Difference between revisions of "Taku Makino"
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− | {{sub-stub}}'''{{PAGENAME}}''' was responsible for the first physical model of [[Sonic the Hedgehog]]{{ref|https://web.archive.org/web/20180518223430/https://twitter.com/NaotoOhshima/status/847104354020552706}}, used as a reference for animating the character in the [[Sonic the Hedgehog (16-bit)|Mega Drive game of the same name]] and the title screen of ''[[Sonic the Hedgehog CD]]''{{ref|https://web.archive.org/web/20180518223443/https://twitter.com/NaotoOhshima/status/847129714649018368}}. | + | {{sub-stub}}'''{{PAGENAME}}''' (牧野 卓) was responsible for the first physical model of [[Sonic the Hedgehog]]{{ref|https://web.archive.org/web/20180518223430/https://twitter.com/NaotoOhshima/status/847104354020552706}}, used as a reference for animating the character in the [[Sonic the Hedgehog (16-bit)|Mega Drive game of the same name]] and the title screen of ''[[Sonic the Hedgehog CD]]''{{ref|https://web.archive.org/web/20180518223443/https://twitter.com/NaotoOhshima/status/847129714649018368}}. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory|Taku Makino|Makino Taku}} | + | {{ProductionHistory|Taku Makino|Makino Taku|牧野 卓}} |
[[Category:Use ProductionHistory template]] | [[Category:Use ProductionHistory template]] |
Revision as of 08:34, 19 September 2022
Taku Makino |
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Employment history:
Divisions:
Divisions:
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Role(s): Artist, Designer |
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Taku Makino (牧野 卓) was responsible for the first physical model of Sonic the Hedgehog[1], used as a reference for animating the character in the Mega Drive game of the same name and the title screen of Sonic the Hedgehog CD[2].
Production history
Games
- Tetris (System 16; 1988) — Artist
- Golden Axe (System 16; 1989) — Artist
- Cyber Police ESWAT (System 16; 1989) — Artist
- Shadow Dancer (System 18; 1989) — Artist
- Michael Jackson's Moonwalker (System 18; 1990) — Artist
- Golden Axe: The Revenge of Death Adder (System 32; 1992) — Artists
- OutRunners (System 32; 1993) — Designers
- Shinobi III: Return of the Ninja Master (Mega Drive; 1993) — Cover Artist
- Sonic & Knuckles (Mega Drive; 1994) — Special Thanks[3]
- Die Hard Arcade (Sega Titan Video; 1996) — Player Model Artist
- Die Hard Arcade (Saturn; 1997) — Player Model Artists[4]
- Dynamite Baseball 97 (Model 2; 1997) — 3Dモデリング (as 牧野 卓)
- Ski Champ (Model 3; 1998) — Designers
- Zombie Revenge (NAOMI; 1999) — Chief Designer
- Zombie Revenge (NAOMI; 1999) — Motion Designers
- Zombie Revenge (Dreamcast; 1999) — Designers, Arcade
- Zombie Revenge (Dreamcast; 1999) — Motion Designers, Arcade
- Sports Jam (Dreamcast; 2001) — Design Section
- Sega GT 2002 (Xbox; 2002) — Graphic Design
- Blood Will Tell: Tezuka Osamu's Dororo (PlayStation 2; 2004) — Special Artist[5]
- Altered Beast (PlayStation 2; 2005) — Artists
- Ai Sareruyori Ai Shitai: The House of the Dead EX (Lindbergh Red; 2008) — Art Director
- Sonic & Sega All-Stars Racing (Xbox 360; 2010) — AM1 R&D
- Sonic & Sega All-Stars Racing (Wii; 2010) — AM1 R&D
- Sonic & Sega All-Stars Racing (Nintendo DS; 2010) — AM1 R&D
- Binary Domain (Xbox 360; 2012) — Concept Art Contribution
- Chain Chronicle (Android; 2013) — 2D Designer
- Chain Chronicle (iOS; 2013) — 2D Designer
- StarHorse 3 Season VII: Great Journey (RingEdge 2; 2018) — Special Thanks
Music
- Golden Axe The Music (CD; 2008) — Art Director[6]
- Blood Will Tell: Tezuka Osamu's Dororo (2004) — Special Artists
- Binary Domain (2012) — Conception Artist
References
- ↑ @NaotoOhshima on Twitter (Wayback Machine: 2018-05-18 22:34)
- ↑ @NaotoOhshima on Twitter (Wayback Machine: 2018-05-18 22:34)
- ↑ File:Sonic & Knuckles MD credits.pdf
- ↑ File:Die Hard Arcade Saturn credits.pdf
- ↑ File:BloodWillTell PS2 US Manual.pdf, page 28
- ↑ File:GoldenAxeTheMusic CD JP Booklet.pdf, page 12