Difference between revisions of "Street Fighter Alpha 2"

From Sega Retro

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| developer=[[Capcom]]
 
| developer=[[Capcom]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
| romsize=447MB (JP)/454MB([[Satakore]])
+
| romsize=447MB (JP) / 454MB ([[Satakore]])
 
| sounddriver=SCSP (1 track)
 
| sounddriver=SCSP (1 track)
 
| peripherals=
 
| peripherals=
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A revision of the game known as '''''Street Fighter Alpha 2 Gold''''', '''''Street Fighter Alpha 2 Prime''''' in Europe and '''''Street Fighter Zero 2 Dash''''' (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title ''[[Street Fighter Collection]]''. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in ''[[X-Men vs. Street Fighter]]''), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the [[Satakore]] (Saturn Collection) label instead of the original.
 
A revision of the game known as '''''Street Fighter Alpha 2 Gold''''', '''''Street Fighter Alpha 2 Prime''''' in Europe and '''''Street Fighter Zero 2 Dash''''' (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title ''[[Street Fighter Collection]]''. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in ''[[X-Men vs. Street Fighter]]''), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the [[Satakore]] (Saturn Collection) label instead of the original.
  
 +
==Versions==
 +
* Having originally been released a month after the PlayStation version in Japan, the Saturn version includes additional features (namely an Illustrations menu and a corresponding new music track) despite both versions seeing a simultaneous release overseas. ''[[Mega Man 8]]'', another [[Capcom]] title, would follow the same trend.
 +
* Due to hardware limitations, Survival Mode is cut from ''Alpha 2'' in favor of Training Mode and Training Mode is cut from ''Alpha 2 Gold'' in favor of Survival Mode for the PlayStation versions. The respective Saturn versions incorporate both modes.
 +
* ''Alpha 2 Gold'' adds an Akuma Mode (Gouki Mode in Japan) where the player faces Shin Akuma (Shin Gouki) in a best of 3 match. For the Saturn version, this comes at the cost of its exclusive Illustrations feature.
 +
 +
==Technical information==
 
==Saving Data==
 
==Saving Data==
The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save data for system configuration as well as unlockables.  
+
The game makes use of the Saturn's internal battery back-up as well as the [[Saturn Backup Memory]] to save data for system configuration as well as unlockables.
  
 
{|class="prettytable"
 
{|class="prettytable"
Line 49: Line 55:
 
| 23
 
| 23
 
|}
 
|}
 
==Version Differences==
 
* Having originally been released a month after the PlayStation version in Japan, the Saturn version includes additional features (namely an Illustrations menu and a corresponding new music track) despite both versions seeing a simultaneous release overseas. ''[[Mega Man 8]]'', another [[Capcom]] title, would follow the same trend.
 
* Due to hardware limitations, Survival Mode is cut from ''Alpha 2'' in favor of Training Mode and Training Mode is cut from ''Alpha 2 Gold'' in favor of Survival Mode for the PlayStation versions. The respective Saturn versions incorporate both modes.
 
* ''Alpha 2 Gold'' adds an Akuma Mode (Gouki Mode in Japan) where the player faces Shin Akuma (Shin Gouki) in a best of 3 match. For the Saturn version, this comes at the cost of its exclusive Illustrations feature.
 
  
 
