Difference between revisions of "Yoshiaki Hattori"

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==Interviews==
 
==Interviews==
 
* [https://www.cri-mw.co.jp/product/interview/2008/ryu-ga-gotoku/2nt4hm0000000a0n.html ''Ryu ga Gotoku Kenzan!'': {{PAGENAME}} & Takashi Nagasaka interview by CRI Middleware (March 7, 2008)]
 
* [https://www.cri-mw.co.jp/product/interview/2008/ryu-ga-gotoku/2nt4hm0000000a0n.html ''Ryu ga Gotoku Kenzan!'': {{PAGENAME}} & Takashi Nagasaka interview by CRI Middleware (March 7, 2008)]
* [https://game.criware.jp/interview/ryu-ga-gotoku7/ ''Yakuza: Like a Dragon'': Koji Tokieda, {{PAGENAME}} & Fumiyoshi Shimohara interview by CRI Middleware (February 20, 2022)]
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* [https://game.criware.jp/interview/ryu-ga-gotoku7/ ''Yakuza: Like a Dragon'': Koji Tokieda, {{PAGENAME}} & Fumiyoshi Shimohara interview by CRI Middleware (February 20, 2020)]
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*''Like a Dragon: Ishin! devs discuss why they chose Unreal Engine over Dragon Engine [PR interview]'' by AUTOMATON: [https://automaton-media.com/articles/interviewsjp/20230222-238177/ Japanese], [https://automaton-media.com/en/interviews/20230324-18204/ English]
  
 
==Photographs==
 
==Photographs==

Latest revision as of 06:29, 11 November 2023

YoshiakiHattori Automaton.jpg
Yoshiaki Hattori
Employment history:
Divisions:
Role(s): Programmer

This teeny-tiny article needs some work. You can help us by expanding it.


Yoshiaki Hattori (服部 義明) is a programmer at Sega who mainly deals with sound data. He has had a close relationship with CRI Middleware since joining Sega.

His earliest projects were Hundred Swords followed by various projects including Panzer Dragoon Orta and Super Monkey Ball: Banana Blitz .[1] He has since been a regular contributor to the Yakuza series.

Production history

Games

Music


Interviews

Photographs

Main article: Photos of Yoshiaki Hattori

References