Difference between revisions of "Pro Yakyuu Team mo Tsukurou!/Production credits"

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==Breakdown==
 
==Breakdown==
====[[Takaya Segawa]]====
+
====[[Takaya Segawa]] (瀬川 隆哉)====
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Yoshihiro Otani]]====
+
====[[Yoshihiro Otani]] (大谷 嘉宏)====
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Hiroyuki Chi]]====
+
====[[Hiroyuki Chi]] (地 宏之)====
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Maki Kato]]====
+
====[[Maki Kato]] (加藤 真樹)====
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Koji Aiba]]====
+
====[[Koji Aiba]] (相場 宏二)====
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Hirofumi Murasaki]]====
+
====[[Hirofumi Murasaki]] (村崎 弘史)====
 
*Sound direction and live commentary system.{{ref|[https://web.archive.org/web/20010827202104/http://www.wave-master.com/staff/murasaki.html Hirofumi Murasaki, Wave Master]}}
 
*Sound direction and live commentary system.{{ref|[https://web.archive.org/web/20010827202104/http://www.wave-master.com/staff/murasaki.html Hirofumi Murasaki, Wave Master]}}
 
*Live recording (acoustic director).{{ref|[https://web.archive.org/web/20010827202104/http://www.wave-master.com/staff/murasaki.html Hirofumi Murasaki, Wave Master]}}
 
*Live recording (acoustic director).{{ref|[https://web.archive.org/web/20010827202104/http://www.wave-master.com/staff/murasaki.html Hirofumi Murasaki, Wave Master]}}
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*Co-invented a method of creating character models with facial features that used their own separate models, but would store reference data, ensuring these models always remain in anatomically correct locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
 
*Co-invented a method of creating character models with facial features that used their own separate models, but would store reference data, ensuring these models always remain in anatomically correct locations on the face even when the characters' facial expressions change{{ref|1=https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990}}.
  
====[[Kenichi Tokoi]]====
+
====[[Kenichi Tokoi]] (床井 健一)====
 
*Created music.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
 
*Created music.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
 
*Created sound effects.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
 
*Created sound effects.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
 
*Produced the narration in the opening cinematic.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
 
*Produced the narration in the opening cinematic.{{ref|[https://web.archive.org/web/20010714190002/http://www.wave-master.com/staff/tokoi.html Kenichi Tokoi, Wave Master]}}
  
====[[Teruhiko Nakagawa]]====
+
====[[Teruhiko Nakagawa]] (中川 輝彦)====
 
*Created music.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
 
*Created music.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
 
*Created sound effects.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
 
*Created sound effects.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
 
*Directed some parts of the team's work.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
 
*Directed some parts of the team's work.{{ref|[https://web.archive.org/web/20010827204538/http://www.wave-master.com/staff/nakagawa.html Teruhiko Nakagawa]}}
  
====[[Hideki Abe]]====
+
====[[Hideki Abe]] (安倍 栄基)====
 
*Edited the audio data for the narration voice.{{ref|[https://web.archive.org/web/20010713040707/http://www.wave-master.com/staff/abe.html Hideki Abe, Wave Master]}}
 
*Edited the audio data for the narration voice.{{ref|[https://web.archive.org/web/20010713040707/http://www.wave-master.com/staff/abe.html Hideki Abe, Wave Master]}}
  

Revision as of 14:08, 9 February 2024

Back to: Pro Yakyuu Team mo Tsukurou!.
Source:
In-game credits (JP)


Breakdown

Takaya Segawa (瀬川 隆哉)

  • Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change[1].

Yoshihiro Otani (大谷 嘉宏)

  • Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change[1].

Hiroyuki Chi (地 宏之)

  • Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change[1].

Maki Kato (加藤 真樹)

  • Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change[1].

Koji Aiba (相場 宏二)

  • Co-invented a method of creating character models with facial features that use their own separate models, but would store reference data, ensuring these models always remain in anatomically consistent locations on the face even when the characters' facial expressions change[1].

Hirofumi Murasaki (村崎 弘史)

  • Sound direction and live commentary system.[2]
  • Live recording (acoustic director).[2]
  • Script writing.[2]
  • Recording director.[2]
  • Co-invented a method of creating character models with facial features that used their own separate models, but would store reference data, ensuring these models always remain in anatomically correct locations on the face even when the characters' facial expressions change[1].

Kenichi Tokoi (床井 健一)

  • Created music.[3]
  • Created sound effects.[3]
  • Produced the narration in the opening cinematic.[3]

Teruhiko Nakagawa (中川 輝彦)

  • Created music.[4]
  • Created sound effects.[4]
  • Directed some parts of the team's work.[4]

Hideki Abe (安倍 栄基)

  • Edited the audio data for the narration voice.[5]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 https://jglobal.jst.go.jp/detail?JGLOBAL_ID=201103041768553990
  2. 2.0 2.1 2.2 2.3 Hirofumi Murasaki, Wave Master (Wayback Machine: 2001-08-27 20:21)
  3. 3.0 3.1 3.2 Kenichi Tokoi, Wave Master (Wayback Machine: 2001-07-14 19:00)
  4. 4.0 4.1 4.2 Teruhiko Nakagawa (Wayback Machine: 2001-08-27 20:45)
  5. Hideki Abe, Wave Master (Wayback Machine: 2001-07-13 04:07)


Pro Yakyuu Team mo Tsukurou!

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Main page | Credits | Magazine articles | Reception | Technical information


Books: Pro Yakyuu Team mo Tsukurou! Official Guide Ikeike Hen (1998) | Pro Yakyuu Team mo Tsukurou! Kanzen Guide (1998) | Pro Yakyuu Team mo Tsukurou! Official Guide: Yarikomi Hen (1998)

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