==Production credits==
 
==Production credits==
 
{{multicol|
 
{{multicol|
:'''Arcade Staff'''
+
::~In-game credits~{{fileref|SFZ2_Saturn_JP_SSEnding.pdf}}<br>
'''Planner:''' Noritaka Funamizu (Poo), Neo_G, Kanetaka<br>
+
;'''Street Fighter Zero 2'''<br>
'''Programmer:''' Cham Cho Choy, Pon, Kiyoko Arikichi, Hard.Yas ‑Yoga & Sakura-, Hyper Shinchan, Super "Birdie" Sailor<br>
+
;'''Arcade Staff'''<br>
'''Scroll Design:''' Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Teikoku Otsuki<br>
+
'''Planner:''' Noritaka Funamizu (POO), Neo_G, Kanetaka<br>
'''Object Design:''' Eri_Eri, Ball Boy, Yu_Suke, makoto ishi, A Iwasaki, Arahijuf, Seigo "Ushi" Kawakami, K.Takechan, Alien Pole, Kurigeruge, Masaaki, Masayo Tsujimoto, SHinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, H.I<nowiki>=</nowiki>Rassi, Takayuki Kosaka, Reiko Komatsu, Sagata<br>
+
'''Programmer:''' Cham Cho Choy, PON, Kiyoko Arikichi, Hard.Yas -Yoga & Sakura-, Hyper Shinchan, Super "Birdie" Sailor<br>
 +
'''Scroll Design:''' Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Otsuki Teikoku<br>
 +
'''Object Design:''' Eri_Eri, Ball Boy, Yu_Suke, Makoto Ishi, A Iwasaki, Arahijuf, Seigo"Ushi"Kawakami, K.Takechan, Alien Pole, Kurigeruge, Masaaki, Masayo Tsujimoto, Shinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, <nowiki>H.I=Rassi</nowiki>, Takayuki Kosaka, Reiko Komatsu, Sagata<br>
 
'''Visual Planner:''' Mucchi (Haruo.M)<br>
 
'''Visual Planner:''' Mucchi (Haruo.M)<br>
'''Original Art Work:''' HolyHomeRun<br>
+
'''Original Art Work:''' Holyhomerun<br>
 
'''Sound & Voice Design:''' Hiroaki "X68K" Kondo<br>
 
'''Sound & Voice Design:''' Hiroaki "X68K" Kondo<br>
 
'''Music Compose & Arrange:''' Syun Nishigaki, Setsuo Yamamoto, Tatsuro-<br>
 
'''Music Compose & Arrange:''' Syun Nishigaki, Setsuo Yamamoto, Tatsuro-<br>
Line 69: Line 72:
 
'''Voice Actor:''' Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi<br>
 
'''Voice Actor:''' Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi<br>
 
'''Producer:''' Iyono Pon<br>
 
'''Producer:''' Iyono Pon<br>
'''Special Thanks:''' Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, Uesita-TegeKick-Masakazu<br>
+
'''Special Thanks:''' Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, Ueshita-Tegekick-Masakazu<br>
 
+
;'''Consumer Staff'''<br>
:'''Consumer Staff'''
 
 
'''Planner:''' Neo_G -H. Ishizawa-, Kanetaka (Kinta)<br>
 
'''Planner:''' Neo_G -H. Ishizawa-, Kanetaka (Kinta)<br>
'''Programmer:''' Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, Hideki -Middle Kick- Tada, Yasuhito Okada, Hero Hero, Miki Miki (Shaver) Okagawa, K.Sano "Happy!^3", Kato Kato Kato, Hiro, Takeda -Alpha-<br>
+
'''Programmer:''' Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, Tada -Middle Kick- Hideki, Yasuhito Okada, Hero Hero, Miki Miki (Shaver) Okagawa, K.Sano "Happy!^3", Kato Kato Kato, Hiro, Takeda -Alpha-<br>
 
'''Scroll Design:''' Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno<br>
 
'''Scroll Design:''' Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno<br>
'''Object Design:''' M.Ishii, T. Takemoto, Fujihara, Iwasaki, Sagata<br>
+
'''Object Design:''' M.Ishii, T.Takemoto, Fujihara, Iwasaki, Sagata<br>
 
'''Visual Planner:''' Mucchi (Haruo.M)<br>
 
'''Visual Planner:''' Mucchi (Haruo.M)<br>
 
'''Original Illustrations:''' Ikeno Medaka<br>
 
'''Original Illustrations:''' Ikeno Medaka<br>
Line 81: Line 83:
 
