Difference between revisions of "Earthworm Jim"
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Revision as of 13:52, 9 April 2018
- For the Sega Mega-CD release, see Earthworm Jim: Special Edition.
Earthworm Jim | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Master System, Sega Game Gear, Virtual Console | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Playmates, Sega Channel Interplay (JP) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Shiny Entertainment | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: GEMS | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
* Presumably 1994-06-09 if 2's quiz question on Jim's birthday refers to it.
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CERO
Missing Parameter! |
Earthworm Jim (アースワームジム) is a platform video game developed by Shiny Entertainment in 1994 for the Sega Mega Drive. Highly praised at the time of release, Earthworm Jim offers very detailed and smooth graphics, a very well received soundtrack and large amounts of surreal humour and parodies of popular culture.
Contents
Gameplay
The player is the titular hero, a common garden earthworm who mutated into giant size when an alien super-suit fell from the sky and crashed on top of him. Jim quickly finds that while getting used to being able to jump (), shoot (
), and fly with his Pocket Rocket, he's being eyed up by several villains for the suit..
Whipping () and shooting his way through the game's levels, Jim also has the ability to twirl his head around like a helicopter to slow his rate of descent, as well as being able to use his whip to not only shoot down enemies (including some impervious to his pistol), but to use with hooks to navigate to otherwise impossible to reach areas. Hunting around the levels can reveal Plasma Shots that add 1 extremely powerful shot to the pistol per Plasma found (up to 9 at once).
Levels
Earthworm Jim takes place over 7 main levels, plus 7 bonus segments between levels, a boss you can avoid if you're good enough and a hidden bonus level halfway through the game.
Misc Items
Mega Drive Cheat Menu
The Mega Drive version contains a cheat menu. While the game is paused enter the code +
,
,
,
,
+
,
,
,
.
- EarthwormJim MegaDrive cheater.png
The crew at Shiny who made the game pop up with this message when the cheat is successfully activated, while Jim yells "Cheater!" at you.
The screen is largely informational - only the last 4 options are changeable. The cheats themselves are fairly straightforward - Cheat Mode gives you infinite health, Freezeability changes the pause menu in such a way that the music keeps playing on pause and the screen doesn't darken (but does make it impossible to re-enter the cheat menu again, or to pause the game - the freeze effect only lasts as long as you're holding start), and Map View Mode makes Jim disappear at the start of the level, with the d-pad then letting the screen scroll around the level - pressing one of the A, B or C buttons makes Jim re-appear and the regular gameplay style resume.
Start On Level has several options, listed below:
- 1 - New Junk City
- 2A - Hell or Heck?
- 2B - Snowman Boss
- 2C - Evil Boss
- 3A - Bungee 1
- 3B - Bungee 2
- 3C - Bungee 3
- 4 - Peter Puppy
- 5 - Slug for Butt
- 5B - Helicopter
- 6A - Prof's Lab
- 6C - Chicken Fly
- 6D - Naked Worm
- 7 - Intestines
- 8A - Sea Tunnels
- 8B - Pod Races
- 9A - Asteroids 1
- 9B - Asteroids 2
- 9C - Asteroids 3
- 9D - Asteroids 4
- 9E - Asteroids 5
- 9F - Asteroids 6
- 9G - Asteroids 7
- 10A - Darkness 1
- 10B - Darkness 2
- 10C - Darkness 3
- 10D - Darkness 4
- 10E - Darkness 5
- 9P - Psycrow!
One notable thing about this list (apart from the jumbled level order) is that there's no 6B slot - on Level 5, 6A is followed by 6D and then 6C, but the part of the level after the Naked Worm segment before the falling segment (i.e., the segment that ends with the first chicken boss) is not directly accessible, unlike every other area in the game.
History
Development
With most of Shiny Entertainment originating from Virgin Interactive, Earthworm Jim was built using similar techniques to Cool Spot and Disney's Aladdin. Animations were drawn by hand and digitised into the game.
Release
In the United States, television advertisements featuring an old lady eating (plastic) earthworms garnered some controversy, with complaints forcing the advert to be pulled from television network in Portland (Oregon), Spokane (Washington) and Sacramento (California)[9].
Legacy
Earthworm Jim was quickly ported to a variety of systems including the Sega Game Gear, Super Nintendo and Game Boy. It was released for the Sega Master System in 1996 exclusively in Brazil by Sega's distributor Tec Toy.
