Difference between revisions of "Dick Tracy"

From Sega Retro

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{{stub}}'''''{{PAGENAME}}''''' (ディックトレイシー) is a 1990 action game by [[Sega]] for the [[Sega Mega Drive]] and [[Sega Master System]] tying into [[wikipedia:Dick Tracy (1990 film)|the 1990 ''Dick Tracy'' film]].
+
'''''{{PAGENAME}}''''' (ディックトレイシー) is a 1990 action game by [[Sega]] for the [[Sega Mega Drive]] and [[Sega Master System]] tying into the 1990 ''[[wikipedia:Dick Tracy (1990 film)|Dick Tracy]]'' film.
 +
 
 +
==Story==
 +
{{ScreenThumb|Dick Tracy MD, Introduction.png|width=200|Introduction}}
 +
Dick Tracy is a police detective in a stylized 1930s American city. The game does not follow the plot of the film.
 +
 
 +
Tracy receives word that the gangster Big Boy is up to something at the train yard. When he arrives, he finds a train carrying a shipment of nitroglycerin. He eventually tracks the shipment to the criminal Lips Manlis, who reveals that Big Boy is using the nitroglycerin for his secret explosives factory.
  
 
==Gameplay==
 
==Gameplay==
The game is an action game where Dick Tracy walks around killing bad guys to solve mysteries. The game exists in a pesudo-3D world where enemies either approach from where Dick is or from a distance "behind" him — therefore, Dick has to attack in two different ways. Due to the differences in the two console's controllers, controls for each version are slightly different. In order to make this explanation simple, we will use the first level, which takes place on a street with Dick walking along one sidewalk and the other enemies across the street, to explain the different attacks.
+
The game is an action game played as Dick Tracy fighting groups of gangsters to unravel the mystery. Each stage has three scenes, with the last involving a boss fight against one of the gangsters. Each scene has two planes, a foreground and a background. Tracy walks along the foreground but enemies can appear in and attack from either layer. Tracy walks with {{left}} and {{right}} and ducks with {{down}}. He jumps with {{B}}. He can climb ladders with {{up}} and {{down}}.
*'''Mega Drive''': {{A}} shoots Dick's pistol horizontally to attack enemies approaching Dick on the sidewalk he is walking on — if an enemy is very close, Dick will simply punch him. {{C}} shoots Dick's machine gun back at enemies across the street — Dick cannot walk while doing so; instead, the D-pad is used to aim. {{B}} jumps.
+
 
*'''Master System''': {{1}} jumps. Tapping {{2}} uses the pistol and holding {{2}} uses the machine gun in the same way as with the Mega Drive version. Pressing the both button at the same time will call for help. Police backup will eliminate all enemies in the screen. But this can be used only one in each level. Some levels don't even allow backup to be used at all.
+
Tracy shoots his pistol at enemies in the foreground layer with {{A}}. If an enemy is close, Tracy punches him instead; the game gives the player bonus points at the end of each scene for enemies defeated with punches. Tracy's pistol is always fired straight ahead and cannot be aimed, though it can be fired while ducking or jumping. He shoots his Tommy gun in the background layer with {{C}}, which can be held for continuous fire. His Tommy gun is aimed in any direction with the D-pad; Tracy stands in place while shooting it. He can fire his Tommy gun while ducking if he ducks before firing, and he can jump while firing it. Enemies in the background layer initially miss with their shots, to give the player a chance to dodge, but gradually close in. Both weapons have unlimited ammunition.
 +
 
 +
In some scenes, Tracy cannot use his weapons and can only punch enemies. These scenes do not have a background layer. In the boss scenes, the boss stays in the background layer, attacking and attempting to evade Tracy. Tracy must gradually wear down his health while progressing through the scene until he is finally defeated.
 +
 
 +
Some scenes involve Tracy pursuing suspects by grabbing the side of a police car and fighting gangsters in their cars as they drive through the streets. These scenes scroll forwards automatically, but the player can maneuver the car back and forth with {{left}} and {{right}}. Tracy can still duck with {{down}} and climb on to the roof of the car with {{C}} to dodge incoming enemy fire, and he still fires his pistol at foreground enemies with {{A}} and his machine gun at background enemies with {{C}}.
 +
 
