Difference between revisions of "Ted618/To do"

From Sega Retro

Line 251: Line 251:
 
*https://web.archive.org/web/20020212112319/http://www.sega.co.jp/attraction/top.html
 
*https://web.archive.org/web/20020212112319/http://www.sega.co.jp/attraction/top.html
 
*https://web.archive.org/web/20190715202728/https://segafish.museebolo.ch/files/zenshigoto_yamashita_kenya_interview.pdf
 
*https://web.archive.org/web/20190715202728/https://segafish.museebolo.ch/files/zenshigoto_yamashita_kenya_interview.pdf
**https://web.archive.org/web/20211205205940/https://sec.report/Document/0000905148-96-000165/0000905148-96-000165.txt
+
*https://web.archive.org/web/20211205205940/https://sec.report/Document/0000905148-96-000165/0000905148-96-000165.txt
 
*https://web.archive.org/web/20211204193631/https://leadquest.co.uk/takenori+ogata_sega-amusements-gb
 
*https://web.archive.org/web/20211204193631/https://leadquest.co.uk/takenori+ogata_sega-amusements-gb
 
*https://web.archive.org/web/20211204203119/https://find-and-update.company-information.service.gov.uk/company/01711515/filing-history
 
*https://web.archive.org/web/20211204203119/https://find-and-update.company-information.service.gov.uk/company/01711515/filing-history
Line 275: Line 275:
 
*https://web.archive.orghttps://web.archive.org/web/20211205200641/https://www.skyscrapercity.com/threads/berjaya-times-square-kuala-lumpur-48fl-x-2-15fl-podium-12fl-shopping-mall-completed.61673/page-24/web/20130813050023/http://www.musicalimage.com.my/index.php?option=com_content&view=article&id=30&Itemid=41
 
*https://web.archive.orghttps://web.archive.org/web/20211205200641/https://www.skyscrapercity.com/threads/berjaya-times-square-kuala-lumpur-48fl-x-2-15fl-podium-12fl-shopping-mall-completed.61673/page-24/web/20130813050023/http://www.musicalimage.com.my/index.php?option=com_content&view=article&id=30&Itemid=41
 
*https://web.archive.org/web/20211205211231/https://www.telecompaper.com/news/sega-and-hyundai-agree-amusements-partnership--96860
 
*https://web.archive.org/web/20211205211231/https://www.telecompaper.com/news/sega-and-hyundai-agree-amusements-partnership--96860
 +
*https://web.archive.org/web/19970406084659/http://beginplay.com/

Revision as of 17:40, 5 December 2021

projects

  • more career info for notable people (Yu Suzuki, Mie Kumagai, Rikiya Nakagawa, Hisao Oguchi, mysterious AM4/AM5/AM6 devs as well as head guys like Shoichiro Irimajiri + Hayao Nakayama)
  • history of the main AM divisions besides AM2
  • figure out what the hell really came of the early 2000s business strategy (New Business Headquarters, Animanium, fishes, business tie-ups, driving school simulators, even foot/back massagers - fun times)
  • expand on Japan arcade titles to best extent (recent titles, dead network card games, i-mode functions if i care enough)
  • get round to interviewing Virtuality people - best bet on Mega Visor Display and Net Merc insight
  • cover GameWorks 100% - all venues listed, background info on partnership, executives
  • document Sega Amusements International and Sega Enterprises USA corporate history
  • more Sega Prize Zone and Sega Active Zone
  • add to ongoing AM5, Amusement Theme Park, mid-size/large attraction coverage
  • history on more big venues - Tokyo Joypolis, Ikebukuro GiGO, Sega World Sydney, GameWorks Seattle/Las Vegas
  • Sega venues in far-flung corners - Malaysia, Philippines, Singapore, China, Indonesia, Taiwan, Brazil, Canada
  • smaller facets of amusement operations (early rented Hi-Tech Segas, Love & Berry/Mushiking stores, weird stuff)
  • flesh out history and bust myths - Saturn processing confusion, downplay SOJ/SOA/SOE schisms, other things
  • mirror kukun kun once i have more time god help me

Lists

venues

People

arcade

Attractions

Companies/divisions/other

Links