as of 07:07, 18 October 2015

n/a

Wrestlemania title.png

WWF WrestleMania: The Arcade Game
System(s): Sega Mega Drive, Sega 32X, Sega Saturn
Publisher: Acclaim
Developer:
Sound driver:
Sega Mega Drive
Sega 32X
GEMS
Genre: Sports

















Number of players: 1-2
Release Date RRP Code
Sega 32X
US
T-8110B

WWF WrestleMania: The Arcade Game (レッスルマニア・ジ・アーケードゲーム) is a 1995 wrestling game developed by Midway for the arcades. Sculptured Software was licensed to produce ports to various home consoles, including the Sega Mega Drive, Sega 32X and Sega Saturn; Acclaim published these versions in 1995 and 1996.

Unlike most wrestling games, WrestleMania is a one-on-one versus fighter, similar to the likes of Mortal Kombat. Both games were originally developed by Midway. Later a sequel called WWF In Your House was released for the PlayStation, Sega Saturn, and DOS.

Gameplay

The game plays more like a standard fighter than the wrestling games that would follow it. Attacks are quick and each character has special moves and can perform combos. Rather than a single match the fight is broken up into rounds with two wins needed to become the victor. Single player game modes include Intercontinental Championship and the WWF Championship. Multi-player game modes include Head to Head and Cooperative. Commentary is provided by Vince McMahon and Jerry Lawler, who can be seen sitting in the background at the announcers table.

Playable characters are: Bam Bam Bigelow, Bret Hart, Doink the Clown, Lex Luger, Razor Ramon, Shawn Michaels, The Undertaker and Yokozuna.

Ports

In comparison to the SNES version the Sega Mega Drive/Genesis port contains all 8 characters instead of 6. It also allows 4 characters onscreen at once but with slowdown, but not as much as found in the SNES port. Most of the voice and commentary is present although much of Jerry Lawlers commentary is dropped.

The 32X port was an enhanced Mega Drive port thus is not as close to the arcade as it could have been if it were built from the ground up. The graphics and audio was improved somewhat but the frame rate was reduced to 30 FPS instead of the 60 FPS found in other versions. This does however help to avoid slowdown issues.

The CD-ROM versions (including Saturn) is more accurate to the arcade version than other ports. Graphically it is similar although not as sharp and the sprites are slightly smaller. There is no in-game music. Loading time is of course, increased, this includes when loading the next character in a Battle Royal.

Production Credits

Mega Drive Version

Acclaim Development by the Black Team

Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
Analysts: J.J. Mazziotto, Simon Gouldstone
QA Supervisor: Carol Caracciolo, Adam Ingberman
Lead Analyst: Jim Dunn
Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
QA Computer Support: Harry Reimer, Howard Perlman
Special Thanks to: Kristen Muzer, Linda Spelman, Roger Booth, Derek Phillips, Kevin Denehy, Eric Samulski, Craig Cassanelli, Jim Herzner

Midway Development by

Mark Turmell, Sal DiVita, Jason Skiles, Josh Tsui, Eugene Geer, Jake Simpson, Mike Lynch, Tony Goskie

A Sculptured Software Production

Project Management: Al Mecklenburg
Lead Programmers: Rob Nelson, Altair Lane
Additional Programming: Omar Canon, Jundong Ma
Production Assistant: Joe Buffington
Lead Artists: Chad Johnson, Heinee Hinrichsen
Artists: Gavin Evertson, Mike Ulrich, Mike Lott, John Kilbourn, Kelly Kofoed, John Olsen, Keith Musig, Russ Chancellor, Michael Hunter, Joel Izatt, Virginia Sargent, Daniel Whittington
Sounds and Music: Dean Morrell, Victor Crews, Chris Braymen
Tools: Gary Penacho, Mike Callahan, Steve Aguirre, Patrick Alphonso
Testing

  • Manager: Gary Rowberry
  • Supervisor: Chris Olson, Chandler Holbrook

Michael Bashford, Chris Debry, Todd Dowd, Brian Edwards, Garon Galloway, David Hanks, Scott Hanks, John Howa, Jason Humphrey, Morgan Jones, Ryan McBride, Ryan McCormick, Mark Melville, Ryan Milligan, Greg Murphy, Ben Nielson, Andrew Parker, Cole Richins, Jerry Roberts
Special Thanks to: Kevin Kralian, John Blackburn, Lynn Pugh, Todd Blackburn, Jim Henn, Adam Clayton

32X Version

Acclaim Development by the Black Team

Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
Analyst: J.J. Mazziotto, Simon Gouldstone
Q.A. Supervisor: Carol Caracciolo, Adam Ingberman
Lead Analyst: Jim Dunn
Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
Q.A. Computer Support: Harry Reimer, Howard Perlman
Special Thanks to: Kristen Muzer, Derek Phillips, Linda Spelman, Craig Cassenelli, Roger Booth, Eric Samulski, Jim Herzner, Kevin Denehy

