Difference between revisions of "Atsushi Saito"

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| dod=
 
| dod=
 
| employment={{Employment
 
| employment={{Employment
| company=[[Sega of Japan]]
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| divisions=[[Sega AM3]]
 
| divisions=[[Sega AM3]]
| start=1994-01
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| start=1994-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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| end=1997-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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}}
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{{Employment
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| company=[[Sega of America]]
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| divisions=[[Sega of America Product Development Dept.|SPD]], [[Sonic Team USA]], [[Sega Studios USA]]
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| start=1997-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
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| end=2008-01{{ref|https://archive.ph/0sg4Y|https://www.linkedin.com/in/atsushi-saito-a4382726/details/experience/}}
 
}}
 
}}
 
| role=Designer
 
| role=Designer
| education=Kinjo High School (1988), Tama Art University (1993)
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| education=Kinjo High School (1988){{ref|https://archive.ph/e1LLA|https://www.linkedin.com/in/atsushi-saito-a4382726/}}, Tama Art University (1993){{ref|https://archive.ph/e1LLA|https://www.linkedin.com/in/atsushi-saito-a4382726/}}
 
}}
 
}}
 
{{sub-stub}}'''{{PAGENAME}}''' (斉藤 厚史) is a graphic designer originally employed at [[Sega AM3]] in January 1994, before transferring to [[Sega of America]] three years later.  The following October he was named the lead animator at [[Sonic Team]], designing event scenes and player character motions. He remained with the company until January 2008.
 
{{sub-stub}}'''{{PAGENAME}}''' (斉藤 厚史) is a graphic designer originally employed at [[Sega AM3]] in January 1994, before transferring to [[Sega of America]] three years later.  The following October he was named the lead animator at [[Sonic Team]], designing event scenes and player character motions. He remained with the company until January 2008.
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{{ProductionHistory|Atsushi Saito|Atsushi Saitoh|Atsushi Saitou|斉藤 厚史}}
 
{{ProductionHistory|Atsushi Saito|Atsushi Saitoh|Atsushi Saitou|斉藤 厚史}}
  
[[Category:Use ProductionHistory template]]
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==External links==
* ''[[Sega Ages 2500 Series Vol. 31: Cyber Troopers Virtual-On]]'' (2007) — Graphics (as '''Atsushi Saitoh''')
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* [https://www.linkedin.com/in/atsushi-saito-a4382726/ {{PAGENAME}}] on [https://www.linkedin.com LinkedIn]
* ''[[Yakuza 3]]'' (2009) — Designer (Digital Frontier Inc.) (Event Movie Production Assistance) (Production Assistance)
 
* ''[[Yakuza 4]]'' (2010) — Designer (Digital Frontier Inc.) (Event Movie Production Assistance) (Production Assistance) (Staff)
 
* ''[[Yakuza: Dead Souls]]'' (2011) — Artist (Digital Frontier Inc.) (Event Movie Production Support) (Production Support) (Staff)
 
* ''[[Binary Domain]]'' (2012) — Animator (Digital Frontier Inc.) (Event Scene Production) (Production Assistance) (Staff)
 
  
 
==References==
 
==References==

Latest revision as of 14:26, 18 April 2024

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Atsushi Saito
Employment history:
Sega Enterprises (1994-01[1] – 1997-01[1])
Divisions:
Sega of America (1997-01[1] – 2008-01[1])
Divisions:
Role(s): Designer
Education: Kinjo High School (1988)[2], Tama Art University (1993)[2]

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Atsushi Saito (斉藤 厚史) is a graphic designer originally employed at Sega AM3 in January 1994, before transferring to Sega of America three years later. The following October he was named the lead animator at Sonic Team, designing event scenes and player character motions. He remained with the company until January 2008.

Following his departure from Sega he joined Namco Bandai Games as its senior animator, where he remained until November 2010. Other places of employment include Polygon Pictures, Sola Digital Arts, and OLM Digital, Inc., where he held the title of Lead Animator. He currently works at the video game development company B.B. Studio.

Production history


External links

References