Difference between revisions of "G-LOC: Air Battle/Production credits"

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*GAK
 
*GAK
 
*'''Background Graphics:''' [[Toshihiro Nagoshi]]{{magref|dmjp|2000-32|92}} (NAG)
 
*'''Background Graphics:''' [[Toshihiro Nagoshi]]{{magref|dmjp|2000-32|92}} (NAG)
*MKA
+
*'''Graphics:''' [[Mika Kojima]] (MKA)
 
*[[Kiyo]] (KYO)
 
*[[Kiyo]] (KYO)
 
*'''Director & Designer:''' [[Yu Suzuki]] (YU.)
 
*'''Director & Designer:''' [[Yu Suzuki]] (YU.)

Latest revision as of 14:03, 21 May 2024

Back to: G-LOC: Air Battle.

Arcade version

Source:
In-game high score table[3][4]

Source:
Developer mentions[5]


R360 Arcade version

Source:
Uncredited


Mega Drive version

A Probe Software Production
  • Programmed by: Stu Gregg
  • Graphics by: Bob Stevenson
  • Produced by: Adrian Curry, Neil Young
  • Audio by: Krysalis
  • Music by: Matt Furniss
  • Additional Artwork by: Lloyd Chidgzey
Source:
In-game credits
G-LOC MD credits.pdf
[8]

Source:
Uncredited


Master System version

  • Planners: Yukino, Yama, Yone
  • Designers: Yukino, Yama
  • Programmers: Yone, Minegishi
  • Sound: Chikako
  • Special Thanks: Matsu Tokujoe, Yeng Joe, Sakino
  • Test Players: Matsu Tokujoe, Yeng Joe, Sakino
  • Presented by: Sega
Source:
In-game credits


Game Gear version

Source:
In-game credits
G-LOC GG credits.pdf
[9]

Source:
Sega TV Game Genga Gallery[10]


Breakdown

Arcade version

Kenji Shimizu (SIM)

  • Created enemy tables.[2]

References


G-LOC: Air Battle

G-Loc Title.png

Main page | Comparisons | Credits | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs


Music: Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998)
Sega Mega Drive
Prototypes: 1992