Difference between revisions of "Galaxy Force II"
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| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
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− | | arcade_date_jp=1988 | + | | arcade_date_jp=1988-06? |
| arcade_date_us=1988 | | arcade_date_us=1988 | ||
| arcade_date_eu=1988 | | arcade_date_eu=1988 | ||
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'''''Galaxy Force II''''' (ギャラクシーフォースII) is a 1988 arcade game developed by [[Sega AM2]]. It is a sequel to ''[[Galaxy Force]]'', though the differences between the two games minimal. It is a third person on-the-rails shoot 'em up, where the player controls a spaceship traveling across various planets destroying enemies. Like all [[Sega Y Board]] games, it is heavily reliant on sprite scaling and rotations. | '''''Galaxy Force II''''' (ギャラクシーフォースII) is a 1988 arcade game developed by [[Sega AM2]]. It is a sequel to ''[[Galaxy Force]]'', though the differences between the two games minimal. It is a third person on-the-rails shoot 'em up, where the player controls a spaceship traveling across various planets destroying enemies. Like all [[Sega Y Board]] games, it is heavily reliant on sprite scaling and rotations. | ||
− | Besides a change in title screen, | + | ==Gameplay== |
+ | Besides a change in title screen, there are few differences between ''Galaxy Force'' and ''Galaxy Force II''. ''Galaxy Force II'' adds two extra levels and addresses a number of bugs (and allows you to pick a starting location), but is otherwise identical. | ||
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===Levels=== | ===Levels=== | ||
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{| class="wikitable" | {| class="wikitable" | ||
| rowspan="2"|[[File:GalaxyForce Arcade Stage1.png|200px]] | | rowspan="2"|[[File:GalaxyForce Arcade Stage1.png|200px]] | ||
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|} | |} | ||
+ | ==History== | ||
+ | ===Legacy=== | ||
+ | ''Galaxy Force II'' was ported to the [[Sega Mega Drive]] in 1989, and a selection of computers including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. Due to the inferior hardware of these systems, large cutbacks were made regarding detail and the reception has hence been mixed. There was a more respectable port to the FM Towns Marty in Japan however, which kept the sprite scaling, and there was a re-release for the [[Sega Saturn]] under the Sega Ages label. Many of the computer releases mis-label the packaging as "Galaxy Force" rather than "Galaxy Force II", but the in-game title screens retain the numbering. A port to NEC's SuperGrafx was also in development and shown in magazines, but never completed. | ||
+ | |||
+ | The arcade game has since been re-released in Japan as part of the [[PlayStation 2]]'s ''[[Sega Ages 2500]]'' series. More recently, the Mega Drive version of the game was brought to the [[Wii]]'s [[Virtual Console]] service. | ||
==Production Credits== | ==Production Credits== |
Revision as of 13:59, 13 December 2013
Galaxy Force II | |||||
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System(s): Sega Y Board, Sega Mega Drive, Amiga, Amstrad CPC, Atari ST, FM Towns Marty, Commodore 64, ZX Spectrum, Virtual Console, Steam | |||||
Publisher: Sega, CRI (JP), Sega (US/EU), CRI, Activision | |||||
Developer: Sega AM2, CRI Software Studio, Probe, Mak Computer Grafix | |||||
Genre: Shoot-'em-Up | |||||
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CERO
Missing Parameter! |
Galaxy Force II (ギャラクシーフォースII) is a 1988 arcade game developed by Sega AM2. It is a sequel to Galaxy Force, though the differences between the two games minimal. It is a third person on-the-rails shoot 'em up, where the player controls a spaceship traveling across various planets destroying enemies. Like all Sega Y Board games, it is heavily reliant on sprite scaling and rotations.
Gameplay
Besides a change in title screen, there are few differences between Galaxy Force and Galaxy Force II. Galaxy Force II adds two extra levels and addresses a number of bugs (and allows you to pick a starting location), but is otherwise identical.
Levels
History
Legacy
Galaxy Force II was ported to the Sega Mega Drive in 1989, and a selection of computers including the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. Due to the inferior hardware of these systems, large cutbacks were made regarding detail and the reception has hence been mixed. There was a more respectable port to the FM Towns Marty in Japan however, which kept the sprite scaling, and there was a re-release for the Sega Saturn under the Sega Ages label. Many of the computer releases mis-label the packaging as "Galaxy Force" rather than "Galaxy Force II", but the in-game title screens retain the numbering. A port to NEC's SuperGrafx was also in development and shown in magazines, but never completed.
The arcade game has since been re-released in Japan as part of the PlayStation 2's Sega Ages 2500 series. More recently, the Mega Drive version of the game was brought to the Wii's Virtual Console service.
Production Credits
Y Board Version
Designer: 8940 Kon, Lovely Mas, Itten, Kajinomoto
Planner: Takoyaki Tomo
Programmer: Justice 10 Joe (Project Leader), Nanno Kawa, Radical Yoko, Bad Boy 3284
Musician: Funky Q Chan, Nami-Nami
Special Thanks: Sea Monkey Kawa, 100 Kg Miya, Stepan Hon, Pochi
Special No Thanks: Ippo Ogapi
Mega Drive Version
Producer: Tomoyuki Shimizu
Director: Masayoshi Iwai
Programmer: Tohru Kujirai
Enemy Algorithm and Map: Shuichi Ikegami
Sound Data: Yoshitoku Sunahara
Data and Tool: Yukihiro Ishida
Map Construction - Stage 5 -: Hajime Ikebe
S.E. Music: M.Hikichi - Cube -
Color Coordinator: Jiro Kurematsu
Sales Dept.: Norio Miyashita, Taizan Suzuki, Hideaki Sasaki, Taketoshi Endo, Mari Ogasawara
Public Relations Dept.: Keisuke Chiwata, Noriaki Hirai
Amiga Version
Manufactured under license from Sega Enterprises Ltd. Japan
Galaxy Force & Sega are trademarks of Sega Enterprises Ltd.
Code by Bill Allen.
Graphics by Kevin Bulmer.
Music by Uncle Art.
A Software Studios Production.
Commodore 64 Version
Programming by Neil Coxhead
Additional Coding by Probe Software Ltd.
Graphics by Mak Computer Grafix
Music by Martin Walker
A Software Studio Production
ZX Spectrum Version
Code by Keith Burkhill
Graphics by Focus C.E. Ltd
Music by Paul Hiley
A Software Studios Production.
Physical Scans
Sega Y Board Version
Mega Drive Version
49 | |
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Based on 33 reviews |
Mega Drive, BR |
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Amiga Version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||
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55 | |
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Based on 8 reviews |
Amstrad CPC Version
Sega Retro Average | ||||||||||||||
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62 | |
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Based on 2 reviews |
Amstrad CPC, EU (Cassette) |
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Amstrad CPC, ES (Cassette) (MCM) |
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Amstrad CPC, ES (Disk) (MCM) |
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Atari ST Version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||
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58 | |
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Based on 7 reviews |
Commodore 64 Version
Commodore 64, EU |
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FM Towns Version
ZX Spectrum Version
Sega Retro Average | ||||||||||||||||||||||||
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71 | |
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Based on 4 reviews |
External Links
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- Update ratings template
- 8 old ratings
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- 1 old ratings
- Old-style rating (ace)
- 3 old ratings
- Y Board games
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- Galaxy Force