An enhanced version of the game, Earthworm Jim: Special Edition was released for the Sega Mega-CD and Windows PCs, and in more recent times ports have been made to the Game Boy Advance, iPhone, Xbox Live Arcade, PlayStation Network and the Wii's Virtual Console service.
The game was followed by Earthworm Jim 2 and a variety of other sequels. It also led to a cartoon show by Universal Animation Studios, which is arguably one of the more successful video game cartoon adaptions of all time.
Versions
The Sega Mega Drive was the lead platform for Earthworm Jim, with all other ports stemming from this version. This includes the port to the Mega Drive's nearest rival, the Super NES, which although benefits from a increased colour palette, uses fewer animations due to sprite and memory limitations.
The Intestinal Distress stage was originally exclusive to the Mega Drive version of the game, reportedly put in at the last minute due to a request from Sega (thus making the game bigger than the Super NES version). In return, Sega reduced cartridge manufacturing costs for the game.
Magazine articles
- Main article: Earthworm Jim/Magazine articles.
Promotional material
also published in:
- Mean Machines Sega (UK) #26: "December 1994" (1994-10-28)[11]
also published in:
- Mega Force (FR) #34: "Décembre 1994" (1994-12-02)[12]
- CD Consoles (FR) #3: "Janvier 1995" (199x-xx-xx)[13]
Television advertisements
Physical scans
Mega Drive version
90 | |
---|---|
Based on 45 reviews |
Mega Drive, SE (Rental) |
---|
|
Master System version
Game Gear version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
82 | |
---|---|
Based on 15 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
3MB | 1994-10 | Cartridge (US) | ||||||||||
✔ |
|
3MB | 1994-10 | Cartridge (EU) |
External links
References
- ↑ 1.0 1.1 1.2 File:CVG UK 156.pdf, page 42 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 156.pdf_p42" defined multiple times with different content - ↑ File:CVG UK 164.pdf, page 48
- ↑ 3.0 3.1 3.2 File:MeanMachinesSega34UK.pdf, page 78 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega34UK.pdf_p78" defined multiple times with different content - ↑ 4.0 4.1 4.2 File:GamePro US 071.pdf, page 106 Cite error: Invalid
<ref>
tag; name ":File:GamePro US 071.pdf_p106" defined multiple times with different content - ↑ 5.0 5.1 http://www.nintendolife.com/games/megadrive/earthworm_jim (Wayback Machine: 2017-06-26 21:43)
- ↑ 6.0 6.1 http://www.nintendo.com/games/detail/D_zMknkluv5Cv4Ghqx1w7p0zELRG1nkf (Wayback Machine: 2010-11-23 00:43)
- ↑ https://www.nintendo.co.jp/wii/vc/software/09.html (Wayback Machine: 2018-03-05 23:18)
- ↑ http://vc.sega.jp:80/vc_ewj/ (Wayback Machine: 2008-12-17 11:40)
- ↑ File:EGM US 066.pdf, page 64
- ↑ GamePro, "January 1995" (US; 199x-xx-xx), page 67
- ↑ Mean Machines Sega, "December 1994" (UK; 1994-10-28), page 56
- ↑ Mega Force, "Décembre 1994" (FR; 1994-12-02), page 116
- ↑ CD Consoles, "Janvier 1995" (FR; 199x-xx-xx), page 180
- ↑ MAN!AC, "03/95" (DE; 1995-02-08), page 100
- ↑ 15.0 15.1 File:Edge UK 013.pdf, page 54 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 013.pdf_p54" defined multiple times with different content - ↑ 16.0 16.1 File:GamesMaster UK 023.pdf, page 68 Cite error: Invalid
<ref>
tag; name ":File:GamesMaster UK 023.pdf_p68" defined multiple times with different content - ↑ 17.0 17.1 File:MeanMachinesSega24UK.pdf, page 60 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega24UK.pdf_p60" defined multiple times with different content - ↑ 18.0 18.1 File:NextGeneration US 01.pdf, page 105 Cite error: Invalid
