Actions

WWF WrestleMania: The Arcade Game

From Sega Retro

n/a

Wrestlemania title.png
WWF WrestleMania: The Arcade Game
Publisher: Acclaim
Developer:
Publisher(s) of original games: Midway
Developer(s) of original games: Midway
System(s): Sega Mega Drive, Sega 32X, Sega Saturn
Original system(s): Arcade boards
Sound driver:
Sega Mega Drive
Sega 32X
GEMS,
Sega Saturn
SCSP/CD-DA (12 tracks)
Peripherals supported:
Sega Mega Drive
Sega 32X
Six Button Control Pad
Genre: Sports































Number of players: 1-2
Release Date RRP Code
Sega Mega Drive
US
$69.95[1] T-81546
Sega Mega Drive
UK
£? T-81546-50
Sega Mega Drive
FR
?F T-81546-50
Sega Mega Drive
DE
DM ? T-81546-50
Sega Mega Drive
ES
?Ptas T-81546-50
Sega Mega Drive
AU
$? ?
Sega Mega Drive
BR
R$? 047190



Sega Saturn
JP
¥5,800 T-8112G
Sega Saturn
US
$? T-8112H
Sega Saturn
UK
£44.99[3] T-8112H-50
Sega Saturn
FR
?F T-8112H-50
Sega Saturn
DE
DM ? T-8112H-50
Sega Saturn
ES
?Ptas T-8112H-50



Sega 32X
US
$74.95[5] T-8110B



WWF WrestleMania: The Arcade Game (レッスルマニア・ジ・アーケードゲーム) is a 1995 wrestling game developed by Midway for the arcades. Sculptured Software was licensed to produce ports to various home consoles, including the Sega Mega Drive, Sega 32X and Sega Saturn; Acclaim published these versions in 1995 and 1996.

Unlike most wrestling games, WrestleMania is a one-on-one versus fighter, similar to the likes of Mortal Kombat. Both games were originally developed by Midway. Later a sequel called WWF In Your House was released for the PlayStation, Sega Saturn, and DOS.

Gameplay

The game plays more like a standard fighter than the wrestling games that would follow it. Attacks are quick and each character has special moves and can perform combos. Rather than a single match the fight is broken up into rounds with two wins needed to become the victor. Single player game modes include Intercontinental Championship and the WWF Championship. Multi-player game modes include Head to Head and Cooperative. Commentary is provided by Vince McMahon and Jerry Lawler, who can be seen sitting in the background at the announcers table.

Playable characters are: Bam Bam Bigelow, Bret Hart, Doink the Clown, Lex Luger, Razor Ramon, Shawn Michaels, The Undertaker and Yokozuna.

Versions

In comparison to the SNES version the Sega Mega Drive/Genesis port contains all 8 characters instead of 6. It also allows 4 characters onscreen at once but with slowdown, but not as much as found in the SNES port. Most of the voice and commentary is present although much of Jerry Lawlers commentary is dropped.

The 32X port was an enhanced Mega Drive port thus is not as close to the arcade as it could have been if it were built from the ground up. The graphics and audio was improved somewhat (rendering in-game at 320x224 vs 256x224) but the frame rate was reduced to 30 FPS instead of the 60 FPS found in other versions. This does however help to avoid slowdown issues.

The CD-ROM versions (including Saturn) is more accurate to the arcade version than other ports. Graphically it is similar although not as sharp and the sprites are slightly smaller. There is no in-game music. Loading time is of course, increased, this includes when loading the next character in a Battle Royal.

