Difference between revisions of "Dangerous Seed"
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Revision as of 01:09, 25 May 2022
Dangerous Seed | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Namco | ||||||||||
Developer: Namco | ||||||||||
Original system(s): Namco System I | ||||||||||
Sound driver: SMPS Z80 | ||||||||||
Genre: Shooting[1] | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Dangerous Seed (デンジャラスシード) is a 1989 arcade shoot-'em-up by Namco ported to the Sega Mega Drive in 1990. Both versions were released exclusively in Japan.
Contents
Story
The Moon Diver is a ship consisting of three sub-ships, sometimes called wings: Alpha, Beta, and Gamma. You must stop an alien invasion whose base is Danger Seed by going through several "tubes;" however before the game starts Beta and Gamma break off and you must begin with Alpha alone.
Gameplay
shoots a normal shot which can be rapidfired. shoots a bomb (you have a limited supply of bombs). As you pass through each tube, your ship collects wings; use to change the arrangement of wings. Powerups are collected as in most shmups.
The game features at least one alternative path, which can be accessed by letting the boss battle after assembline Alpha, Beta and Gamma time out. The boss will flee, and a new path will be taken, with different stage layouts and bosses.
Versions
Dangerous Seed began life as a Namco System 1 arcade title, and received numerous cutbacks during its transition to Mega Drive hardware. Graphics were simplified across the board, with less detailed stages and simpler cutscenes. Bosses no longer split into pieces when taking damage, and fewer objects are drawn on screen during gameplay. Curiously the colour schemes were changed as well, and horizontal scrolling was removed.
To compensate, the Mega Drive version features additional stages (and extends the arcade levels) and three weapon types (normal, wave, and laser). and the soundtrack was remixed, becoming more upbeat in the process.
Production credits
- Game Designer: Chitose, Red Bunny
- Character Designer: Red Bunny, Little Dragon, Yodomo‑chan, Nori‑Nori, P‑Bug, Shin‑chan
- Programmer: M.Y.Hummer, Comeya, Yanagiya
- Music Composer: Yosiquin, Neumann A.H, Shimokyara, Totsukurzwell
- Original Game: S.Shino, Y.Shimz, Sam, Naun
- Director: Chitose, Crazy Horse
Magazine articles
- Main article: Dangerous Seed/Magazine articles.
Promotional material
Physical scans
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Based on 20 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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512kB | 1990-10 | Cartridge (JP) |
References
- ↑ 1.0 1.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 27
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 54
- ↑ Aktueller Software Markt, "Mai 1991" (DE; 1991-04-26), page 126
- ↑ Beep! MegaDrive, "January 1991" (JP; 1990-12-08), page 35
- ↑ The Complete Guide to Sega, "" (UK; 1991-05-xx), page 80
- ↑ Console XS, "June/July 1992" (UK; 1992-04-23), page 128
- ↑ Computer & Video Games, "March 1991" (UK; 1991-02-16), page 72
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 304
- ↑ Génération 4, "Février 1991" (FR; 1991-xx-xx), page 92
- ↑ Joystick, "Février 1991" (FR; 1991-0x-xx), page 123
- ↑ Sega Mega Drive Advanced Gaming, "January 1993" (UK; 199x-xx-xx), page 91
- ↑ Mega Drive Fan, "March 1991" (JP; 1991-02-08), page 99
- ↑ MegaTech, "Xmas 1991" (UK; 1991-12-06), page 77
- ↑ Mean Machines Sega, "October 1992" (UK; 1992-09-xx), page 138
- ↑ Power Play, "4/91" (DE; 1991-03-15), page 124
- ↑ Raze, "May 1991" (UK; 1991-03-28), page 66
- ↑ Sega Power, "October 1991" (UK; 1991-09-05), page 53
- ↑ Sega Pro, "December 1991" (UK; 1991-11-21), page 21
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 12
Dangerous Seed | |
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Main page | Maps | Hidden content | Magazine articles | Reception | Region coding | Technical information |