Difference between revisions of "Mitsunori Fujimoto"
From Sega Retro
Line 41: | Line 41: | ||
*''[[Bayonetta]]'' (PS3 version){{ref|https://www.cri-mw.co.jp/product/interview/2009/bayonetta/}} (2009) | *''[[Bayonetta]]'' (PS3 version){{ref|https://www.cri-mw.co.jp/product/interview/2009/bayonetta/}} (2009) | ||
*''[[Vanquish]]'' (2010) — Technical Coordinator (SEGA Corporation) | *''[[Vanquish]]'' (2010) — Technical Coordinator (SEGA Corporation) | ||
− | |||
*''[[Phantasy Star Online 2]]'' (2012) — Technical Support Team | *''[[Phantasy Star Online 2]]'' (2012) — Technical Support Team | ||
*''[[Yakuza 5]]'' (2012) — Development Environment Management (Technical Support Team) | *''[[Yakuza 5]]'' (2012) — Development Environment Management (Technical Support Team) |
Revision as of 08:35, 1 January 2024
Mitsunori Fujimoto |
---|
Employment history:
Sega of Japan (1999-02[1] – )
Divisions:
Nagoshi Studio (2022-01[2] – )
|
Role(s): Manager, director |
Twitter: @CountLight |
This teeny-tiny article needs some work. You can help us by expanding it.
Mitsunori Fujimoto (藤本 光伯) was a manager at Sega who typically provided technical support, but also directed Virtua Striker 4 and Spikeout: Battle Street. He frequently worked with Toshihiro Nagoshi, who he stayed with as they transitioned to Nagoshi Studio.[2]
Contents
Production history
Games
- Daytona USA 2001 (Dreamcast; 2000) — Network System Engineer
- Spikers Battle (NAOMI GD-ROM; 2001) — Special Thanks to
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Data Research Team
- Virtua Striker 4 (Triforce; 2004) — Director
- Spikeout: Battle Street (Xbox; 2005) — Director
- Yakuza (PlayStation 2; 2005) — Chief Leader
- Sega Ages 2500 Series Vol. 25: Gunstar Heroes Treasure Box (PlayStation 2; 2006) — Special Thanks
- Initial D: Extreme Stage (PlayStation 3; 2008) — Producer
- Super Monkey Ball: Step & Roll (Wii; 2010) — Special Thanks
- Yakuza 4 (PlayStation 3; 2010) — Developer Support Manager
- Vanquish (PlayStation 3; 2010) — Technical Coordinator
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Special Thanks
- Yakuza: Dead Souls (PlayStation 3; 2011) — Developer Support Management
- Binary Domain (Xbox 360; 2012) — Developer Support
- Super Monkey Ball: Banana Splitz (PlayStation Vita; 2012) — Technical Support Manager
- Phantasy Star Online 2 (Windows PC; 2012) — Technical Support Team
- Yakuza 0 (PlayStation 3; 2015) — Development Environment Management
- Yakuza 6: The Song of Life (PlayStation 4; 2016) — Development Environment Management
- Yakuza Kiwami 2 (PlayStation 4; 2017) — Development Environment Management
- Judgment (PlayStation 4; 2018) — Development Environment Management
- Super Monkey Ball: Banana Blitz HD (Nintendo Switch; 2019) — Development Environment Management
- Yakuza: Like a Dragon (PlayStation 4; 2020) — Development Environment Management
- Yakuza: Like a Dragon (Xbox One; 2020) — Development Environment Management
- Yakuza: Like a Dragon (Steam; 2020) — Development Environment Management
- Lost Judgment (PlayStation 4; 2021) — Development Environment Management
- Lost Judgment (PlayStation 5; 2021) — Development Environment Management
- Lost Judgment (Xbox One; 2021) — Development Environment Management
Music
- Spikeout: Battle Street Original Sound Track (CD; 2005) — Executive Director
- Sonic Unleashed (PS3/Xbox 360 versions) (2008) — System Adminstrator
- Bayonetta (PS3 version)[3] (2009)
- Vanquish (2010) — Technical Coordinator (SEGA Corporation)
- Phantasy Star Online 2 (2012) — Technical Support Team
- Yakuza 5 (2012) — Development Environment Management (Technical Support Team)
- Yakuza 0 (2015) — Development Environment Management (Technical Support Team)
- Yakuza Kiwami (2016) — Development Environment Management (Technical Support Team: SEGA Holdings Co., Ltd.)
- Yakuza 6: The Song of Life (2016) — Development Environment Management (Technical Support Lead)
- Yakuza Kiwami 2 (2017) — Development Environment Management (Technical Support Team)
- Judgment (2018) — Development Environment Management (Technical Support Team)
- Super Monkey Ball: Banana Blitz HD (2019) — Development Environment Management (Technical Support Team)
- Yakuza: Like a Dragon (2020) — Development Environment Management (Technical Support Team)
Interviews
- Mitsunori Fujimoto oversees a Bayonetta interview with Platinum Games developers, by CRI Middleware (November 11, 2009)
- Yakuza 4: Mitsunori Fujimoto, Koji Tokieda & Naohiro Warama interview by Infinite-Ideas (July, 2010)
Photographs
- Main article: Photos of Mitsunori Fujimoto