'''Music Compose & Arrange:''' Syun Nishigaki, Setuo Yamamoto, Taturo-<br>
 
'''Music Compose & Arrange:''' Syun Nishigaki, Setuo Yamamoto, Taturo-<br>
 
'''All Sound Produce:''' Arcade Sound Team<br>
 
'''All Sound Produce:''' Arcade Sound Team<br>
'''Producer:''' Noritaka Funamizu (Poo)<br>
+
'''Producer:''' Noritaka Funamizu (POO)<br>
'''Special Thanks:''' Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, Kouji Nakajima, Yoshihiro Sudo, And Capcom All Staff<br>
+
'''Special Thanks:''' Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, Koji Nakajima, Yoshihiro Sudo, And Capcom All Staff<br>
'''Presented by:''' [[Capcom]]<br>
+
<br>
 +
;'''Thank You For Playing'''<br>
 +
;'''Presented by:''' [[Capcom]]<br>
 +
}}
 +
 
 +
==Track list==
 +
{{tracklist|
 +
{{track|[data track]}}
 +
{{track|CD Warning message|time=00:08}}
 
}}
 
}}
  
Line 101: Line 111:
 
| cvg_source={{num|181|page=62-65|pdf=CVG UK 181.pdf|pdfpage=62}}
 
| cvg_source={{num|181|page=62-65|pdf=CVG UK 181.pdf|pdfpage=62}}
 
| egm=91
 
| egm=91
| egm_source={{num|89|page=84}}
+
| egm_source={{num|89|page=84|pdf=EGM US 089.pdf|pdfpage=84}}
 
| ep=95
 
| ep=95
 
| ep_source=''[http://web.archive.org/web/20001207122400/www.elecplay.com/review_2844.html 1997-02-02]''
 
| ep_source=''[http://web.archive.org/web/20001207122400/www.elecplay.com/review_2844.html 1997-02-02]''
Line 113: Line 123:
 
| gamepro_source={{num|98|page=120}}
 
| gamepro_source={{num|98|page=120}}
 
| joypad=80
 
| joypad=80
| joypad_source={{num|57|page=74}}
+
| joypad_source={{num|57|page=74|pdf=Joypad FR 057.pdf|pdfpage=74}}
 
| mms=94
 
| mms=94
 
| mms_source={{num|50|page=66-69|pdf=MeanMachinesSega50UK.pdf|pdfpage=66}}
 
| mms_source={{num|50|page=66-69|pdf=MeanMachinesSega50UK.pdf|pdfpage=66}}

Revision as of 15:21, 8 April 2016

n/a

StreetFighterAlpha2 title.png

Street Fighter Alpha 2
System(s): Sega Saturn
Publisher: Capcom
Developer:
Sound driver: SCSP (1 track)
Genre: Fighting

















Number of players: 1-2
Release Date RRP Code

Street Fighter Alpha 2, known as Street Fighter Zero 2 (ストリートファイターZERO2) in Japan, is a versus fighting game and a sequel to Street Fighter Alpha: Warriors' Dreams. It was released for the Sega Saturn (among other systems) in 1996 with the same features as its predecessor.

A revision of the game known as Street Fighter Alpha 2 Gold, Street Fighter Alpha 2 Prime in Europe and Street Fighter Zero 2 Dash (ストリートファイターZERO2′) in Japan, was created the following year as part of the compilation title Street Fighter Collection. Its main attraction was the inclusion of a secret character: Cammy (as she appeared in X-Men vs. Street Fighter), selectable only in the game's Versus and Training modes. This version was given a separate Japanese release the following year under the Satakore (Saturn Collection) label instead of the original.

Versions

  • Having originally been released a month after the PlayStation version in Japan, the Saturn version includes additional features (namely an Illustrations menu and a corresponding new music track) despite both versions seeing a simultaneous release overseas. Mega Man 8, another Capcom title, would follow the same trend.
  • Due to hardware limitations, Survival Mode is cut from Alpha 2 in favor of Training Mode and Training Mode is cut from Alpha 2 Gold in favor of Survival Mode for the PlayStation versions. The respective Saturn versions incorporate both modes.
  • Alpha 2 Gold adds an Akuma Mode (Gouki Mode in Japan) where the player faces Shin Akuma (Shin Gouki) in a best of 3 match. For the Saturn version, this comes at the cost of its exclusive Illustrations feature.

