Difference between revisions of "SoJ"
From Sega Retro
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|colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]] | |colspan="2" class="colour-bg-yellow" style="border: 1px solid #999;"|[[Sports Design R&D]] | ||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || |
− | |colspan=" | + | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[CS2]] |
|colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #7|R&D Dept. #7]] | |colspan="1" class="colour-bg-green" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #7|R&D Dept. #7]] | ||
|colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]] | |colspan="3" class="colour-bg-green" style="border: 1px solid #999;"|[[Overworks]] | ||
|-style="font-size: 9pt;" | |-style="font-size: 9pt;" | ||
− | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || | + | | || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || || |
− | |colspan=" | + | |colspan="3" class="colour-bg-cyan" style="border: 1px solid #999;"|[[CS3]] |
|colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #8|R&D Dept. #8]] | |colspan="1" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sega Software R&D Dept. #8|R&D Dept. #8]] | ||
|colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]] | |colspan="4" class="colour-bg-cyan" style="border: 1px solid #999;"|[[Sonic Team]] |