Difference between revisions of "Advanced Busterhawk Gley Lancer"
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==Production credits== | ==Production credits== | ||
− | + | {{creditstable| | |
− | '''Producer:''' Toshiro Tsuchida | + | {{multicol| |
− | '''Planning:''' Hikaru Sato | + | *'''Producer:''' Toshiro Tsuchida |
− | '''Program:''' Yukihiro Higuchi | + | *'''Planning:''' Hikaru Sato |
− | '''Scroll:''' Eiji Koyama | + | *'''Program:''' Yukihiro Higuchi |
− | '''Object:''' Hiroshi Hayashi | + | *'''Scroll:''' Eiji Koyama |
− | '''Music / Sound Effects:''' [[Cube]], Yoshiaki Kubodera, [[Masanori Hikichi]], [[Isao Mizoguchi]], [[Noriyuki Iwadare]] | + | *'''Object:''' Hiroshi Hayashi |
− | '''Creator:''' Kaichi Satou | + | *'''Music / Sound Effects:''' [[Cube]], Yoshiaki Kubodera, [[Masanori Hikichi]], [[Isao Mizoguchi]], [[Noriyuki Iwadare]] |
− | '''Character Design:''' Hiroshi Aizawa | + | *'''Creator:''' Kaichi Satou |
− | '''Original Art / Animation:''' Hitoshi Kamata | + | *'''Character Design:''' Hiroshi Aizawa |
− | '''Visual Graphics:''' Masanori Sakurai, Hiroshi Hayashi | + | *'''Original Art / Animation:''' Hitoshi Kamata |
− | '''Business Promotion:''' Masaki Uchida, Jun Mimura, Yasuaki Yokoe, Kyoko Katagiri | + | *'''Visual Graphics:''' Masanori Sakurai, Hiroshi Hayashi |
− | '''Sales Promotion:''' Akio Matsuda, Norihiko Yonesaka, Kazuhiro Matsuda | + | *'''Business Promotion:''' Masaki Uchida, Jun Mimura, Yasuaki Yokoe, Kyoko Katagiri |
− | '''P.R.:''' Takashi Kikuchi, Hideo Iwasaki | + | *'''Sales Promotion:''' Akio Matsuda, Norihiko Yonesaka, Kazuhiro Matsuda |
− | '''Cooperation:''' Manabu Takasugi, Tetsuya Ohya, Masayuki Iwamoto, Hideo Suzuki, Takayuki Jingu | + | *'''P.R.:''' Takashi Kikuchi, Hideo Iwasaki |
− | '''Executive Producer:''' Yasumasa Shirakura | + | *'''Cooperation:''' Manabu Takasugi, Tetsuya Ohya, Masayuki Iwamoto, Hideo Suzuki, Takayuki Jingu |
− | '''Gleylancer Produced by:''' [[NCS|Nippon Computer Systems Co. Ltd.]] | + | *'''Executive Producer:''' Yasumasa Shirakura |
+ | *'''Gleylancer Produced by:''' [[NCS|Nippon Computer Systems Co. Ltd.]] | ||
+ | }} | ||
+ | |source=In-game credits | ||
+ | }} | ||
==Physical scans== | ==Physical scans== |
Revision as of 13:34, 1 July 2016
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Advanced Busterhawk Gley Lancer | ||||||||||||||||||||
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System(s): Sega Mega Drive, Virtual Console | ||||||||||||||||||||
Publisher: Masaya | ||||||||||||||||||||
Developer: NCS | ||||||||||||||||||||
Genre: Shoot-'em-Up | ||||||||||||||||||||
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CERO
Missing Parameter! |
Advanced Busterhawk Gley Lancer, commonly known as Gleylancer (グレイランサー), is a 1992 Sega Mega Drive shoot-'em-up by NCS released exclusively in Japan (despite having some of its text, such as in the Mover configuration screen described below, in near-perfect English). It was released internationally on the Wii Virtual Console in 2008.
Despite the English configuration screen, translation group M.I.J.E.T. released a patch which translated the story text in 2006-2007.