Technical information

Saving Data

The game makes use of the Saturn's internal battery back-up as well as the Saturn Backup Memory to save data for system configuration as well as unlockables.

Street Fighter Alpha 2 Save Data
Name Comment File Size
SF_ALPHA2_0 SAVE_DATA 23

Production credits

~In-game credits~[1]
Street Fighter Zero 2
Arcade Staff

Planner: Noritaka Funamizu (POO), Neo_G, Kanetaka
Programmer: Cham Cho Choy, PON, Kiyoko Arikichi, Hard.Yas -Yoga & Sakura-, Hyper Shinchan, Super "Birdie" Sailor
Scroll Design: Konomi, Kayoko Shibata, Daisuke Nakagawa, Y.Kyo, Kisabon, Ohnishi, Tama, M.Chiezou, Kazu,T, Takapon, Tanopu, Yamamoto.K, Megu Megu, Buchi, Hirokazu Yonezuka, Kanno, Inoyan, Shinnosuke, Hooly, Fukumoyan, Otsuki Teikoku
Object Design: Eri_Eri, Ball Boy, Yu_Suke, Makoto Ishi, A Iwasaki, Arahijuf, Seigo"Ushi"Kawakami, K.Takechan, Alien Pole, Kurigeruge, Masaaki, Masayo Tsujimoto, Shinya Miyamoto, Rumi-Yamaguchi, Chimorin Shogun, H.I=Rassi, Takayuki Kosaka, Reiko Komatsu, Sagata
Visual Planner: Mucchi (Haruo.M)
Original Art Work: Holyhomerun
Sound & Voice Design: Hiroaki "X68K" Kondo
Music Compose & Arrange: Syun Nishigaki, Setsuo Yamamoto, Tatsuro-
All Sound Produce: Arcade Sound Team
Voice Actor: Katashi Ishizuka, Tetsuya Iwanaga, Yuko Sasamoto, Wataru Takagi, Tomomichi Nishimura, Osamu Hosoi, Shinichiro Miki, Yuko Miyamura, Toshiyuki Morikawa, Yoshiharu Yamada, Jin Yamanoi
Producer: Iyono Pon
Special Thanks: Scott Pikulski, Rita Rokos, Alison Stroll, Denise Wallner, Darryl Williams, Takuya Shiraiwa, Ryoji Yamamoto, Ueshita-Tegekick-Masakazu

Consumer Staff

Planner: Neo_G -H. Ishizawa-, Kanetaka (Kinta)
Programmer: Akiyoshi Eshiro (E-Bou), B.I.N, Toshihiko Tsuji, Shingo Aoi, Tada -Middle Kick- Hideki, Yasuhito Okada, Hero Hero, Miki Miki (Shaver) Okagawa, K.Sano "Happy!^3", Kato Kato Kato, Hiro, Takeda -Alpha-
Scroll Design: Konomi, Kayoko Shibata, Y.Kyo, Megumi Maeno
Object Design: M.Ishii, T.Takemoto, Fujihara, Iwasaki, Sagata
Visual Planner: Mucchi (Haruo.M)
Original Illustrations: Ikeno Medaka
Sound & Voice Design: Hiroaki "X68K" Kondo
Music Compose & Arrange: Syun Nishigaki, Setuo Yamamoto, Taturo-
All Sound Produce: Arcade Sound Team
Producer: Noritaka Funamizu (POO)
Special Thanks: Manasi, Jiwasaki, Toyozo, Takuya Shiraiwa, Koji Nakajima, Yoshihiro Sudo, And Capcom All Staff