Midway Development by

Mark Turmell, Eugene Geer, Sal DiVita, Jake Simpson, Jason Skiles, Mike Lynch, Josh Tsui, Tony Goskie

A Sculptured Software Production
32X Development Team

Lead Programmer: Kevin Kralian
Additional Programming: Hung Nguyen

Genesis Development Team

Lead Programmers: Rob Nelson, Altair Lane
Additional Programming: Omar Canon, Jundong Ma
Project Management: Al Mecklenburg
Production Assistant: Joe Buffington
Lead Artists: Chad Johnson, Heinee Hinrichsen
Artists: Gavin Evertson, Keith Musig, Mike Ulrich, Russ Chancellor, Mike Lott, Michael Hunter, John Kilbourn, Joel Izatt, Kelly Kofoed, Virginia Sargent, John Olson, Dan Whittington
Sounds and Music: Dean Morrell, Chris Braymen
Tools: Mike Callahan, Steve Aguirre, Gary Penacho, Dean Ertel, Tom Tolman

Testing

Manager: Gary Rowberry
Supervisor: Chris Olson, Chandler Holbrook
Chris Debry, Ryan McBride, Todd Dowd, Ryan McCormick, Brian Edwards, Mark Melville, Garon Galloway, Ryan Milligan, David Hanks, Greg Murphy, Scott Hanks, Ben Nielson, Jason Humphrey, Andrew Parker, Morgan Jones, Cole Richins, Hohn Jowa, Jerry Roberts
Special Thanks to: Joanna Bear, Randy Linden, Todd Blackburn, John Blackburn, Lynn Pugh, Adam Clayton

Promotional Material

Physical Scans

Mega Drive Version

Sega Retro Average 
Publication Score Source
87 №36, p59
90 №74, p62-63
Sega Mega Drive
89
Based on
2 reviews
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
60
[1]
1700 igr dlya Sega (RU)
60
[2]
Cool Gamer (RU)
80
[3]
Fun Generation (DE)
80
[4]
GamePro (US) NTSC-U
80
[5]
Gamers (DE) PAL
73
[6]
GamesMaster (UK) PAL
87
[7]
Hobby Consolas (ES) PAL
82
[8]
MAN!AC (DE) PAL
68
[9]
Mega Fun (DE) PAL
86
[10]
Secret Service (PL)
95
[11]
Sega Magazin (DE) PAL
85
[12]
Sega Power (UK) PAL
90
[13]
Todo Sega (ES)
88
[14]
Tricks 16 bit (RU)
79
[15]
VideoGames (US) NTSC-U
80
[16]
Sega Mega Drive
80
Based on
16 reviews

WWF WrestleMania: The Arcade Game

Mega Drive, US
WWFWM MD US Box.jpg
Cover
WWFWM MD US Cart.jpg
Cart
Mega Drive, EU
WWFWM MD EU Box.jpg
Cover
WWFWM MD EU Cart.jpg
Cart
Mega Drive, AU

Mega Drive, BR

32X Version

32X, US
WWFWM 32X US Box.jpg
Cover
WWFWM 32X US Cart.jpg
Cart
Wrestlemania 32x us manual.pdf
Manual

Saturn Version

Sega Retro Average 
Publication Score Source
80 №2, p90[17]
60 №177, p60-61[18]
83 №45, p60
90 №55, p75
80 №45, p80-81[19]
78 №65, p117
82 №82
86 №9, p74-75[20]
Sega Saturn
80
Based on
8 reviews
Sega Retro Average 
Publication Version Score
Consoles News (FR) PAL
80
[17]
Computer & Video Games (UK)
50
[18]
Fun Generation (DE) NTSC-U
70
[21]
GameFan (US) NTSC-U
89
[22]
GamePro (US) NTSC-U
90
[23]
Joypad (FR) PAL
90
[24]
MAN!AC (DE) PAL
67
[25]
Mega Fun (DE) NTSC-U
86
[26]
Mean Machines Sega (UK) PAL
80
[19]
Player One (FR)
78
[27]
Saturn Fan (JP) NTSC-J
57
[28]
Saturn Fan (JP) NTSC-J
59
[29]
Secret Service (PL)
95
[30]
Sega Power (UK) PAL
82
[31]
Sega Saturn Magazine (UK) PAL
86
[32]
Sega Saturn Magazine (JP) NTSC-J
63
[33]
Sega Saturn Magazine (JP) NTSC-J
65
[34]
Total Saturn (UK) PAL
82
[35]
Total Saturn (UK) PAL
74
[36]
Video Games (DE) PAL
69
[37]
VideoGames (US) NTSC-U
80
[38]
Sega Saturn
76
Based on
21 reviews