 +
Tracy has a limited number of health points. He loses health whenever he takes damage from an enemy; punches and knives cost one health point and bullets cost two health points. When he loses all of his health, he loses a life, but he revives at a checkpoint if the player has lives remaining. Scenes are also timed, and Tracy loses a life if time runs out. If he runs out of lives, the game ends, but the player can continue from the start of the current scene if there are credits remaining. The player can earn extra credits in bonus rounds after each scene.
 +
 
 +
===Stages===
 +
{{InfoTable|imagewidths=320|
 +
{{InfoRow
 +
| title=Stage 1
 +
| screenshot=Dick Tracy MD, Stage 1-1.png
 +
| screenshot2=Dick Tracy MD, Stage 1-2.png
 +
| screenshot3=Dick Tracy MD, Stage 1-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is Itchy.
 +
}}
 +
{{InfoRow
 +
| title=Stage 2
 +
| screenshot=Dick Tracy MD, Stage 2-1.png
 +
| screenshot2=Dick Tracy MD, Stage 2-2.png
 +
| screenshot3=Dick Tracy MD, Stage 2-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is the Brow.
 +
}}
 +
{{InfoRow
 +
| title=Stage 3
 +
| screenshot=Dick Tracy MD, Stage 3-1.png
 +
| screenshot2=Dick Tracy MD, Stage 3-2.png
 +
| screenshot3=Dick Tracy MD, Stage 3-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is Lips Manlis.
 +
}}
 +
{{InfoRow
 +
| title=Stage 4
 +
| screenshot=Dick Tracy MD, Stage 4-1.png
 +
| screenshot2=Dick Tracy MD, Stage 4-2.png
 +
| screenshot3=Dick Tracy MD, Stage 4-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is Pruneface.
 +
}}
 +
{{InfoRow
 +
| title=Stage 5
 +
| screenshot=Dick Tracy MD, Stage 5-1.png
 +
| screenshot2=Dick Tracy MD, Stage 5-2.png
 +
| screenshot3=Dick Tracy MD, Stage 5-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is Flattop.
 +
}}
 +
{{InfoRow
 +
| title=Stage 6
 +
| screenshot=Dick Tracy MD, Stage 6-1.png
 +
| screenshot2=Dick Tracy MD, Stage 6-2.png
 +
| screenshot3=Dick Tracy MD, Stage 6-3.png
 +
| tabs=yes
 +
| desc=The boss of the stage is Big Boy.
 +
}}
 +
}}
  
Some of the well-known villains from the series appear as bosses. In order of appearance : Itchy, Brow (which is strange as he was killed off at the beginning of the movie), Lips Manlis (again, doesn't make any sense as he was Big Boy's rival and killed off quite early), Pruneface, Flattop and Big Boy Caprice. Unlike Mega Drive version, in Master System these bosses can only be killed with machinegun as they always stay in "background".
+
===Bonus Round===
 +
{{ScreenThumb|Dick Tracy MD, Bonus Stage.png|width=200|Bonus round}}
 +
After each scene, there is a bonus level in which Tracy shoots targets in a police shooting gallery. In addition to pictures of gangsters, there are civilians such as milkmen or police officers. The player receives a rank and bonus credits for successfully hitting gangsters and avoiding shooting innocents. The speed at which the targets flip over increases. There are three targets, which are targeted from left to right with {{A}}, {{B}}, and {{C}}.
  
After each level (in both versions) there is a bonus level in which Tracy is shooting at targets in Police shooting gallery. In addition to pictures of villains, there are non-targets such as milkman or police officers. Depending on how many targets you hit or missed or how many non-targets are killed, you will receive a rank and several bonuses such as extra lives or credits.
+
===Master System version===
 +
This version of the game plays nearly identically. Tracy moves with {{left}} and {{right}} and jumps with {{1}}. He fires his pistol in the foreground by tapping {{2}} and fires his machine gun in the background by holding {{2}}. He can call for police backup with {{1}}+{{2}}, which eliminates all enemies on the screen. This can be done once per scene, though not all scenes allow police backup to be called.
  
There are some levels in which Tracy is grabbing the side of a police car and attacking on other gangster cars as they drive through the streets. These levels are pretty much the same of walking level with minor differences.
+
The bonus stages only have two targets, and Tracy fires at the left target with {{1}} and the right target with {{2}}.
  
