Difference between revisions of "Atsushi Saito"

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'''Atsushi Saito''' is a graphic designer originally employed at [[Sega AM3]] in January 1994, before transferring to [[Sega of America]] three years later.  The following October he was named the lead animator at [[Sonic Team]], designing event scenes and player character motions. He remained with the company until January 2008.
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{{PersonBob
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| image=
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| birthplace=
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| dob=
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| dod=
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| employment={{Employment
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
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| divisions=[[Sega AM3]]
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| start=1994-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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| end=1997-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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}}
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{{Employment
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| company=[[Sega of America]]
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| divisions=[[Sega of America Product Development Dept.|SPD]], [[Sonic Team USA]], [[Sega Studios USA]]
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| start=1997-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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| end=2008-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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}}
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| role=Designer
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| education=Kinjo High School (1988){{ref|https://archive.ph/e1LLA|https://www.linkedin.com/in/atsushi-saito-a4382726/}}, Tama Art University (1993){{ref|https://archive.ph/e1LLA|https://www.linkedin.com/in/atsushi-saito-a4382726/}}
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}}
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{{sub-stub}}'''{{PAGENAME}}''' (斉藤 厚史) is a graphic designer originally employed at [[Sega AM3]] in January 1994, before transferring to [[Sega of America]] three years later.  The following October he was named the lead animator at [[Sonic Team]], designing event scenes and player character motions. He remained with the company until January 2008.
  
Following his departure from [[Sega]] he joined Namco Bandai Games as its senior animator, where he remained until November 2010. Other places of employment include Polygon Pictures and Sola Digital Arts.
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Following his departure from [[Sega]] he joined [[Namco Bandai Games]] as its senior animator, where he remained until November 2010. Other places of employment include Polygon Pictures, Sola Digital Arts, and OLM Digital, Inc., where he held the title of Lead Animator. He currently works at the video game development company B.B. Studio.
  
As of July 2012 he holds the title of Lead Animator at OLM Digital Ink, headquartered in San Francisco.
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==Production history==
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{{ProductionHistory|Atsushi Saito|Atsushi Saitoh|Atsushi Saitou|斉藤 厚史}}
  
==Production History==
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==External links==
{{multicol|
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* [https://www.linkedin.com/in/atsushi-saito-a4382726/ {{PAGENAME}}] on [https://www.linkedin.com LinkedIn]
* ''[[Rail Chase 2]]'' (1995) — Special Thanks to (as '''Atsushi Saitoh''')
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* ''[[Cyber Troopers Virtual-On]]'' (Arcade Version) (1995) — Graphics (as '''Atsushi Saitoh''')
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==References==
* ''[[Decathlete]]'' (1996) — Graphic Designer
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<references/>
* ''[[Top Skater]]'' (1997) — graphic designer
 
* ''[[Dynamite Cop]]'' (Arcade Version) (1998) — Main 3D Motion, Demo Scene Artwork
 
* ''[[Dirt Devils]]'' (1998) — Special Thanx (AM R&D Dept. #4) (as '''Atsushi Saitou''')
 
* ''[[Dynamite Cop]]'' (Dreamcast Version) (1999) — Special Effects (DC) (Art Works), 3D Animation (DC) (Arcade) (Art Works), 3D Animation (Arcade) (Art Works), Demo Scene (Arcade)
 
* ''[[Sonic Adventure 2]]'' (2001) — Event Scene Artist
 
* ''[[Sonic Adventure 2: Battle]]'' (2001) — Event Scene Artist
 
* ''[[Sonic Heroes]]'' (2003) — Player Motion Designer
 
* ''[[Shadow the Hedgehog (game)|Shadow the Hedgehog]]'' (2005) — Character Motion Designer, Event Scene Artist
 
* ''[[Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On]]'' (2007) — Graphics (as '''Atsushi Saitoh''')
 
* ''[[NiGHTS: Journey of Dreams]]'' (2007) — Animator
 
* ''Afro Samurai'' (2009) — Animator
 
* ''[[Yakuza 3]]'' (2009) — Designer (Digital Frontier Inc.) (Event Movie Production Assistance) (Production Assistance)
 
* ''[[Yakuza 4]]'' (2010) — Designer (Digital Frontier Inc.) (Event Movie Production Assistance) (Production Assistance) (Staff)
 
* ''Splatterhouse'' (PS3 and Xbox 360 Versions) (2010) — Animator
 
* ''[[Yakuza: Dead Souls]]'' (2011) — Artist (Digital Frontier Inc.) (Event Movie Production Support) (Production Support) (Staff)
 
* ''[[Binary Domain]]'' (2012) — Animator (Digital Frontier Inc.) (Event Scene Production) (Production Assistance) (Staff)
 
}}
 
  
{{DEFAULTSORT:Saito, Atsushi}}
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[[Category:Lead Designers]]
[[Category:Sega AM3 Developers]]
 
[[Category:Sonic Team Developers]]
 

Latest revision as of 14:26, 18 April 2024

Notavailable.svg
Atsushi Saito
Employment history:
Sega Enterprises (1994-01[1] – 1997-01[1])
Divisions:
Sega of America (1997-01[1] – 2008-01[1])
Divisions:
Role(s): Designer
Education: Kinjo High School (1988)[2], Tama Art University (1993)[2]

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Atsushi Saito (斉藤 厚史) is a graphic designer originally employed at Sega AM3 in January 1994, before transferring to Sega of America three years later. The following October he was named the lead animator at Sonic Team, designing event scenes and player character motions. He remained with the company until January 2008.

Following his departure from Sega he joined Namco Bandai Games as its senior animator, where he remained until November 2010. Other places of employment include Polygon Pictures, Sola Digital Arts, and OLM Digital, Inc., where he held the title of Lead Animator. He currently works at the video game development company B.B. Studio.

Production history

External links

References