Difference between revisions of "Eileen Sacman"
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Revision as of 12:57, 14 December 2017
Eileen Sacman |
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Company(ies): Sega of America |
Role(s): Marketing |
This teeny-tiny article needs some work. You can help us by expanding it.
Eileen Sacman.
Production history
- Baku Baku Animal (Saturn; 1995) — Production Manager[1]
- Bugs Bunny in Double Trouble (Game Gear; 1996) — Packaging Creative[2]
- NiGHTS into Dreams (Saturn; 1996) — Packaging Design Product Manager[3]
- Saturn Bomberman (Saturn; 1996) — Special Thanks[4]
- Virtua Fighter Kids (Saturn; 1996) — Packaging Design[5]
- Sonic the Hedgehog CD (Windows PC; 1996) — Extra Special Thanks[6]
- Fighting Vipers (Saturn; 1996) — Production Manager[7]
- Dark Savior (Saturn; 1996) — Speical Thanks[8]
- Sonic's Schoolhouse (Windows PC; 1996) — Production Manager[9]
- NFL '97 (Saturn; 1996) — Packaging[10]
- Virtua Fighter 2 (Mega Drive; 1996) — Manual Production[11]
- Daytona USA: Championship Circuit Edition (Saturn; 1996) — Creative Services[12]
- Sonic Blast (Game Gear; 1996) — Package/Manual Design[13]
- Fighters Megamix (Saturn; 1996) — Special Thanks To[14]
- Garfield: Caught in the Act (Windows PC; 1997) — Special Thanks
- Die Hard Arcade (Saturn; 1997)[15]
- Sega Rally Championship (Windows PC; 1997) — Special Thanks[16]
- Sonic & Knuckles Collection (Windows PC; 1997) — Production Manager[17]
- AMOK (Saturn; 1997) — Special Thanks[18]
- Mr. Bones (Saturn; 1996) — Special Thanks To[19]
- Last Bronx (Saturn; 1997) — Special Thanks To[20]
- Cyber Troopers Virtual-On NetLink Edition (Saturn; 1997) — Special Thanks[21]
- Sega Rally Championship Plus NetLink Edition (Saturn; 1997) — Special Thanks
- Scorcher (Saturn; 1997) — Special Thanks[22]
- The Lost World: Jurassic Park (Game Gear; 1997) — Special Thanks to[23]
- Virtua Fighter 2 (Windows PC; 1997) — Creative Services
- Duke Nukem 3D (Saturn; 1997) — Special Thanks[24]
- NHL All-Star Hockey 98 (Saturn; 1997) — Other[25]
- Quake (Saturn; 1997) — Special Thanks[26]
References
- ↑ File:Bakubaku sat us manual.pdf, page 17
- ↑ File:BBiDT gg us manual.pdf, page 18
- ↑ File:Nightsintodreams sat us manual.pdf, page 30
- ↑ File:Saturnbomberman sat us manual.pdf, page 42
- ↑ File:Vfkids sat us manual.pdf, page 30
- ↑ File:SonicCD PC US SonicGems manual.pdf, page 14
- ↑ File:Fightingvipers sat us manual.pdf, page 45
- ↑ File:Darksavior sat us manual.pdf, page 18
- ↑ File:SonicsSchoolhouse PC US manual.pdf, page 16
- ↑ File:Nfl97 sat us manual.pdf, page 19
- ↑ File:VF2 MD US MDMini manual.pdf, page 26
- ↑ File:Daytonausacce sat us manual.pdf, page 26
- ↑ File:Sonic Blast GG US Manual.pdf, page 13
- ↑ File:Fightersmegamix sat us manual.pdf, page 42
- ↑ Die Hard Arcade (Saturn) US manual, page 18
- ↑ File:SegaRally PC US Manual.pdf, page 21
- ↑ File:S&KC US manual.pdf, page 14
- ↑ File:Amok sat us manual.pdf, page 23
- ↑ File:Mr Bones Saturn credits.pdf
- ↑ File:Lastbronx sat us manual.pdf, page 26
- ↑ File:Virtualonnetlink sat us manual.pdf, page 24
- ↑ File:Scorcher sat us manual.pdf, page 27
- ↑ File:The Lost World Jurassic Park GG US Manual.pdf, page 13
- ↑ File:Dukenukem3d sat us manual.pdf, page 45
- ↑ File:Nhlallstar98 sat us manual.pdf, page 19
- ↑ File:Quake sat us manual.pdf, page 18