Thank You For Playing
Presented by: Capcom

Track list

1. [data track]  
2. CD Warning message (00:08) 
Running time: 0:08

Promotional material

Physical scans

Sega Retro Average 
Publication Score Source
100 №181, p62-65[2]
91 №89, p84[3]
95 1997-02-02
80 №405, p32
95 Vol 4, №11, p18/122/123
94
92
90 №98, p120
80 №57, p74[4]
94 №50, p66-69[5]
95 №70, p96/97/98
88 №86, p46/47
95 №13, p66/67[6]
97 №1996-16, p242[7]
89
Expression error: Unrecognized punctuation character "'".
100 2008/4/30
Sega Saturn
Expression error: Unexpected < operator.
Based on
17 reviews
Sega Retro Average 
Publication Version Score
Bravo ScreenFun (DE)
80
[9]
Computer & Video Games (UK)
100
[2]
Electronic Gaming Monthly (US) NTSC-U
91
[3]
Famitsu (JP) NTSC-J
80
[10]
GameFan (US) NTSC-U
94
[11]
GamePro (US) NTSC-U
90
[12]
Intelligent Gamer (US) NTSC-U
91
[13]
Intelligent Gamer (US) NTSC-U
91
[14]
Joypad (FR) NTSC-J
80
[4]
Joypad (FR) PAL
92
[15]
MAN!AC (DE) PAL
91
[16]
Mega Force (FR) PAL
92
[17]
Mega Fun (DE) PAL
85
[18]
Mean Machines Sega (UK) NTSC-J
94
[5]
Next Generation (US)
75
[19]
Player One (FR)
95
[20]
Saturn Fan (JP) NTSC-J
78
[21]
Saturn Fan (JP) NTSC-J
82
[22]
Saturn+ (UK) NTSC-J
94
[23]
Secret Service (PL)
90
[24]
Sega Magazin (DE) PAL
85
[25]
Sega Power (UK) PAL
88
[26]
Sega Saturn Magazine (UK) PAL
95
[27]
Sega Saturn Magazine (JP) NTSC-J
97
[28]
Sega Saturn Magazine (JP) NTSC-J
89
[8]
Total Saturn (UK) PAL
93
[29]
Total Saturn (UK) PAL
93
[30]
Ultra Game Players (US) NTSC-U
81
[31]
Sega Saturn
89
Based on
28 reviews

Street Fighter Alpha 2

Saturn, US
SFA2 Saturn US Box Back.jpgSFA2 Saturn US Box Front.jpg
Cover
StreetFighterAlpha2 Saturn US Disc.jpg
Disc
Sfalpha2 sat us manual.pdf
Manual
Saturn, EU
SFA2 Saturn EU Box.jpg
Cover
SFA2 Saturn EU Disc.jpg
Disc
Saturn, EU (newer)

Saturn, JP
SFA2 Saturn JP Box Back.jpgSFA2 Saturn JP Box Front.jpg
Cover
SFAlpha2 Saturn JP Spinecard.jpg
Spinecard
SFAlpha2 Saturn JP Disc.jpg
Disc
SFAlpha2 SS jp manual.pdf
Manual
Saturn, JP (Satakore)
SFA2 Saturn JP Box Back Satakore.jpgSFA2 Saturn JP Box Front Satakore.jpg
Cover
SFAlpha2 Saturn JP Disc Satakore.jpg
Disc
Saturn, BR

