Difference between revisions of "SoJ"

From Sega Retro

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|colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]]
 
|colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]]
 
|-style="font-size: 9pt;"
 
|-style="font-size: 9pt;"
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
+
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
|colspan="9" class="colour-bg-green" style="border: 1px solid #999;"|[[CS2]]
+
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[CS2]]
 
|colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #7|R&D Dept. #7]]
 
|colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #7|R&D Dept. #7]]
 
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]]
 
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]]
 
|-style="font-size: 9pt;"  
 
|-style="font-size: 9pt;"  
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
+
| || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || ||
|colspan="9" class="colour-bg-cyan" style="border: 1px solid #999;"|[[CS3]]
+
|colspan="3" class="colour-bg-cyan" style="border: 1px solid #999;"|[[CS3]]
 
|colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #8|R&D Dept. #8]]
 
|colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #8|R&D Dept. #8]]
 
|colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]]
 
|colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]]

Revision as of 16:30, 8 January 2017