WWF WrestleMania: The Arcade Game

Saturn, US
WWFWM Saturn US Box Back.jpgWWFWM Saturn US Box Front.jpg
Cover
WWFWrestleManiaArcade Saturn US Disc.jpg
Disc
Wrestlemania sat us manual.pdf
Manual
Saturn, EU
WWFWM Saturn EU Box.jpg
Cover
Saturn, JP
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> WWFWM Saturn JP Box Back.jpg320x80px
Cover
WWFWrestleManiaArcade Saturn JP Spinecard.jpg
Spinecard
WWFWrestleManiaArcade Saturn JP Disc.jpg
Disc



WWF franchise games for Sega systems
Sega Master System
WWF WrestleMania: Steel Cage Challenge (1993)
Sega Mega Drive
WWF Super WrestleMania (1992) | WWF Royal Rumble (1993) | WWF Raw (1994) | WWF WrestleMania: The Arcade Game (1995)
Sega Game Gear
WWF WrestleMania: Steel Cage Challenge (1993) | WWF Raw (1994)
Sega Mega-CD
WWF Rage in the Cage (1993)
Sega 32X
WWF Raw (1995) | WWF WrestleMania: The Arcade Game (1995)
Sega Saturn
WWF WrestleMania: The Arcade Game (1996) | WWF In Your House (1996)
Sega Dreamcast
WWF Attitude (1999)
Arcade
WWF Royal Rumble (2000)
Pinball
WWF Royal Rumble (1994)
  1. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 269
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 270
  3. Cool Gamer, "9" (RU; 2002-10-13), page 239
  4. Fun Generation, "06/95" (DE; 1995-0x-xx), page 60
  5. GamePro, "December 1995" (US; 1995-xx-xx), page 85
  6. Gamers, "Dezember 1995" (DE; 1995-11-08), page 24
  7. GamesMaster, "xxxx xxxx" (UK; 1995-xx-xx), page 59
  8. Hobby Consolas, "Enero 1996" (ES; 199x-xx-xx), page 68
  9. MAN!AC, "04/96" (DE; 1996-03-13), page 71
  10. Mega Fun, "12/95" (DE; 1995-11-21), page 41
  11. Secret Service, "Luty 1996" (PL; 1996-02-xx), page 28
  12. Sega Magazin, "Dezember 1995" (DE; 1995-11-15), page 24
  13. Sega Power, "January 1996" (UK; 1995-11-16), page 62
  14. Todo Sega, "Enero 1996" (ES; 199x-xx-xx), page 50
  15. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 228
  16. VideoGames, "December 1995" (US; 1995-11-21), page 88
  17. 17.0 17.1 File:ConsolesNews FR 02.pdf, page 90 Cite error: Invalid <ref> tag; name ":File:ConsolesNews FR 02.pdf_p90" defined multiple times with different content
  18. 18.0 18.1 File:CVG UK 177.pdf, page 60 Cite error: Invalid <ref> tag; name ":File:CVG UK 177.pdf_p60" defined multiple times with different content
  19. 19.0 19.1 File:MeanMachinesSega45UK.pdf, page 80 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega45UK.pdf_p80" defined multiple times with different content
  20. File:SSM_UK_09.pdf, page 74
  21. Fun Generation, "08/96" (DE; 1996-07-10), page 81
  22. GameFan, "Volume 4, Issue 8: August 1996" (US; 1996-xx-xx), page 14
  23. GamePro, "September 1996" (US; 1996-xx-xx), page 70
  24. Joypad, "Juillet/Août 1996" (FR; 1996-0x-xx), page 75
  25. MAN!AC, "08/96" (DE; 1996-07-17), page 61
  26. Mega Fun, "08/96" (DE; 1996-07-17), page 68
  27. Player One, "Juin 1996" (FR; 1996-0x-xx), page 117
  28. Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 186
  29. Saturn Fan, "1996 No. 20" (JP; 1996-09-20), page 62
  30. Secret Service, "Luty 1996" (PL; 1996-02-xx), page 28
  31. Sega Power, "Collectors' Issue 1996" (UK; 1996-07-xx), page 56
  32. Sega Saturn Magazine, "July 1996" (UK; 1996-06-20), page 74
  33. Sega Saturn Magazine, "1996-12 (1996-07-26)" (JP; 1996-07-12), page 222
  34. Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
  35. Total Saturn, "Volume One Issue One" (UK; 1996-08-xx), page 32
  36. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 68
  37. Video Games, "8/96" (DE; 1996-07-31), page 113
  38. VideoGames, "August 1996" (US; 1996-07-xx), page 66