References

  1. File:SFZ2_Saturn_JP_SSEnding.pdf
  2. 2.0 2.1 File:CVG UK 181.pdf, page 62 Cite error: Invalid <ref> tag; name ":File:CVG UK 181.pdf_p62" defined multiple times with different content
  3. 3.0 3.1 File:EGM US 089.pdf, page 84 Cite error: Invalid <ref> tag; name ":File:EGM US 089.pdf_p84" defined multiple times with different content
  4. 4.0 4.1 File:Joypad FR 057.pdf, page 74 Cite error: Invalid <ref> tag; name ":File:Joypad FR 057.pdf_p74" defined multiple times with different content
  5. 5.0 5.1 File:MeanMachinesSega50UK.pdf, page 66 Cite error: Invalid <ref> tag; name ":File:MeanMachinesSega50UK.pdf_p66" defined multiple times with different content
  6. File:SSM_UK_13.pdf, page 66
  7. File:SSM_JP_19960927_1996-16.pdf, page 244
  8. 8.0 8.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 11 Cite error: Invalid <ref> tag; name ":File:SnGwSISDRZK Book JP.pdf_p11" defined multiple times with different content
  9. Bravo ScreenFun, "April 1997" (DE; 1997-0x-xx), page 35
  10. Famitsu, "1996-09-20" (JP; 1996-09-06), page 1
  11. GameFan, "Volume 4, Issue 11: November 1996" (US; 1996-xx-xx), page 20
  12. GamePro, "November 1996" (US; 1996-xx-xx), page 122
  13. Intelligent Gamer, "October 1996" (US; 1996-xx-xx), page 60
  14. Intelligent Gamer, "November 1996" (US; 1996-1x-xx), page 86
  15. Joypad, "Décembre 1996" (FR; 1996-1x-xx), page 106
  16. MAN!AC, "12/96" (DE; 1996-11-13), page 78
  17. Mega Force, "Novembre/Décembre 1996" (FR; 1996-1x-xx), page 88
  18. Mega Fun, "03/97" (DE; 1997-02-05), page 85
  19. Next Generation, "December 1996" (US; 1996-11-19), page 268
  20. Player One, "Décembre 1996" (FR; 1996-xx-xx), page 96
  21. Saturn Fan, "1996 No. 19" (JP; 1996-09-06), page 196
  22. Saturn Fan, "1996 No. 22" (JP; 1996-10-18), page 62
  23. Saturn+, "Issue 4" (UK; 1996-10-24), page 24
  24. Secret Service, "Luty 1997" (PL; 1997-xx-xx), page 18
  25. Sega Magazin, "Februar 1997" (DE; 1997-01-08), page 74
  26. Sega Power, "December 1996" (UK; 1996-10-24), page 46
  27. Sega Saturn Magazine, "November 1996" (UK; 1996-10-17), page 66
  28. Sega Saturn Magazine, "1996-16 (1996-09-27)" (JP; 1996-09-13), page 244
  29. Total Saturn, "Volume One Issue Two" (UK; 1996-09-30), page 40
  30. Total Saturn, "Volume One Issue Four" (UK; 1996-12-29), page 55
  31. Ultra Game Players, "November 1996" (US; 1996-10-08), page 92



Street Fighter games for Sega systems
Sega Mega Drive
Street Fighter II': Champion Edition (unreleased) | Street Fighter II': Special Champion Edition (1993) | Super Street Fighter II: The New Challengers (1994)
Sega Saturn
Street Fighter: The Movie (1995) | Street Fighter Alpha: Warriors' Dreams (1996) | Street Fighter II Movie (1996) | Street Fighter Alpha 2 (Dash) (1996) | Super Puzzle Fighter II Turbo (1996) | Street Fighter Collection (1997) | X-Men vs. Street Fighter (1997) | Pocket Fighter (1998) | Marvel Super Heroes vs. Street Fighter (1998) | Capcom Generation: Dai 5 Shuu Kakutouka-tachi (1998) | Street Fighter Zero 3 (1999)
Sega Master System
Street Fighter II' (1997)
Sega Dreamcast
Street Fighter Alpha 3 (1999) | Street Fighter III: Double Impact (1999) | Street Fighter III: 3rd Strike (2000) | Super Street Fighter II X for Matching Service (2000) | Street Fighter Zero 3 for Matching Service (2001) | Super Puzzle Fighter II X for Matching Service (2001)
Arcade
Street Fighter Zero 3 Upper (2001)
Sampler discs
Sega Saturn
Street Fighter Zero 2 Taikenban (199x) | Street Fighter Collection Taikenban (1997)
Sega Dreamcast
Street Fighter Zero 3 Tentou Taikenban (199x)
Unlicensed Street Fighter games for Sega systems
Sega Master System
Sega Game Gear
Jang Pung II (1993)
Sega Mega Drive
X-Men vs. Street Fighter (Mega Drive) (1998)