Difference between revisions of "Osamu Ogata"

From Sega Retro

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| company=[[Sega of Japan]]
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| start=1993{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}
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| divisions=[[Sega PC]], [[Sega Software R&D Dept. 6]]
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{{Employment
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| company=[[Smilebit]]
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{{Employment
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| company=[[Amusement Vision]]{{ref|https://web.archive.org/web/20091219123904/http://sega.jp/segamoba/about/column.html}}
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}}
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{{Employment
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| company=[[Sega Corporation (2000-2015)|Sega]]
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{{Employment
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| company=[[Sega Games]]{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}
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| divisions=[[Development Technology Dept.]]
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}}
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{{Employment
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| company=[[Sega Corporation (2020)|Sega]]
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| divisions=
 
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| role=Artist
 
| role=Artist
 
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{{sub-stub}}'''{{PAGENAME}}''' (緒方 修)
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{{sub-stub}}'''{{PAGENAME}}''' (緒方 修) joined [[Sega]] in 1993 as an artist, with the [[Dreamcast]]/[[PC]] version of ''[[Sega Rally 2]]'' being his magnum opus. In 2000, he instead began specializing in technical support.{{ref|https://web.archive.org/web/20211027031912/https://cedec.cesa.or.jp/2015/session/VA/5529.html}}
  
 
==Production history==
 
==Production history==

Latest revision as of 01:26, 7 December 2023

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Osamu Ogata
Employment history:
Divisions:
Divisions:
Role(s): Artist

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Osamu Ogata (緒方 修) joined Sega in 1993 as an artist, with the Dreamcast/PC version of Sega Rally 2 being his magnum opus. In 2000, he instead began specializing in technical support.[1]

Production history

Games

Music


References