 
==Magazine articles==
 
==Magazine articles==

Revision as of 07:22, 4 July 2022

n/a

  • Mega Drive
  • Master System

DickTracy MDTitleScreen.png

DickTracy SMS Title.png

Dick Tracy
System(s): Sega Mega Drive, Sega Master System
Publisher: Sega
Developer:
Sound driver: SMPS Z80
Genre: Action[1][2][3]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
JP
¥6,0006,000 G-4044
Sega Mega Drive
US
$49.9549.95[6] 1014
Sega Mega Drive
EU
1014
Sega Mega Drive
UK
£34.9934.99[7] 1014
Sega Mega Drive
SE
(Rental)
Sega Mega Drive
AU
Sega Mega Drive
CA
Sega Mega Drive
BR
Sega Master System
US
7057
Sega Master System
EU
7057
Sega Master System
UK
£29.9929.99[7][11] 7057
Sega Master System
AU
Sega Master System
BR
025100

Dick Tracy (ディックトレイシー) is a 1990 action game by Sega for the Sega Mega Drive and Sega Master System tying into the 1990 Dick Tracy film.

Story

Dick Tracy MD, Introduction.png

Introduction

Dick Tracy is a police detective in a stylized 1930s American city. The game does not follow the plot of the film.

Tracy receives word that the gangster Big Boy is up to something at the train yard. When he arrives, he finds a train carrying a shipment of nitroglycerin. He eventually tracks the shipment to the criminal Lips Manlis, who reveals that Big Boy is using the nitroglycerin for his secret explosives factory.

Gameplay

The game is an action game played as Dick Tracy fighting groups of gangsters to unravel the mystery. Each stage has three scenes, with the last involving a boss fight against one of the gangsters. Each scene has two planes, a foreground and a background. Tracy walks along the foreground but enemies can appear in and attack from either layer. Tracy walks with Left and Right and ducks with Down. He jumps with B. He can climb ladders with Up and Down.

Tracy shoots his pistol at enemies in the foreground layer with A. If an enemy is close, Tracy punches him instead; the game gives the player bonus points at the end of each scene for enemies defeated with punches. Tracy's pistol is always fired straight ahead and cannot be aimed, though it can be fired while ducking or jumping. He shoots his Tommy gun in the background layer with C, which can be held for continuous fire. His Tommy gun is aimed in any direction with the D-pad; Tracy stands in place while shooting it. He can fire his Tommy gun while ducking if he ducks before firing, and he can jump while firing it. Enemies in the background layer initially miss with their shots, to give the player a chance to dodge, but gradually close in. Both weapons have unlimited ammunition.

In some scenes, Tracy cannot use his weapons and can only punch enemies. These scenes do not have a background layer. In the boss scenes, the boss stays in the background layer, attacking and attempting to evade Tracy. Tracy must gradually wear down his health while progressing through the scene until he is finally defeated.

Some scenes involve Tracy pursuing suspects by grabbing the side of a police car and fighting gangsters in their cars as they drive through the streets. These scenes scroll forwards automatically, but the player can maneuver the car back and forth with Left and Right. Tracy can still duck with Down and climb on to the roof of the car with C to dodge incoming enemy fire, and he still fires his pistol at foreground enemies with A and his machine gun at background enemies with C.

Tracy has a limited number of health points. He loses health whenever he takes damage from an enemy; punches and knives cost one health point and bullets cost two health points. When he loses all of his health, he loses a life, but he revives at a checkpoint if the player has lives remaining. Scenes are also timed, and Tracy loses a life if time runs out. If he runs out of lives, the game ends, but the player can continue from the start of the current scene if there are credits remaining. The player can earn extra credits in bonus rounds after each scene.

Stages

Dick Tracy MD, Stage 1-1.png

Dick Tracy MD, Stage 1-2.png

Dick Tracy MD, Stage 1-3.png

  • Dick Tracy MD, Stage 1-1.png

  • Dick Tracy MD, Stage 1-2.png

  • Dick Tracy MD, Stage 1-3.png

Stage 1
The boss of the stage is Itchy.