Production credits

Mega Drive version

Acclaim Development by the Black Team
  • Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
  • Analysts: J.J. Mazziotto, Simon Gouldstone
  • QA Supervisor: Carol Caracciolo, Adam Ingberman
  • Lead Analyst: Jim Dunn
  • Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
  • QA Computer Support: Harry Reimer, Howard Perlman
  • Special Thanks to: Kristen Muzer, Linda Spelman, Roger Booth, Derek Phillips, Kevin Denehy, Eric Samulski, Craig Cassanelli, Jim Herzner
Midway Development by
Mark Turmell, Sal DiVita, Jason Skiles, Josh Tsui, Eugene Geer, Jake Simpson, Mike Lynch, Tony Goskie
A Sculptured Software Production
  • Project Management: Al Mecklenburg
  • Lead Programmers: Rob Nelson, Altair Lane
  • Additional Programming: Omar Canon, Jundong Ma
  • Production Assistant: Joe Buffington
  • Lead Artists: Chad Johnson, Heinee Hinrichsen
  • Artists: Gavin Evertson, Mike Ulrich, Mike Lott, John Kilbourn, Kelly Kofoed, John Olsen, Keith Musig, Russ Chancellor, Michael Hunter, Joel Izatt, Virginia Sargent, Daniel Whittington
  • Sounds and Music: Dean Morrell, Victor Crews, Chris Braymen
  • Tools: Gary Penacho, Mike Callahan, Steve Aguirre, Patrick Alphonso
  • Testing
    • Manager: Gary Rowberry
    • Supervisor: Chris Olson, Chandler Holbrook
Michael Bashford, Chris Debry, Todd Dowd, Brian Edwards, Garon Galloway, David Hanks, Scott Hanks, John Howa, Jason Humphrey, Morgan Jones, Ryan McBride, Ryan McCormick, Mark Melville, Ryan Milligan, Greg Murphy, Ben Nielson, Andrew Parker, Cole Richins, Jerry Roberts
  • Special Thanks to: Kevin Kralian, John Blackburn, Lynn Pugh, Todd Blackburn, Jim Henn, Adam Clayton


32X version

Acclaim Development by the Black Team
  • Associate Producers: Michael Archer, Douglas Yellin, Tyrone Miller, Pax
  • Analyst: J.J. Mazziotto, Simon Gouldstone
  • Q.A. Supervisor: Carol Caracciolo, Adam Ingberman
  • Lead Analyst: Jim Dunn
  • Game Testers: CP McBee, Chris Shanley, Chad Chamberlain, Mat T. Kraemer, David Chopard
  • Q.A. Computer Support: Harry Reimer, Howard Perlman
  • Special Thanks to: Kristen Muzer, Derek Phillips, Linda Spelman, Craig Cassenelli, Roger Booth, Eric Samulski, Jim Herzner, Kevin Denehy
Midway Development by
Mark Turmell, Eugene Geer, Sal DiVita, Jake Simpson, Jason Skiles, Mike Lynch, Josh Tsui, Tony Goskie
A Sculptured Software Production
  • 32X Development Team
    • Lead Programmer: Kevin Kralian
    • Additional Programming: Hung Nguyen
  • Genesis Development Team
    • Lead Programmers: Rob Nelson, Altair Lane
    • Additional Programming: Omar Canon, Jundong Ma
    • Project Management: Al Mecklenburg
    • Production Assistant: Joe Buffington
    • Lead Artists: Chad Johnson, Heinee Hinrichsen
    • Artists: Gavin Evertson, Keith Musig, Mike Ulrich, Russ Chancellor, Mike Lott, Michael Hunter, John Kilbourn, Joel Izatt, Kelly Kofoed, Virginia Sargent, John Olson, Dan Whittington
    • Sounds and Music: Dean Morrell, Chris Braymen
    • Tools: Mike Callahan, Steve Aguirre, Gary Penacho, Dean Ertel, Tom Tolman
  • Testing
    • Manager: Gary Rowberry
    • Supervisor: Chris Olson, Chandler Holbrook
Chris Debry, Ryan McBride, Todd Dowd, Ryan McCormick, Brian Edwards, Mark Melville, Garon Galloway, Ryan Milligan, David Hanks, Greg Murphy, Scott Hanks, Ben Nielson, Jason Humphrey, Andrew Parker, Morgan Jones, Cole Richins, Hohn Jowa, Jerry Roberts
  • Special Thanks to: Joanna Bear, Randy Linden, Todd Blackburn, John Blackburn, Lynn Pugh, Adam Clayton


Magazine articles

Main article: WWF WrestleMania: The Arcade Game/Magazine articles.