Story
Lucia is the 16-year-old daughter of a fighter pilot who disappears while fighting a war between humans and aliens in 2025. He was captured by aliens whom he had captured earlier who had the ability to teleport. Lucia hijacks the prototype fighter CSH-01-XA "Gley Lancer" to save him.
Gameplay
The Gley Lancer is a standalone ship that can only shoot straight ahead by pressing (which can be held down for rapidfire) and change its speed with . However, up to two Mover sub-ships can be attached to the main ship and fire in any direction with the main ship. Before starting a game, the player is given a choice of how to maneuver Movers around the ship and aim them; the button performs some related action which is detailed in the selection screen.
Production credits
- Producer: Toshiro Tsuchida
- Planning: Hikaru Sato
- Program: Yukihiro Higuchi
- Scroll: Eiji Koyama
- Object: Hiroshi Hayashi
- Music / Sound Effects: Cube, Yoshiaki Kubodera, Masanori Hikichi, Isao Mizoguchi, Noriyuki Iwadare
- Creator: Kaichi Satou
- Character Design: Hiroshi Aizawa
- Original Art / Animation: Hitoshi Kamata
- Visual Graphics: Masanori Sakurai, Hiroshi Hayashi
- Business Promotion: Masaki Uchida, Jun Mimura, Yasuaki Yokoe, Kyoko Katagiri
- Sales Promotion: Akio Matsuda, Norihiko Yonesaka, Kazuhiro Matsuda
- P.R.: Takashi Kikuchi, Hideo Iwasaki
- Cooperation: Manabu Takasugi, Tetsuya Ohya, Masayuki Iwamoto, Hideo Suzuki, Takayuki Jingu
- Executive Producer: Yasumasa Shirakura
- Gleylancer Produced by: Nippon Computer Systems Co. Ltd.
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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74 | |
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Based on 25 reviews |
External links
References
- ↑ 1.0 1.1 File:ConsolesPlus FR 011.pdf, page 58 Cite error: Invalid
<ref>
tag; name ":File:ConsolesPlus FR 011.pdf_p58" defined multiple times with different content - ↑ 2.0 2.1 File:Joystick FR 030.pdf, page 178 Cite error: Invalid
<ref>
tag; name ":File:Joystick FR 030.pdf_p178" defined multiple times with different content - ↑ 3.0 3.1 File:MDAG UK 02.pdf, page 32 Cite error: Invalid
<ref>
tag; name ":File:MDAG UK 02.pdf_p32" defined multiple times with different content - ↑ File:Mega UK 02.pdf, page 54
- ↑ 5.0 5.1 File:MeanMachinesSega02UK.pdf, page 102 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega02UK.pdf_p102" defined multiple times with different content - ↑ 6.0 6.1 File:SegaForce UK 10.pdf, page 52 Cite error: Invalid
<ref>
tag; name ":File:SegaForce UK 10.pdf_p52" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 127
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 132
- ↑ Beep! MegaDrive, "August 1992" (JP; 1992-07-08), page 26
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 55
- ↑ Famitsu, "1992-07-24" (JP; 1992-07-10), page 40
- ↑ Game Mania, "May 1993" (UK; 1993-xx-xx), page 80
- ↑ Hippon Super, "August 1992" (JP; 1992-07-04), page 38
- ↑ Joypad, "Septembre 1992" (FR; 1992-0x-xx), page 48
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Drive Fan, "October 1992" (JP; 1992-09-xx), page 67
- ↑ Mega, "November 1992" (UK; 1992-10-15), page 57
- ↑ Mega Fun, "08/92" (DE; 1992-08-18), page 18
- ↑ MegaTech, "November 1992" (UK; 1992-10-20), page 56
- ↑ Sega Power, "November 1992" (UK; 1992-10-01), page 42
- ↑ Sega Pro, "October 1992" (UK; 1992-09-10), page 36
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 66
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 85
- ↑ Supergame, "Outubro 1992" (BR; 1992-10-xx), page 14
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 83
- ↑ Video Games, "9/92" (DE; 1992-08-26), page 56
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