Dick Tracy MD, Stage 2-1.png

Dick Tracy MD, Stage 2-2.png

Dick Tracy MD, Stage 2-3.png

  • Dick Tracy MD, Stage 2-1.png

  • Dick Tracy MD, Stage 2-2.png

  • Dick Tracy MD, Stage 2-3.png

Stage 2
The boss of the stage is the Brow.

Dick Tracy MD, Stage 3-1.png

Dick Tracy MD, Stage 3-2.png

Dick Tracy MD, Stage 3-3.png

  • Dick Tracy MD, Stage 3-1.png

  • Dick Tracy MD, Stage 3-2.png

  • Dick Tracy MD, Stage 3-3.png

Stage 3
The boss of the stage is Lips Manlis.

Dick Tracy MD, Stage 4-1.png

Dick Tracy MD, Stage 4-2.png

Dick Tracy MD, Stage 4-3.png

  • Dick Tracy MD, Stage 4-1.png

  • Dick Tracy MD, Stage 4-2.png

  • Dick Tracy MD, Stage 4-3.png

Stage 4
The boss of the stage is Pruneface.

Dick Tracy MD, Stage 5-1.png

Dick Tracy MD, Stage 5-2.png

Dick Tracy MD, Stage 5-3.png

  • Dick Tracy MD, Stage 5-1.png

  • Dick Tracy MD, Stage 5-2.png

  • Dick Tracy MD, Stage 5-3.png

Stage 5
The boss of the stage is Flattop.

Dick Tracy MD, Stage 6-1.png

Dick Tracy MD, Stage 6-2.png

Dick Tracy MD, Stage 6-3.png

  • Dick Tracy MD, Stage 6-1.png

  • Dick Tracy MD, Stage 6-2.png

  • Dick Tracy MD, Stage 6-3.png

Stage 6
The boss of the stage is Big Boy.

Bonus Round

Dick Tracy MD, Bonus Stage.png

Bonus round

After each scene, there is a bonus level in which Tracy shoots targets in a police shooting gallery. In addition to pictures of gangsters, there are civilians such as milkmen or police officers. The player receives a rank and bonus credits for successfully hitting gangsters and avoiding shooting innocents. The speed at which the targets flip over increases. There are three targets, which are targeted from left to right with A, B, and C.

Master System version

This version of the game plays nearly identically. Tracy moves with Left and Right and jumps with 1. He fires his pistol in the foreground by tapping 2 and fires his machine gun in the background by holding 2. He can call for police backup with 1+2, which eliminates all enemies on the screen. This can be done once per scene, though not all scenes allow police backup to be called.

The bonus stages only have two targets, and Tracy fires at the left target with 1 and the right target with 2.

Magazine articles

Main article: Dick Tracy/Magazine articles.

Promotional material

Playmix advert 1 FI.jpg
FI advert
Playmix advert 1 FI.jpg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #112: "March 1991" (1991-02-16)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #113: "April 1991" (1991-03-16)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #114: "May 1991" (1991-04-14)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Cumhuriyet (TR) #1991-12-20 (1991-12-20)
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
79 [14]
Sega Mega Drive
79
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
30
[15]
Aktueller Software Markt (DE)
65
[16]
Beep! MegaDrive (JP) NTSC-J
73
[17]
The Complete Guide to Sega (UK)
80
[18]
Console XS (UK) PAL
71
[19]
Computer & Video Games (UK)
86
[20]
Electronic Gaming Monthly (US) NTSC-U
60
[21]
Mean Machines: The Essential Sega Guide (UK)
80
[22]
Famitsu (JP) NTSC-J
70
[23]
GamePro (US) NTSC-U
68
[24]
Games-X (UK)
100
[25]
Hippon Super (JP) NTSC-J
30
[26]
Hobby Consolas (ES)
85
[27]
Joystick (FR) NTSC-J
93
[28]
Sega Mega Drive Advanced Gaming (UK) PAL
39
[29]
Mega (UK) PAL
47
[30]
Mega (UK) PAL
47
[31]
MegaTech (UK)
89
[32]
Micromanía (segunda época) (ES)
90
[33]
Mean Machines (UK) PAL
82
[34]
Mean Machines Sega (UK)
89
[35]
Player One (FR)
88
[36]
Power Play (DE)
75
[37]
Raze (UK) PAL
80
[7]
Score (CZ)
71
[38]
Sega Power (UK) PAL
84
[39]
Sega Power (UK) PAL
75
[40]
Sega Pro (UK)
76
[41]
Sega Pro (UK) PAL
71
[42]
Sega Saturn Magazine (JP) NTSC-J
61
[43]
Supergame (BR)
85
[12]
Tilt (FR)
85
[44]
Tricks 16 bit (RU)
61
[45]
User (GR) PAL
73
[46]
Video Games (DE)
73
[47]
Zzap! (IT)
89
[48]
Sega Mega Drive
73
Based on
36 reviews