Promotional material

{{|}}}}

VideoGames US 82.pdf

PDF
Print advert in VideoGames (US)

#82: "November 1995" (1995-10-24)

{{|}}}}

NextGeneration US 18.pdf

PDF
Print advert in Next Generation (US)

#18: "June 1996" (1996-05-21)


also published in:
  • GamePro (US) #93: "June 1996" (1996-xx-xx)[6]
  • Next Generation (US) #19: "July 1996" (1996-06-18)[7]
  • Electronic Gaming Monthly (US) #84: "July 1996" (1996-xx-xx)[8]
{{|}}}}

SSM UK 09.pdf

PDF
Saturn print advert in Sega Saturn Magazine (UK)

#9: "July 1996" (1996-06-20)


also published in:

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
87 №36, p59
90 №74, p62-63
Sega Mega Drive
89
Based on
2 reviews

Mega Drive, US
WWFWM MD US Box.jpg
Cover
Mega Drive, EU
WWFWM MD EU Box.jpg
Cover
WWFWM MD EU Cart.jpg
Cart
Mega Drive, AU

Mega Drive, BR
WWFWM MD BR Box.jpg
Cover
WWFWM MD BR Cart.jpg
Cart

32X version

32X, US
WWFWM 32X US Box.jpg
Cover
WWFWM 32X US Cart.jpg
Cart
Wrestlemania 32x us manual.pdf
Manual

Saturn version

Sega Retro Average 
Publication Score Source
80 №2, p90[10]
60 №177, p60-61[3]
83 №45, p60
90 №55, p75
80 №45, p80-81[11]
78 №65, p117
82 №82
86 №9, p74-75[12]
63 №1996-12, p220[13]
65 №, p13Media:SnGwSISDRZK Book JP.pdf[14]
Sega Saturn
77
Based on
10 reviews

Saturn, US
WWFWM Saturn US Box Back.jpgWWFWM Saturn US Box Front.jpg
Cover
WWFWrestleManiaArcade Saturn US Disc.jpg
Disc
Wrestlemania sat us manual.pdf
Manual
Saturn, EU
WWFWM Saturn EU Box.jpg
Cover
Saturn, JP
WWFWM Saturn JP Box Back.jpgWWF WrestleMania:The Arcade Game (レッスルマニア・ジ・アーケードゲーム) Saturn JP Box Front.jpg
Cover
WWFWrestleManiaArcade Saturn JP Spinecard.jpg
Spinecard
WWFWrestleManiaArcade Saturn JP Disc.jpg
Disc

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega 32X
 ?
CRC32 61833503
MD5 8456CAE9975BA6CB041C4EF2BE54B1A1
SHA-1 551EEDC963CBA0E1410B3D229B332EF9EA061469
4MB Cartridge (US)
Sega Saturn
 ?
CRC32
MD5
SHA-1
605,905,776 CD-ROM (EU) T-8112H-50 V1.001
Sega Saturn
CRC32
MD5
SHA-1
605,915,184 1996-06-18 CD-ROM (JP) T-8112G V1.001
Sega Saturn
 ?
CRC32
MD5
SHA-1
605,905,776 CD-ROM (US) T-8112H V1.001

References


WWF franchise games for Sega systems
Sega Master System
WWF WrestleMania: Steel Cage Challenge (1992)
Sega Mega Drive
WWF Super WrestleMania (1992) | WWF Royal Rumble (1993) | WWF Raw (1995)
Sega Mega-CD
WWF Rage in the Cage (1994)
Sega Saturn
WWF WrestleMania: The Arcade Game (1996) | WWF In Your House (1997)
Sega Dreamcast
WWF Attitude (1999)
Arcade
WWF Royal Rumble (2000)