Difference between revisions of "Masao Shirosaki"

From Sega Retro

(Changed employment. Added Interviews)
 
(13 intermediate revisions by 2 users not shown)
Line 5: Line 5:
 
| dod=
 
| dod=
 
| employment={{Employment
 
| employment={{Employment
| company=[[Sega of Japan]]
+
| company=[[Sega Corporation (2000-2015)|Sega]]
 
| start=2007{{ref|1=https://web.archive.org/web/20150308025522/http://www.sakatsuku.com/6/interview/index.html}}
 
| start=2007{{ref|1=https://web.archive.org/web/20150308025522/http://www.sakatsuku.com/6/interview/index.html}}
 
| end=
 
| end=
| divisions=[[Sega CS1 (2008-current)|Sega CS1]]
+
| divisions=[[New Entertainment R&D Dept.]], [[Sega CS1 (2008-current)|Sega CS1]]
 
}}
 
}}
 
{{Employment
 
{{Employment
Line 15: Line 15:
 
| end=
 
| end=
 
| divisions=
 
| divisions=
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2020)|Sega]]
 +
| start=
 +
| end=
 +
| divisions=
 +
}}
 +
{{Employment
 +
| company=Nagoshi Studio
 +
| start=2022-01{{ref|https://nagoshistudio.com/staff/masao-shirosaki}}
 
}}
 
}}
 
| role=Designer, Director, Producer
 
| role=Designer, Director, Producer
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (城崎 雅夫) is currently a member of [[Ryu ga Gotoku Studio]]. Joining SEGA in April 2007, he started off working on [[Toshihiro Nagoshi]]’s ''[[Yakuza]]'' series as a Planner. Soon enough, he’d become a mainstay for the series and has since then reached a Lead Planner position.  
+
{{sub-stub}}'''{{PAGENAME}}''' (城崎 雅夫) was a [[Sega]] director, producer and game designer, and a member of [[Ryu ga Gotoku Studio]]. Joining SEGA in April 2007, he started off working on [[Toshihiro Nagoshi]]’s ''[[:category:Yakuza (franchise)|Yakuza]]'' series as a Planner. Soon enough, he’d become a mainstay for the series and has since then reached a Lead Planner position. He was also a planner for the ''[[:category:Let's Make Soccer|Let's Make Soccer/Saka Tsuku]]'' series and ''Kurohyo'' series of ''Yakuza'' spin-off games, plus developed several ''[[:category:Super Monkey Ball (franchise)|Super Monkey Ball]]'' as producer and director.
 +
 
 +
He has since left Sega to work as a director at Nagoshi Studio.{{ref|https://nagoshistudio.com/staff/masao-shirosaki}}
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Masao Shirosaki}}
+
{{ProductionHistory|{{PAGENAME}}|城崎 雅夫}}
 
 
[[Category:Use ProductionHistory template]]
 
* ''[[Ryu ga Gotoku Kenzan!]]'' (2008) — Planner
 
* ''[[J.League Pro Soccer Club o Tsukurou! 6: Pride of J]]'' (2009) — Planner
 
* ''[[Kurohyou: Ryu ga Gotoku Shinshou]]'' (PSP) (2010) — Planner
 
* ''[[Kurohyou 2: Ryu ga Gotoku Ashura Hen]]'' (PSP) (2012) — Lead Planner
 
* ''[[Yakuza 5]]'' (2012) — Game Designer
 
* ''[[Yakuza 6: The Song of Life]]'' (2016) — Game Design Production Assistants
 
* ''[[Fist of the North Star: Lost Paradise]]'' (2018) — Planning Production Cooperation
 
* ''[[Judgment]]'' (2018) — Game Design Supervisor
 
* ''[[Super Monkey Ball: Banana Blitz HD]]'' (2019) — Producer & Director
 
  
 
==Interviews==
 
==Interviews==
 
* [https://web.archive.org/web/20150308025522/http://www.sakatsuku.com/6/interview/index.html J.League Pro Soccer Club o Tsukurou! 6: Pride of J interview with {{PAGENAME}} and Katsuya Hisai]
 
* [https://web.archive.org/web/20150308025522/http://www.sakatsuku.com/6/interview/index.html J.League Pro Soccer Club o Tsukurou! 6: Pride of J interview with {{PAGENAME}} and Katsuya Hisai]
 +
 +
==External links==
 +
* [https://nagoshistudio.com/staff/masao-shirosaki {{PAGENAME}} profile for Nagoshi Studio]
  
 
==References==
 
==References==
 
<references />
 
<references />

Latest revision as of 07:20, 12 April 2024

MasaoShirosaki.jpg
Masao Shirosaki
Employment history:
Sega (2007[1] – )
Divisions:
Nagoshi Studio (2022-01[2] – )
Role(s): Designer, Director, Producer

This teeny-tiny article needs some work. You can help us by expanding it.


Masao Shirosaki (城崎 雅夫) was a Sega director, producer and game designer, and a member of Ryu ga Gotoku Studio. Joining SEGA in April 2007, he started off working on Toshihiro Nagoshi’s Yakuza series as a Planner. Soon enough, he’d become a mainstay for the series and has since then reached a Lead Planner position. He was also a planner for the Let's Make Soccer/Saka Tsuku series and Kurohyo series of Yakuza spin-off games, plus developed several Super Monkey Ball as producer and director.

He has since left Sega to work as a director at Nagoshi Studio.[2]

Production history

Interviews

External links

References