Dick Tracy

Mega Drive, JP
DickTracy MD JP Box.jpg
Cover
DickTracy MD JP CartTop.jpg
Dicktracy md jp cart.jpg
Cart
DickTracy MD jp manual.pdf
Manual
Mega Drive, US
DickTracy MD US Box.jpg
Cover
DickTracy MD US Cart.jpg
Cart
DickTracy MD US manual.pdf
Manual
Mega Drive, EU
DickTracy MD EU Box.jpg
Cover
DickTracy MD EU Cart.jpg
Cart
Dick Tracy MD EU Manual.jpg
Manual
Mega Drive, SE (Rental)

Mega Drive, FR

Dick Tracy MD FR Manual.pdf
Manual
Mega Drive, AU
DickTracy MD AU cover.jpg
Cover
Mega Drive, BR
DickTracy MD BR cover.jpg
Cover
Mega Drive, CA
DickTracy MD CA cover.jpg
Cover

Master System version

Sega Retro Average 
Publication Score Source
60 [14]
85 [12]
Sega Master System
73
Based on
2 reviews
Sega Retro Average 
Publication Version Score
Buzz! Computers (UK)
70
[49]
Console XS (UK) PAL
21
[50]
Computer & Video Games (UK)
64
[51]
Mean Machines: The Essential Sega Guide (UK)
71
[52]
Joystick (FR) PAL
45
[53]
Mean Machines (UK)
77
[54]
Player One (FR)
74
[55]
Power Play (DE)
53
[56]
Raze (UK) PAL
34
[7]
Sega Power (UK) PAL
30
[57]
Sega Power (UK) PAL
0
[58]
Sega Pro (UK)
34
[41]
Sega Pro (UK) PAL
21
[59]
Tilt (FR)
75
[60]
Video Games (DE)
62
[61]
Sega Master System
49
Based on
15 reviews

Dick Tracy

Master System, US
DickTracy SMS US Box.jpg
Cover
Dicktracy sms us manual.pdf
Manual
Master System, EU
DickTracy SMS EU Box.jpg
Cover
Dick Tracy SMS EU Cart.jpg
Cart
Dick Tracy SMS EU Manual.pdf
Manual
Master System, AU
Dick Tracy SMS AU Cover.jpg
Cover
Dick Tracy SMS AU Cart Top.jpg
Dick Tracy SMS AU Cart Back.jpgDick Tracy SMS AU Cart.jpg
Cart
Master System, AU (SP3/Hotline stickers)
DickTracy SMS AU sp3 cover.jpg
Cover
Dick Tracy SMS AU Cart Top.jpg
Dick Tracy SMS AU Cart Back.jpgDick Tracy SMS AU Cart.jpg
Cart
Master System, BR
DickTracy SMS BR Box.jpg
Cover
DickTracy SMS BR Cart.jpg
Cart
DickTracySMSBRManual.pdf
Manual

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 ef887533
MD5 aed96d0a6c77759931d771ef0f6b0778
SHA-1 320e527847ebae79d2686c5a500c5100b080ff98
512kB 1990-11 Cartridge (US/EU/JP)
Sega Master System
CRC32 f6fab48d
MD5 1dcaf7d1ea7caaaa716f0ec43c3f828a
SHA-1 b788f0394aafbc213e6fa6dcfae40ebb7659f533
256kB Cartridge (US/EU/BR)

