Difference between revisions of "Flicky"
From Sega Retro
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*'''Sound Design:''' [[T's Music]] | *'''Sound Design:''' [[T's Music]] | ||
*'''Special Thanks:''' Lee, [[Tokuhiko Uwabo|Bo]], Arcade Flicky Staff, Test Players | *'''Special Thanks:''' Lee, [[Tokuhiko Uwabo|Bo]], Arcade Flicky Staff, Test Players | ||
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Revision as of 17:14, 13 January 2018
Flicky | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega System 1, SG-1000, Sega Master System, Sega Mega Drive, FM-7, MSX, PC-8001, PC-8801, Sharp MZ, Sharp X1, Steam | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Bally Midway (US), Micronet | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM1, Sega R&D2 Sega CS Micronet, Lavastorm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Flicky (フリッキー) is a video game released for Sega System 1 arcade hardware in 1984. The game stars a little blue bird called Flicky tasked with saving smaller birds from being eaten by predators. It was designed by Youji Ishii, and (according to text at the top and bottom of the ROM) was known as Busty and Flippy during development.
Contents
Gameplay
In the game, the player controls Flicky, a bird who has to save the Chirps (Piopio in Japan) from cats named Tiger (Nyannan) and iguanas named Iggy (Choro). The player has to collect all of the Chirps and guide them through the exit, with a bonus increasing in proportion to the amount of Chirps saved at once.
There is only one button in the game, which both causes Flicky to "jump" and, if he is holding and item, throw it across the screen. Items thrown at enemies will knock them off the screen temporarily, however they will re-spawn at specified locations until the game is over.
Players start with three lives and can gain more lives by acquiring certain scores, however only up to five lives can be gained by scoring.
There are 48 proper levels ("rounds") in the game. Completing these yields a "congratulations" message, followed by the possibility of playing through the game again at a faster speed. These levels are numbered 49, 50 and so on, and levels which previously did not contain Iggy may contain it. Furthermore, some throwable items are replaced with different ones. Once the game has been completed a second time (passing level 96, the "fast" version of 48), the game repeats again, but there is no speed increase (i.e. level 97 is identical to level 49), and the game simply carries on in this fashion until the player loses all his/her lives.
History
Legacy
Following its release, Flicky was ported to the Sega SG-1000, MSX, PC-8801, Sharp X1, Fujitsu FM-7, Sega Mega Drive, DoCoMo iMode mobile phones, and was released as part of Sega of Japan's Sonic Cafe mobile service.
Interestingly despite its Japanese origins, the Mega Drive version of the game was only released in cartridge form in the US and Europe. In Japan Flicky was only downloadable through the Sega Game Toshokan service, or available in the Mega CD compilations Wondermega Collection and Game no Kanzume Vol.1 . The game was also included as an unlockable game in Sonic Mega Collection and Sonic Mega Collection Plus and has been included in numerous Mega Drive compilations, from the 1996 Mega Drive release of Classic Collection to the 2009 release of Sega Mega Drive Ultimate Collection for the PlayStation 3 and Xbox 360.
If the player completes the first ten levels with a high score in the Mega Drive version, (i.e. all under 20 seconds with a perfect score eventually totalling 240 000) a girl in a bikini will show up in one of the windows. It may also happen at few other certain levels. A level select screen can also be accessed by holding , , and START between the title and "round 1" screen.
Flicky has also made several cameos in several Sega games (such as Super Monaco GP) and became an integral part of the Sonic the Hedgehog series. Sonic 3D: Flickies' Island can be seen as a spiritual sequel to this game, with similar goals played out on an isometric field, paired with gameplay inspired by previous Sonic outings.
Production credits
System 1 version
- Programming: Hideki Ishikawa, Shuichi Katagi
- Game Design: Yoji Ishii
- Character Design:: Yoshiki Kawasaki
- Security/Copy Protection: Shuichi Katagi
Mega Drive version
FM-7 version
- Staff: Y.Kitano, K.Endo, R.Komaita
PC-8001, PC-8801, X1 versions
- Staff: Y.Koideya, M.Kobayashi, M.Yamada, R.Komaita, I.Nanji
- Copyright by Sega
- Produced by Micronet
Artwork
Magazine articles
- Main article: Flicky/Magazine articles.
Promotional material
Digital manuals
Physical scans
System 1 version
SG-1000 version
SG-1000, TW |
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Master System version
Master System, KR |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
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Mega Drive version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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60 | |
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Based on 26 reviews |
FM-7 version
FM-77 version
Fujitsu FM-77, JP |
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MSX version
PC-8001 mkII version
PC-8001, JP |
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PC-8801 version
PC-8801, JP (cassette) |
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PC-8801/Sharp X1 version
PC-8801, JP (disk) |
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Sharp MZ version
Sharp MZ-2000, JP |
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<div style="margin:auto; max-width:Expression error: Unexpected < operator.px">
320x120px Cover
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Sharp MZ-2500 version
Sharp MZ-2500, JP |
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Sharp X1 version
Sharp X1, JP (cassette) |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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128kB | 1991-02 | Cartridge (US/EU) | ||||||||||
✘ |
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256kB | 1991-02 | Sega Game Toshokan | Modified header | |||||||||
? |
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256kB | 1991-02 | Sega Game Toshokan |
External links
References
NEC Retro has more information related to Flicky
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- ↑ File:BeepMD JP 1991-02.pdf, page 117
- ↑ 2.0 2.1 2.2 File:ACE UK 50.pdf, page 110 Cite error: Invalid
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tag; name ":File:PlayerOne FR 015.pdf_p105" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 82
- ↑ ACE, "December 1991" (UK; 1991-11-08), page 114
- ↑ Aktueller Software Markt, "Juli 1991" (DE; 1991-06-28), page 116
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 130
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 315
- ↑ Mean Machines: The Essential Sega Guide, "" (UK; 1993-11-18), page 47
- ↑ Games-X, "24th May 1991" (UK; 1991-05-17), page 37
- ↑ Games-X, "19th-25th September 1991" (UK; 1991-09-19), page 36
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 92
- ↑ Mega Force, "Septembre/Octobre 1991" (FR; 1991-09-13), page 87
- ↑ Mega Play, "May/June 1991" (US; 1991-0x-xx), page 44
- ↑ Micromanía (segunda época), "Diciembre 1991" (ES; 1991-1x-xx), page 80
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Power Play, "8/91" (DE; 1991-07-1x), page 126
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Power, "December 1991" (UK; 1991-10-30), page 32
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 65
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 76
- ↑ Video Games, "3/91" (DE; 1991-09-06), page 91
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