Difference between revisions of "Minoru Matsuba"
From Sega Retro
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− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | divisions=[[Sega AM4]], [[Sega Mechatro]] | + | | start=1995{{ref|1=https://web.archive.org/web/20080821102423/http://sega-mechatro.com/about/010_mecha/cg.html}} |
+ | | divisions=[[Sega AM4]],[[Sega Mechatro]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | divisions=[[Sega Mechatro]], [[Product R&D]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Interactive (Japan)|Sega Interactive]] | ||
+ | | divisions=[[Product R&D]]{{intref|Soul Reverse}} | ||
}} | }} | ||
| role=Cabinet Designer | | role=Cabinet Designer | ||
| education= | | education= | ||
}} | }} | ||
− | {{sub-stub}}'''{{PAGENAME}}''' (松葉 稔) is a cabinet designer at [[Sega]]. | + | {{sub-stub}}'''{{PAGENAME}}''' (松葉 稔) is a cabinet designer at [[Sega]]. His role typically involves designing and creating game screens.{{ref|1=https://web.archive.org/web/20080821102423/http://sega-mechatro.com/about/010_mecha/cg.html}} |
==Production history== | ==Production history== |
Revision as of 15:46, 29 October 2023
Minoru Matsuba |
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Employment history: Sega Enterprises (1995[1] – )
Divisions:
Divisions:
Divisions:
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Role(s): Cabinet Designer |
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Minoru Matsuba (松葉 稔) is a cabinet designer at Sega. His role typically involves designing and creating game screens.[1]
Production history
- Sky Target (Model 2; 1995) — Cabinet Designer
- Manx TT Super Bike (Model 2; 1995) — Cabinet Designers
- Cyber Troopers Virtual-On (Model 2; 1996) — Cabinet Design
- Gunblade NY (Model 2; 1996) — Cabinet Designers
- The House of the Dead (Model 2; 1997) — AM4 Staff
- Le Mans 24 (Model 3; 1997) — Special Thanks
- Motor Raid (Model 2; 1997) — AM R&D Dept. #4 Staff
- Sega Rally 2 (Model 3; 1998) — Chief Cabinet Designer
- Sega Rally 2 (Dreamcast; 1999) — Chief Cabinet Designer
- Ring Out 4x4 (NAOMI; 1999) — Designers
- Ring Out 4x4 (NAOMI; 1999) — Director
- Club Kart: European Session (NAOMI 2; 2001)
- Shootout Pool (NAOMI GD-ROM; 2002) — Special Thanks[3]
- Club Kart Prize (NAOMI 2; 2003)
- StarHorse Progress Returns (NAOMI; 2009) — CG Designers
- StarHorse 2 Final Destination (Medal game; 2010) — Industrial Design Director
- Soul Reverse (ALLS UX; 2018) — Product Designers
- House of the Dead: Scarlet Dawn (ALLS UX; 2018) — Product Management
- WCCF Footista 2019 (ALLS UX; 2019) — 筐体開発サポート[4] (as 松葉 稔)
- Ongeki bright Memory (ALLS HX; 2022) — プロダクトデザイナー (as 松葉 稔)
References
- ↑ 1.0 1.1 http://sega-mechatro.com/about/010_mecha/cg.html (Wayback Machine: 2008-08-21 10:24)
- ↑ Soul Reverse
- ↑ File:ShootoutPool credits.pdf
- ↑ File:WCCFFootista2019 credits.pdf