References

  1. File:DickTracy MD JP Box.jpg
  2. 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
  3. File:DickTracy SMS EU Box.jpg
  4. https://groups.google.com/g/rec.games.video/c/uVNk7djCad0/m/Bk77F5pIsYQJ
  5. https://groups.google.com/g/rec.games.video/c/YuE8ac7NcdA/m/V7tKJF9oxFYJ
  6. VideoGames & Computer Entertainment, "May 1991" (US; 1991-0x-xx), page 50
  7. 7.0 7.1 7.2 7.3 Raze, "June 1991" (UK; 1991-04-25), page 46
  8. Supergame, "Dezembro 1991" (BR; 1991-12-xx), page 38
  9. Electronic Gaming Monthly, "January 1991" (US; 199x-xx-xx), page 82
  10. 10.0 10.1 Mean Machines, "February 1991" (UK; 1991-02-01), page 64
  11. Sega Power, "April 1991" (UK; 1991-03-07), page 25
  12. 12.0 12.1 12.2 Supergame, "Julho 1992" (BR; 1992-07-xx), page 32
  13. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 2
  14. 14.0 14.1 Hobby Consolas, "Marzo 1992" (ES; 1992-0x-xx), page 34/36 (34)
  15. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 58
  16. Aktueller Software Markt, "Mai 1991" (DE; 1991-04-26), page 122
  17. Beep! MegaDrive, "March 1991" (JP; 1991-02-08), page 34
  18. The Complete Guide to Sega, "" (UK; 1991-05-xx), page 104
  19. Console XS, "June/July 1992" (UK; 1992-04-23), page 128
  20. Computer & Video Games, "May 1991" (UK; 1991-04-14), page 52
  21. Electronic Gaming Monthly, "March 1991" (US; 1991-xx-xx), page 18
  22. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 37
  23. Famitsu, "" (JP; 1991-0x-xx), page 1
  24. GamePro, "March 1991" (US; 1991-xx-xx), page 36
  25. Games-X, "Sneak Preview March 1991" (UK; 1991-0x-xx), page 16
  26. Hippon Super, "March 1991" (JP; 1991-02-04), page 42
  27. Hobby Consolas, "Enero 1992" (ES; 199x-xx-xx), page 90
  28. Joystick, "Avril 1991" (FR; 1991-0x-xx), page 104
  29. Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
  30. Mega, "June 1993" (UK; 1993-05-20), page 19
  31. Mega, "January 1994" (UK; 1993-12-16), page 87
  32. MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
  33. Micromanía (segunda época), "Julio 1991" (ES; 1991-0x-xx), page 34
  34. Mean Machines, "April 1991" (UK; 1991-04-01), page 16
  35. Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
  36. Player One, "Juin 1991" (FR; 1991-xx-xx), page 28
  37. Power Play, "5/91" (DE; 1991-04-12), page 122
  38. Score, "Cervenec 1994" (CZ; 1994-07-01), page 59
  39. Sega Power, "June 1991" (UK; 1991-05-02), page 49
  40. Sega Power, "October 1991" (UK; 1991-09-05), page 53
  41. 41.0 41.1 Sega Pro, "December 1991" (UK; 1991-11-21), page 35
  42. Sega Pro, "April 1993" (UK; 1993-03-11), page 65
  43. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
  44. Tilt, "Mai 1991" (FR; 1991-0x-xx), page 58
  45. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 51
  46. User, "Aprílios 1992" (GR; 1992-0x-xx), page 86
  47. Video Games, "2/91" (DE; 1991-06-07), page 90
  48. Zzap!, "Maggio 1991" (IT; 1991-xx-xx), page 58
  49. Buzz! Computers (UK) (+0:00)
  50. Console XS, "June/July 1992" (UK; 1992-04-23), page 139
  51. Computer & Video Games, "March 1991" (UK; 1991-02-16), page 94
  52. Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 132
  53. Joystick, "Mai 1991" (FR; 1991-0x-xx), page 151
  54. Mean Machines, "February 1991" (UK; 1991-02-01), page 62
  55. Player One, "Mai 1991" (FR; 1991-xx-xx), page 40
  56. Power Play, "5/91" (DE; 1991-04-12), page 131
  57. Sega Power, "April 1991" (UK; 1991-03-07), page 24
  58. Sega Power, "October 1991" (UK; 1991-09-05), page 56
  59. Sega Pro, "April 1993" (UK; 1993-03-11), page 70
  60. Tilt, "Juin 1991" (FR; 1991-0x-xx), page 78
  61. Video Games, "1/91" (DE; 1991-03-27), page 75


Dick Tracy

DickTracy MDTitleScreen.png

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