<ref>
tag; name ":File:NextGeneration US 01.pdf_p105" defined multiple times with different content - ↑ 19.0 19.1 File:VideoGames US 71.pdf, page 92 Cite error: Invalid
<ref>
tag; name ":File:VideoGames US 71.pdf_p92" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 66
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 70
- ↑ Digitiser (UK) (1994-11-22)
- ↑ Electronic Games (1992-1995), "October 1994" (US; 1994-xx-xx), page 74
- ↑ Electronic Gaming Monthly, "October 1994" (US; 1994-xx-xx), page 34
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 309
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 2, "" (RU; 2000-xx-xx), page 115
- ↑ Freak, "12/94" (IL; 1994-xx-xx), page 1
- ↑ Game Players, "Vol. 7 No. 12 December 1994" (US; 1994-1x-xx), page 51
- ↑ Game Players, "Vol. 7 No. 11 November 1994" (US; 1994-1x-xx), page 148
- ↑ GamePro, "November 1994" (US; 1994-xx-xx), page 72
- ↑ GamesMaster (UK) "Series 4, episode 4" (1994-10-11, 24:00) (+7:31)
- ↑ Games World: The Magazine, "December 1994" (UK; 1994-10-28), page 13
- ↑ Game Informer, "November 1994" (US; 1994-1x-xx), page 40
- ↑ Hobby Consolas, "Diciembre 1994" (ES; 1994-xx-xx), page 64
- ↑ Hyper, "October 1994" (AU; 1994-xx-xx), page 36
- ↑ LeveL, "Duben 1995" (CZ; 1995-04-20), page 34
- ↑ MAN!AC, "11/94" (DE; 1994-10-12), page 66
- ↑ Mega, "November 1994" (UK; 1994-10-27), page 12
- ↑ Mega Force, "Décembre 1994" (FR; 1994-12-02), page 38
- ↑ Mega Fun, "12/94" (DE; 1994-11-23), page 119
- ↑ Megazin, "Letnik 2, Številka 16, December 1994" (SI; 1994-xx-xx), page 31
- ↑ Micro Kid's Multimédia, "Décembre 1994" (FR; 1994-1x-xx), page 60
- ↑ Player One, "Décembre 1994" (FR; 1994-1x-xx), page 148
- ↑ Playjoy, "Oktobar 1995" (YU; 1995-10-xx), page 31
- ↑ Play Time, "12/94" (DE; 1994-11-09), page 110
- ↑ Sega Magazin, "Dezember 1994" (DE; 1994-11-17), page 20
- ↑ Sega Magazine, "October 1994" (UK; 1994-09-15), page 86
- ↑ Sega Power, "November 1994" (UK; 1994-09-29), page 46
- ↑ Sega Pro, "November 1994" (UK; 1994-10-06), page 72
- ↑ Sega Mega Drive Review, "1" (RU; 1995-04-03), page 49
- ↑ Sega Mega Drive Review, "2" (RU; 1996-01-03), page 60
- ↑ Sonic the Comic, "January 6th 1995" (UK; 1994-12-24), page 10
- ↑ Super Juegos, "Enero 1995" (ES; 199x-xx-xx), page 104
- ↑ Todo Sega, "Diciembre 1994" (ES; 1994-1x-xx), page 40
- ↑ Tricks, "4/95" (RU; 1995-xx-xx), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 13
- ↑ Ultimate Future Games, "December 1994" (UK; 1994-11-01), page 108
- ↑ Video Games, "11/94" (DE; 1994-10-26), page 104
- ↑ Electronic Games (1992-1995), "June 1995" (US; 1995-0x-xx), page 100
- ↑ Electronic Gaming Monthly, "July 1995" (US; 1995-0x-xx), page 40
- ↑ Freak, "7/95" (IL; 1995-xx-xx), page 1
- ↑ Game Players, "Vol. 8 No. 8 August 1995" (US; 1995-0x-xx), page 67
- ↑ Gamers, "November 1995" (DE; 1995-10-11), page 50
- ↑ Mega Fun, "11/95" (DE; 1995-10-18), page 74
- ↑ Player One, "Décembre 1995" (FR; 1995-1x-xx), page 144
- ↑ Sega Magazin, "August 1995" (DE; 1995-07-12), page 84
- ↑ Sega Magazine, "August 1995" (UK; 1995-07-13), page 88
- ↑ Sega News, "Listopad 1996" (CZ; 1996-1x-xx), page 34
- ↑ Sega Power, "September 1995" (UK; 1995-07-20), page 58
- ↑ Super Juegos, "Agosto 1995" (ES; 1995-0x-xx), page 118
- ↑ Todo Sega, "Agosto 1995" (ES; 1995-0x-xx), page 55
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